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Posts posted by Whitefang
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I had some progress that I hadn't posted yet.
I haven't bothered starting chapter 19. I have a feeling it will be pretty hard.
Chapter 17x - 3 turns (65 total)
Hand Axe Marcus ORKOs the pirates (I could have used an iron sword, but I didn't want to risk getting blocked in by 2-range enemies). Lyn and Lucius get some exp on the northern pirates, Eliwood recruits Canas for the Secret Book, Hector has enough time to kill the Swordslayer wielding pirate, and Priscilla gets a couple of heals on Hector to level up. My planned mage promotion order is Priscilla, then Erk/Lucius, then Serra. I didn't have time to stop at the other villages, but I can't use those items anyway, so meh.
Name Level HP Str Skill Spd Luck Def Res Weapon Hector 12.85 29 12 10 6 9 15 0 A-A Eliwood 7.35 21 7 8 8 11 7 2 S-B Marcus 6.83 35 18 18 14 9 11 11 S-A, L-A, A-S Oswin 13.14 31 13 11 5 5 15 3 L-A Serra 3.76 18 3 5 9 7 2 5 S-C Erk 5.25 19 7 8 9 4 2 5 A-D Priscilla 5.06 17 6 7 8 8 4 7 S-C Lyn 6.45 20 5 11 13 5 2 1 S-C Lucius 3.2 L-D
Chapter 18 - 6 turns (71 total)
I waste 2 turns for Marcus to use a vulnerary to restore 20 HP (I used a Dragon Shield for better survivability, but he still took too much damage). He needed to be above 15 HP to survive a Luna Hit from the boss, and the avoid loss from carrying Matthew to Zoldam wasn't very helpful.
I deploy Lucius, Erk, Priscilla, Serra, and Oswin in addition to Marcus and Matthew. The enemies on this map are easy for Hector and Oswin to handle. Matthew stole the Guiding Ring and Marcus killed Zoldam with an Iron Lance, saving a few Silver Axe uses.
Name Level HP Str Skill Spd Luck Def Res Weapon Hector 13.45 30 12 11 6 9 15 0 A-A Eliwood 7.35 21 7 8 8 11 7 2 S-B Marcus 7.71 36 18 18 14 9 14 11 S-A, L-A, A-S Oswin 14.49 31 13 11 6 6 16 4 L-A Serra 3.99 18 3 5 9 7 2 5 S-C Erk 6.35 20 7 8 9 4 2 5 A-D Priscilla 5.61 17 6 7 8 8 4 7 S-C Lyn 6.45 20 5 11 13 5 2 1 S-C Lucius 4.12 18 8 6 10 3 1 7 L-D
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Not in this reclass tournament.
EDIT: Hmmm. . .no unpromoted male can go draco, just as no unpromoted female can go pally.
Nope, no female cavaliers. Actually, I think Midia and Minerva are the only two females who start promoted anyway, so the odds are against having any female paladins.
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Why is it impossible to have a male dracoknight? Any promoted male set A class character has a chance to be reclassed as a dracoknight. Of course your only chance for that was Wendell, but still...
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No, it should be good now, right? Horace and 13th have 9 on their team because 13th hasn't updated the OP with our last two picks.
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In the OP, 13th said that the last unit would be unused (hence why I thought there would be only 1 unit remaining), so you guys have your teams now! No one got Cain or Abel. I can't say that that's too surprising.
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That's weird, I thought there would only be one left over unit...
Huh.
Anyway, let's give Horace Barst.
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Darros has been drafted.
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Am I to presume Whitefang finished in 149 turns? It wasn't in the log.
EDIT: Seems he finished in 147. Your post is LIES, Canuck.
You found my turncount anyway, but I did post in this thread...
I posted it here.
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Thanks for your honesty. Looking at your team, you had a whole lot of nothing asides from Abel, so it would have been tough to push through, unless Vyland could use the ridersbane in chapter 12. This was your first draft of SD (IIRC), and this is like, my tenth or so, so I know exactly what to do for the minimal turncounts lategame. In chapter 24, I don't thing any of your other units could have survived the barrage other than Abel, and it hurt not having a Hero or flier to solo that section so Marth wouldn't die.
