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SMinairo

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Posts posted by SMinairo

  1. Kinda late, but here are my rankings:

    Linhardt: 3/10

    He is a researcher first, and a healer, not a fighter in any way. If he trained for it, he probably could be quite decent, but since he doesn't he stays low.

    Annette: 6/10?

    She is at the very least competent with magic, has a crest and a relic, so she should be able of holding her own in both long distance and close combat.

    Lysithea: 8/10

    Probably the strongest playable mage. Has two crests and is a hardworker, the perfect recipe for a powerhouse. The lack of her very own relic kinda hurts her rank.

    Cyril: 6/10

    Post timeskip he should have a decent amount of experience. Having a wyvern by itself probably makes you average at least tbh.

  2. 1 hour ago, Deathcon said:

    If we are taking skills in to consideration, Jeralt's Blade Breaker skill is the best offense skill in the game.

    I was talking more about the lore side of the skills rather than it's gameplay aplications, like, Leonie's rivalry tells us  that her performance increases, strenght wise in particular, arround males because of her competitivity, Ferdinand's confidence shows us that he is more "skilled" when he hasn't received damage, likely because being hurt isn't proper of a noble, or Gilbert's veteran knight, showing that his experience allows him to minimize damage by organizing his troop. Some tell about behavior on the battlefield, others about personality or their effects on other people. A few of them can be important to determine a characters "power level"

    In Jeralt's case, I suppose his fighting style breaks the enemies stances, which makes it much more difficult for them to attack or defend effectively. But that's simply how I see it, if someone thinks that's a stretch, that it's not significant enough to be a reason for ranking higher or lower, or wants to follow more or less strictly the gameplay, that's fine.

    4 minutes ago, msterforks said:

    Again, the game is balanced around gameplay and not around lore. If we take strength and might into consideration, the mighty protagonist with the power of a goddess and the SotC is weaker than Hilda with a Silver Axe+.

    Yes, and I agree with you in that, I'm not talking about comparing Edelgard and Hilda, I'm talking about comparing Hilda's strenght and skill. Using Hilda as an example, her stats/growths show us what kind of warrior she is, fighting using strenght instead of dexterity. Her speed stat though, shows us that her speed is bigger than her strenght.

    This might seem like something that you'd end up knowing naturally as you play, but since the level ups have a rng factor...

  3. 18 hours ago, Shanty Pete's 1st Mate said:

    In his solo, non-CF ending.

    For the record, it reads

      Reveal hidden contents

    Once all the fighting had come to an end, Alois officially took up the position of captain of the Knights of Seiros. In this capacity, he was much beloved, and the Knights became more unified than ever under his command. It is said that their accomplishments during his tenure were beyond even what Jeralt's troop had achieved.

    Which isn't necessarily the same as saying that Alois himself surpassed Jeralt, but it's certainly a sensible leap of logic.

    I see, the only solo ending of him I had seen is the CF one, so that explains it.

    As for the actual quote, I read that as Alois being a better leader than Jeralt, his group aclomplishes more than Jeralt's, which is vastly different. That said, I can see where you are coming from.

     

    14 hours ago, msterforks said:

    Gameplay performance should be taken with a grain of salt. Maps are supposed to be balanced for difficulty, so an overpowered Jeralt has to be watered down. Jeralt naturally can't beat Solon either, because green units can't kill bosses. They'll always be left on 1hp.

    I agree that comparing stats between units isn't useful, as they are made taking into considereation the gameplay and not the lore, but I feel like things skills, growth rates and even the stats themselves when comparing them with other stats from the same unit, can tell about a character's abilities, way of fighting and even behavior on the battlefield.

     

  4. Huber: 6,75/10

    His main focus isn't combat, not even magic, it's tactics, spionage, shady deals, and assassination, which doesn't necessarily translate to good fighting skills. Still, I doubt he would let himself be a liability to Edelgard. 

    Dedue: 7,75/10?

    As I said, I don't really know about AM, but in CF at least he didn't trust his abilities enough to not use that trick. His physique should make him great at close combat though. 

    Spoiler

    I guess if we count the monster form his rank would be higher.

    Lorenz: 7'5/10

    Not much to say, he is good with magic and a fine cavalier, he also has a crest and relic, which should make him notable at least.

    Jeralt: 9/10

    The best warrior in the story of the knights of seiros and it's former captain, bearer of a major crest of seiros and strong enough to be targeted by the Agarthans. While his nickname could be atributed to his times as a knight, the fact that Byleth is known enough to have one himself means that: 1) his mercenaries are well known and therefore succesful, and 2) Byleth was crazy strong even before the story, so Jeralt is probably stronger than that. His body hasn't aged and he has kept fighting, so I doubt he has grown dull.

