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Gamer7625

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Everything posted by Gamer7625

  1. So I read the known information and am very curious about the other rout being "permanently locked" does that mean just for that playthrough or forever? If forever, then would buying one version and downloading the second version stop the permanent lock?
  2. My female was named Sora and my male is named Dante. I just really like both of those names and thought they fit what I made them look like
  3. Took as much of your advise as I could. I do not have DLC stuff and won't probably for awhile so my team's skills are built around what I have access to at the moment. As for Lissa, I am unsure how she would do as a Battle Monk to get Renewal so I'm tweeking little things. I updated my list in the first post.
  4. I don't think passing Aptitude to 2 people is needed and even if I did that then who would Tharja marry?
  5. A team where I will reclass to get certain skills in classes to make those characters better than usual.
  6. So I made a topic a few days ago saying I was going to do a more focused team for my second playthrough. I've come up with a team and would like any help people might be able to give. Chrom-Great Lord Skills: Dual Strike, Dual Guard, Rightful King, Luna, Aether Dante-Grandmaster (Avatar) Skills: Solidarity, Rally Spectrum, Sol, Luna, Ignis (Veteran for training) Lissa-Valkyrie Skills: Miracle, Tomefaire, Rally Magic, Rally Resistance, Galeforce Sumia-Falcon Knight Skills: Speed +2, Renewal, Lancefaire, Luna, Galeforce Tharja-Sorcerer Skills: Hex, Anathema, Hit Rate +20, Tomebreaker, Vengeance Lucina-Great Lord (Father-Chrom; Mother-Sumia) Skills: Dual Strike, Rightful King, Luna, Aether, Galeforce Morgan-Grandmaster (Father-Dante; Mother-Tharja) Skills: Solidarity, Rally Spectrum, Sol, Ignis, Galeforce (Veteran for training) Owain-Swordmaster (Father-Vaike; Mother-Lissa) Skills: Avoid +10, Zeal, Astra, Sol, Swordfaire S Support: Morgan Inigo-Hero (Father-Fredrick; Mother-Olivia) Skills: Avoid +10, Luck +4, Sol, Luna, Armsthrift Cynthia-Dark Flyer (Father-Chrom; Mother-Sumia) Skills: Lancefaire, Tomefaire, Bowbreaker, Galeforce, Aether Gerome-Wyvern Lord (Father-Gaius; Mother-Cherece) Skills: Strength +2, Deliverance, Sol, Swordbreaker, Renewal/Locktouch when needed Noire-Dark Knight (Father-Dante; Mother-Tharja) Skills: Hex, Anathema, Sol, Luna, Ignis Nah-Manakete (Father-Donnel; Mother-Nowi) Skills: Swordbreaker, Deliverance, Wyrmsbane, Sol, Galeforce (Aptitude for training)
  7. I've done the Reeking Box thing and I really had no problems with money my last playthrough once we got into the Walhart stuff. Here is what I have as a draft for a team so far, any advice? Chrom-Great Lord Skills: Dual Strike, Dual Guard, Charm, Rightful King, Aether Dante-Grandmaster (Avatar) Skills: Solidarity, Rally Spectrum, Sol, Luna, Ignis (Veteran for training in Luna’s place) Lissa-Valkyrie Skills: Miracle, Tomefaire, Rally Magic, Rally Resistance, Dual Support Sumia-Falcon Knight Skills: Speed +2, Lancefaire, Rally Speed, Rally Movement, Galeforce Tharja-Sorcerer Skills: Hex, Anathema, Tomebreaker, Vengeance, Luna Tiki-Manakete Skills: Strength +2, Odd Rhythm, Quick Burn, Slow Burn, Wyrmsbane, Lifetaker Lucina-Great Lord Father-Chrom; Mother-Sumia Skills: Dual Strike, Charm, Rightful King, Galeforce, Aether (From Father) Morgan-Grandmaster