And Endgame, for future reference, just have your overpowered Pally (Cain, Abel, Frey, Hardin, Gaggles) whack Medeus on turn 4, and counter on turn 4 EP. It will always KO, and with boosters, your Pally should be durable enough.
I thought the Curates would heal him first, but even if they would, they can be easily neutralized by anyone who can attack from 2 range.
Yeah, not having a flier hurt, but not too bad for my first SD draft. There were a couple places where I could have saved a turn or two. *glares at Darros*.
I also kind of thought that the win condition of Final was seize, because that's what it says before Medeus transforms, so I didn't worry about it too much. When I killed him and the game ended, I realized my error, but I thought I had a large enough lead.
The only reason I saw the error was because I wanted to see where you made up time and how I had gotten the lead in the first place. That was a great come-from-behind victory and it was well earned. mmKALLL and Quintessence still have to finish, but I think you've got it.
Edit: Cleaned up some tags.
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Hey Horace, you might want to recheck your turncount at Chapter 8.
And I thought I had won. I am so deflated. I took too many turns to get the boots, I should have replayed that chapter and been more aggressive in Final. Maybe I could have pushed someone else through the mountains than Abel in Chapter 24. Wow. Congrats, Horace! It looks like you are going to be the winner.
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Mage Lena has a higher magic growth rate, plus she gets to work on her tome rank earlier. Do this in chapters where you don't need a healer. Her real crutch his her speed, though, so you might want to give her some time as an archer as well.
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Poor Grithalmir had Maria, so I was leaving her available in the hopes someone would provide a gift. I probably should have known better.
And how do you always end up with Horace, Horace?
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Screenshot Yes, the table seems scrambled a bit.
Bad quality, but hopefully it should be readable. The columns show Radiant Kitty won Farina for 18 points, and Quintessence won Lucius for 45, etc.
I still don't see anything wrong here. You know that it's a Second-Price auction, right? Meaning that the winner of a unit pays the equivalent to the highest non-winning bid (except in cases of ties and when no one else bid for a unit).
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I have finished the FE11 Random Reclass Roundup Take 2 in 147 turns.
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Ch. 20 - 5 turns (120 total)
I was hoping that the Hammerne village was more accessible. As it is not, I will be skipping it (sorry about the exp loss, Lena, go work on your tome rank).
Abel crits Camus with a Javelin (twice, just to make sure he's dead). And then Abel becomse invincible with the Gradivus, Starsphere, and Lightsphere. I no longer need a hint of strategy.
I'm actually wondering if I could have done a 5 turn clear without Abel critting once, and I think I couldn't have with my current strategy. Well, if Xane hadn't been hit by a ballistician he would have been available to help I guess, so it was poor placement on my part. Saved me from redoing the chapter, at least.
Anyway, Draug with a Hammer was useful, as was Darros with a Poleax. I feel like Darros finally pulled his weight, though I'm still not sure that he was strictly necessary. Lena did not need to use her Physic staff, so she got to use her tome a few times.
I didn't use the arena because I had no access to a battle save and didn't want to waste the run I had.
Unit Class Promoted At Level HP Str Mag Skill Spd Lck Def Res Sword Lance Axe Bow Tome Staff Marth Lord 18.49 32 12 0 9 15 19 9 0 A Abel Paladin 20/ 13.68 44 20 1 25 25 12 15 6 C A Draug Berserker 14/ 1.54 36 13 0 6 15 4 7 0 C Darros Warrior 15/ 3.01 41 20 0 6 10 9 12 1 B E Julian Thief 6.8 19 6 0 8 13 9 5 0 E Lena Bishop 12/ 7.41 26 1 10 13 12 17 5 14 D A Navarre Sniper 13/ 7.89 39 15 1 13 17 14 11 3 A Vyland Paladin 14/ 3.7 33 12 1 10 15 5 11 6 D B Midia Paladin ??/ 4.85 26 7 1 13 12 7 11 6 D B Boah Paladin ??/ 3.35 22 7 2 10 15 4 11 7 E D Xane Free 3.54 19 2 1 2 9 10 4 10
Ch. 20x - 20 turns
Alright, after this I don't need to worry about killing people off.
