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Randa

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Everything posted by Randa

  1. Still doesn't change the fact that it wasn't scummy to want to lynch the claimed serial killer.
  2. Also this is why I advocated lynchign the claimed SK before we reached king maker.
  3. Also I don't really care all that much, but I'm just gonna point out that if I'm telling the truth, which I am, then town lynching me loses them the game unless gaius and maf shoot each other, that is if maf is still in the game. In addition if I'm lying towns already lost, seeing as regardless of who you lynch myself or gaius will shoot one of the remaining town and win. Lynching gaius actually makes more sense in this situation, as I have already I have no ability to recruit, and even if I did whoever I recruit would still win so it's beneficial for them. Gaius on the other hand has nothing to offer to any faction but himself. Again really don't care but just some food for thought.
  4. So at the absolute worst for town it's a 1-1-1-1. And it's best for town it's a 2-0-1-1,
  5. I'm not maf I'm cult, which shouldn't exist by all laws of common sense. Which is why I want to know if town even exists anymore. Anyways I'm not even the recruited in the freaking martyr. Like I lost already.
  6. Fine then let's try this are there any townies still left in this game?
  7. Hey that was my plan, predominately cause I thought town was screwed. Also who the hell thinks I'm a good hook target.
  8. predictions for the night phase. gaius is gonna shoot me because salt. maf is gonna shoot gaius, because there's no reason for them not too. cult is gonna recruit somebody, but i have no idea who because i still dont who's town, maf, or cult. half of the game will continue to pay more attention to the iternational than this game. also cause this never fails ##Vote: Manix.
  9. Nope maf wins in that situation. The point of a faction winning once they reach parity is so that we don't have to play out of the rest of the game as we already know what's gonna happen. In this situation the cult can't win. I have never heard of a cult that can recruit mafia, and maf has a kill, so once it reaches parity guess what, mafia shoots cult, then lynches cult, then shoots them again and wins the game. And if cult can recruit mafia, which bastard game so it might be possible, then cult wins. Maf shoots cult, cult recruits maf, cult lynches maf, maf shoots, cult recruits maf, game over cult wins. It's fine to talk about cult and maf possibly jointing, if we had any indication in our role PM's that was possible. But as I'm sure you remember nothing in our pm says we could joint, nothing in the flavor indicates we could joint, and nothing that has occurred in this game up to this point indicates that mafia and cult or sk and town can't joint.
  10. And we will. After we have all our alignments scrambled again.
  11. Show me the statistics that back that we should be keeping gaius, a confirmed anti-town, alive. You can't because there aren't any. Right now we are realistically in a 5-3-2-1 and at worst in a 4-3-3-1. So let's look at the statistics and math of the situation. If we agree not to lynch gaius after the second role and alignment shuffle in as many days, then we have a 50% chance of getting anti-town off of just pure luck. Rather than go for the 100% chance of getting anti-town if we actually lynch him. That's a pretty obvious choice, in addition we get solid associative reads based on people's reactions today and how they handle the whole SK business. "But crossfire helps town" it might, if weren't in a situation where a mislynch and then gaius betraying town doesn't eliminate towns chances of winning and essentially force a king maker. And we were in a situation where the SK could actually have a reasonable shot a shooting, pun intended, other anti-town factions. Except we have nothing to go off of with regards to alignment, except for a freaking turbo which is the only way gaius isn't getting lynched today. And we all know how useful turbo lynches are for associative reads. Or anything for that matter. The roles will shuffle when we kill gaius, not if but when because anti-town factions, by definition can not joint with town. So let's look at it this way do we want to shuffle roles again when we actually have reads to go off of, but having an SK is no longer beneficial to town, not that it would ever be in the first place, or do we want to have them shuffled now while we still have next to no information on anybody's alignment. This and common sense both say kill the SK
  12. Cult and maf can't join its not in their best interest. Cult doesn't want to kill town, they want to focus on removing maf as soon as possible. On the other hand maf wants to kill both cult and town, with the obvious kill priority being focused on town. In addition any attempts to joint would require open communications which would be absolute suicide on the part of mafia.
  13. So we're gonna leave the claimed hostile itp alive for what reason. An SK's win con usually is being the last person alive. Why are we gonna leave him alive.
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