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Hard Mode Run


Hibari
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Well sorry for the wait but here it is.

Part Three: Prologue

Stage: The enemy was rather stupid and didn't even try to use the fire sages.

Part Three: Chapter One

Stage: I want to find who ever thought that a timed routing mission at night was a good idea and bash his face in.

Part Three: Chapter Two

Stage: The only real issue was keeping Ilyana from dying.

Characters:
Ike-Lv 13 Hero 
HP: 46
Str: 25
Mag: 2
Skl: [b]30[/b]
Spd: 24
Lck: 15
Def: 21
Res: 7
Comments:...I'm not gonna say it.

Titania-Lv 17 Axe Paladin 
HP: 37
Str: [b]26[/b]
Mag: 10
Skl: 23
Spd: 21
Lck: 19
Def: 20
Res: 15
Comments: Not a team player.  That's all I'll say.

Soren-Lv Wind Sage
HP: 29
Str: 9
Mag: 24
Skl: 22
Spd: 18
Lck: 11
Def: 9
Res: [b]23[/b]
Comments: Good for me in PoR, good for me now.

Mist-Lv 4 Cleric
HP: 30
Str: 8
Mag: 13
Skl: 14
Spd: 16
Lck: 19
Def: 8
Res: 16
Comments: Worst.  Swordsman.  I have ever seen.  Every time I see her victory pose I feel bad for the enemy.

Rolf-Lv 4 Sniper
HP: 34
Str: 19
Mag: 3
Skl: 21
Spd: 22
Lck: 13
Def: 14
Res: 9
Comments: Not much to say.

Boyd-Lv 10 Warrior
HP: 47
Str: 23
Mag: 2
Skl: 20
Spd: 18
Lck: 13
Def: 17
Res: 8
Comments: I think I may do well with this one.

Oscar-Lv 13 Lance Paladin 
HP: 38
Str: 20
Mag: 7
Skl: 23
Spd: 22
Lck: 19
Def: 17
Res: 14
Comments: I find it funny how the brother with the most skill never opens his eyes.

Shinon-Lv 14 Sniper 
HP: 43
Str: 22
Mag: 7
Skl: 29
Spd: 25
Lck: 16
Def: 20
Res: 14
Comments: It's disgusting how close he is to capping.

Gatrie-Lv 11 Lance General 
HP: 45 
Str: 26
Mag: 5
Skl: 18
Spd: 20
Lck: 15
Def: 25
Res: 12
Comments: Never been a good judge of knights.  Mainly because I don't like them.

Rhys-Lv 5 Bishop
HP: 27
Str: 8
Mag: [b]25[/b]
Skl: 16
Spd: 15
Lck: 22
Def: 7
Res: 25
Comments: Not much to say really.  Although I find it strange how Mist can take a punch better than him.

Mia-Lv 9 Swordmaster
HP: 36
Str: 19
Mag: 5
Skl: 26
Spd: 28
Lck: 18
Def: 14
Res: 8
Comments: No comment.

Ilyana-Lv 18
HP: 24
Str: [b]10[/b]
Mag: 18
Skl: 15
Spd: 16
Lck: 8
Def: 6
Res: 10
Comments: ...I hate you RNG.

Nephenee-Lv 7 Halberdier
HP: 35
Str: 16
Mag: 7
Skl: 23
Spd: 25
Lck: 14
Def: 17
Res: 16
Comments: Soldiers are in the same category as knights for me, but she seems alright..

Brom-Lv 6 Axe General
HP: 39
Str: 21 
Mag: 4
Skl: 21
Spd: 17
Lck: 16
Def: 22
Res: 10
Comments: I've never understood why generals get axes.  They always seemed like more of a mercenary/bandit weapon while lances seemed like a soldier/knight weapon.

Heather-Lv 9 Rogue
HP: 33
Str: 16
Mag: 9
Skl: 22
Spd: 26
Lck: 18
Def: 11
Res: 14
Comments: I just had her rob people really.

Haar-Lv 13 
HP: 48
Str: 24
Mag: 2
Skl: [b]26[/b]
Spd: 20
Lck: 14
Def: 24
Res: 7
Comments: Still a godsend.

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I STINK at HM, so I don't really have any comments for anything past 3-13 ($#*% Hawks!). I read in silence, BTW.

Looking at the way the GM's are turning out, I am SO not looking forward to that chapter.

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3-13 is a bitch. Just play defensively with your best DB members. Don't forget to evacuate the area when you see Ike beginning to move. Have fun until then.

Part 4 is all about pwning with your best characters. It's pretty easy if you spread your good characters between the three teams.

Edited by KSFF2150
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Part Three: Chapter Three

Stage: Almost failed do to going the wrong way.

Part Three: Chapter Four

Stage: High ground, why have you betrayed me? Also Shinon does not care about high ground.