This is one of my last opportunities to get Marth some levels, so I let him do most of the work. The last 5 turns or so is Lena Heal spamming.
I had Marth convoy himself a Draco Shield, because I thought he might counter-attack too much and die, but one of the enemies that he couldn't ORKO attacked first, so it didn't matter.
Unit Class Promoted At Level HP Str Mag Skill Spd Lck Def Res Sword Lance Axe Bow Tome Staff Marth Lord 22.22 36 16 0 12 18 22 12 1 A Abel Paladin 20/ 14.82 44 21 1 26 25 13 16 6 C A Draug Berserker 14/ 2.01 36 13 0 7 16 4 7 0 C Darros Warrior 15/ 3.01 41 20 0 6 10 9 12 1 B E Julian Thief 6.8 19 6 0 8 13 9 5 0 E Lena Bishop 12/ 8.99 26 1 11 14 12 17 5 15 D A Navarre Sniper 13/ 8.34 40 15 1 13 17 14 12 3 A Vyland Paladin 14/ 4.47 33 12 1 10 16 5 11 6 D B Midia Paladin ??/ 5.4 27 7 1 13 12 7 11 6 D B Boah Paladin ??/ 3.68 22 7 2 10 15 4 11 7 E D Xane Free 3.94 19 2 1 2 9 10 4 10
Ch. 21 - 3 turns (123 total)
Abel OHKO's the Paladin, and 2HKO's the Generals. All in one round, of course. He also ORKO's the boss. Other helpful contributions from Darros and Navarre, who kept Caeda safe long enough to shop. Draug and the Paladins (plus Xane) helped clear a General in Marth's way and killed a few Dracoknights.
Unit Class Promoted At Level HP Str Mag Skill Spd Lck Def Res Sword Lance Axe Bow Tome Staff Marth Lord 22.32 36 16 0 12 18 22 12 1 A Abel Paladin 20/ 16.51 46 22 1 28 25 13 16 6 C A Draug Berserker 14/ 2.64 36 13 0 7 16 4 7 0 C Darros Warrior 15/ 3.12 41 20 0 6 10 9 12 1 B E Julian Thief 6.8 19 6 0 8 13 9 5 0 E Lena Bishop 12/ 9.28 26 1 12 14 13 18 5 16 D A Navarre Sniper 13/ 8.64 40 15 1 13 17 14 12 3 A Vyland Paladin 14/ 4.82 33 12 1 10 16 5 11 6 D B Midia Paladin ??/ 5.87 27 7 1 13 12 7 11 6 D B Boah Paladin ??/ 3.8 22 7 2 10 15 4 11 7 E D Xane Free 4.47 19 2 1 3 9 10 4 10
Ch. 22 - 7 turns (130 total)
After much painstaking calculation, it comes to naught as the fliers come to me and make my life much easier by dividing up their damage. Marth does have to survive with 1HP left, though, and gets some exp on a few counters.
Unit Class Promoted At Level HP Str Mag Skill Spd Lck Def Res Sword Lance Axe Bow Tome Staff Marth Lord 22.88 36 16 0 12 18 22 12 1 A Abel Paladin 20/ 18.55 47 22 1 28 25 13 17 6 C A Draug Berserker 14/ 2.74 36 13 0 7 16 4 7 0 C Darros Warrior 15/ 3.62 41 20 0 6 10 9 12 1 B E Julian Thief 6.8 19 6 0 8 13 9 5 0 E Lena Bishop 12/ 9.94 26 1 12 14 13 18 5 16 D A Navarre Sniper 13/ 9.09 41 15 1 13 18 14 12 3 A Vyland Paladin 14/ 5.43 34 13 1 11 17 5 11 6 D A Midia Paladin ??/ 5.96 27 7 1 13 12 7 11 6 D B Boah Paladin ??/ 3.9 22 7 2 10 15 4 11 7 E D Xane Free 4.9 19 2 1 3 9 10 4 10
Ch. 23 - 7 turns (137 total)
I couldn't get the Fortify staff, but I hope I won't need it. I already have one anyway.
