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Whitefang

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  1. I had some progress that I hadn't posted yet.

    I haven't bothered starting chapter 19. I have a feeling it will be pretty hard.

    Chapter 17x - 3 turns (65 total)

    Hand Axe Marcus ORKOs the pirates (I could have used an iron sword, but I didn't want to risk getting blocked in by 2-range enemies). Lyn and Lucius get some exp on the northern pirates, Eliwood recruits Canas for the Secret Book, Hector has enough time to kill the Swordslayer wielding pirate, and Priscilla gets a couple of heals on Hector to level up. My planned mage promotion order is Priscilla, then Erk/Lucius, then Serra. I didn't have time to stop at the other villages, but I can't use those items anyway, so meh.

    Name		Level	HP	Str	Skill	Spd	Luck	Def	Res	Weapon
    Hector		12.85	29	12	10	6	9	15	0	A-A
    Eliwood		7.35	21	7	8	8	11	7	2	S-B
    Marcus		6.83	35	18	18	14	9	11	11	S-A, L-A, A-S
    Oswin		13.14	31	13	11	5	5	15	3	L-A
    Serra		3.76	18	3	5	9	7	2	5	S-C
    Erk		5.25	19	7	8	9	4	2	5	A-D
    Priscilla	5.06	17	6	7	8	8	4	7	S-C
    Lyn		6.45	20	5	11	13	5	2	1	S-C
    Lucius		3.2								L-D
    

    Chapter 18 - 6 turns (71 total)

    I waste 2 turns for Marcus to use a vulnerary to restore 20 HP (I used a Dragon Shield for better survivability, but he still took too much damage). He needed to be above 15 HP to survive a Luna Hit from the boss, and the avoid loss from carrying Matthew to Zoldam wasn't very helpful.

    I deploy Lucius, Erk, Priscilla, Serra, and Oswin in addition to Marcus and Matthew. The enemies on this map are easy for Hector and Oswin to handle. Matthew stole the Guiding Ring and Marcus killed Zoldam with an Iron Lance, saving a few Silver Axe uses.

    Name		Level	HP	Str	Skill	Spd	Luck	Def	Res	Weapon
    Hector		13.45	30	12	11	6	9	15	0	A-A
    Eliwood		7.35	21	7	8	8	11	7	2	S-B
    Marcus		7.71	36	18	18	14	9	14	11	S-A, L-A, A-S
    Oswin		14.49	31	13	11	6	6	16	4	L-A
    Serra		3.99	18	3	5	9	7	2	5	S-C
    Erk		6.35	20	7	8	9	4	2	5	A-D
    Priscilla	5.61	17	6	7	8	8	4	7	S-C
    Lyn		6.45	20	5	11	13	5	2	1	S-C
    Lucius		4.12	18	8	6	10	3	1	7	L-D
    

  2. ...

    Thanks for your honesty. Looking at your team, you had a whole lot of nothing asides from Abel, so it would have been tough to push through, unless Vyland could use the ridersbane in chapter 12. This was your first draft of SD (IIRC), and this is like, my tenth or so, so I know exactly what to do for the minimal turncounts lategame. In chapter 24, I don't thing any of your other units could have survived the barrage other than Abel, and it hurt not having a Hero or flier to solo that section so Marth wouldn't die.

    And Endgame, for future reference, just have your overpowered Pally (Cain, Abel, Frey, Hardin, Gaggles) whack Medeus on turn 4, and counter on turn 4 EP. It will always KO, and with boosters, your Pally should be durable enough.

    I thought the Curates would heal him first, but even if they would, they can be easily neutralized by anyone who can attack from 2 range.

    Yeah, not having a flier hurt, but not too bad for my first SD draft. There were a couple places where I could have saved a turn or two. *glares at Darros*.

    I also kind of thought that the win condition of Final was seize, because that's what it says before Medeus transforms, so I didn't worry about it too much. When I killed him and the game ended, I realized my error, but I thought I had a large enough lead.

    The only reason I saw the error was because I wanted to see where you made up time and how I had gotten the lead in the first place. That was a great come-from-behind victory and it was well earned. mmKALLL and Quintessence still have to finish, but I think you've got it.

    Edit: Cleaned up some tags.

  3. Hey Horace, you might want to recheck your turncount at Chapter 8.

    And I thought I had won. I am so deflated. I took too many turns to get the boots, I should have replayed that chapter and been more aggressive in Final. Maybe I could have pushed someone else through the mountains than Abel in Chapter 24. Wow. Congrats, Horace! It looks like you are going to be the winner.

  4. Screenshot Yes, the table seems scrambled a bit.

    Bad quality, but hopefully it should be readable. The columns show Radiant Kitty won Farina for 18 points, and Quintessence won Lucius for 45, etc.

