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Hibari

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Everything posted by Hibari

  1. Not much. Trying to finish an assignment myself.

  2. That's kinda funny I think it's too far back my self. And Renning's was made really easy by the developers who were kind enough to put both of them in the exact. same. position.
  3. Might be best to refrain from those kind of comments.
  4. In the Japanese version of Radiant Dawn Micaiah's Third Tier job was called "Shaman."
  5. Dunno. I must admit aside from head swapping I can't do much else with FE9 Sprites.
  6. PoR: Shinon attacked Soren. Keep in mind that I wanted to recruit Shinon and Soren was just one space too close but I figured, "Eh, he can soften him up for Ike." Shinon missed twice with Brave Bow and Soren used Adept twice and criticaled the last strike with Wind. Shinon dies while I laugh and press Reset.
  7. If that's true, then Natalia is now 1/6 less creepy.
  8. Part Two: Prologue Stage: The only tricky thing was realizing that I wasn't crazy and that the clouds were moving. Other than that it was pretty much dodge and double. Characters: Elincia-Lv 1 Queen HP: 36 Str: 19 Mag: 17 Skl: 21 Spd: 22 Lck: 29 Def: 18 Res: 24 Comments: A flying valkyrie. Nice. Marcia-Lv 5 Falcoknight HP: 34 Str: 16 Mag: 6 Skl: 17 Spd: 20 Lck: 12 Def: 16 Res: 15 Comments: Good work with the Javelin for when Hand Axe users got to her. Nealuchi-Lv 22 Raven HP: 53 Str: 10 Mag: 4 Skl: 9 Spd: 18 Lck: 24 Def: 10 Res: 10 Comments: Old bird has some moves. -Lv 5 Heron HP: 25 Str: 0 Mag: 3 Skl: 1 Spd: 6 Lck: 27 Def: 2 Res: 11 Comments: Didn't get much use due to quickly advancing enemies. Haar-Lv 11 Dragonmaster HP: 46 Str: 23 Mag: 2 Skl: 24 Spd: 20 Lck: 13 Def: 23 Res: 7 Comments: Godsend. That's all I can say.
  9. Don't get me wrong I loved the new animations, I just felt they could've done something to make it flow better.
  10. I'll admit the animations were a bit stale in PoR, but the way they flowed seamlessly together as oppose to the GBA titles or RD helped to redeem it in my eyes.
  11. Aside from the analogy. I fully agree. It seems with every step forward the developers took a step back. For example: Forward: Alternate attack animations. Back: Complete loss of fluidity in doubling. Forward: Pre- and post-battle animations. Back: Sticking the dialogue in before the battle even started or after the person dies diminishing the appeal. Also,this is more on the characters by the way. I just wanted to get that out.
  12. I might use Renning this time around although I'm a little disappointed about his role. It may just be the way I saved them. The only changes I made was head swapping.
  13. Finally got some good news on D. Gray man. Y'hear?

  14. Hibari

    Hello. Howsit goin'?

  15. Nice. I knew a guy in my computer class that would always read those. Good stuff.
  16. Hibari

    Bleach

    I'm sure there was a black guy in the Central 46. ...Too soon?
  17. I thought I forgot one. And he can't huh? Ah well.
  18. I did. In my very first sentence. But let's not dwell on that. Here's number 2, with spoiler warning. I sense a theme here.
  19. Okay...but I took both sprites from PoR. Any changes between the two shouldn't really matter here.
  20. Now that you mention it, it does look like he's puffing it out a bit. I may have put the head too far back.
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