Father-Dante; Mother-Tharja Skills: Solidarity, Rally Spectrum, Vengeance (From Mother), Ignis (From Father), Galeforce (Veteran for training in Galeforce’s place) Owain-Swordmaster Father-Vaike; Mother-Lissa Skills: Avoid +10, Miracle (From Mother), Astra, Sol (From Father), Swordfaire Inigo-Hero Father-Fredrick; Mother-Olivia Skills: Luck +4 (From Mother), Patience, Sol, Luna (From Father), Armsthrift Cynthia-Dark Flyer Father-Chrom; Mother-Sumia Skills: Speed +2, Galeforce, Rally Movement, Rally Speed (From Mother), Aether (From Father) Gereme-Wyvern Lord Father-Gaius; Mother-Cherece Skills: Strength +2, Locktouch (From Father), Deliverence (From Mother), Swordbreaker, Renewal This may seem strange but I actually gave him Locktouch in my first playthrough and it worked nicely given his tankiness. Noire-Dark Knight Father-Dante; Mother-Tharja Skills: Skill +2, Lifetaker, Hex, Anathema, Ignis (From Father)
  8. Normal mode like my first time playing through and yes I plan on grinding. I did some in my first playthrough (Noire ending up as a Dark Knight with an amazing 74 Health at Level 20 was my end result) but since I am now familiar with the characters and such I wanted to do a more involved playthrough instead of __________ looks cool let's try them lol.
  9. So I just beat the game for the first time after getting it at the beginning of the week finally. I loved the game and, since this was my first game, I didn't want to grind TOO much, even though I did some to an extent. I'd like some help or advice on planning a team for my next playthrough. Since I am sure people have more knowledge on this than I do, I would like to see what people have to say first.
  10. So the game FINALLY came in and I've been playing quite a bit since then. Currently I am on Chapter 13 and all of my characters have been Class Changed. I changed most of my characters on Level 15 except for Chrom and my Avatar (Sora). I'd like to know if my current team is good and if anyone could give me any advice on Panne I'd appreciate it. Chrom Great Lord: Lv 2 HP: 42 Str: 19 Mag: 2 Skill: 22 Spd: 24 Lck: 18 Def: 23 Res: 10 Married-Sora Sora Grandmaster: Lv 2 HP: 43 Str: 18 Mag: 14 Skill: 16 Spd: 25 Lck: 9 Def: 16 Red: 13 Married-Chrom Sully Paladin: Lv 4 HP: 39 Str: 19 Mag: 5 Skill: 21 Spd: 17 Lck: 16 Def: 20 Res: 13 Married: Stahl Stahl Paladin: Lv 3 HP: 44 Str: 19 Mag: 1 Skill: 16 Spd: 18 Lck: 11 Def: 19 Red: 10 Married: Sully Vaike Warrior: Lv 3 HP: 51 Str: 23 Mag: 2 Skill: 22 Spd: 13 Lck: 10 Def: 16 Red: 5 Married: Lissa Lissa Sage: Lv 3 HP: 34 Str: 5 Mag: 19 Skill: 11 Spd: 13 Lck: 19 Def: 8 Red: 12 Married: Vaike Lon'qu Swordmaster: Lv 3 HP: 37 Str: 14 Mag: 3 Skill: 26 Spd: 28 Lck: 15 Def: 11 Res: 6 Married: Tharja Tharja Sorcerer: Lv 2 HP: 35 Str: 7 Mag: 19 Skill: 8 Spd: 14 Lck: 6 Def: 16 Res: 10 Married: Lon'qu Donnel (Became godly as soon as I made him a Mercenary. Reclassed him to Hero when he hit Level 10) Hero: Lv 2 HP: 47 Str: 29 Mag: 9 Skill: 31 Spd: 29 Lck: 34 Def: 27 Res: 14 Married: Panne Panne Taguel: Lv 17 HP: 39 Str: 13 +3 Mag: 3 Skill: 19 +5 Spd: 19 +5 Lck: 15 +4 Def: 11 +1 Res: 5 Married: Donnel
  11. I was planning on making my Avatar a Female so I seem to have been one step ahead of people lol XD
  12. I am still waiting on my pre-order copy of the game to get to GameStop, yes really, but as I wait I guess I will see if there is any general advice I should know before getting into the game.
