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ClLoulD

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Everything posted by ClLoulD

  1. I think it's only fair I throw up a chapter before I head to work, you guys have shown plenty of support + patience :) Chapter 12: Is it a bird? ...Yes it's a bird.
  2. My family played PoR together (Each with a different save file) I think my mom was on chapter 19, I was on 22 and my step dad on chapter 26. My sister finally hit chapter 15 and she would take hundreds of turns to finish a chapter and landed on Stefan's spot by chance and we were all pretty jealous when she got an "S" rank sword through dumb luck. Then obviously, on our following playthroughs we researched it and found we could obtain both Stefan + the sword. Radiant Dawn I can't remember, I think I may have found him by accident though.
  3. Sorry guys been playing other games, I apologize for lack of updates. I did, however prepare for something like this and recorded in advance, I hope this makes up for the wait :D Chapter 11: That chapter that's a pain in the ass without mounted units More to come soon :)
  4. Bryce and Shihiram. The only two charactesr who I feel do any well anywhere. Petrine lol. magic based lance and Ashnard uber OP. Oliver is just Oliver. Bryce and Shihiram both feel like they could have done well in the GM but whatever, I enjoy using them briefly in trial maps...despite not being very good.
  5. Lethe is amazing in this run with a 16/20 transformation gauge :o Essentailly irreplaceable until Hawks arrive! Chapter 9: Laguz units arrive!
  6. I understand Snowy, the trueblade topic seems to come up every now and again no matter how often it gets answered. For the record, I've benched Zihark for Mia in my current PoR run as he just can't keep up but again that's a different story; here we're talking about Radiant Dawn. I also don't believe Zihark is the best trueblade in terms of raw stats but I think he provides more to his team, unlike PoR we now have multiple perspectives which is a game changer for things like this. Now I do believe Mia is the best trueblade out of the three, however I feel she gets a much tougher ride as well. The enemies Ziharks face with the Dawn Brigade are pretty much a free ride and they won't hit often or very much on him all things considered so his durability isn't too much of a factor early game. He's also not too bad at getting off a bunch of ORKO's at this stage of the game, requiring maybe a forge and not much more. When things get uglier like in 3-6 Zihark can have a support with Nolan that kills 2 birds with 1 stone, that's two durable characters fixed here. These two can hold off a front together with their avoid support and rake in the EXP (Something the DB desperately needs) and not do it through the hogging of a Paragon scroll. With all this considered, Zihark isn't better than Mia as a trueblade; he's just more handy and in the right place at the right time. Once Mia gets going there is no stopping her, she won't need to heal and she won't get hit very often; not to mention shell be proccing left, right and center. Mia is the strongest trueblade but unfortunately the most challenged swordsmaster. Mia will find it a bit annoying for the first few chapters due to having a low strength and facing off against enemies with high defense which will no doubt give her a bit of heart ache; but she is a solid investment nonetheless. Shell be solid before the end of Ike's campaign and even better afterwards, but in part IV Zihark will be able to do almost as well (Fixable with BEXP which you are swimming in at this point anyway) in whatever team he's in and niether is necessary for the Tower of Guidance. I think all trueblades are over rated anyway, Reavers #1
  7. I was actually hoping to read this from my iPad. Do you have maybe some Imgur/Puush links of a few example characters?
  8. I can tell you the BEXP function in Radiant Dawn is completely different to how it is in Path of Radiance. There are a many uses for Bexp and one of the more popular ones is investing in units like Marcia to finish chapters quicker, however you have stated you aren't rushing LTCing this run which I can understand. Use BEXP to buff up a few units that may need it to promote or aren't performing as well as they should be, I myself used a fair amount of BEXP on Mia during my playthrough I'm currently running and she did not disappoint. Of course it's all RNG, but think of it as more of a balancing tool for your party than anything else.
