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PKL

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  1. But Lucina, it is assumed that if it isnt in the allowed section, then it isnt allowed...
  2. [spoiler=Rest of Part 3] 3-12 2/69 Pass Boots Tauroneo goes down the cliff and murders everything after a couple of BEXP levels. Resolve Shine Micaiah and Sothe get some enemies on the right side. 3-13 2/71 Boots Pass Tauroneo uses Fiona's unused Steel Lance forge to Luna Ike. 3-E 4/75 Celerity Savior Jill carries Gatrie and they both roflstomp stuff with Hand Axe forges. Rhys Ike and Mist take a few enemies on the center and find Rescue staff. Makalov goes up and kills Axe Paladins there. Ilyana goes right to help out the Hawks. Now I really need help. I was thinking this for route split: [spoiler=Route Split] Silver Army: Micaiah Sothe Leanne Jill Rhys Greil Army: Ike Rafiel Mist Ilyana Gatrie Hawk Army: Reyson Elincia Tauroneo Makalov Fiona But I cant help but feel like my Greil needs some help. Im considering moving one of Fiona/Makalov to Greil Army.
  3. You can warp through their trigger lines, making most enemies completely ignore you. I do agree that FE12's is pretty good. Haven't seen them do anything dumb in all my time playing FE12. It is exploitable too though. Since they tend to go for low def units, say there's 2 wyverns, putting a lower def character in range of 1 of the wyverns but not in range of the other to protect another of one of your units is pretty common, specially for Lunatic survival.
  4. Manipulate the AI and use lots of Athena. Ryan and Merric are extremely useful in this mode because they dont have to take counters.
  5. Anyway, this thread can be closed now. I got to 3-12 and found out my plan will work. Tauroneo will be able to double everything after BEXP and crown.
  6. [spoiler=Part 3 Team] The Free: (3-1) (3-3) The Drafted: [spoiler=Part 3] 3-P 8/8 A Tiger stood in front of boss and I raegd a lot. But he crit the boss on EP, so all is good. 3-1 5/13 Gatrie goes right and kills everything there with Stl Greatlance. Ike and Freebie Shinon kill things in the center while Rhys chips and Mist heals. Mist got the Robe. Ike killed bossman with help from Shinon and Rhys. While Gatrie hand axed the reinforcements and then stood in front of the stationary halb. A combination of Ike Shinon Rhys and Lethe Lyre took out the halb reinforcements near the start. 3-2 3/16 Ilyana Wrath Crits boss with a new thunder forge. She reached D Fire too for Elfire spam to get to Meteor. 3-3 8/24 Celerity Gatrie rushes to crates near Hammerne. Ike gets the northeast crate with Pass. Ilyana Rhys and Mist take the Crown, Northwest and center crates while Freebie Soren gets the Blossom and then goes back to get the southeast crate. 3-4 7/31 Celerity Ike gets BEXP'd and goes up. Everyone else ensured his path wasnt blocked and protected Ranulf. 3-5 1/32 Ilyana is BEXP'd to Level 16 and crowend. She meteors boss. Rhys blossom levels up and Mist physics him for a level up too. 3-6 7/39 Jill goes east. Micaiah and Sothe go north. Jill promoted mid chapter. 3-7 12/51 Rhys and Ilyana lured the enemies next to Jill and Haar recruits her. Ike talked to Black Knight too. 3-8 4/55 Celerity Jill gets vigored by reyson and she goes for the boss area. Ike kills random mooks, including the Longbow dude. Gatrie Rhys and Mist got the northeast part and Ilyana took on a few enemies on the southwest. Forged 8 Hand Axes with Max MT btw :3 3-9 4/59 Makalov is BEXP'd to Level 16 and crowned and also given some axes. He just roflstomps his way to boss with best bio to boot! Mak killed boss with Killing Edge, first attack was a Sol, that alone shouldve been enough with another hit, but he also crit with his second attack so bro. Geoffrey got the Wing and sent it to convoy. 3-10 4/63 Celerity Jill goes to boss area and annihilates everything. Ilyana later joining her. The others killed enemies where they could. Rhys promoted. 3-11 4/67 Celerity Savior Jill carries Ike to victory. Makalov Gatrie and Ilyana killed the Paladins near the beginning and helped rout the place so Leanne was safe. Jill is ridiculous. Current Turncount: 145
  7. I definetely agree with Jill over Marcia. Marcia costs 1 turn in C3 and 2 in C7 and due to BEXP limits, saves like only 1 turn before Jill shows up. Then they're equal for awhile until Jill starts roflstomping her in durability, offense and everything. Jill also makes a better endgame unit with her Hand Axe forges and higher str cap and durability. I dont think oscar>Marcia though. Not quite convinced of that, considering that I was 1 turn short of beating a theoretical marcia drafter with an amazing team of Mordecai, Mist and Ranulf. There is only one advantage to Marcia over Jill in C21 though. Higher Res for the sleep staves. But that's about it, I'd say.
