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urug99

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Everything posted by urug99

  1. I don't *think* there is a guide. Jr is obtained after the chapter he appears, if you didn't kill him. I don't remember this chapter enough to give you the greatest advice, but you should have equipment to do extra damage to merfolk, which should help quite a bit this chapter. I don't think the jellies attack if you don't approach, and the sleep effect shouldn't last long. What's even better is that the jellies will attack enemies too. So you can take advantage of that.
  2. Are you talking about the chapter where the ground disappears? It's been a bit since I played, but I don't think the reinforcements stop. You should have plenty of time to make enough ground before the reinforcements become too overwhelming. Just keep the goal of the chapter your priority, and don't forget you have a flying unit, who is also able to rescue. Also if I remember right, the dog can swim with reduced movement.
  3. hmm I didn't have any problems using VBA, what emulator are you using? There was a pretty nasty bug for the prologue before, but I didn't have any trouble at all this time around so I assume it was mostly resolved. If it comes down to it, the previous page on this thread has a save state you can use to skip the prologue.
  4. Bloodlines may have a long way to go to be completely finished, but it still have plenty of content. Most hacks aren't finished, so the choices will be pretty limited otherwise. Order of the crimson arm is really good, still being worked on. The blade's Legacy is also a good one that is being worked on. Midnight sun is also an excellent hack...but it is incomplete, and not being worked on any further. Still a worthwhile experience.
  5. Well it was fun guys, I've only been around for 3 FEE3s, but I definitely think it was a good run this year. Thanks for streaming, and thanks to the devs! Looking forward to trying these out when I'm more alive and seeing what you guys do with em. Favorite project... hmm. There was a bunch of stuff I really liked, but I would have to say Extinguished Blade or Redux, mostly because they were new to me and have a ton of potential. I've already played Blades legacy, Void's, EN and SoA, so they are not as exciting to see, but as far as content goes it would probably be SoA. I'm loving that the hacks are spreading to other projects tho, especially dem skills!
  6. Just an update, Oresama at PScave is working on an English translation and has been making a lot of progress. Here is a link to the topic over at pscave.com. I noticed my pictures and etc are not working anymore, I will fix them when I have a bit more time. http://www.pscave.com/forums/viewtopic.php?f=14&t=3706&sid=6db5d912e9b84b949699b1b3e159aaab
  7. Same, I am definitely looking forward to seeing this blossom. This had great potential and I already know this is going to end up being an awesome mod.
  8. I enjoyed 3A, but I did not play 3B so I will give ya some better thoughts on it after I try 3B. RL has been pretty real lately, but I am going to try to play through again withn the next few weeks so I can give ya some better feedback on the character balance too.
  9. Well I mean wasn't that supposed to be the point as well? I thought the war with Arynden was built up and executed pretty well. Everything up until the queen getting murdered was about them, then after the queen was murdered, Arynden took advantage of that situtation in order to covertly infiltrate and prepare for the attack in the final chapter in the act. So it was supposed to feel irrelevant, from Fortuita's point of view anyways, because the Arynden's wanted the focus to be away from the war and more on belle. They even covertly manipulated Seneca and Belle in hopes of infiltrating them unnoticed. When the opportunity arose they struck at their neck and took the staff. I mean as the player's we get information the characters don't have, and we got little hints as to what was going on, but towards the end even owen and sawyer grew suspicious that Arynden was being too quite and wondered what their intentions were. Also it is stated that Seneca does not send even close to a majority of Fortuita's forces after belle, most of the forces are sent to secure the borders and etc.
  10. Definitely interesting lol Yeah, I can't seem to figure a way to win this one, but the skill learning and the skills themselves are amazing. Keep up the good work circles!
  11. Hard to take this seriously, when it's april fools and the site is pink =p
  12. Nah, I wouldn't mind giving you some specifics. It will definitely take me some time to evaluate, so I'll proly look at a few characters at a time and post my thoughts. Keep in mind these are just my thoughts, and I'm not really sure what your aim is for the character, but I figure second opinions never hurt. Can you post that savestate for the end of the prologue, without it being comprssed/zipped? I had a hard time getting through without it glitching out, I have linux and it wouldn't let me extract the file with the program I use. It happened at all random times from round 7ish for me. Oh I'm suprised I didn't mention this above, but I loved the prologue. That was a fun and epic way to start off, I hope you are able to debug it.
  13. Yeah, I mean that's probably the best way to accomplish things anyways. Keep progressing and go back and scrub/polish up later. As far as the rewards go, you could always just include one of the permanant items with the other top tier rewards too. That way you get the really useful chapter items, plus one of the permanent item that would carry over. There really is no bad options, so not like it really matters. It's a neat concept too, having to weigh the benefits of having an extra team memeber for the chapter vs the items.