  9. Ok I don't want to spoil things for you and I won't. All I am going to say is the game does a great job of giving 90% of characters a decent amount of screentime. Now what you really need to do in your situation is prioritize things like forges and who gets them and work down the roster like that. What I would also recommend is including someone like Rhys into your team but not being afraid to bench him, you have Mist for all his duties! Similar to how you have both Soren and Ilyana; cuts can be made but don't make them until you have to and don't stress about forges/skills as these can be traded over; EXP isn't a worry due to how much BXP this game throws at you. Heather also isn't that necessary, use her for now but she doesn't contribute too much to the game and the same can be said about Rolf. Other than that your team looks great! Sacrifices should be made when necessary don't panic about it until then :)
  10. Hahaha thanks Trago :) I'll just edit this post for Chapter 8, let's see how I do? Chapter 8: Mia the MvP
  11. I typically give the speedwing to either Boyd or Kieran depending how level ups are going, however you might find someone else more suitable if they get screwed by RNG. In my current playthrough I've given the speedwing to Mordecai but he has no 1-2 range and his weapon is forever steel tier. You can give the Seraph Robe to Ike but I would wait until after he promotes as his cap is 40hp for his first class, if you hit 34 or higher you will be wasting part of that seraph robe by doing so; you may also consider giving it to Marcia who if trained turns out to be a fantastic unit. As for the Godess Icon, meh anyone with low luck; I tend to give it to a certain Swordsmaster who joins with abyssmal luck but again that is your choice. As for RNG, tis a fickle bitch! The amount of times Poleax's have hit me at 28% hit chance is ridiculous...
  12. Sorry for lack of updates, I've just turned 23 today so woop! Been quite busy travelling etc. Chapter 6: Soren, the worlds worst mage Chapter 7: Goodbye thunder and lightning
  13. Yeah Rhys is lacking in 3 major stats. Speed, defense and hitpoints which makes him probably one of the most vulnerable preists I've ever seen. As for the stat boosters I can tell you I wouldn't use those three on the characters you've picked, however it's personal preference and feel free to use them on whatever characters fit your style of play.
  14. Now that I think of it Gatrie's re-recruitment screwed me over first time as well. I recruited Astrid then had her run away due to being level 1 and then had Ike talk to Gatrie, by doing this I assumed it recruited him but I found myself without him on the next chapter :(.
  15. Eh I feel like joining in on the conversation here so why not. Now there are a few things I want to address here the first being that a characters contributions throughout the game far exceed their output at the end of the game. Now what I mean by this we can't just compare characters to how they perform at the end of the game because at that point your team is a lot more capable to deal with the challenges that the game throws at you by having access to a lot more weaponry, BEXP, gold and unit skills. The second thing I want to address is the difficulty mode that you are using these units on. In easy mode we can essentially get away with anything and Mia probably will end up as the best trueblade, however this is partly due to the difficulty being scaled down so far we can get away without any real preparation. In hard mode you really aren't going to see much progression with Edward due to how ruthless the enemy AI is on this game, much harsher than Path of Radiance or Sacred Stones. I'll briefly go into one of each Edward, Mia and Zihark for a character analysis and explain my thoughts on each of the three and which I feel contributes the most to their respective camp both on NM and HM. Edward~ Edward is the unit that's likeable and useful but nonetheless, outshined by another. The issue here is absolutely nothing to do with his stats or growths but the rest of the team. I personally use Edward for the first few chapters and then leave him on the bench. Micaiaih, Jill, Nolan, Sothe and Volug all need EXP (Or strike levels in Volug's case) which usually means Edward has to bite the bullet and sit those maps out. Edward is redeemable somewhat through his growths and inept Wrath skill if you truely want to make things work. Edward can have Resolve/Vantage/Wrath at swordsmaster level if you truly desire, however this does require you getting knocked down to quite a low hitpoints level which can spell disaster in later chapters; the cats in 3-6 IIRC are fairly accurate as well so you are putting all your faith into the RNG goddess. I personally believe this to be a bit too much favouring on a single unit and don't recommend it, however it's worth noting this is one of the perks Edward has over his peers. Mia~ Firstly I'd like to quote something I saw on a RTU thread which was how people suffer from Overrated Swordsmaster Syndrome. Mia was getting 9s and 10s which frankly is just...shocking there is no way any Swordsmaster unable to use 1-2 range weaponry for the majority of chapters without hitting like crap is worth such a rating. Mia isn't exactly Dieck who shows up ORKO'ing enemy soldiers on sight. She also has slightly lower strength and defense caps than Zihark and Edward but that isn't too much of a big deal. Let's talk about what Mia can do right, Mia has decent growths going for her which is a great start and she has plenty of time to level up with a wide array of supports to go with; Ike would probably be the most beneficial as they have the same movement and same weapon type they should have no problem moving at the same speed for the majority of maps. Out of the three swordmasters we're referring to here, Mia is most likely going to be the first to promote which gives her the Astra ability which is going to really amp up her ability to one shot enemies and that is something she is in desperate need of. Unlike