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timon

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Everything posted by timon

  1. Thank god there aren't excessive limitations, it is SUCH a pain in modern RPGs with all that minmaxed inventory management. On that note, I'm so glad of how they built weapon durability this time around, the Awakening/BOTW system is so atupidly frustrating, especially if you like some weapons in particular. Still, I'd like for Relics to be a bit easier to repair, I just wind up never using them in fear of running out when I need it.
  2. So having fiddled around a bit, I can say that NG Maddening is quite dumb, it just doesn't give much fun, most of the time you're not really thinking harder than on hard, you're just taking it a lot slower and grinding through a lot more resources for every enemy, that's it. There are some things done right (like the poison), but fighting against inflated stuff is not exactly an interesting challenge. NG+ Maddening (maxed out, so max statues and 50'000 renown) is actually quite a fun gamemode, it's still a bit excessive, but since playing NG+ Hard is a joke I'll take this. But yeah, all in all it's not a well made difficulty, it's just higher numbers. And if they're doing it like that there should be at least a step between Hard and Maddening, because the jump is actually stupid.
  3. Did it 2 times changing around the answers I'm not sure about (eg. the HP question, Ravenclaw is a cooler name, that's all I can say lol). Got Hubert, then Lysithea/Edelgard (even) I guess I ain't living long am I?
  4. Are you sure though? They carry over if you play the NG+ with the bonuses, I'm not sure you get the stuff if you choose to do a playthrough without them.
  5. Reminder that the developer explictily said no added route. That said I'd really like it, not a golden ending, but one where you have Edelgard and Dimitri in your roster (which doesn't automatically make it a golden ending, but have those 2 work together as it would be cool to explore their backstory). The least likely (which I'd love) is an expansion for CF to finish it like it deserves. The most likely (which is okay) is prequel stuff, they can't release "house dependant" DLC, it doesn't make sense and it'd generate unhappiness among the fans, so they have to stick to something that can work for everyone. That could be either far events (Seiros/Nemesis war) or just recent past (maybe the events surrounding Byleth's mother/birth, the monastery fire and Jeralt/Rhea relationship/conflict).
  6. Seteth obviously Wyvern Lord. Never used much the other two, outside of a meme run with Holy Knight Catherine just to play into her zealot personality, but I can safely say switch to Assassin if you want swords. It's just an upgrade on Swordmaster really.
  7. I have to say they did well in italian, they're just "shadow snakes", which is not a mouthful like twtwstids
  8. IIRC there are albinean seeds, I usually use those. And Morfis+West for Noa's fruit which is another painful one (since you need it for a lot of meals which a lot of people like). Also keep in mind you can soft reset yeld (not the stat uppers though).
  9. It's just bullshit like the one Gamefreak is throwing around about how "new players want fast mobile game with little content". Developers trying to justify their convenience based choices (in pokemon's case is a development problem, here is a "fear of scandal" problem). A shame really, I hope no one buys those explanations though, it's truly ridiculous how he's trying to justify removing content for "letting you concentrate on the main story".
  10. It's annoying that you can't divine pulse after map end but still, L+R+ "+" + "-" is soft reset, that still exists even in the era of divine pulse. And that paralogue is a joke if you know where the enemies are, so it's just a nuisance to repeat, but not that bad really. Just saying, if you mess up in any way, you can always rollback, you don't have to steamroll through it and save everytime over your file.
  11. They don't. Pretty sure they disappear completely from existence post timeskip (same for Cyril or Catherine).
  12. Eh, Knights are definitely at their best in the history of Fire Emblem, they actually look like armored soldiers and not moving mops of iron. I liked it so much I had a run with Knight Byleth (with a short sword he's basically a legionnaire). Obviously everything goes to shit when you promote to Fortress, but that's another story... That said I do agree that some armors are just idiotic, in particular the damn SHOULDER PADS on everything are so out of place (thinking especially about Hero and GreatKnight). Wyvern Lord is ridiculous with that ass thing sticking out, but I do like the simpler Wyvern Rider look actually. On the other hand there's quite a few I really like, Dark Mage is my favourite by far, I have a weakness for plague doctors in every fantasy setting. But also War Master with the roman inspiration is amazing, and I do like the templar-ish look on Paladins and Holy Knights (though males only, the females have a WAY overdone thigh armor). The worst ones are (imo) Assassin (what is that "helm"??) and Brawler/Grappler (though the roman helm is nice). And I still have to understand what they were going for with generic Dark Knight's headgear, but the outfit is amazing so I'll accept it. On the generic topic, I do like that they didn't always go with default weapons for Battallions, I don't know why it's nice, but it is (again, Indech's swords are basically a legion, slap them on a War Master and you've got the whole package).