  8. Sorry, I havent played FE5 so i didnt know what their AI was like. If you want, describe it to me and I'll add it.
  9. What in your opinion is the best AI in Fire Emblem to date? I personally like the Tellius game AI the most. It seems to be the smartest to me. Enemies prioritize damage to them often while selecting a target. If they can kill a target, they will go for that one instead. They will sometimes go heal or do some other neat stuff too.
  10. Does anyone here have a save close to 3-12 that can check how much Attack Speed Normal Mode enemies tend to have in 3-12? I need to know if its 18, 19 or 20 so I can plan something properly.
  11. The Greil Mercenaries are far from being poor >_>. And lol Titania having bad durability. That's a new one.
  12. ^ Not really. The guy will stop doubling with his awful spd cap and will be stuck to 25 spd for a long while after promo. It doesnt help that most of the coming chapters are Paladin hate. So he never gets to be good. @ Vicious Sal- I do tend to evaluate units in a vacuum because of drafts. Anyway, CRK's budget and resources are far more tight than the GMs most of the time, so Calill getting BEXP over Marcia is just as unlikely as Soren getting BEXP over other GMs.
  13. Apply what you said about BEXP to Marcia. What now? Her str is easily fixed too with BEXP and forges.
  14. And Calill can get screwed in mag. Marcia is the best 3-9 unit as a Seraph Knight and more fliers never hurts in 3-11 and the desert. She's just a better investment than Calill.
  15. [spoiler=Part 2 Team] The Bold Free: The Drafted: [spoiler=Part 2] 2-P 8/8 Elincia mends as much as possible and gets to Level 2 2-1 5/13 Fuck this chapter. It should be free from now on in future drafts. Nephenee and Brom are free anyway and LTC'ing this shit chapter is always a rig-fest. /rant Recruited Heather! 2-2 5/18 Neph leads the charge after getting BEXP'd. 2-3 5/23 Geo got the Arms Scroll and sent it to convoy :o. Speedwings get and sent to Convoy too. 2-E 1/24 Elincia kills Ludveck! Current Turncount: 78
  16. There's so many wrong things in this paragraph that I dont even know where to start >_>. First, Calill competes with Marcia, a flier in the CRK chapters that will be more useful than her in the longterm. So Calill isnt exactly looking hot now, is she? Soren easily caps Mag Skl Res if trained and will cap Spd in an instant, how is that having spd problems? Calill's BEXP situation is worse as none of her stats are close to capping. And Calill will never be able to 1 turn 2-E what are you even talking about? Unless you magically get a max mag Calill through BEXP and rig a crit or something. The best Ive gotten with Calill was a 3 turn after BEXPfeeding her every single ounce of Part 2 BEXP. Do note that you got guys like Haar, Nealuchi, Marcia+Brom Hammer and Elincia who can 1 TURN the map without taking every single ounce of your BEXP. Soren does not need Adept to kill things. Anyway, at least he actually EXISTS unlike her and can be a decent to good unit with favoritism. Attacking with 1-2 range, sieging, Celerity + Innate Adept, shovable by almost everyone and their mom. Sure, if you dont USE him, he's bad. But guess what? If you are assuming you are not using a unit, then you are sandbagging the unit. Do note that Soren SOLOS of Part 3 have been done before, that he's one of the easiest users of BEXP ever, that he has a lot of resources to fall back on if you choose to use him, and hes not exactly looking so bad then, huh?
  17. You are wrong about Janaff/Ulki saving turns in Chapter 21. With their lolcombat and not being able to beat Ena themselves, a Paladin with Boots can easily match, if not beat their TC.
  18. Uh, pretty sure FE9 Makalov loves his Hand Axe forges, same with FE10 Mak.
  19. Ryan is my favorite FE12 character and I wanted to see a recolor :P
  20. EVERYONE can double Dragons lol. I'd bet on base Leonardo with Lughnasadh doubling a few.
  21. Nice Marth recolor! I am not pleased to see Pirate Draug over Pirate Ryan though!
  22. How is it unlikely? He rams mag skl res and his next highest growths are HP spd Lck
  23. Hey hey, guess what? I like HORSEBIRDS. So have a Fiora why dontcha
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