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Missile

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Everything posted by Missile

  1. Maybe because they made it this way for those who picked "mag +" when creating the avatar... Magic is useless in Kamui's main class otherwise.
  2. Doesn't seem like there are skills like Pavise +, Luna + or others things like that. The others skills are not that broken for a Lunatic + difficulty (especially when they are 4 redundant skills) Maybe Lunatic + isn't like Awakening anymore. Or maybe there is no Lunatic + at all (can the datamining confirm that ? )
  3. Do amiibo characters come up with their own weapons ? (Marth with Falchion or Ike with Ragnell). Do these characters have reclass options ?
  4. Seems like they nerfed "pure" enemy stats but in exchange, they gave them some tools to be more annoying. Which is fine for me since stats inflations in Awakening didn't make the game that challenging after all. But does it make the (early) game easier or harder at the moment ?
  5. Also are there paralogues in both versions ? How much ? (yes many questions sorry)
  6. More like a total of 50 right ?
  7. That's huge o_o. Thanks Wanted to buy only the Nohr Version but it seems like that Hoshido is cool too.
  8. Someone has finished the game ? How many chapters there are ?
  9. So this mode is coming back in this new episode in both versions. Loved it in FE12 but not that much in Awakening, the former wanted you to play in a clever and offensive way when Awakening forced you to use pair up and only a few characters (and you break the game with the Avatar). It seems different with Fates though... I've only seen a part of the Nohr stream (on lunatic mode) and what caught my attention is the enemies stats, they are weak ! (I saw a level 8 pegasus rider with only 12 at speed). Still, the streamer reseted a lot but it doesn't seem that the enemies are as powerful as they used to be in this mode. It's too soon to start complaining about the game's difficulty but I cannot say that I'm not worried... Hope Lunatic + delivers.
  10. Are there some archives from the nohr stream ?
  11. ... Lunatic mode just seems a slighty harder Hard mode. Lvl 8 pegasus with only 12 in speed ? Come on... Are you sure it's not hard mode ?
  12. So how many new skills ? It's hard to count them
  13. Enemies are definitely less powerful in Nohr!Lunatic Mode than in Awakening Hope this is still a challenging mode
  14. Is it me or Lunatic mode in Nohr Campaign seems a little bit easy ? Even though the streamer reset so many times they are things that seems a little bit odd. The maid has only 20 HP and can take more than two hits in a chapter 8 (the player even put her carlessly next to the enemy). Are you sure it isn't hard mode ? And it seems like pair up is still mandatory to beat this mode -_-
  15. I only saw this map (the chapter 8 in Hoshido campaign) so far, are the others maps as bland as this one ?
  16. Not even a personal skill, this is disappointing
  17. Are some musics already available online ? Because this is just so good
  18. But they aren't lots of enemy woman in a Fire Emblem game, right ? Inigo skill looks like a rally skill but less cool. You can attack after using it right ?
  19. Silver weapons are a little broken IMO In the other hand, the 2-range sword is basically a bow without the possibility to double attack, what's the point ?
  20. It seems to be more and more clear and there are now informations on the japanese website but I don't acutally understand how it will really work. We already know that pair up and dual attack doesn't stack together anymore and that dual attack always works but dual guard is still a mystery. Does it work everytime or is there some kind of limit in this system ? Strange...
  21. I'm lost with all these infos, is there some recap anywhere ?
  22. Thanks for the info but evade = avoid critical right ? If so that's a little bit both useless and frustrating since it makes the game a little bit more random and not more challenging. Although the fact that magic weapons can't crit is great.
  23. Hi, is there anywhere some kind of list of any viable characters in Lunatic mode ? I already beat this mode twice but I wonder if there are some characters that do surprisingly well in this mode ?
  24. Yeah stats debuffs are cool and all but I think they will be really useful for the enemy since the enemy outnumber you most of the time. They can use a soldier to debuff your tank first and finish him with another one. If done correctly with a good map design, the player couldn't tank as easily as before.
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