    In what ending is Alois said to surpass Jeralt though? I've seen that in some endings he becomes the captain of the knights, but that's quite different from surpassing him.

     

  5. 2 hours ago, Jotari said:

    That turns it into something of a rictor scale. Where the difference between 9 and 10 is far bigger than the difference between 8 and 9. Reasons like these I don't like 10 point rating systems. They useually devolve into four point rating systems in disguise.

    I think that's something that happens irl too though, like with grades for example, the effort needed to go from a 9 to a 10 is bigger than the one to reach a 9 from an 8. But I think that's fine, in a fantasy setting like this, if instead of using the ranking in the firts post we took Rhea as a 10 and a civilian as a 0 and divided the rating mathematically, most of the cast wouldn't even be  above 4, and that wouldn't be... interesting, because we wouldn't be thinking/seeing their differences in a significant way.

     

  6. Caspar: 7/10

    His whole focus is fighting, so he is probably, to an extent, skilled, and we see him winning against someone who seems to have an advantge against him in his support with Lindhart, but the lack of feats or anything that points towards him affecting the outcome of the battles makes it hard for me to give him more than a 7.

    Sylvain: 7'75/10?

    As I said, I haven't played Azure Moon yet, so this is more based on my impresion of him with little to support it, but as far as I'm aware he is fairly talented, and on top of it has a crest, a relic, and while not that important, a horse. 

    Ignatz: 4/10

    Being trained in the academy probably means that he is at least stronger than a mook, but he is more than likely a liability.

    Rhea 10/10

    She bested Nemesis, who is probably a 9'5 or a 10 himself, while in human form. If we add to that her dragon form it's rather easy to give her this score.

     

    2 hours ago, Etrurian emperor said:

    I always considered a 9 to be there for the really godlike beings. Naga, Grima and maybe full powered Sothis. One could argue the likes of Dheginea or Nergal could be there as well. 

    Meanwhile the human forms of Nils and Ninian would be somewhere close to the 1 spectrum. 

    But your own ranking descrives a 10 as:

    "These guys are the strongest people in their respective continents with almost godlike powers. Think final bosses, the previous legendary warriors or those playable characters the lore deems to be far above everyone else." 

    How does Rhea not fit that description? I assumed that those between 9 and 10 were people like Camus, Michalis, Greil....

     

    7 hours ago, Jotari said:

    What do you rate as 10 then? Because for the scale to have meaning, I would assume something needs to be 10, and something needs to be 1 or 0, with every other character being a grade between how close they are to absolute best or worst.

    There has to be a 1 and a 10, but those "something" don't have to necessarily be part of the cast, in this case 1 is a civilian and 10 a divinity. I'm assuming that he doesn't feel that Rhea is at the same level as some of the other final bosses or "gods" in the series. I personally would give a 10 to most of them and call it a day, even if some are clearly more powerful than others, because it messes what is a mostly human scale, but to each their own.

  7. Ferdinand: 7,5/10

    He is skilled, something kinda obvious if he was able to ryse in a meritocracy, and has talent in every field that matters for him in combat. Having a crest is also quite a good bonus, but the lack of a real relick hurts his potential. Being a mounted unit is also a bonus.

    Ashe: 6/10

    With no mention, as far as I know, of being particularly skilled, no crest and therefore no relic, he has nothing that makes him go above this rank. Still, he should be capable enough to hold his own in combat. Average suits him just fine, so 6.

    Hilda: 7,5/10

    She is shown to be actually really talented despite her lazyness, and has a crest and relic, but I don't know how much her presence would actually affect the battles.

    Hanneman: 4,5/10

    If he was mostly useless in a mook battle, he'd probably be a burden in a real war. Theorical knowledge doesn't always translate to practice, and he is a very obvious example, being more of a researcher than an actual mage. Still, he has a crest, so he should be able of staying alive for a while. 

     

    14 hours ago, omegaxis1 said:

    Edelgard is an 11. Yes, literally breaking the scale. Keep in mind that in literally every route, Edelgard is only able to be defeated if you have Byleth at your side, who is literally god. Bearing the Crest of Flames, she is already the most powerful human being in the world, as Sothis's Crest makes one superior to every other Crest by default. And she also bears a Minor Crest of Seiros, and keep in mind that Seiros is the only one that was able to defeat Nemesis. So even more power to her. The fact that the slithers wanted someone to bear the Crest of Flames before they would even try to make a move on taking their revenge on Rhea goes to show how nothing except a Crest of the goddess herself can stand to hope to best Rhea. 