Edward, Mia can also have PoR transfers passed over from the previous game which start her off with 19 strength which is still...lacking somewhat but decent nonetheless. Now let's talk about the problems Mia faces which are fixable at a cost. Straight off the bat she needs a forged Steel sword and some batting practice which I can understand, she definitly deserves this more than anyone else in the GM at this time. The support with Ike I can also see sense in too, it's very logical. Some people also choose to give her an energy drop which is optional, I prefer to give this to Tanith but that's my choice. Ontop of transfers and a support with Ike I feel she's had her fair share. Now the enemies Mia faces such as halberdiers and generals are a bit too beefy for her to be able to ORKO, even with criticals for the generals. We also have to consider that many of the opposition at this stage of the game favour lances (Wyverns, halberdiers and generals) whereas in Micaiah's campaign we saw a lot more axe wielders in the earlier chapters. This makes Mia a lot more vulnerable overall due to the weapon triangle. Mia also suffers much worse from the effects of 1-2 range. Her damage output will go from average to below par if we stick her with a wind edge, we had to give her forged weaponry to solve that issue and tempest blades are a long way away. The enemies that Zihark encounters in the Dawn Brigade are both of a lower level and lower defense stat than in Ike's campaign and Zihark also starts at level 3 with the same strength level as Mia at level 7. Mia is never going to be the star until part 4, during Ike's campaign that honour will go to units like Titania and Haar. Mia takes a long time to get going but once she promotes and gets her hands on Alondite she is nigh unstoppable. Zihark~ Zihark is in my opinion my favourite swordsmaster/trueblade in Radiant Dawn because of his contributions to the Dawn Brigade. Out of the three characters in question he undoubtedly has the best bases and is very self sufficient requiring nothing more than a Steel Sword and his Killing edge for certain situations. Ziharks biggest strength is his supports. Being able to support with Nolan not only fixes his durability issues but Nolan's aswell; I believe both can be at +45 avoid by 3-6 if you put the effort into raising their supports as quickly as possible. You could argue that Volug needs it more but he can just as easily support any other character and still get a great amount of avoid bonus, he'll also benefit from any strength or defense bonus too. Another issue that Zihark suffers from is on average he won't cap on his strength or defense by two levels, this is easily fixable in Path of Radiance transfers which I've managed to do and have even posted the file on Serenes Forest forums. We cannot give Mia points for a transfer fix and then not do the same for Zihark. Finally, I understand Edward can't contribute as much but Zihark provides a lot of damage with very little requests in a small team that definitly need him. The Dawn Brigade definitly find his contributions refreshing with so few actual fighters available, meanwhile the Greil Mercenaries have Haar, Nephenee, Ike, Boyd, Shinon, Titania, Ulki and Janaff to help out. Not to mention that after 1-E the majority of the fights that the DB get in are against 1 range enemy laguz aside for the annoying boulder map which is essentially just free exp, this means Zihark doesn't have to worry so much about using a pesky Wind Edge and also improves Nolan's durability which is very much needed on higher difficulty playthroughs. TL;DR Mia wins in stats by part IV but by that point who cares, you have laguz royals Ziharks early game contributions exceed any other swordmasters Edward seems to be everyones favourite on easy mode but that's about it.
  16. Her recruitment is annoying as hell so I can sympathize with you there. She also tends to reminds me of Minerva's recruitment in the DS remake, that being said Minerva actually kicked ass and Fiona is actually worse than Meg... Even if you give Fiona a secret book, forge and paragon she's hardly redeemable. I think the big issue is we have no say in the matter to continue or restart in the event that she dies because of course it's an instant game over; most of us would probably prefer to just carry on without her as all she'll be doing is warming the bench. I understand that due to the storyline she has to live for that chapter, however it is still frustrating; the best thing she brings to the party is a Thani tomb for Micaiah and some Bexp for survivng chapter 6-2.
  17. A few things to note... When you get to Chapter 2-2 I believe you get 10,000 or 20,000 gold I don't know if this ever comes back to you but if it does then it isn't for a long, long, LONG time. There are a lot of rare finds in this chapter in the forms of weaponry, namely silver weaponry and killer weapons so that is usually a good find. I do not know if this is a similar case in 3-9. Never buy longbows they are incredibly expensive and incredibly useless in 98% of all situations. The Silence, however is a fantastic bow and worth the money. Arms scrolls are also generally considered useless as weapon ranks shoot up incredibly quickly in this game. Weapons that exploit enemy weaknesses I.E. Beast killer being effective against Laguz have had their damage outputs significantly raised in this game so they are now even more deadly than forges. Florete is a weapon for Mist that is half decent but it costs quite a bit of money and I believe she starts with one anyway. I look at it like this, she probably isn't going to see enough combat to use up all of those uses. There are quite a few stat boosters for sale and an important thing to do here is look at the stat booster in question and see if anyone actually needs it. What I'm trying to say is why buy an Ashera Icon if no one in your team suffers from a luck deficiency? However something like a speedwing, although being the same price as an Ashera Icon; is probably going to have a lot more demand.
