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Othin

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Everything posted by Othin

  1. Nope. Krom x Olivia is known to be possible, but it would be completely impossible in that case.
  2. Not good, I assume. Did Krom and Olivia not interact at all? I guess there might be some block if they have no support points.
  3. Wait, Krom married the generic? That's bizarre. If you're able to redo the chapter, try having them fight together and gain more support points.
  4. Yep. MU can simultaneously have an A support with every character in the game, bonus (past-game) characters excluded.
  5. They can support any and all of their possible support partners up to A rank; only restriction is just one S rank. Family supports are also pairing-dependent in existing in the first place.
  6. Characters learn skills by leveling up, depending on their current class. They can have a maximum of five active skills at once, but they save any deactivated skills to their own "skill storage" of sorts, which can hold any number of other skills. Characters typically start with skills from their class, with sometimes additional skills added for certain characters.
  7. As an Archer, she's likely to care more about Spd than Def, so Ronku. Ronku is also one of the best characters to stick with Sarya if you're interested in breaking the game with Nosferatu spam, so it's an easy pairing to make.
  8. Frederick - brown Donny - purple Sol - green Ronku - black Not certain about Callum, but I think his hair is black as well.
  9. If you don't grind, he's just really bad. If you grind, he can destroy everything, but so can everyone, so who cares?
  10. Yes, in the Options menu. I think the two are controlled separately.
  11. The Unit Viewer and Support Viewer use the data from the most recent file you've loaded that contains the character. This should still hold true for confessions.
  12. From what I've been able to pick up, there's a brief bit of dialogue at the end of the maps with the characters finding the talisman, then it talks to MU for a bit. And yes, they join the main party as any other unit. The only difference is, they're counted as bonus characters and build up towards your limit of 20; getting more beyond that requires dismissing one. You can, however, save them to the Unit List to preserve them and share them between files, but for all files, there are only 99 slots available.
  13. The Talismans are the only ones dependent on other DLC. High School was Momo's joke poking fun of the beach and hot springs levels. The developers are not fucking braindead.
  14. The posts above specifically reference their battle models. Their portraits are unaffected, if that's what you're asking.
  15. Yeah, it's a great map. That music isn't new; it shows up several times in the regular game. I think it's mainly used for the Battle Preparations screen in several endgame maps, including Algol's original map, Ch21. As for the Sound Room, it doesn't access any DLC content, same with the rest of the Extras menu. Total songs there are still the original 77; I just checked.
  16. It's possible we'll get Pelleas, but it seems like it could be excessive to focus too much on that. Besides, we have a lot of Sorcerers. But regardless, this doesn't change what I originally said. He'd be another DLC character, like Micaiah; it would be redundant for him to have Dark Blessing as well.
  17. Hmm. Alvis already has Great Shield, while Lyon took Magic Expert and Julius has Wrath. I guess he could've had Holy Shield? I'm also expecting Othin, and probably some Elibe and Tellius characters - one of each. Marcus is definitely a possibility.
  18. Soren has War Experience; Sephiran has Vengeance. Pelleas would be another DLC like Micaiah in that case, not SpotPass.
  19. I found Donny fun to use, but he's not remotely good on any standard that doesn't allow you to trivialize the game.
  20. So that's what seemed "off" about it. I didn't think it would bug me much, but now it just seems so wrong...
  21. Same class and similar level to Lute, and also has the same skills? Ugh, I'm really disappointed by how some of these characters are being handled. Cuan/Clerbe, Gharnef/Nergal, and now Lute/Soren. Gharnef and Nergal even had the same bonus skill in LvD - Bow Slayer.
  22. http://serenesforest.net/fe13/hint.html
  23. If you're far enough to buy Nosferatu, you're far enough that Harvest shouldn't be a whole lot of challenge no matter what, although on the higher difficulty levels it might still put up a fight, in which case Nosferatu would certainly help. As for Border, I'm not sure it'd do much just because when the enemies are so often at 1 HP, you don't get any healing from them. It would make for easier survival when away from the spiked areas, but that's not so hard anyway.
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