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Two Final Smashes at the same time!?


shadowofchaos
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May I present to you... my masterpiece:

Over 100,000 views on Youtube! :D

Description on Youtube:

This was my first video I was extremely proud of making. It was a milestone to me in video editing as I spent a whole month compiling the thing. All the freezes from the hacks, discovering which characters worked with certain others...

It was crazy...

I felt I didn't do the video justice by not reuploading it in HD glory that Youtube implemented after I already uploaded it. I just hope I didn't butcher the quality by resizing the video for the HD with the footage I already rendered. This is because I didn't have the 4GB of footage that was used to make the original, not to mention that the save file for the timeline is gone too...

Enjoy!!!

Original description from other video:

Here is a video which mimics the released Nintendo Worlds trailer with the Characters doing "Tag Team Final Smashes"!!!

Many thanks for the USBGecko Forums members for these wonderful codes!!! This wouldn't be possible without them!!!

Codes featured in this video were made by Y.S., Hetoan2, and Phantom Wings.

Disclaimer: I am NOT in any way responsible for any damage that may come to your Wii from installing the homebrew channel or using the codes themselves on the USB Gecko forums. Even though I believe it is VERY safe if you know what you are doing....

For more than one Final Smash codes:

Smash Ball Activator: [Phantom Wings]

4A000000 80000000

1482B194 38000000

14814E14 38000000

Allows Smash Balls to be created even when someone has one. (Works best with the Infinite Smash Balls code)

- - - - Infinite Smash Balls

4A000000 80000000

1462C3A0 00000000

Taunt enables Final Smash [Y.S ported by brkirch]

0481C934 8803001F

4A000000 90180F38

3A000002 FF00003D

C281C934 00000005

8803001F 2C0000F8

4182001C 38000038

2C1B010C 40820008

38000078 9803001F

48000004 00000000

E0000000 80008000

Use your taunt to gain a final Smash! (Does not work in SSE or Boss Battles)

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Everyone agrees with me that it should have been a feature, yes?

XD

Cursed Nintendo for not allocating enough memory space... Even with the codes, it caused an epic amount of freezing...

So basically it's only for show :P

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