  13. Admittedly I've had this game for awhile, but have never beaten it. Before I really start on the game, however, I'd like any advice on the game and possibly good characters to use besides the 3 Lords. Thanks in advance to any one who does provide me with help, I appreciate it.
  14. Mages wouldn't be as used imo if they could only attack 2 spaces away. Now while most people use Mages to attack 2 spaces all the time you normally won't let a Mage attack an Archer/Sniper from 2 spaces, normally you'll go up close for them. It would also make them even more frail on the enemy phase since they normally won't counterattack while Archers are generally built to be able to survive not being able to counterattack
  15. If I were using Reyson I'd probably give it to him.
  16. I've honestly always wanted to use Makalov I just feel he may require a bit of the stat boosts that others have and I am unsure how to fit him into my supports or what Skill(s) I'd give him.
  17. Just wanting to play Path of Radiance again so doing a Normal Mode playthrough with nothing really special. I'd like feedback on my team if people wouldn't mind it. Thanks in advance for any comments. 1) Ike-Resolve, Wrath Support: Soren-A Stat Boosts: None Band: Knight’s Ring Common Ike but my last playthrough I tried the Resolve Wrath combo and absolutely fell in love with it so it's my go-to combo now for Ike. Soren support being really the only thing Ike has needed as they give each other good bonuses. Nothing really special here. 2) Titania-Sol Support: Boyd-B; Mist-B Stat Boosts: Dracoshield x1 Band: Knight's Band until 20 then Knight’s Ward Titania may not be an amazing unit, but she doesn't turn out too badly. I've used her all the way in 2 playthroughs, my first and my Female Only play, and she maxed Strength in the second so I am hoping for that. Titania is my only character who will not receive an A Support, but she gets exactly what she wants and needs from Mist and Boyd: Attack and Defense while getting more Defense from her support along with some Avoid. To add to the Supports, she's getting a Dracoshield, the Knight's Band for Attack and Defense growths, and the Knight's Ward to hopefully make her a good tank and a good unit to provide a third person for Mist and Boyd's group. 3) Oscar-Sol Support: Kieran-A; Tanith-B Stat Boosts: None Band: Fighter’s Band Oscar is, well, Oscar. Always turns out well, except for one playthrough but I don't think about that one. His supports do pretty well for him and make him an even better dodge machine than he normally is. I plan on giving him Axes upon Class Changefor optimal offensive power. Not much to say about Oscar as he always ends up one of my best units. 4) Boyd-Guard, Vantage Support: Mist-A; Titania-B Stat Boosts: Dracoshield x1, Talisman x1, Skill Book x1, Speedwing x1 Band: Sword Band Ah Boyd-meister my classic powerhouse. His supports add Defense to him and Mist adds some Attack to his Attack support for even greater power; and while most people may comment 2 mounted units may not be great for him, Boyd can easily carve a path and keep the distance between the two of them easily enough and normally Titania isn't going to use all of her movement unless I need her to. Since Boyd can start a little wobbly in some stats, I give him some stat boosts to fix these problems, the other half of these going to Titania and Kieran, who can suffer the same faults as Boyd. His Skill combo has turned into my favorite for him and none of my other units really need/can get this combination so Boyd becomes the natural holder over it and boy does it increase his endurance. 5) Soren-Adept Support: Ike-A Stat Boosts: Boots Band: Laguzguard One of my favorite units in FE history and one who doesn't need much help at all. I plan on increasing his Lightning along with his Wind, something I have never done, so I can hopefully be able to wield Tornado and Thoron later in the game. The reason I chose Lightning as a second weapon is basically for the power and anti-dragon magic is helpful. 