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PKL

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Everything posted by PKL

  1. Vid limit per post is annoying :/
  2. What's a good level estimate for Serra by the time warp is neccesary then?
  3. Serra has the problem of being extremely underleveled though. Her growths can also betray. A 10/6 Serra (which is the most realistic) only averages like 10 magic. That's 5 warp range which is hardly useful. I think I'll actually bump Hawkeye over Raven too.
  4. Ah, right. Derp. Also, couple of changes. I think list is a lot more accurate now. -Top- Florina -High- Fiora Lowen Sain Kent Heath -Mid- Lucius Erk Canas Pent Oswin Eliwood Rath Isadora Priscilla Farina Dart Matthew Dorcas Raven -Low- Hawkeye Serra Lyn Guy Bartre/Karla Louise Jaffar Legault Rebecca Wil Vaida -Bottom- Nino Wallace Harken Karel Renault Geitz Wil above vaida. Vaida comes too late and is just filler. Wil's chip can actually help a lot and he exists for a whole lot of time. Bartre/Karla all the way up to above Louise. Bartre is an earlygame unit. Mind, a really bad one. But he can still help get the village in 13 and do some other random secondary objectives. Rath over Isadora. Priscilla over Farina. Priscilla can warp, Farina cant even ferry promoted Hector or do much but have amazing combat and possible save a single turn in Cog of Destiny. Dorcas above Raven. Dorcas can actually do something in earlygame like Bartre. Has better bases to boot and can save a single turn in Chapter 17 by killing the boss with Hammer. Raven is just a foot unit that doesnt do anything special. Hawkeye and Serra above Lyn. Lyn is like Raven, in that shes just a foot unit that does nothing special. Mani Katti gives her a niche in bosskilling, but thats about it. Serra on the other hand, can get Warp and hawkeye just has amazing bases, more move in the snow and helps a lot in Crazed Beast. EDIT: Wait no, Horace, you forgot WTA.
  5. Rath->useless. Does not compute. Does not compute.
  6. Lol I should finish this. I got to 4-3 last time. Might as well update with Part 4 Progress now Routes: Silver- Micaiah Sothe Leanne Tanith Calill Greil- Ike Rafiel Titania Aran Heather Hawk- Reyson Rolf Kyza Astrid 4-P 2/2 (157) Calill kills the Halb. Tanith rescues her and moves up. Sothe 2ranges the Warrior. Leanne vigors Tanith and Sothe. Tanith drops Calill in the center. Sothe rescues Leanne with Savior. Micaiah goes right. Undrafteds hide. Turn 2, Micaiah goes right again. Tanith kills the Tempest Blade General. Calill kills the Longbow Paladin. In EP, everything dies. Unit Tier Lv Xp HP Str Mag Skl Spd Lck Def Res WLvs Suppport Micaiah 2 13 62 35 10 30 17 25 38 15 30 Light A Staff C Sothe A Sothe 3 1 00 44 24 13 28 32 30 20 19 Knife S Micaiah A Leanne L 6 70 25 0 4 1 6 28 2 11 Tanith 3 10 37 50 32 16 34 33 25 28 29 Sword S Lance SS Calill 3 6 67 39 17 29 28 29 27 18 27 Fire S Thunder B Wind B Staff E 4-1 4/6 (161) Ike heads down with Pass and a Torch. Titania goes right killing generals on the way and joins Ike. Aran Heather and Rafiel took the left side. 4-2 7/13 (168) Adept Sol Astrid gets Blissed by Reyson (she was in Worst Bio and 13 def is like 2HKO'd so she needed best bio for 0-10 hitrates and Sol/Adept) and she proceeds to murder everything. Rolf, with help from Reyson kills a few Generals and other stationary enemies. Kyza goes and murders everything to the south and is later joined by Reyson so he can kill the last reinforcements.
  7. That's what I meant. 4th and 5th dont get any gamebreaking units in Lyn Mode drafts. I guess that you could make a Lyn Mode Draft Tier List if you want Quint.
  8. No, it would make the game too easy and Florina would actually be autowin. Same with Kent/Sain
  9. We finally have enough players (and Goasts). 1. Jedi 2. PKL 3. Kempf 4. GoastLucina 5. Xinnidy 6. GoastBaldrick 7. SB 8. GoastStrider 9. Dio
  10. But you just said you were in, I dont get it lol
  11. Recording takes ages. I would've been done by now lol
  12. But Yubello can staffbot too early :P. Katarina is more sadist-like
  13. She's free because of Gharnef :P
  14. So everyone is boned against Uhai on average lol. Sain/Kent's only notable advantage is Lloyd then.
  15. You sure about 15 str? Also, everyone has shitty hit on Uhai anyway lol. And is there any other Killing Edge other than Guy's?
  16. I was theorycrafting a bit. And came to the conclusion that an average Sain would need to be 12/1 to be able to kill Uhai in 1 PP + EP. How feasible is this? 11/1 puts him in 2HKO range with Horseslayer, but he gets doubled by uhai so he needs that extra point of spd. Lowen and Kent don't have any hope of 2HKO'ing Uhai on their own btw.
  17. Well, there are these things to consider: 1. Lowen is the most prone to RNG screwage with his lowish growths. 2. He can realistically get 10-12 levels before Sain/Kent show up. Which puts him at around: Level 12 HP 32 Str 10 Skl 8 Spd 10 Lck 8 Def 11 Res 3 Sword C Lance C Base Sain has: Level 4 HP 22 Str 9 Skl 5 Spd 7 Lck 5 Def 7 Res 0 Sword D Lance D Lowen wins by 10HP, 1Str, 3Skl, 3 Spd, 3Lck, 4Def, 3Res and even weapon ranks. Base Kent: Level 5 HP 23 Str 8 Skl 7 Spd 8 Lck 4 Def 6 Res 1 Sword D Lance D Lowen beats Kent by 9HP, 2Str, ties in skl, 2spd, 4Lck, 5Def, 2Res and weapon ranks again. It's true that these 2 catch up real quick thanks to their growths, but Lowen has the upper hand in Chapter 17 and can stay functional for quite a while. He can promote as quickly as Chapter 17x. Assuming he gets 3 levels in Chapter 17, we're looking at: Level 15/1 Lowen HP 36.7 Str 11.9 Skl 9.9 Spd 11.9 Lck 9.5 Def 14.2 Res 4.9 This is not very impressive, but considering he has 8 move before Sain/Kent and can function well enough due to how bad the HNM enemies are, it probably is. The only notable advantage Sain/Kent have is in chapter 24, where stats actually matter if you are going for a 1 turn. (You need 16Str + a Spear to 2HKO Lloyd which is easy for Kent/Sain/Heath and possibly Florina and Fiora depending on if they get Genesis or not. Florina needs to be 20/5 on average, Fiora needs to be 20/6 on average) So, I'm convinced Lowen is better than the other 2 cavaliers. Not by that much though. He saves a turn in 13 getting the village with no need to draft any other units there, saves a turn in 17 or 2 (2 is assuming Hector just walks every turn with no assistance on the boss), has more durability in 17x and can promote earlier than the other 2. On average, he might have trouble 2HKO'ing Uhai unlike the other 2 though and there are other disadvantages later on that involve bosskilling.
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