  18. I use PuuSh software and have mapped the printscreen key to be used as the hotkey for "Capture current window" which only captures my dolphin screen. It also leaves a copy of the screenshot in a folder I have called "Fire Emblem Path of Radiance" with more folders inside it. I have a folder for each chapter so I don't get muddled up with any screenshots. Anyway the issue I have with letting Ike solo that chapter is Boyd is probably going to need all the EXP he can get. Kotaff is quite a difficult boss on Chapter 9 IIRC and Danomill on Chapter 10 is also a pain in the ass, albeit optional. If I end up dying like 5 times in a row on and see no alternative I'll definitly give it a shot. Chapter 5: Gatrie, the worlds best knight
  19. That chapter is going to be thoroughly enjoyable to play. The pressure of having to fill Oscar and Titania's boots, recruiting Ilyana and killing the enemy general for the Soldier band is really going to force me to go a bit more aggressive than I'd like to. Will do, that makes it a bit easier for me to upload them as well :) Thanks for the constructive criticism. Yeah I have been fortunate with quite a few characters, some are struggling a bit further on but I'm hoping that will level out in due time. Chapter 4: Everything goes wrong... With that, we conclude chapter 4.
  20. Hello and welcome to my latest PoR run. I've decided to pick the game up again because I really enjoy playing through it. I didn't want to go in blind on this run so I decided to do a no mounted units run, simply because of how dominant they are in this game. I'm doing this on Hard mode because anything less is just tediously easy, I feel that would take away any sort of challenge. Anyway I'll start uploading the first 5 chapters today and follow up with the rest on some sort of schedule...hopefully. I'll leave some FAQ's below just to clarify some things on this run Q. What difficulty are you playing? A. Hard mode. Q. What are you prohibited from doing in this run? A. I cannot deploy/attack/heal with any mounted units in this run. I also cannot purposely use them to block enemies and force them to tank. Q. So what do you consider a mounted unit? A. Any unit that uses horseback or promotes to using horseback as well as Pegauses knights/Wyvern riders/Paladins and yes this includes their respective pre-promotes. I don't consider Laguz to be mounted units. Q. What about Mist? A. Arguably I could use her until she promotes but to make it more challenging I have chosen to exclude her from the challenge. Q. Are you going to be using growth bands? A. Yes, I enjoy the micro management of the bands in this game. Q. Are you going to soft reset over and over for the first few chapters until you get near perfect level ups like people always seem to do in Radiant Dawn and end up with a 20 speed Micaiah by level 18? A. Naah, it's fun to laugh at the pitiful growths of a character who gets screwed by RNG. Q. What LTC strategies are you going to use? A. None. This isn't a LTC run it's a fun run, and I want to enjoy it and savour it. With that over, time to get the chapters rolling in. Prologue~ Chapter 1: Call the sellswords! Chapter 2: Don't F**K with the White Mage Chapter 3: Thunder and Lightning!
  21. PoR is one of those games you can just brute force your way through everything, even on normal mode. You don't even get penalized for using bad units who aren't very useful simply because of the amount of Bexp + money they throw at you for forges. Playing PoR on easy mode is like playing Radiant Dawn on easy mode (If you've ever played that?) Where it's just absurdly easy to beat. PoR hard mode is the way to go!
  22. Possibly give volug an earth support with Nolan or Zihark for 15% bonus avoid and also regular transforming over halfshifting. Giving Micaiah a physic staff also helps as do pure waters if any mages are by the ledge. Tauroneo also helps on the western part of the map and don't forget to direct the friendly troops.
  23. I don't believe Zihark is branded at all, from what I recall he was actually in a relationship with another laguz; I believe somewhere in Gallia? The game also goes out of it's way to inform us how Laguz can sense the branded and don't take too kindly too them, I can't imagine Zihark being able to live in Gallia for any prolonged period of time if he was a branded; hell even Stefan resorted to living in the desert.
  24. True, but collectors who seek out mint conditions of games like these are usually prepared to pay pretty high prices. I wouldn't be suprised if he managed to sell it for $80
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