Unit Class Promoted At Level HP Str Mag Skill Spd Lck Def Res Sword Lance Axe Bow Tome Staff Marth Lord 22.88 36 16 0 12 18 22 12 1 A Abel Paladin 20/ 19.72 48 23 1 28 25 13 18 6 C A Draug Berserker 14/ 3.04 37 13 0 7 17 5 7 0 B Darros Warrior 15/ 4.24 42 20 0 6 11 10 12 1 B E Julian Thief 6.8 19 6 0 8 13 9 5 0 E Lena Bishop 12/ 10.65 26 1 12 14 13 19 5 16 D A Navarre Sniper 13/ 9.22 41 15 1 13 18 14 12 3 A Vyland Paladin 14/ 5.61 34 13 1 11 17 5 11 6 D A Midia Paladin ??/ 6.73 28 7 1 14 13 7 12 6 D B Boah Paladin ??/ 3.9 22 7 2 10 15 4 11 7 E D Xane Free 5.1 19 2 1 4 9 10 4 10
Ch. 24 - 5 turns (142 total)
Abel goes over the mountains first, so Marth goes behind at a slower pace. Not having a flier costs me one turn.
Lena uses two barrier uses on Marth and Abel which simplifies everything greatly.
Unit Class Promoted At Level HP Str Mag Skill Spd Lck Def Res Sword Lance Axe Bow Tome Staff Marth Lord 23.28 37 16 0 13 18 23 13 1 A Abel Paladin 20/ 20 49 23 1 28 25 13 19 6 C A Draug Berserker 14/ 3.04 37 13 0 7 17 5 7 0 B Darros Warrior 15/ 5.01 43 21 0 6 11 10 12 1 A E Julian Thief 6.8 19 6 0 8 13 9 5 0 E Lena Bishop 12/ 11.03 26 1 12 14 14 20 5 17 D A Navarre Sniper 13/ 9.59 41 15 1 13 18 14 12 3 A Vyland Paladin 14/ 5.61 34 13 1 11 17 5 11 6 D A Midia Paladin ??/ 6.73 28 7 1 14 13 7 12 6 D B Boah Paladin ??/ 3.9 22 7 2 10 15 4 11 7 E D Xane Free 5.2 19 2 1 4 9 10 4 10
Ch. 24x - 17 turns
Lena gets boosted up to rank B tomes just because (actually so she can have a good tome with no AS loss), and we're off to try and cap Marth. After this chapter is done we'll see what other stat boosters to use.
Unit Class Promoted At Level HP Str Mag Skill Spd Lck Def Res Sword Lance Axe Bow Tome Staff Marth Lord 26.89 40 17 0 14 20 26 13 1 A Abel Paladin 20/ 20 49 23 1 28 25 13 19 6 C A Draug Berserker 14/ 3.41 37 13 0 7 17 5 7 0 B Darros Warrior 15/ 5.52 43 21 0 6 11 10 12 1 A E Julian Thief 6.8 19 6 0 8 13 9 5 0 E Lena Bishop 12/ 13.02 26 1 13 14 14 22 5 19 B A Navarre Sniper 13/ 11.12 42 16 1 15 20 15 12 3 A Vyland Paladin 14/ 6.82 35 13 1 12 18 6 11 6 D A Midia Paladin ??/ 6.73 28 7 1 14 13 7 12 6 D B Boah Paladin ??/ 4 22 7 2 10 15 4 11 7 E C Xane Free 5.6 19 2 1 4 9 10 4 10
Final - 5 turns (147 total)
Ok, Lena gets Spirit Dust x3 and Seraph Robe.