    I still don't see anything wrong here. You know that it's a Second-Price auction, right? Meaning that the winner of a unit pays the equivalent to the highest non-winning bid (except in cases of ties and when no one else bid for a unit).

  5. Ch. 20 - 5 turns (120 total)

    I was hoping that the Hammerne village was more accessible. As it is not, I will be skipping it (sorry about the exp loss, Lena, go work on your tome rank).

    Abel crits Camus with a Javelin (twice, just to make sure he's dead). And then Abel becomse invincible with the Gradivus, Starsphere, and Lightsphere. I no longer need a hint of strategy.

    I'm actually wondering if I could have done a 5 turn clear without Abel critting once, and I think I couldn't have with my current strategy. Well, if Xane hadn't been hit by a ballistician he would have been available to help I guess, so it was poor placement on my part. Saved me from redoing the chapter, at least.

    Anyway, Draug with a Hammer was useful, as was Darros with a Poleax. I feel like Darros finally pulled his weight, though I'm still not sure that he was strictly necessary. Lena did not need to use her Physic staff, so she got to use her tome a few times.

    I didn't use the arena because I had no access to a battle save and didn't want to waste the run I had.

    Unit	Class	Promoted At	Level	HP	Str	Mag	Skill	Spd	Lck	Def	Res	Sword	Lance	Axe	Bow	Tome	Staff
    Marth	Lord			18.49	32	12	0	9	15	19	9	0	A					
    Abel	Paladin		20/	13.68	44	20	1	25	25	12	15	6	C	A				
    Draug	Berserker	14/	1.54	36	13	0	6	15	4	7	0			C			
    Darros	Warrior		15/	3.01	41	20	0	6	10	9	12	1			B	E		
    Julian	Thief			6.8	19	6	0	8	13	9	5	0	E					
    Lena	Bishop		12/	7.41	26	1	10	13	12	17	5	14					D	A
    Navarre	Sniper		13/	7.89	39	15	1	13	17	14	11	3				A		
    Vyland	Paladin		14/	3.7	33	12	1	10	15	5	11	6	D	B				
    Midia	Paladin		??/	4.85	26	7	1	13	12	7	11	6	D	B				
    Boah	Paladin		??/	3.35	22	7	2	10	15	4	11	7	E	D				
    Xane	Free			3.54	19	2	1	2	9	10	4	10						
    

    Ch. 20x - 20 turns

    Alright, after this I don't need to worry about killing people off.

    This is one of my last opportunities to get Marth some levels, so I let him do most of the work. The last 5 turns or so is Lena Heal spamming.

    I had Marth convoy himself a Draco Shield, because I thought he might counter-attack too much and die, but one of the enemies that he couldn't ORKO attacked first, so it didn't matter.

    Unit	Class	Promoted At	Level	HP	Str	Mag	Skill	Spd	Lck	Def	Res	Sword	Lance	Axe	Bow	Tome	Staff
    Marth	Lord			22.22	36	16	0	12	18	22	12	1	A					
    Abel	Paladin		20/	14.82	44	21	1	26	25	13	16	6	C	A				
    Draug	Berserker	14/	2.01	36	13	0	7	16	4	7	0			C			
    Darros	Warrior		15/	3.01	41	20	0	6	10	9	12	1			B	E		
    Julian	Thief			6.8	19	6	0	8	13	9	5	0	E					
    Lena	Bishop		12/	8.99	26	1	11	14	12	17	5	15					D	A
    Navarre	Sniper		13/	8.34	40	15	1	13	17	14	12	3				A		
    Vyland	Paladin		14/	4.47	33	12	1	10	16	5	11	6	D	B				
    Midia	Paladin		??/	5.4	27	7	1	13	12	7	11	6	D	B				
    Boah	Paladin		??/	3.68	22	7	2	10	15	4	11	7	E	D				
    Xane	Free			3.94	19	2	1	2	9	10	4	10						
    

    Ch. 21 - 3 turns (123 total)

    Abel OHKO's the Paladin, and 2HKO's the Generals. All in one round, of course. He also ORKO's the boss. Other helpful contributions from Darros and Navarre, who kept Caeda safe long enough to shop. Draug and the Paladins (plus Xane) helped clear a General in Marth's way and killed a few Dracoknights.

