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Othin

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Everything posted by Othin

  1. My goal here right now is to point out pertinent facts in hopes of avoiding any confusion by third parties.
  2. It's not like it's free cap points, though; it comes out of other stats instead.
  3. I would be impressed by anyone who has their Avatar use swords and magic equally. Hell, I'd be impressed by anyone who has their Avatar use swords, period.
  4. For a Mage Avatar, a full HP/Spd/Def penalty is going to hurt way more than a partial Str penalty when you only partially use Str to begin with.
  5. Yes, exactly. Unless you have a LV15 skill in the special class that you want more than you want the unpromoted class's skills, or if you don't want to use a Master Seal. Characters have custom modifiers to their stat caps now that apply regardless of their classes. There's detailed info on the site.
  6. Typically, any solid fighters are getting Double support. And Avatar, as a mage able to take the front lines, is certainly one of those from the start. So you're getting x1.5 Exp for pretty much the entire game, which is ridiculous.
  7. War Knowledge. Fucking ridiculous. Or Veteran or whatever the hell it's really called.
  8. No. Think about it this way: Chrom as a LV1-9 Lord cannot class change to anything. Chrom as a LV10-20 Lord can use a Master Seal to become a Great Lord or use a Change Seal to become a Cavalier or an Archer. Chrom as a LV1-9 Great Lord can use a Change Seal to become a Lord, a Cavalier, or an Archer. Chrom as a LV10-19 Great Lord can use a Change Seal to become a Lord, a Cavalier, an Archer, a Paladin, a Great Knight, a Sniper, or a Bow Knight. Chrom as a LV20 Great Lord can use a Change Seal to become a Lord, a Cavalier, an Archer, a Great Lord, a Paladin, a Great Knight, a Sniper, or a Bow Knight.
  9. Othin

    Midnight Crew Mafia

    Too late. Clearly a Midnight Crew mindset! Traitor!
  10. Othin

    Midnight Crew Mafia

    Other sites, yeah. Now, just why would a law-abiding Felt member be showing anyone their stabs? ##Vote: Kiryn
  11. More than enough for Normal and Hard. Not enough for Lunatic. Unless you grind, in which case you always have more than enough. At least, in terms of arming your characters in terms of whatever equipment the mode would warrant. If you're planning on hiring any competent guest characters, you're not going to have enough no matter what unless you have the Gold and Silver DLC or you get your hands on an Ultimate Emblem. And if you have an Ultimate Emblem you've already maxed out your Fame by playing for an absolutely preposterous amount of time or you've managed to beat the hardest map in the game by far on its alternate, far harder version, and that map is DLC anyway, so whatever.
  12. Anna is an NPC in S2 and a recruitable character in S4. So if you do S4 first, you can have your own Anna on the field alongside an apparently separate NPC Anna. Yes. You can go all the way to 61 without Limit Breaker, but only for Mark as a "Gen 3" character with one of the right chains of parents, only in Str or Def, and only as a General or a Berserker.
  13. As far as I can tell, yeah. Maybe it maxes out at like 99 of each individual weapon? Say 99 Iron Swords, 99 Steel Swords, etc. I probably have thousands of items in storage on my main postgame file. It's pretty great.
  14. The only thing I noticed in particular going through Lunatic was pretty much exactly what Paperblade said: they'll make odd moves to give themselves the chance to kill a character.
  15. You can replay DLC chapters, though. And SpotPass skirmishes. So it's still not that tough.
  16. They're all somewhere on YouTube, or at least almost all of them.
  17. No. The blank portraits are just for characters who use DLC art as their portrait, which is absent without the SD card. It's completely separate from the class and skill changes.
  18. If you play a file with DLC characters but no longer the SD card containing them, they lose their portraits, but stay the same gameplay-wise and keep their names. Eltshan is the exception; he keeps his portrait, being SpotPass-style. Everything goes back to normal once you play it with the DLC installed again, though. DLC skills and classes are similar. They get placeholder names and depictions, with the classes all appearing as Strategists, even when using inaccessible weapon types. They still function the same gameplay-wise, but the items that unlock the skills and classes become unusable until you put the SD card back.
  19. "Terrible sound quality" is a foolish way of saying "it doesn't get very loud".
  20. Pretty sure Mark uses hair available to MU. Either way, there's no good way of telling at this point. Yes, it does. A lot of DLC is made for the main story, as indicated by the number of difficulty stars. Marth's DLC, for example, is a 1-star map designed for use right around the end of Ch4, when you first unlock the DLC. Difficulty can vary drastically within a given difficulty rating, but overall, the ones designed for the main story are the ones that go up to 3-4 stars: the DLC maps designed for postgame are the ones in the Light vs. Dark, Future of Despair, and Ultimate Training sets. Which is just 10 out of the 25 available maps.
  21. I believe so. At least, I don't know of any characters whatsoever being excluded.
  22. Yes. Confession cutscenes for Avatar's S-rank supports, even. For characters with variable characteristics, it uses the data from the last file you played where they appeared, counting male/female variations as fully separate characters. (So Avatar M takes his appearance and voice from the last file you played with an Avatar M; Avatar F is from the last file you played with an Avatar F.)
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