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BergelomeuSantos

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Posts posted by BergelomeuSantos

  1. 17 hours ago, Glennstavos said:

    It's a mobile game, but this is the switch port. I don't know what was changed about it since I hadn't heard of it before today.

    Oooooh, now it's coming back to me.

    I knew this game because of a Youtube video. It was about a ''Obscure game made by Kirby people'' or something.

    If I remember right, the game only had the ''Normal Mode'' before, so those Alternated Modes might be the changes. That's pretty fun if it's cheap.

  2. Uhh..I'll try to go one by one. Just don't take my points too seriously. 

    Dimitri has great potential with Sword Avoid +20 because of his Personal Skill, which gives him another +20 Avoid when his HP is full. I'd say this is better for a Avoid build rather than Vantage-Wrath because he's more likely to survive instead of taking damage and getting into the 50% HP range with this. Also, he should be using Lances (or anything that isn't a sword/punch) in Vantage-Wrath because of the higher MT and 1-2 Range options it provides, making the Sword Avoid +20 almost 100% useless in a Vantage-Wrath combo. That's a lot of Vantage-Wrath.

    Flayn:..I don't think she needs to be able to deal damage. She's a dancer, she can dance people to kill things for her. And the Sword Avoid +20 doesn't really help all that much when you have horrible Spd/Lck. And I think a dancer is really useful even on Warp/Stride strats cause you can just use her to refresh the warper (wait, warp has 2 uses at this game, right?) or just give the Stride to her and open a new combatent slot or just warp her too. 

    Lysithea: Why?

    So yeah, I'm voting for Flayn if support and Dimitri if you want to stack avoid.

  3. 56 minutes ago, Anathaco said:

    Haha, fair enough. What reclassing have you done with them so far?

    I picked Boey ('cause he got REALLY trash level ups as a mage, stuff like 4-5 levels of only HP), Jesse (too many Mercs) and Palla for a callback to my FE12 days.

    As for classes, Boey and Palla got into Cavalier and Jesse got into Soldier.

    ..None of them are optimal, I know. I did more for fun and diversity. 

  4. Ah, thanks for all the comments!

    So from what gathered, the game is tough on Alm for Act 3 and those Paladins are kinda of the welcome sign? 

    I'll give the maps a try after dealing with 4 more of those Paladins with Ridersbane Tobin after my 3ds charges up and figure it out if grinding is necessary. Maybe Tobin can get enough levels in those Paladins to carry the rest of the team?

    Also, Pitchfork is not really a option because I kinda of..used them all. Yeah, not the smartest idea, but I gave them all to Celica.

     

  5. So this is my first time playing FE15 and Alm's party was okay until Act 3. I decided to play Celica's part before continuing Alm's, and now that she has arrived in Mila's Temple, I have to go to his part.

    However, now Alm's is struggling even to fight those Paladin reinforcements and was severely weaker than Celica's party even before the Act 3 (but I guess she had more Dungeons, so that's justified?).

    No one has died yet and I've been using everyone 'cause more units mean more chip and that's basically everyone's job.

    Here's a small summary of every character:

    Spoiler

    Alm: Pretty Average. Can take some hits and double attack most enemies, but damage output is pretty meh unless he gets a crit. Pretty much faster Lukas.

    Lukas: Can take hits if using a Shield. Too slow for anything and most of his attacks deal like 7 damage. However, he still gets more crits than everyone but Alm.

    Gray: Reclassed into Archer. Chips and that's it. However, he has enough Spd to double (and potentially one-round) mages.

    Tobin: Reclassed into Cavalier. Possibly the best unit in the party, but still pretty average. Has enough Spd to one-round most Cavaliers (but not Paladins) and the Def to take some hits.

    Kliff: Reclassed into Mercenary. Possibly the 2nd best unit in the party, but mainly because of his stellar Spd. Levin Sword guy that can double even Myrmidons.

    Faye: Reclassed into Mage. Kinda of good? I feel like she's only underleveled becase her Atk/Spd/Def are all pretty good for her state.