  13. To be fair the short spear is also just a chunk of wood (who the hell designed that thing?).
  14. I actually found it quite out of place, it's like a half assed support conversation in the middle of nothing. The conversations should've been more relevant to the situation imo.
  15. IIRC it was speculated that in maddening DK could move. Does he move in chap.4-6? I assume 4 no since it would actually be stupid, but maybe in 6?
  16. What? Source? I thought they only confirmed additional characters and story (no 5th route). Do we have confirmation of new classes too?
  17. More starting renown in NG+ is the change I'm liking the most tbh, NG+ is all about messing with the game, and we now have the tools to do so. For anyone wondering btw, the title screen change is just a slight color change I'll see when I get the time to play around in Maddening, hoping it's not unfair though, there has to be a middle ground between stupidly easy and stupidly impossible.
  18. I'll turn the question to you, tell me what they're concretely doing to change the world into their view (which in the case of Claude, let me remind you, is basically eradicating a pseudo-democracy to install a monarchy from another nation. Not to say that the reasons behind that aren't noble, but execution is not exactly more flawless than Edelgard's). And on Dimitri you've gotta be kidding me, the guy goes hobo because he's mentally ill. Sure maybe some actions trigger him, but at that point saying hi to him would've triggered it. Dimitri's darkness comes exclusively from himself, I mean he's accusing a 13 year old of having orchestrated an intricate mass murder on the basis of an eavesdropped conversation! And you're telling me with a straight face it's Edelgard's fault? Really? He lacks basic logic, which as a side note is another reason I wouldn't have him as a ruler, he's not stable.
  19. @genagi yeah okay, but even if she builds the worst meritocracy of history (which I don't think it's the case) I'll still take that over an absolute monarchy with heavy religious influence. Any day. Also let's take a moment to consider the fact that she's the only one who actives herself to do something for change. The point I see throw around randomly is that "the other routes achieve a just as good world" (debatable). Well good for them, but if I win the lottery it's not like I earned that money. I'd rather support a hard worker than a lucky one.
  20. tbh I also only read it around, don't recall the ingame line. May very well be wrong. (that's why I put the iirc)
  21. Mate that's literally what he said. Edelgard's government is the only one that truly ignores nobility. I don't remember Dimitri ever stating that the place of king will be taken on election or that he'll take power away from the nobles or whatever. As far as I know Gautier and Fraldarius keep their noble privileges and the commoners stay commoner. What Edelgard creates (after she leaves her position) is a pure meritocracy, which has some flaws, but birth right is surely not one of them. I don't see how "strong and smart at the top" is a bad thing, much better than being at the top 'cause your father had a lot of money. So yeah, she's the only one who gives Fòdlan a truly progressed form of government. She's a revolutionary after all, it's what you'd expect.
  22. Unless you're playing Blue Lions you'll get told one way or the other (going off memory every other route goes over that topic). But to sum it up, no. Complete answer:
  23. Keep in mind it's fantasy. In a world where magic exist you don't need a lot of the progress we needed in our history. Why engineer and craft a gun when you can just say some words and shoot fire out of your finger? Why research electricity when there's "magical power" (that can btw power magical mass destruction golems)? You can tame a Pegasus, who needs a hot-air balloon? That said, it's also explained in the game IIRC, the church tries to keep humans from advancing too much, otherwise they'd become too ambitious again and wage war against the goddess again (the war that then triggered the agarthans to go mole).
  24. I have to say the GD characters all "scream" for a class tbh, the only one who stand out as a bit harder to fit in are Ignatz and Raphael. I did do some weird stuff though, since GD was my 4th run and I could play around with NG+ stack. Bow Knight and Wyvern Lord are definitely the better options there, but I do like to go Great Knight on Raph since he wishes to be a knight, and there are always too many wyverns (even more in GD). Also Marianne is geared towards HolyKnight and I prefer her there for "flavour", but do go DK if you want a better unit, there's basically no advantage on HK. On any Bow Knight, but especially so on Leonie, don't go cavalier, archer is FAR better for her. It doesn't screw up her unbelievable speed and gives her hit+20 which comes in clutch when you go to Bow Knight and obliterate people on the other side of the map. Lorenz makes for a better Cavalier, as he's already a balanced unit that doesn't stand out for anything else. Though I actually ran him as a Dark Mage for the fun, and had Raphael as a Cavalier. btw I do recommend that a lot, not sure how doable it is without NG+ by level 10, but Cav!Raphael works like a Wyvern Rider before wyverns, incredibly tanky and with great Mov. Only lacks in speed, but he takes no (physical) damage anyways so whatever. Obviously you have to drop Gauntlets, but who cares about gauntlets. Oh, and I had Hilda as a Mage>Dancer to try out that Bolting. Yeah, don't do it lol. Bolting is fun to see, but she has no Mag whatsoever, she still hit harder with a Hand Axe than with Thunder.
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