Characters:
Ike-Lv 15 Hero
HP: 48
Str: 26
Mag: 2
Skl: [b]30[/b]
Spd: 25
Lck: 15
Def: 22
Res: 8
Comments: 3-13 is going to be hell.

Titania-Lv 18 Axe Paladin
HP: 38
Str: [b]26[/b]
Mag: 10
Skl: 23
Spd: 21
Lck: 19
Def: 20
Res: 15
Comments: Considering Master Crown.

Soren-Lv9 Wind Sage
HP: 31
Str: 9
Mag: 26
Skl: 22
Spd: 18
Lck: 11
Def: 9
Res: [b]23[/b]
Comments: Hoping for some speed growth.

Mist-Lv 7 Cleric
HP: 30
Str: 10
Mag: 14
Skl: 16
Spd: 19
Lck: 22
Def: 8
Res: 18
Comments: I have to wonder how she went back to level one.

Rolf-Lv 4 Sniper
HP: 34
Str: 19
Mag: 3
Skl: 21
Spd: 22
Lck: 13
Def: 14
Res: 9
Comments: Didn't use.

Boyd-Lv 11 Warrior
HP: 48
Str: 24
Mag: 3
Skl: 20
Spd: 18
Lck: 13
Def: 17
Res: 8
Comments: If he caps magic I will kill something.

Oscar-Lv 13 Lance Paladin
HP: 38
Str: 20
Mag: 7
Skl: 23
Spd: 22
Lck: 19
Def: 17
Res: 14
Comments: Didn't use.

Shinon-Lv 15 Sniper
HP: 44
Str: 22
Mag: 7
Skl: 29
Spd: [b]26[/b]
Lck: 16
Def: 20
Res: 14
Comments: Cap.  Skill.  Damn you.

Gatrie-Lv 12 Lance General
HP: 45
Str: [b]27[/b]
Mag: 5
Skl: 18
Spd: 20
Lck: 15
Def: 26
Res: 12
Comments: I like him.

Rhys-Lv 6 Bishop
HP: 27
Str: 9
Mag: [b]25[/b]
Skl: 16
Spd: 15
Lck: 22
Def: 7
Res: 26
Comments: So...slow.

Mia-Lv 9 Swordmaster
HP: 36
Str: 19
Mag: 5
Skl: 26
Spd: 28
Lck: 18
Def: 14
Res: 8
Comments: Also didn't use.

Ilyana-Lv 1 Thunder Sage
HP: 27
Str: 13
Mag: 20
Skl: 17
Spd: 17
Lck: 9
Def: 9
Res: 13
Comments: All level ups.  No BEXP.

Nephenee-Lv 8 Halberdier
HP: 35
Str: 16
Mag: 8
Skl: 24
Spd: 25
Lck: 15
Def: 17
Res: 16
Comments: So...close.

Brom-Lv 6 Axe General
HP: 39
Str: 21
Mag: 4
Skl: 21
Spd: 17
Lck: 16
Def: 22
Res: 10
Comments: Also didn't use.

Heather-Lv 10 Rogue
HP: 33
Str: 16
Mag: 9
Skl: 23
Spd: 26
Lck: 18
Def: 11
Res: 14
Comments: Got me some good stuff.

Haar-Lv 13
HP: 48
Str: 24
Mag: 2
Skl: 26
Spd: 20
Lck: 14
Def: 24
Res: 7
Comments: ...Don't make me say it.

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I can give my own personal advice if you like.

Nolan with a Crossbow and Beastfoe will be, simply put, too good. If his support partner is a reliable dodger or has a decent dodge affinity, their dodge rate (Nolan's partner, anyway) will make them reliable enough to tackle one front by themselves.

Other than that, try shielding the other front with the rest of the units. Feel free to make the most of Physic and Beast Killer. If you want to level up Volug, now is a perfect opportunity - even if you don't use the Resolve+Beastfoe combo, he can still get a bundle of experience from Reaper Cards or simply taking a hit.

Try ordering your units to hold back on the first turn, then let them roam on the second. This gives you time to move your more reliable units in place with the allies ready to reinforce.

Leonardo with the Brave Bow (to the right of the tiger above your units at the start) ought to be able to one-round untransformed Laguz. If you intend on converting Jill, go nuts with the Brave Axe and renew it with Hammerne.

Lastly, get some good music on in the background to help you focus. :V

That's the most I can think of, at any rate. Good luck to you.

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If Chapter 3 - Endgame is too killer, keep all of your units BEHIND the green line, and let the NPCs do all of the work.

Although this is on easy mode, so it might be different in harder mode. <3.

3-Endgame is when Ike and co. fight Kurthnaga and Nailah. 3-13 is the one you're talking about.

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