    Unit	Class	Promoted At	Level	HP	Str	Mag	Skill	Spd	Lck	Def	Res	Sword	Lance	Axe	Bow	Tome	Staff
    Marth	Lord			22.32	36	16	0	12	18	22	12	1	A					
    Abel	Paladin		20/	16.51	46	22	1	28	25	13	16	6	C	A				
    Draug	Berserker	14/	2.64	36	13	0	7	16	4	7	0			C			
    Darros	Warrior		15/	3.12	41	20	0	6	10	9	12	1			B	E		
    Julian	Thief			6.8	19	6	0	8	13	9	5	0	E					
    Lena	Bishop		12/	9.28	26	1	12	14	13	18	5	16					D	A
    Navarre	Sniper		13/	8.64	40	15	1	13	17	14	12	3				A		
    Vyland	Paladin		14/	4.82	33	12	1	10	16	5	11	6	D	B				
    Midia	Paladin		??/	5.87	27	7	1	13	12	7	11	6	D	B				
    Boah	Paladin		??/	3.8	22	7	2	10	15	4	11	7	E	D				
    Xane	Free			4.47	19	2	1	3	9	10	4	10						
    

    Ch. 22 - 7 turns (130 total)

    After much painstaking calculation, it comes to naught as the fliers come to me and make my life much easier by dividing up their damage. Marth does have to survive with 1HP left, though, and gets some exp on a few counters.

    Unit	Class	Promoted At	Level	HP	Str	Mag	Skill	Spd	Lck	Def	Res	Sword	Lance	Axe	Bow	Tome	Staff
    Marth	Lord			22.88	36	16	0	12	18	22	12	1	A					
    Abel	Paladin		20/	18.55	47	22	1	28	25	13	17	6	C	A				
    Draug	Berserker	14/	2.74	36	13	0	7	16	4	7	0			C			
    Darros	Warrior		15/	3.62	41	20	0	6	10	9	12	1			B	E		
    Julian	Thief			6.8	19	6	0	8	13	9	5	0	E					
    Lena	Bishop		12/	9.94	26	1	12	14	13	18	5	16					D	A
    Navarre	Sniper		13/	9.09	41	15	1	13	18	14	12	3				A		
    Vyland	Paladin		14/	5.43	34	13	1	11	17	5	11	6	D	A				
    Midia	Paladin		??/	5.96	27	7	1	13	12	7	11	6	D	B				
    Boah	Paladin		??/	3.9	22	7	2	10	15	4	11	7	E	D				
    Xane	Free		4.9	19	2	1	3	9	10	4	10						
    

    Ch. 23 - 7 turns (137 total)

    I couldn't get the Fortify staff, but I hope I won't need it. I already have one anyway.

    Unit	Class	Promoted At	Level	HP	Str	Mag	Skill	Spd	Lck	Def	Res	Sword	Lance	Axe	Bow	Tome	Staff
    Marth	Lord			22.88	36	16	0	12	18	22	12	1	A					
    Abel	Paladin		20/	19.72	48	23	1	28	25	13	18	6	C	A				
    Draug	Berserker	14/	3.04	37	13	0	7	17	5	7	0			B			
    Darros	Warrior		15/	4.24	42	20	0	6	11	10	12	1			B	E		
    Julian	Thief			6.8	19	6	0	8	13	9	5	0	E					
    Lena	Bishop		12/	10.65	26	1	12	14	13	19	5	16					D	A
    Navarre	Sniper		13/	9.22	41	15	1	13	18	14	12	3				A		
    Vyland	Paladin		14/	5.61	34	13	1	11	17	5	11	6	D	A				
    Midia	Paladin		??/	6.73	28	7	1	14	13	7	12	6	D	B				
    Boah	Paladin		??/	3.9	22	7	2	10	15	4	11	7	E	D				
    Xane	Free			5.1	19	2	1	4	9	10	4	10						
    

    Ch. 24 - 5 turns (142 total)

    Abel goes over the mountains first, so Marth goes behind at a slower pace. Not having a flier costs me one turn.

    Lena uses two barrier uses on Marth and Abel which simplifies everything greatly.

    Unit	Class	Promoted At	Level	HP	Str	Mag	Skill	Spd	Lck	Def	Res	Sword	Lance	Axe	Bow	Tome	Staff
    Marth	Lord			23.28	37	16	0	13	18	23	13	1	A					
    Abel	Paladin		20/	20	49	23	1	28	25	13	19	6	C	A				
    Draug	Berserker	14/	3.04	37	13	0	7	17	5	7	0			B			
    Darros	Warrior		15/	5.01	43	21	0	6	11	10	12	1			A	E		
    Julian	Thief			6.8	19	6	0	8	13	9	5	0	E					
    Lena	Bishop		12/	11.03	26	1	12	14	14	20	5	17					D	A
    Navarre	Sniper		13/	9.59	41	15	1	13	18	14	12	3				A		
    Vyland	Paladin		14/	5.61	34	13	1	11	17	5	11	6	D	A				
    Midia	Paladin		??/	6.73	28	7	1	14	13	7	12	6	D	B				
    Boah	Paladin		??/	3.9	22	7	2	10	15	4	11	7	E	D				
    Xane	Free			5.2	19	2	1	4	9	10	4	10						
    

    Ch. 24x - 17 turns

    Lena gets boosted up to rank B tomes just because (actually so she can have a good tome with no AS loss), and we're off to try and cap Marth. After this chapter is done we'll see what other stat boosters to use.

