Psych Posted July 30, 2010 Author Share Posted July 30, 2010 Secret shops are fine. It's the Wifi shop you can't access. And about my log, I'm in the middle of another run, so once I finish I'll post it. Quote Link to comment Share on other sites More sharing options...
Alex345 Posted July 31, 2010 Share Posted July 31, 2010 Is the penalty still 4 turn for the replacement units? Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted August 4, 2010 Share Posted August 4, 2010 (edited) Chap 8 marth seize others clear path. Ceasar went shopping. Nondraftet shit try suiside. Nav weakened and cain killed boss. 5 turns unit lev hp str mag skill spd lck def res rank marth 11 26 8 0 9 11 13 9 1 c sword jagen 4 23 1 4 9 5 3 5 9 e tome d staff cain 16 32 11 0 13 12 12 9 0 d sword b lance draug 9 34 10 0 5 14 5 4 0 d axe darros 9 25 9 0 4 2 4 16 0 d lance nav 10 28 9 0 5 9 11 10 0 e lance c sword hardin 12 26 13 0 11 11 4 9 1 d sword b lance caesar base Chap 9 Two D go pirate jagen go drago caesar go dm. Nav went after money. Jagen went after sword cain killed stuff around jeorges hut and mannu is a big fat lizard who gets some serious damage from marths silver sword so hardin can lolkill it with iron sword. 6 turns 5 if that idiotic thief could get that sword just a little pit faster. Radd died unit lev hp str mag skill spd lck def res rank marth 11 26 8 0 9 11 13 9 1 b sword jagen 4 21 8 2 12 8 3 12 4 b lance e axe cain 17 33 11 0 14 12 13 9 0 d sword b lance draug 9 32 10 0 5 13 5 5 0 d axe darros 9 25 8 0 3 8 4 9 0 d axe nav 11 29 9 0 5 9 11 11 0 e lance c sword hardin 13 27 14 0 12 12 4 10 1 d sword a lance caesar base hardins getting more and more epic win chap 10 Da is knight dr is fighter jagen is bishop. 4 replasements go north to provoke fliers and then pack to castle surround the sniper with 2 dieing. B set people + jagen play around in castle. A set rush for seize and seal.I miscliked at the end of 8 turn so marth sits on throne but dont seize no exp gained or casualties happened on enemy phase and i dont want to restart so lets say its 8 turns chap 11 cain uses master seal (lv 18). darros go hunter. Cains cavs go to secure seize point. marth seize and others go kill some mercs. 9 turns unit lev hp str mag skill spd lck def res rank marth 12 27 8 0 10 12 14 10 1 b sword jagen 5 23 1 4 9 6 3 5 9 e tome c staff cain 1 38 14 1 17 14 13 10 6 d sword a lance draug 11 36 11 0 6 15 6 4 0 c axe darros 11 26 11 0 7 8 4 8 0 e bow nav 13 31 10 0 5 9 12 11 0 d lance c sword hardin 15 28 14 0 13 12 5 10 1 d sword a lance caesar 5 22 1 3 2 6 6 6 4 e tome spirit dust and speed wing go to caesar chap 12 da goes knight cains cavs go for boots others take the treasure route. let the thiefs do their work. turn count is horrible put i get every chest 10 turns (and jagen got plessed with mag and speed). People dies easily so its time to do some gaiden exp spam to caesar. And energy drop goes to midia and boots to marth unit lev hp str mag skill spd lck def res rank marth 12 27 8 0 10 12 14 10 1 b sword jagen 6 23 1 5 10 7 3 5 9 d tome c staff cain 2 39 15 1 17 15 13 10 6 d sword a lance draug 13 38 12 0 6 17 6 4 0 c axe darros 12 26 12 0 5 2 4 17 0 c lance nav 13 31 10 0 5 9 12 11 0 d lance c sword hardin 16 29 14 0 14 13 6 11 1 d sword a lance caesar 6 22 1 6 3 8 6 6 4 e tome boah base midia base After 12x unit lev class hp str mag skill spd lck def res rank marth 13 lord 28 8 0 10 13 14 10 1 b