6) Mist-Sol, Miracle Support: Boyd-A; Titania-B Stat Boosts: Spirit Dust x1, Ashera Icon x2, Arms Scroll x2 Band: Mage Band then Laguzguard I remember the first time I tried Mist out. She turned out amazing and became a staple unit ever since. Pretty normal stat boosts/supports/band for her as far as I know and the Sonic Sword being the natural fit to her making her simply amazing. 7) Marcia-Adept, Savior Support: Tanith-A; Kieran-B Stat Boosts: Seraph Robe x1, Energy Drop x1 Band: Wyvern Band First used Marcia the same time I first used Mist, my Female Only Playthrough, and loved her ever since. She gets the same stat boosts as Tanith due to needing the same boosts early on. Her supports add both add to her Avoid and she gives them extra Attack in return. Adept is a natural fit and Savior is a filler, but there's nothing else to really give her as a second skill. 8) Kieran-Sol Support: Oscar-A; Marcia-B Stat Boosts: Talisman x1, Skill Book x1, Speedwing x1 Band: Archer’s Band Kieran is getting the second Stat boosts that Boyd got, as I said above, his supports add Attack and Avoid to him and it all just works to fix any bad stat of his that he may have had. 9) Tanith-Reinforce, Miracle Support: Marcia-A; Oscar-B Stat Boosts: Seraph Robe x1, Energy Drop x1, Spirit Dust x1 Band: Full Guard Tanith has been a staple on my team since my first playthrough and she just does her job well. Spirit Dust is to give her Magic Weapons a little extra kick and lets her ORKO the Wyvern boss with the Bolt Axe taking him out of the battle Enemy Turn 1. Not a huge amount to add for her just that she gets good Attack and even more Avoid with her supports.
  18. Edited team above... Looking at the new teams I have, I think I will move Team 2 to finished. Team 3 is in the air, however. The primary reason is I am not sure how 1 team of foot-soldiers will do on a team with a lot of mounted/flying units
  19. I only abuse the tower for Tana and there are people I will always promote to certain things, depending on who it is. One of my playthroughs I used almost solely people who could become mounted units and used them so my movement was fantastic. If I do remove Marisa I will add Joshua, since I always used him anyways, and probably will re-add Natasha also, always found her good. I'm not sure what is better to make Natasha into though, I've used her as both and they each have their advantages. I've tried Cormag before, but he seems a little slower to me, could just be me or that I am spoiled by Tana. EDIT: I updated the list in the first post. Let's see if that is any better
  20. I enjoy reading them and I feel supports add to the game and give some kind of development, and while they may not help a lot, they can still help a bit. If I do change people out, I would personally like a non-L'Arachel magic user who can heal. Someone like Arthur or Lute, or I could keep Ewan, I am not sure just my preferences I guess. I'll look at everyone and try to revise the list, but please try to give any helpful comments since it has been awhile since I played this game
  21. It's been awhile since I played this game, so I decided to come back to it and I wanted to build a team that could support each other and give me different teams. I got my first team built easily enough, but seem to be having trouble pairing everyone else off. Feel free to change people around to help and any advice is appreciated. Wanted to build 3 "teams" of sorts that could act with each other well. Feel free to criticize, comment, but please help the team be better if it can be. FINISHED: TEAM 1: 1)Erika-Great Lord L'Arachel-A; Tana-B 2)Ephraim-Great Lord Tana-A; L'Arachel-B 3)Tana-Wyvern Knight Ephraim-A; Erika-B 4)L'Arachel-Mage Knight Erika-A; Ephraim-B TEAM 2: Franz-Paladin Natasha-A; Seth-B Natasha-Valkyrie Franz-A; Cormag-B Cormag-Wyvern Knight Seth-A; Natasha-B Seth Cormag-A; Franz-B WORKING ON: Team 3: Gerik-Hero Joshua-A; Tethys-B Joshua-Swordmaster Gerik-A; Arthur-B Arthur-Sage Tethys-A; Joshua-B Tethys Arthur-A; Gerik-B
