-
Posts
333 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by Kirb1337
-
-
4 hours ago, KeanuB said:
Text(0815), Text 0815
0815 is decimal. to make it be hex, use 0x815.
-
Question: do i have to release my patch right after I submit it? Because I probably wont have fully finished the events of some chapters after i submit FE1GBA, so i'll probably have to clean it up a bit before release.
-
16 minutes ago, SnakeMomMelissa said:
Yyyyyyes
as long as no actual roms are involved, but you guys know that.
good to know, but i think i'll just make an ups cause its the easiest format to use.
-
9 minutes ago, SnakeMomMelissa said:
Anyone can PM me any patch files whenever they're finished. UPS makes my life easier~
does ea installers count as patches?
-
Pretty sure it has already been done, by arch i think? Ill search for it.
-
Rename Event Assembler v11.1 to EventAssembler
-
Just now, SnakeMomMelissa said:
I would love to play through an FE1 translation! That sounds really interesting :3
I've never played the first game, only the second, so I'm sure even if archaic, it would be quite welcome.Okay then! I'll send a patch and a save at a key chapter.(So that the start doesn't feel too slow.)
-
Might as well submit now:
Project: Redone FE1 Translation
Platform: FE1
Showing: i don't know what would be best. do you guys feel like playing through an FE1 chapter? If no, i'll probably put up a trailer.
Project: Tech demo
Platform: FE7/FE8
Showing: Patch
(The next two are undecided, it depends on if i get enough progress done with them.)
Project: Name undecided
Platform: PC
Showing: Trailer
Project: FE1GBA
Platform: FE8
Showing: Probably a patch along with a save at chapter 5/6.
-
>3 months for ragefest
>3 months for fee3
Timing/10
-
1 hour ago, KriegerZeta said:
there's no way it will be a good one and I'm sure I have zero percent chance of winning.
not with that attitude
-
The source is on github somewhere, as far as i know.
-
6 minutes ago, SaXor the Nobody said:
I can't tell you how many pixels exactly, but in tiles, each piece is 4 wide and 2 tall.
4*8 = 32, 2*8 = 16.
-
That Reinhardt nigga is a fuckboi
-
Use HXD.(also in said tutorial whats the offset you need to got to and change the values?)
-
1 hour ago, Rathilal said:
the Hex editor I'm using doesn't go far enough to reach that address
What kind of hex editor wouldnt read the entire file?(what hex editor are you using?)
-
This is gonna be fun
-
1 hour ago, Lady Sansa said:
It won't get remade.
what are your arguments for that? it could very well be the next remake in the franchise, considering a lot of western fans like the game a lot.
even tho tbh i wish you are right -
Tier lists are dumb
case closed
-
6 hours ago, Azz said:
I think what Kirb means is that you'll get units down the line that will do the same job as one unit but not as well if they die. For example, if you lose Ogma or Navarre, Radd and Ceaser tend to be their replacements.
And, I get what you mean, I'm the same, but there is really no point in resetting back to Chapter 2 to recruit Daros when your probably wont even use him.
Yes, thats what i meant.
-
42 minutes ago, DoggyPoo said:
I think I need a guide on how to download as all I can find is the ups.
-
2 hours ago, Harvey said:
For the characters that I killed, I think its Doras and Mirah...Lena's brother I think?
But yeah, I guess I look into the recruitment page from now on....damn, despite the game not having any dialogues, I feel bad killing those two. :(
You basically got to the point in the game where you recruited every unit that'll go to endgame. every other unit you'll get from now on are replacement if said unit dies. don't bother with any of them if they cant use staves.
-
I could try to modify it to include those unused classes if the source is somewhere, shouldn't be hard.
-
5 hours ago, Harvey said:
What about riff? I just got him to lv 20....
Leveling up healers is a complete waste of time considering you get prepromotes that can use staffs very easily and lena that has a great wpn lvl.
-
Excel is the best nightmare
Case closed
Someone link to the nmm2csv thread
Event Assembler Questions Thread
in Questions
Posted
You could set up and AREA event that causes a game over if an enemy unit steps on that tile. as for the how to make an enemy move to some specific position, looking at the ai doc thread:
0x13 = Move to \[03,13] (B98718) 0x14 = Move to \[18,13] (B98794) 0x15 = Move to \[10,24] (B98810) 0x16 = Move to \[08,02] (B9888C) 0x17 = Move to \[06,02] (X: B97579, Y: B9757B)
(this is ai byte 2)Those offsets on the right are the coordinates you need to edit to your throne's coordinates for the enemy to go there if he has one of those AI byte.