sword jagen 6 sage 23 3 6 10 7 3 5 6 d tome d staff cain 3 draco 38 17 1 17 15 13 12 3 e axe a lance draug 14 fighter 39 12 0 7 18 6 4 0 c axe darros 12 knight 26 12 0 5 2 5 17 0 c lance nav 15 cav 32 10 0 5 10 13 12 0 d lance b sword hardin 17 cav 29 14 0 14 14 6 11 1 d sword a lance caesar 8 dm 23 1 7 4 10 6 6 4 d tome boah 1 bishop 22 1 4 7 10 4 5 9 b tome c staff midia 1 sniper 26 9 1 14 11 7 8 3 c bow Chap 13 jagen midia and cain go paladins dr da and caesar go merc. Mercs and boah went north cavs to south and others in the middle astram is idiot who dont make differens beetween lover and foe 4 turns unit lev class hp str mag skill spd lck def res rank marth 13 lord 28 8 0 10 13 14 10 1 b sword jagen 7 pally 24 7 3 13 10 3 11 7 d sword b lance cain 4 pally 41 16 1 18 15 13 10 6 d sword a lance draug 14 merc 35 11 0 14 20 6 6 0 e sword darros 13 merc 25 11 0 11 12 6 11 0 e sword nav 15 cav 32 10 0 5 10 13 12 0 d lance b sword hardin 17 cav 29 14 0 14 14 6 11 1 d sword a lance caesar 8 merc 23 5 5 11 17 6 7 1 d sword boah 2 bishop 22 1 4 8 10 5 5 9 b tome c staff midia 2 paladin 25 10 1 11 9 7 10 6 d sword c lance chap 14 jagen-sage Ds-pirate caesar-dm hardin-promo-draco cain-draco FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU dont have bridge or door keys. cain and hardin go for silver card others rush for seize 6 turns unit lev class hp str mag skill spd lck def res rank marth 13 lord 28 8 0 10 13 14 10 1 b sword jagen 7 sage 24 3 6 10 7 3 6 6 d tome c staff cain 4 draco 39 17 1 18 15 13 12 3 e axe a lance draug 14 pirate 37 12 0 7 17 6 5 0 c axe darros 13 pirate 27 12 0 4 8 6 10 0 d axe nav 16 cav 32 11 0 5 10 13 12 0 d lance b sword hardin 2 draco 31 17 1 17 16 6 14 4 e axe a lance caesar 8 dm 23 1 7 4 10 6 6 4 d tome boah 2 bishop 22 1 4 8 10 5 5 9 b tome c staff midia 2 paladin 25 10 1 11 9 7 10 6 d sword c lance Chap 15 nav goes myrm and midia goes sniper dracos kill stuff around seize others kill what they can. 5 turns 100 turns total unit lev class hp str mag skill spd lck def res rank marth 13 lord 28 8 0 10 13 14 10 1 b sword jagen 7 sage 24 3 6 10 7 3 6 6 d tome c staff cain 5 draco 40 17 1 18 15 13 12 3 e axe a lance draug 15 pirate 38 13 0 8 18 6 5 0 c axe darros 14 pirate 28 13 0 4 8 7 10 0 d axe nav 17 myrm 31 9 0 13 16 13 9 0 d lance b sword hardin 2 draco 31 17 1 17 16 6 14 4 e axe a lance caesar 9 dm 24 1 8 5 11 7 6 4 d tome boah 2 bishop 22 1 4 8 10 5 5 9 b tome c staff midia 3 sniper 28 10 1 14 12 7 9 3 c bow Chap 16 draugh promotes nav goes cav hardin goes shopping cain(after killing that 15 speed hero) and swimmers play around boss and others go trought xanes hut. 7 turns. unit lev class hp str mag skill spd lck def res rank marth 14 lord 29 9 0 11 14 15 10 1 b sword jagen 7 sage 24 3 6 10 7 3 6 6 d tome c staff cain 7 draco 41 17 1 20 16 15 12 3 e axe a lance draug 3 zerk 45 17 0 9 20 7 7 0 b axe darros 15 pirate 29 13 0 5 8 8 10 0 c axe nav 17 myrm 31 9 0 13 16 13 9 0 d lance b sword hardin 3 draco 32 17 1 17 17 6 15 4 e axe a lance caesar 9 dm 24 1 8 5 11 7 6 4 d tome boah 2 bishop 22 1 4 8 10 5 5 9 b tome c staff midia 3 sniper 28 10 1 14 12 7 9 3 c bow If i use julian in 17x and it takes 16 or less turns does it go like 16+4=20=No gaiden penalty or 16=no gaiden penalty + 4 turn penalty from julian I really dont want spend those master key uses. Edited August 5, 2010 by Sho.M Quote Link to comment Share on other sites More sharing options...