  14. New chapters were a fun ride lol. Seems like you did some polishing of the first 2 chapters too, and I think it came together nicely. Did you alter the characters stats/growths? They seemed much more balanced than before too. Story is enjoyable, characters were well balanced, difficulty is nice. I really enjoyed the difficulty. Considering the situation, it really gives off a perfect amount of pressure. Looks like you fixed the chibis too, but Joro's chibi still has the biggest grin I've ever seen ha. Now the only real criticism I have, was the final bit of dialog seemed rushed, especially comparing it to the quality of the previous chapters. Also, I think the rewards from chapter 3 could use some more balance. I like the top tier reward, main issue is it's only reward that won't carry over to the next chapters, where as the other rewards will provide benefits throughout the rest of the game. I think the best option would be to have all rewards be items/equipment with limited uses, but that's just my opinion. Seriously nice job tho, I have almost no criticism and that's impressive for only a second release. Looking forward to next release!
  15. Just finished playing, awesome job man truly. Definitely HUGE potential here. The story is great I think, and I don't really have any criticisim on anything but balance. The balance is just entirely all over the place, so I'm not going to give specifics because just about every character needs work. Not really a huge deal atm because there is enough enemies, some of which are really OP themselves, so it's still challenging enough to not be broken. Some of the character are ridiculously OP though, while others are just mediocre. One thing I can say, is that you really need to give all characters strengths and weaknesses, rather than just have these god like characters, like Ronan, Noah, Derik, etc. Some of their strengths just don't fit either. Desire has 18/18 def/res, and she is a 5 valkyrie, while Linda a lvl 5 general has 17 defense. Ash at lvl 20 lord has 5 defense and 10 res.... Looking forward to seeing more though!
  16. I'm on 2-5 right now. Ran into a pretty major bug so figured I'd post it, but I see somebody already mentioned it. Sometimes when Uuni moves it glitches out pretty bad, I have screenshots if you need them. Couple other things to mention, I think the new spawn point for Llyra is a bad spot. Lost her the first time and had to restart Also I think Redahli needs a str boost, I mean shes at like her str/mag ratio is just horrible, I'm at 8 and 14 right now at lvl 13. It's almost pointless to give her swords, besides when I need her to dodge an axe or something. I remember mentioning it on the last version too.
  17. Yeah, this was definitely an awesome MAFC, thanks for all the awesome entries everybody! I kinda wish the voting had a few more categories, instead of voting for the "best" one overall. I think Tequila's probably had the most innovative gameplay, but shattered stones was definitely the most fun. Zim's obviously had the sexiest sprites, I mean that beta Oona gets me all wet.
  18. Honestly I didnt realize you could kill everyone, I will have to plan a different strategy now. Also, I'm not sure if this was intended or not, but there is no rescue "aid" so you can actually pick the tent up without the rescue staff ( and with anyone ) edit - so is it actually a turn limit or a monster limit, I'm assuming they just eventually stop? I killed a lot more enemies than the guy who made it to 500 lol.
  19. Mine froze up and gave an error even after reset. It sucks too, I had just grabbed the other dragonstone. Don't pay attention to the time =P I stopped playing a few times and didn't pause. It did take probably 3-3.5 hours though. Good shit though, this was a lot of fun. The map was really well done and allowed for a ton of diff strategies. I might try again soon, and hope it doesn't freeze up. Edit - got it working, I messed around with the save settings, so either I got lucky or I fixed it.
  20. Hey ghast, you should have checked the merchant tent =P
  21. I wanted to share this because I am such a big fan of phantasy star and this is the first fan sequel to the classic series that has ever been finished. Actually, Phantasy Star IV is still my favorite game even after 18 years since I first played it. Unfortunately the game is in Russian, until they are able to find somebody willing to translate. So if anybody is interested in translating, feel free to PM Di.H at pscave. I'll definitely update this when it does get translated Anyways, the game was created on RPG maker (RMXP) and the creators are Lokator & Di.H Prod. They did an excellent job at preserving the integrety and feel of the classic PS series, everything about it brought back a lot of nostalgia. I'm not sure if anybody here is a fan (phan hoho), but I don't have a terribly large social network online, so I don't have many places to share =P. Here is the original OP on pscave, I'll include some images and post the download link below this. http://www.pscave.com/forums/viewtopic.php?f=14&t=3153 A friend of theirs also did playthrough videos, the rest can be found on his channel but here is part 1 Playthrough video (russian) https://www.youtube.com/watch?v=aiZmJH75z4Q&t Images: Download Link and Instructions:
  22. That's odd, you only need 3 of the artifacts if I recall right. I've never had a problem triggering it either. What version are you using?
  23. Well just because she can't attack doesn't mean she is immune to attacks... So yes rallel has better attack than sadaati atm, since sadaati can't attack, regardless she still has a MUCH better defense than rallel. So yes she can take a ht better. Rallel on the other hand has such a weak defense, he pretty much dies if he is hit by anything except magic. Sadaati does not have this problem. That's a good point on the move too. So Sadaati can heal, has good defense and movement Rallel can attack and heal, but has horrible defense and movement. Seems pretty balanced to me. I'm sure she will get to use tomes later on too. M
  24. Well in Sadaati's defense, she can take a hit much better than Rallel. Rallel is kind of precious and delicate, so it's less of an advantage and more of a balance.
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