I think Fire Emblem stopped being a good strategy game after Radiant Dawn. Durability, tiered objectives, map design, the weapon triangle all changed and streamlined into something different just for the sake of being different. Awakening was enjoyable due to the story but the map design/objectives were dull/repetitive. Echoes tried to bring back what was good but ends up being even being even worse in map design. Fates is the worst for the inept conversations and the decision to add throwing clubs into the mix which makes absolutely no sense.
@Michealaar The weapon being real or not isn't the problem I had with it. I just felt it didn't fit very well into the weapon triangle. It's just my personal experience after playing so please don't be offended.