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smgrinus

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Everything posted by smgrinus

  1. Artist: Senri Kita (The 2d artwork is tasteful and gorgeous) Designer: Taeko Kaneda ( He was one of the map designers for PoR & RD I believe. ) Composer: Yoshito Hirano ( Primary music for PoR & RD ) A merger of PoR/RDs varied map objectives/design, Awakenings relationship/dual attack systems, Sacred Stones /Awakenings Overworld mixed with a few Echoes properties like the dungeons & towns, and a non-generic protagonist that is more relatable like those in Suikoden 2.
  2. @Tsak Something to keep in mind is that your clear game save can transfer to Radiant Dawn. I believe weapon levels and stats on maxed characters transfer. Also, some characters are just too much work to be useful. Makalov and Astrid are good examples of ones to avoid focusing on. Sothe can be worthwhile leveling to level 20 as it really can benefit him quite a bit in RD. Nephenee and Brom are incredibly useful units when promoted in comparison to Mia and Boyd. Those two require way too much work and luck to be great.
  3. *Notes: One of many characters, events, and profiles I created a decade for an Alternate timeline Forgotten Realms Campaign. I'll post more if you find this one to your liking. Please enjoy! The year 1385, Alban Arthan, the winter solstice. The tall pines were decorated with red and green ribbons this day as it was every winter solstice. bayberry candles were lit amongst the villages and could be seen dotting the roads. It was a holy day and the harvest had been especially generous this year. All was well in Shadowdale, Home to a one Jayne Laslo. The Laslo family owned one of the larger farms in this community. 100 acres of maize and plentiful fields of grapes, and berries. The Laslos very likely supplied a majority of the inns along the main road in the Dalelands. Jayne’s father, Robert was proud of his son. Jayne worked diligently in the fields, and took pride in his handiwork, meanwhile training with various men at arms and adventurers who stayed in the Lofty Dragon Inn to find adventure in the many ancient ruins that surrounded the countryside in Shadowdale. Robert had raised his son with his second wife Angelica, as Mildred, his first wife had died shortly after giving birth to Jayne. Jayne’s father had given up his adventuring days over a decade ago and worked the fields with his now 17-year-old son. Angelica was a kind and beautiful woman who treated her two men with care and much love. Jayne enjoyed the many sword duels with those he trained with, as he imagined in his mind what his father Robert’s adventuring days were like. He was confident the sage had picked him, not only because he was a childhood friend of Vatalonie but because he had gotten quite skilled with the blade. He remembered the days when his father had carved a wooden sword for him on a birthday and the two would spend the day together half playing and the half practising well into the evenings. “Yar, young seadog, Dread pirate Robert comes for ye! “ his father would shout in a deep throaty voice. Good memories... Vatalonie was so serious, so emotional sometimes but always his presence kept her calm... It was obvious to him there was something.. a spark within her..something different. There was an undeniable connection between them... There were not of the same blood but still, they were close even though they were complete opposites. The day finally came when it was time for Jayne and Talon were to travel to the Academia in Arabel. There were fond farewells that day. Prior to them mounting their horses and heading towards the port, Robert opened an old wooden chest with a crest of two crossed curved swords. Jayne watched as his father removed what looked like sailor’s clothes, an old tattered black cape, a red and black scarf, and then finally a slightly curved sword, it’s hilt a polished steel bound with a bit of leather all the way down to the pommel. “You remind me of when I started adventuring, my son. Take my old sword and this scarf, may Tymora bring you much luck in your journeys and most importantly, much LOOT!” His father smiled and chuckled. Jayne laughed and hugged him. He would miss his family... Jayne woke before the sun rose and watched the illumination hit the surface of the ivory tower. He sighed and then started preparing for the morning meal.. a bit of bacon, carefully sliced chunks of venison, added to the meaty broth heated with a pinch of garlic, salt, and chives... This new form it had taken felt out of place and uncomfortable but surprisingly bland. Being Absolutely anonymous was a necessity so it would have to do for now. The buildings were tall to this new form but his vision and sense of smell were vastly heightened. The people in the marketplace didn’t notice it at all. It grinned but it was sure no one actually saw it. It’s brown and black fur was warm in the sunlight. Its new master was powerful beyond imagining. One moment, torment in the deepest abyss of the hells and next moment, freed from the clutches of a demon lord who stood over 8 feet tall and had the largest flail in its hand. Three vicious looking spiked obsidian coloured pieces. A deep black satin hood covered the being’s face and its hands wore gloves red as blood. Were those claws at the tips? Far as Iskkari could tell, it was a man but even with its sight, it could not see beyond the hood... One thing did stand out with this new master. The sword sheathed at its side. Thin, almost like a rapier but it’s hilt flailed out into what formed a jagged crown of sorts... The metal of it was dull and dark as coal. Iskkari shrank away from the blade more so then it’s owner. It felt a hollow shrill voice inside its mind. Instructions, concise and lengthy... Then a flash of darkness, and it stood in what looked to be an alleyway. The evening air was warm, and flooding with the scent of sustenance. Delicious aroma of flesh. It knew it would have to accomplish the tasks given to it, as this new master had placed a geas on it... To fail would be to die. But it hungered. It would need to nourish first. No one saw it as it tore into the small creature’s flesh. It was a nimble thing but not as quick as it. It didn’t satisfy Iskkari’s hunger completely but it would have to do for now... It did not want to be detected. It’s form twisted slowly into its victim’s shape. It smiled wickedly. This body would do well... It heard a small child’s voice in the distance... “Mr Muttons!? Where are you, kitty? “ “Where in the world are you Mr Muttons?” Iskkari meowed and smiled broadly. He would satiate his hunger soon.