    Hmm, so you think Edelgard would be able of going through the same trials as say, Anri ,for example, and do better? She needed Byleth to win against Rhea's dragon form after all.

     

    15 minutes ago, Jotari said:

    The difference is that the person with the flying mount can dive bomb. They have the initiative. They get to choose how to engage the combat. Consider it this way, a simple hand gun can, surprisingly easily, take down an air plane. But between someone with a handgun and someone in a fighter jet, who do you think has the advantage? This goes especially true for Claude who can attack without getting into melee range of his enemies at all. But even with Seteth dive bombing someone with an axe when you're using a freaking dragon is going to be an overwhelming advantage (although in reality, he will be attacking with the dragon and not the actual weapon he's holding, because trying to use any weapon other than a projectile or a jousting lance from dragonback is pretty unfeasible).

    Sure, I'm not saying that it isn't an advantage, I agree that any wyvern rider should be relatively high ranked, as something as simple as diving would be enough to deal with most opponents, but when we begin talk about characters at Edelgard and Dimitri's level, I feel like they have the actual power, skill and experience to deal with that gap, kind of like Ryoma does in the FEW cutscene. Of course, Seteth and Claude are much better than random wyvern riders, but I don't think the lords would have much of a problem dealing with the physical side of the dragons, unlike say, today's characters.

    Claude attacking from affar is something I see as a stalemate, Edelgard and Dimitri would have a hard time reaching him for sure, but I can't see Claude hitting them easily. That's just my opinion though.

     

  8. 3 hours ago, Jotari said:

    This is true, and is precisely why forests have evasion bonuses and dismount is a feature in some games (though not three houses, granted).

    Super strength is not the issue. Humans can throw things really, really far under the right conditions, the furthermost being throwing a boomerang half a kilometer. No, the issue is accuracy. Trying to hit a flying target with a thrown weapon would be nightmarish. If Edelgard or Dimitri can throw a weapon so accurately and with so much power, then they're basically no longer melee combatants as a simple hand axe is the equivalent of a gun. And since both of them use one range prf weapons, I'm guessing canonically that's not the case.

    The thing is, how high do the riders have to be to be safe? Can they even attack in an effective way in that position?

    Having a wyvern is a huge bonus for sure, but when we know that at least certain characters have super human abilities, the gap gets closer, be it super strenght,  being able to jump like 10 meters or whatever. No matter how high they are, Seteth HAS to come down to attack, and I'd bet that both Edelgard and Dimitri have the power and skill to deal with both the wyvern and it's rider. To an extent the same goes for Claude, shooting from a wyvern will be enough to deal with a lot of people, but he would have to use more risky strategies if he wants to best both of them.

    That aside, it seems like people really aren't taking having the crest of flames and the crest of seiros as the huge deal it is lore wise.

    @omegaxis1 What scores would you give them though?

  9. Nice! I've always been a fan of these kind of threads/discussions. Before beginning though, I should say that I'm using "normal humans" as reference, and therefore is highly probable that  any combat oriented character with a crest qualifies to at least a 7.

    Edelgard: 9/10

    Her own strenght migh have not been her goal or most defining characteristic, but it certainly was one of the goals of Those who Slither in the Dark, and tbh, they achieve it.

    Not only does she have two crests, one of them, the most important and powerful one, is major. She is said to be able of winning against beasts one-on-one during the school phase, has either a modified personal weapon or Seiros sword, can use magic to an extent (even if not while playable)...

    In general, we know of her strenght both because of her feats and because others statements.

    Dimitri: 8,75/10?

    He is a beast at fighting but due to not having played Azure Moon yet, I don't really think I should talk to much about him.

    Claude: 8/10

    Claude is not as good as the other lords in combat when it comes to fighting skill or strenght, being his intelligence his strongest point, but since this is about strenght (which I relate to the individuals) and not leadership, his tactics are not going to work, not in a situation where he is alone.

    Stil, having a minor crest, two prf weapons, and a wyvern, are quite a few big bonus that make him rank high.

    Tricks aren't something I consider part of a person's strenght, but a way for those who use them to be closer to the level of the ones they are competing with. 

    Seteh: 8,5/10

    He might have been a legend in the past, and with his dragon form he might have been a 9,5 or 10, but without it we have a character that, while has proven to be "decisive" in certain battles, has no tangible feats, neither in the past nor in the present. His role in the war against nemesis isn't noteworthy when he might as well have been in dragon form for most of the fights. 