  22. Decided to do an overhall on my profile lol

  23. A few months back I made a topic to help me with my team, it became a topic basically on Brom's usefulness and the usefulness of Gamble, so I went back and looked at the team and cut any unit that didn't truly fit on the team well. Here is what I ended up with. On a side note, I plan on doing Fixed Growths. 1)Ike-Resolve, Wrath Band: Various Bands (not sure which) until I get the Knight's Ring Support(s):Soren-A; Oscar-B Stat Booster(s): None Comments:I'm going to see how the combo works on Ike, since everyone always rages when they find out I've never used it. Also, if anyone has any Band suggestion before I get the Knight's Ring I'd at least consider it. 2)Oscar-Sol Band: Fighter Band Support(s):Kieran-A; Ike-B Stat Booster(s): None Comments:I do plan on giving him Axes upon Promotion, incase anyone was going to ask. 3)Boyd-Vantage, Guard Band: Sword Band Support(s):Mist-A Stat Booster(s):Skill Book x1, Talisman x1, Draco Shield x2 Comments:Vantage has saved Boyd's life more times than I can count and Guard can help him cancel the enemy's attack to save his life and can help give Mist enough time to heal him up next turn. 4)Soren-Adept Band: Laguzguard. He has never really needed any other Band, unless someone says differently Support(s):Ike-A Stat Booster(s):Boots Comments:I know some people don't like Soren, but I am one who has always liked him and I have always used him (except on my all Female Playthrough). He always turns out good. If anyone could think of any Band that Soren could benefit from, feel free to say so. Also, if someone suggest I replace him please give me reasons why and make it someone who still can fit in the group well (good Supports and why the person is a better choice) 5)Mist-Sol, Miracle Band: Mage Band until she catches up, then maybe the Wyvern or Soldier Band until I get the second Laguzguard. Support(s):Boyd-A Stat Booster(s):Spirit Dust x1, Ashera Icon x2, Arms Scroll x2 Comments:If someone could offer any other possible Band choices, I'd appreciate them. 6)Marcia-Adept, Savior Band: Knight Band Support(s):Tanith-A; Kieran-B Stat Booster(s):Seraph Robe x1, Energy Drop x1 Comments: Pretty standard skills. Adept for more attacks, which can give her some more kills and can let her finish off some enemies she may not. Savior is a "just in case" skill really. Not real important, but can be kind of useful if things go wrong. 7)Kieran-Sol Band: Archer Band until 20/20 then the Knight Ward Support(s):Oscar-A; Marcia-B Stat Booster(s):Skill Book x1, Speedwing x2, Talisman x1 Comments: I'm probably gonna give him Swords upon Promotion, but I never use his second weapon choice. 8)Tanith-Reinforce, Miracle Band: Pegasus Band for joining chapter (all she does is fight Wyverns) Full Guard for rest of game Support(s):Marcia-A Stat Booster(s):Seraph Robe x1, Energy Drop x1, Spirit Drop x1 Comments: The Spirit Drop boosts her Magic just enough for her to K.O. the Wyvern Boss with the Bolt Axe on the Enemy's First Turn if Tanith is using the Sonic Sword (the only time she will use it before Mist gets it). I also give Tanith the Flame Lance and the Rune Sword, so the extra Magic boost helps in those areas too.
  24. So Brom's supports and his support element don't give him any extra points above Gatrie?
  25. Out of the general units I use I usually only baby Miccy and, in ways, Soren, Miccy because I actually kinda like her, and I can max her defense out when she class changes to her second class instantly if I work with her defense. Soren because he is my favorite mage and works well with Ike, also I enjoy him when him and Miccy fight each other.
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