  4. @Harvey The gorgeous artwork that you unlock after a playthrough of PoR and RD I think are worth a mention as well.
  5. @Theri That really does look great!
  6. @BacontheBeast The directions in the download section is very straightforward. http://www.bwdyeti.com/fe7x/downloads/
  7. @Princess Lilly @Soleater @BacontheBeast You'll like this as a fan. http://www.bwdyeti.com/fe7x/
  8. I am curious to know other game titles and film everyone has enjoyed so far in their life. I myself thoroughly enjoy games and film that have truly become pieces of art. Flower, Journey, Banner Saga, The Witcher 3, Shadow of the Colossus, Last of Us, Limbo, The Last Guardian, Lost Odyssey, Blade Runner, Saving Private Ryan, and Legend.
  9. @periiwrinkles I'm fairly new here as well. I would love to see some of your artwork! I've been meaning to start drawing again also. I was an art major in college a very long time ago. I have been teaching myself Unity, various sprite/animation packages and writing stories for a year now. Hopefully, I can create something interesting and fun reminiscent of POR in the future.
  10. @EricaofRenais You forgot to mention to Harvey about the enemy abuse that is possible with Sothe and Brom's disarm ability. :)
  11. @Soleater Gaiden didn't even use a weapon triangle and the only reason the debuff system was added in fates was in an attempt to fix what they broke by taking out weapon durability and losing the rock paper scissors mechanic of the combat system. Overall, Fates was a complete mess in dialogue, map design, and game mechanics. The dragon veins were the only interesting addition to the game. I think it is my least favorite game of the series.
  12. @Harvey They are very enjoyable if you can actually find them. Radiant Dawn is especially difficult to get since for some odd reason Nintendo did not release the game beyond its first printing on the Wii. You would think they would make copies available for Switch by now but they haven't. The only other way to play them is through Dolphin emulator which in itself is legal but obtaining the images are not unless you actually rip the original discs you own.
  13. #1 Change weapon triangle to sword-lance-ax-hammer, and reapply weapon triangle to magic. #2 Bring back durability to standard weapons and add extra durability to unique weapons. The weapon/item prices were overly inflated to make up for the lack of durability and it simply didn't work well. #3 Apply mission variety to reduce map fatigue as previous Fire Emblems did. Defend/attack/rescue/escort/etc with optional sidequests. Bring back the world map to give players a better sense of where they were and where they are headed.
  14. @Soleater This tool may interest you for your needs. https://gbatemp.net/threads/wip-fefeditor-fire-emblem-fates.457799/
  15. @NeoVerdin Have you considered using boot camp on your mac to use Windows for specific tasks? Or maybe you could use something like the virtual box to emulate windows. Tools for Macs always seem to lag behind. I follow the emulation scene closely and it's the same trend there. More projects lean towards windows and Linux. Yes!, some really great content and constructive commenting in written works. I ran an AD&D Campaign for a number of years in a heavily modified Forgotten Realms parallel worlds setting and I wrote quite a bit for it. I'm intrigued to see how others would view it once I can actually start a topic.
  16. @Dark_Fire27 It's great to see fellow world builders and roleplayers on here! Best of luck to you.
  17. @KnightOfNohr I would also recommend Wyvern Lord. I found that the extra movement of the Griffon Rider is mute if you don't have other strong fliers to supplement her. Give her a great axe and she does some devastating damage.
  18. @Soleater Thank you! I didn't realize that's what that was. :)
  19. @Soleater There is a full translation patch for it.
  20. I guess you could consider it a spiritual successor to the FE series since it is created by Shouzou Kaga, the original creator. The gameplay is similar but more varied. The animations and art direction is quite lovely.
  21. I've been playing Tear Ring Saga lately and you may enjoy that as well. It has a pretty in-depth lore and actual gods.
  22. Much thanks for clarifying what is required to start a topic in the forums. I've asked around to no avail. I've very much enjoyed Fire Emblem/Fire Emblem Sacred Stones which lead me to play the other games in the series. I think my favorite ones are still Path of Radiance and Radiant Dawn due to its varied objective/maps/memorable character art styles. Well met and see you on the forums!
  23. I imagine the ARM processors in the switch adds difficulty to the VC process which might not make it financially viable for Nintendo. Emulation is not exactly great for ARM based PCs either.
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