  10. I got Lysithea, while I'm not sure about her portrayal in-game, the text is fairly accurate. Ashe had as many points as her, but the only thing similar to me in his text is about being kinda romantic. As far as points go:

    10: Lysithea, Ashe

    9: Petra, Anette, Ingrid

    8: Edelgard, Dorocea, Mercedes

     

    I tried the Girfriend one too and got Petra, which is pretty good.

    Top 3 GF: Petra, Edelgard, Lysithea

  11. 7 hours ago, Arynee said:

    If its anything, its unfortunate that its also underlined in the art for example  by male version holding the sword confindent and ready to attack (and if you think thats my projection, look at it again: 1 hand, other is free to do what ever, his look is clear, pose is ready to go etc) while the female version has it resting on the ground (look at the tip, its even below her feet. Her pose is not forward as his, its a step back, and straight, this is not how you go into a fight, more likely before or in the pause of an encounter. Her second hand is more towards the sword as if she either just let go or need to pick the sword up again etc). Its kinda confevying that she cant hold it properly, or shes tired from it -wich means she comes off as weaker than him.... thats simple sign/body language.....

    Curious fact of the day, the stance she has in the artwork is kinda similar to an actual real life stance, which is purposely done to leave yourself "open" (you really aren't) and go for the counter. The name of this actually decent stance is... fool's guard. Yeah, it's not only the body language, even it's name is unbefitting of a hero. xD

  12. The three leaders were great, but these are pretty hit ot miss to me tbh.

    In one hand I love Caspar and Hilda.

    In the other hand: Lysithea seems even younger than before, though that will (hopefully) change once we se her portrait, Ashe's clothes are great, but I didn't like his face and hair before and don't like it now it's longer, Bernadetta's clothes and hair doesn't really suit her, Felix clothes are simply weird and "tight" for me.

    Don't really get why everyone is saying Lorenz is ok now, even without the hair his face should still be horrible.

     

  13. 2 hours ago, Lord_Grima said:

     

      Hide contents

    unknown.png6CRbz6N.png

    I kind of see an eye, not an eyepatch. I've highlighted it to help others see it. It's very faint, but there is something there.

     

    And that cracked Mural looks really cool!

    I can kind of see both, after reading about the eyepatch I began to see a face: the upper/left part of the eyelash is the eyepatch, the pupil would be the right side of the face (from our perspective) iluminated and the darker shade in the upper/right part kind of seems hair.

    The eye is a lot easier to see though.

  14. 2 hours ago, Glennstavos said:

    From Kamui's three base conversations:

    • Comes from a nomadic family who raised sheep before a rival tribe edged them out of the market and into the city. 
    • He's very focused on coin, which makes sense given what the lack of money did to his family.
    • Cities are stifling, so he became a sellsword to stay on the move.
    • Plans to settle down once the fighting is over and claims his wanderlust has been sated by his final base conversation
      • His ending confirms exactly this in his building a mercenary kingdom in Grieth's territory. However, if Jesse is still alive the wanderlust claims him once again in another "never seen again" ending. Can't say I know why Jesse being alive results in this small change, but the original also had Jesse affect his ending so it's a reference at least. They could have used a support since they're such similar characters in terms of backstory and goals.
    • His support with Leon says nothing about Kamui other than he kind of gets that sense of loyalty toward another person.

    Silque is more interesting:

    • Raised as a cleric just like her mother in the island named Novis. She reveals that while the drought in Zofia is new, the pirate problem is not and her joke about all the fish they ate is pretty funny with its pained delivery.
      • plot twist: her mother was a cleric of the Duma Faithful who didn't want the same life for her daughter. Women that give their souls to Duma become witches, so we can imagine why Silque doesn't like to think about her mother's fate. And it's also obvious why she'd keep her Rigel heritage a secret from the Deliverance.
    • Nomah sent her to deliver the Mila's Turnwheel to Alm, so she set out to find Mycen in Ram. She might know the truth of Alm's lineage with her line given that she asked to see his hand the moment she met him, but she doesn't need to in order to complete her quest. I just feel like her delivery is important enough that Nomah would entrust in her this much information
    • She is probably acquainted with Celica, though that may be me reading too much into the "you're the one she-" line when Alm first mentions her.
    • On her way to Ram she is saved by Jesse from Grieth's thugs. Turns out Est isn't the only pretty girl he was trying to play hero for, though that time he got caught by Grieth's men.
    • Her reaching out to Faye for girl talk makes sense when you observe everybody at the priory is female outside Boey and Nomah. She clearly hasn't had to hang around so much men in her life as in the Deliverance, while Faye is the opposite in having no female friends.