Abel gets an Energy Drop and a Dracoshield.
Midia and Boah get a Seraph Robe each.
Marth gets a Dracoshield x2 and a Seraph Robe.
Vyland gets Energy Drop x3 and Speedwing x4, since he's probably my only other help for Abel on Medeus.
Meh, all that and I should have only bothered fielding Lena, Xane, and Abel. Abel 3HKOs (2 rounds) Medeus with 100% hit rate. Ok, I guess Draug and Darros were helpful in killing one of the clerics.
Casualties: Midia, Boah. I don't feel like replaying it right now, so sorry guys.
Xane copied Lena for dual Fortify nearly every turn, except when Xane needed to be recovered from Ballisticians targeting him and a few early turns I used a Physic when just one char needed extra healing.
Character evaluations
Marth - Pretty good, he was able to usually kill anything that got in his way except very early and very late. He had little trouble surviving.
Abel - The star of this playthrough. The hardest part was getting him to rank B lances, but once that happened it was easy mode.
Draug - Draug the Pirate. Fast, and somehow he gained defense after class change. *shrugs* His ability to walk over water proved useful at times, especially once he got access to the hammer and poleax.
Darros - I probably should have just killed him in chapter 2. As a Fighter, he could use Hammers fairly quickly, but he was too slow movement wise to put it to good use. He also suffered from low speed. His bow rank proved slightly useful for downing dracoknights in later chapters.
Julian - I didn't need him for much combat, but his utility was invaluable
Lena - Lena was extremely useful this run. Without her, Abel doesn't advance nearly as quickly thanks to her quick staff rank to use Physic. Along with her abnormal magic growths that I got, she was healing a lot of HP each turn. As a Bishop, she didn't really gain anything, but she was more than useful as a healer.
Navarre - Navarre the Archer/Sniper is awesome. Frequent crits, good movement once he promoted, and very high strength. I should have had him kill Minerva for the Hauteclare, though.
Vyland - He was good. Better than the other horsies.
Midia - She was extremely useful the first couple chapters that I had her for, but then she fell off a steep slope of usefulness. She had extreme speed and strength problems, making her harder and harder to use effectively. Still, at least she could use Silver Lances quickly.
Boah - Paladin Boah was a master of keys. That's about the extent of his usefulness.
Xane - Crucial in a few chapters, including Endgame. Two Abels is always nice, and two Lenas worked very well. Sometimes I forgot to use the imitate skill before Abel walked away, but he still was useful as a Vyland or Midia clone.
Nagi - She killed a couple enemies and kept Marth safe, I guess.
Linde - Unrecruited
Arran - Unrecruited
It was a fun competition, and I look forward to seeing everyone else's reports as they roll in.
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Radd for my pick.
Also, you guys collectively SUCK at SOYO drafting. Merric? Wendell?
They add turns to their respective maps. I don't see how that's bad. Also, Merric sucks if he's not a mage.
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Eclipse gets Merric.
Also, Darros is not on the unit list, but I don't think he's been drafted, either.
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Ok, so Horace still gets Wendell.
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Hmmm. . .
1. Hit "Edit post".
2. Copy the code box from the previous post.
3. Edit in the changes.
4. Next chapter's code box!
Thanks for the advice, but that doesn't work when I have to add a weapon rank or a promotion. Also this way I only have to enter in the stats once, and then just copy pasta it everywhere else. I find it to be very easy to use Excel, just tab over and start typing the new stat and it overwrites automatically. No need to fidget with the mouse or anything.
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Yeah, the columns are a bit screwed up when I transfer them from Excel to Notepad++, so I have to add a tab. Looks like I added one too many for Draug, thanks for the catch, Eclipse!
(FE7) Yet another gimmick draft: The Support Chain + Weapon Draft
in Fire Emblem Drafts
Posted
Doesn't bother me...