    Silque: Has 8 Atk and gets one-rounded by everything. Has Warp.

    Clair: I don't even know if she's good or not. Can double anything, dies in two-hits and can't deal more than 8 damage (in two attacks) to save her life. 

    Clive: Has good Str/Skl and 7 on everything else. Kinda of similar to Atlas, as he deals and takes high damage.

    Python: Low everything. Only works as a Chipper.

    Forsyth: Python with Defense.

    As you can see, no one has the power to at least fight on their own.

    So I want to ask: Is there any hope for those guys beating Act 3 on Hard mode or will I have to resort to grinding in low level areas? I'd prefer not to grind for obvious reasons, but if the Paladins map enemies are giving me trouble...I can't see the main maps being any easier.

     

  6. I suck with pretty much anyone, but the majors would be Marth, Luigi and Terry.

    Marth: Jesus Christ, I can't control this guy. Everytime I play as him, it looks like I'm on Space. 

    Luigi: Kinda of the same reason as Marth, but slower? However, after putting some hours in his training, his playstyle is starting to make more sense overtime. Maybe someday I'll actually overcome this.

    Terry: I love K.o.F. and how this guys plays. But it ain't happening with my Joy-Con drift. 

  7. Are you on Maddening? If not, then you should be fine.

    Golden Deer has pretty good characters that can fill all the roles you need (yes, I do think Raphael should be considered a good character in this type of run mainly because of the unreliable Defense Power of the units). Also, don't you get the Church guys in post-skip? I'm 60% sure you do even if you don't recruit them in pre-skip..

     

  8. 6 minutes ago, Owns said:

    There was one idea i saw where you always allow the characters to choose their own goals even if they change builds mid way. Not sure if this is what you meant by Wheel decides.

    Sounds fine too, but what I mean by Wheel Decides is...I have to spin a wheel for pretty much anything but combat. What I do in the day, what classes the unit has to have, what goals, what units I'll use and on and on...

  9. Anyway, wanted to play TH again and one of my favorites things about this game is the amount of fun challenges you can implement! So yeah, I'm lost at which should be the next so...poll time!

    Edit: Just noticed the explanation of every option was cut in the pool, so I'll leave them here:

    Ironman: (blabla- heard FETH was the worst FE for a Ironman, so that's why I want to do it)

    Worst-Talent: (every unit has to focus in their weakness)

    The Wheel Will Decide: (just..know there's a bunch of RNG in this as the explanation is kinda of pointless to be honest)

    Solo-Run: (the unit chosen is also random)

     

  10. 4 minutes ago, Othin said:

    Also, I want an option to equip weaker versions of existing seals, as well as to "unequip" a selected amount of merges and dragonflowers, for situations where lower stats are useful.

    This. Specially if you can choose what stats get ''unequiped''. Right now I have a small dilemma with a Legendary Eliwood team I have with everyone sitting at 57 Atk but they can't use Dragonflowers or Merges or the weakest one will have to change his seal to Attack 3 (which doesn't help him in any way) or don't take the Bonus Doubler.

  11. I learned from this that I don't speak 'Hair Language'. (SPECIALLY IN ENGLISH)

    My hair is just a complete mess. It's growing so goddamn fast too. I had it cut 2 weeks ago and now it seems bigger than before the cut! It's also going everywhere with no sense of direction.

    And since Brazil is also a mess I get a lot of random junk in it too. I've found sand, a block of salt, a freaking beetle (was alive, btw), dirt, a Lego piece and even bread. My cat loves it, of course.

    If you want a visual look of my hair, just google ''Rik Editor'' and you should find a dude with a really big hair. It's pretty much the same thing but more ''normal''.

  12. 9 minutes ago, lightcosmo said:

    This is how I kinda feel about the story. But in another sense, I like how his friend that makes up the world, wishes that the bullies were dead.

    This summarizes well what I think about the story of the game...well, not exactly about the bullies being dead, I guess.

    While overall I think it's ''okay'' enough, the game will drag it into more chores 'cause it gotta have Story Missions like a normal game and that means combat.

    Reading it online made me appreciate it way more.

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