    Unit	Class	Promoted At	Level	HP	Str	Mag	Skill	Spd	Lck	Def	Res	Sword	Lance	Axe	Bow	Tome	Staff
    Marth	Lord			26.89	40	17	0	14	20	26	13	1	A					
    Abel	Paladin		20/	20	49	23	1	28	25	13	19	6	C	A				
    Draug	Berserker	14/	3.41	37	13	0	7	17	5	7	0			B			
    Darros	Warrior		15/	5.52	43	21	0	6	11	10	12	1			A	E		
    Julian	Thief			6.8	19	6	0	8	13	9	5	0	E					
    Lena	Bishop		12/	13.02	26	1	13	14	14	22	5	19					B	A
    Navarre	Sniper		13/	11.12	42	16	1	15	20	15	12	3				A		
    Vyland	Paladin		14/	6.82	35	13	1	12	18	6	11	6	D	A				
    Midia	Paladin		??/	6.73	28	7	1	14	13	7	12	6	D	B				
    Boah	Paladin		??/	4	22	7	2	10	15	4	11	7	E	C				
    Xane	Free			5.6	19	2	1	4	9	10	4	10						
    

    Final - 5 turns (147 total)

    Ok, Lena gets Spirit Dust x3 and Seraph Robe.

    Abel gets an Energy Drop and a Dracoshield.

    Midia and Boah get a Seraph Robe each.

    Marth gets a Dracoshield x2 and a Seraph Robe.

    Vyland gets Energy Drop x3 and Speedwing x4, since he's probably my only other help for Abel on Medeus.

    Meh, all that and I should have only bothered fielding Lena, Xane, and Abel. Abel 3HKOs (2 rounds) Medeus with 100% hit rate. Ok, I guess Draug and Darros were helpful in killing one of the clerics.

    Casualties: Midia, Boah. I don't feel like replaying it right now, so sorry guys.

    Xane copied Lena for dual Fortify nearly every turn, except when Xane needed to be recovered from Ballisticians targeting him and a few early turns I used a Physic when just one char needed extra healing.

    Character evaluations

    Marth - Pretty good, he was able to usually kill anything that got in his way except very early and very late. He had little trouble surviving.

    Abel - The star of this playthrough. The hardest part was getting him to rank B lances, but once that happened it was easy mode.

    Draug - Draug the Pirate. Fast, and somehow he gained defense after class change. *shrugs* His ability to walk over water proved useful at times, especially once he got access to the hammer and poleax.

    Darros - I probably should have just killed him in chapter 2. As a Fighter, he could use Hammers fairly quickly, but he was too slow movement wise to put it to good use. He also suffered from low speed. His bow rank proved slightly useful for downing dracoknights in later chapters.

    Julian - I didn't need him for much combat, but his utility was invaluable

    Lena - Lena was extremely useful this run. Without her, Abel doesn't advance nearly as quickly thanks to her quick staff rank to use Physic. Along with her abnormal magic growths that I got, she was healing a lot of HP each turn. As a Bishop, she didn't really gain anything, but she was more than useful as a healer.

    Navarre - Navarre the Archer/Sniper is awesome. Frequent crits, good movement once he promoted, and very high strength. I should have had him kill Minerva for the Hauteclare, though.

    Vyland - He was good. Better than the other horsies.

    Midia - She was extremely useful the first couple chapters that I had her for, but then she fell off a steep slope of usefulness. She had extreme speed and strength problems, making her harder and harder to use effectively. Still, at least she could use Silver Lances quickly.

    Boah - Paladin Boah was a master of keys. That's about the extent of his usefulness.

    Xane - Crucial in a few chapters, including Endgame. Two Abels is always nice, and two Lenas worked very well. Sometimes I forgot to use the imitate skill before Abel walked away, but he still was useful as a Vyland or Midia clone.

    Nagi - She killed a couple enemies and kept Marth safe, I guess.

    Linde - Unrecruited

    Arran - Unrecruited

    It was a fun competition, and I look forward to seeing everyone else's reports as they roll in.

  6. Hmmm. . .

    1. Hit "Edit post".

    2. Copy the code box from the previous post.

    3. Edit in the changes.

    4. Next chapter's code box!

    Thanks for the advice, but that doesn't work when I have to add a weapon rank or a promotion. Also this way I only have to enter in the stats once, and then just copy pasta it everywhere else. I find it to be very easy to use Excel, just tab over and start typing the new stat and it overwrites automatically. No need to fidget with the mouse or anything.

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