    These aren't bad details. Both of these characters have probably less than half the dialogue than Awakening characters get, but you can still define them beyond a single character trope. A lot of Echoes' writing is under the surface, and the player must piece the details together. It can feel very rewarding when you do, hence why people think Sonya is so interesting, for instance. By the time you learn explicitly her relation to Jedah, Marle, and Hestia, you've heard plenty about her father and sisters.

     

    Oh, don't misunderstand me, I'm not saying the characters are bad or worse than the ones in Awakening, as I said I like most of the Echoes ones better. What I was saying is that saying that we learn more about the characters from SoV, as in sheer volume, is not true.

    In Awakening there is a huge number of supports, these leaves us with some being better than others, sure, but it also give us, generally, not only more backstory, but also more "everyday" conversations, the kind of conversation that doesn't tell you about what they have done, but how they are, two characters you like just hanging out. And again, I think Echoes does this fantastically, like Celica/Mae, sometimes blending booth types and coupled with it being voiced it's pretty satisfaying. But it's also pretty scarce.

    What we know about Kamui can be summarized as "a man whith huge wanderlust that left his family once they were forced to settle down", which is great, but also incredibly short. We basically don't know how he socializes or thinks about anything that it's not travelling or money. Though Kamui is probably one of the worst examples alongside Deen, who's backstory wasn't even in the game.

    If you bother to read Awakening supports (though you problably have already), you'll see that most of the characters aren't one-note either. Taking a polarizing example such as Tharja, I'm pretty sure I could write more about her than about Kamui, Deen and Silque together, and that's counting possibilities like Silque knowing about Alm's family which is more of a headcanon.

    To me, echoes in general, felt more alive/"organic", and I like it that way, but saying that Awakening, which's writting was certainly more in your face, gives less information or that it's characters have a single trope... it just doesn't seem true to me. I mean you can summarize them in one trait, but you could do the same with echoes and have the same result, an incomplete portrayal of the character.

  15. 20 hours ago, Sentinel07 said:

    Echoes had plenty of character building. Even characters like Silque and Genny who got a little screwed in the support department still get plenty of village conversations that flesh out their story. I felt like I learned a whole lot more about Echoes characters than I ever learned about Awakening's characters. So no, Awakening characters deserve every bit of criticism they get for being one-note.

    It's completely fine to like the characters from Echoes more than the one from Awakening, I myself do for the most part, but saying that we learn more about them than about the ones from Awakening it's lying. In the worst cases we get to know them just as much, plus normal conversations between friends/comrades that tells us about their personality.

    What characters from Awakening do we know about less than we do about Silque or Kamui? Maybe Priam, but I'd say that we still know more about him than Kamui.

  16. 28 minutes ago, omegaxis1 said:

    Fair point. Using Camus as an example and how he was as Zeke does indicate that lack of memories would make you weaker than you normally would be. Though Robin would be in a similar regard. 

    Robin is indeed a similar case, but there are differences. In Morgan's supports the only mentions of training is when Kjelle rejects M!Morgan and when F!Morgan show that she does a lot of push ups. While the last is useful none of them talk or show any meaningful practice in actual combat, which they probably do, but not noteworthy. Meanwhile Robin trains regularly with Frederick and at least once in a while with Lon'qu and Sully, and is shown to be able of winning against Kjelle, one of the strongests kid, with relatively ease (even if it was because of her use of brute force, she is said to be strong from the very beginning, lacking finesse or not), which makes him more impresive than his childs with the sword. And then we have the ending were he is shown to be able of using some of Grima's power which, even if we don't really know how strong it is and how much does he have, makes him more impresive with magic too.

    Both, Robin and Morgan, are amnesiac, but while the latter doesn't show any significant improvement combat wise, we see the former training and showing (somewhat) his skills.

  17. 2 hours ago, omegaxis1 said:

    Except the Morgan we get IS the one from Future Past.

    Yes, but with amnesia, wich brings two points into the equation:

    -Their ending says that they never recovered their memories so their skill level is lost, and all that is left is the potential to return there or surpass it,  but nothing points to them doing so. It's similar to Camus with Zeke in a way, only that he does remember. Had he never recovered his memories he wouldn't be more than 8.5/10 as Zeke as of SoV.

    -If they lose their memories forever, are they even the same person? I mean, with different memories comes not only different skills but different personalities too. As I said, it's one thing with Camus because he remembers everything at the end, but is it fair to use the level of someone who has ceased to exist when analysing our Morgans?

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