General Horace Posted August 6, 2010 Share Posted August 6, 2010 I would say 4 turn penalty. I didn't start this however, so I have no clue. Quote Link to comment Share on other sites More sharing options...
Deliriyum Posted August 6, 2010 Share Posted August 6, 2010 Oh you're using Caesar as a dark mage too? Mine turned out great. He was good enough to 2RKO Gharnef, except for those damn physic curates. Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted August 6, 2010 Share Posted August 6, 2010 Caesar dark mage KO Gharnef Yep thats his job. May actually work with all those spirit dusts in secret shop. I mean who else would take them when boah has exalibur and jagen owns without anyway I would say 4 turn penalty. I didn't start this however, so I have no clue. Well marth needs to do some running around. I was kinda hoping he could raid some exp but its not like hes gona be awesome killer anyway. Just hoping he could rush bit more easier :/ Quote Link to comment Share on other sites More sharing options...
eclipse Posted August 6, 2010 Share Posted August 6, 2010 Once both tournaments finish up, it would be interesting to see who the overall winner is! Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted August 6, 2010 Share Posted August 6, 2010 Indeed. And winner could stard third to u know make it have some sort of continuity Quote Link to comment Share on other sites More sharing options...
eclipse Posted August 6, 2010 Share Posted August 6, 2010 Let's hope I don't win it, or everyone will be required to write some kind of story about their run! (I don't think I will) Best of luck to you! Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted August 6, 2010 Share Posted August 6, 2010 True better be second so i dont need to start some cheesy FEDS draft hall of fame And im so gona lose this Quote Link to comment Share on other sites More sharing options...
RedNeck Holsety Posted August 7, 2010 Share Posted August 7, 2010 (edited) I finished my draft run this afternoon and will start writing up logs asap. I will leave you with some general notes though on my characters. Marth-Always ran as much as possible to the goal 1RKO'ing almost everything thanks to his time in the prologue. Saving a turn on the last chapter with a 7% Crit on Medeus was pretty boss too :D Jagen-Was a Bishop/Sage most of the time but occasionally went on some missions as a Dracoknight when Vyland couldn't. He did alot of good things though such as crit'ing Mathis with 'fire' and eating two ballista shots in the endgame. (RIP) Ogma-Spent most of the run as a Merc and a bit as a fighter for a little more strength. He was a little weaker than Barst but he did his job. Barst-Despite a speed slump earlygame he pulled out of it and proceeded to have the most consistent 1RKO's of the group besides mabye Vyland. Wendell-He did just job as a healer and rarely went on offense. Vyland-I was nervous for him because of his strength growth but he got unusually blessed, hitting is average at 20/0 in the early 10's I think. Regardless his averages balanced later on and finished the endgame with 19 Strength as a Draco. He is probably the MVP if only because Ogma and Barst lacked high move until promotion. Wolf-Stayed as a horsemen for high movement. Rickard-Got a few treasures and helped lure the eastern enemies into a trapped room in the final chapter. RIP. Bantu-Was not recruited since I don't like wasting turns for no reason. Radd-Sucks. He was a little bit stat screwed but he got some minor but helpful chip damage in as a sniper/Draco lategame. Dolph-Better than Radd but he fell behind everyone else as a a horsemen. Died doing chip damage in the endgame. RIP. Beck-Helped out against a few ballistas in 13. He also filled a role of taking out the annoying fortify priests lategame. He also got one spirit dust to 1HKO the endgame ballistas. Xane-Copied either Rickard to steal stuff faster, Vyland to buy crap in chapter 22, or Wendell to heal crap. Gotoh-Swarm once. Fortify spam. Trade with Wendell/Xane. Repeat. Edited August 7, 2010 by RedNeck Holsety Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted August 9, 2010 Share Posted August 9, 2010 (edited) Chap 17<BR>Da goes knight and nav gets shield<BR>simple chap no explaining needed<BR>3 turns<BR> unit lev class hp str mag skill spd lck def res rank <BR>marth 14 lord 29 9 0 11 14 15 10 1 b sword <BR>jagen 7 sage 24 3 6 10 7 3 6 6 d tome c staff <BR>cain 8 draco 42 17 1 21 17 16 13 3 e axe a lance <BR>draug 3 zerk 45 17 0 9 20 7 7 0 b axe <BR>darros 15 knight 29 14 0 6 2 8 17 0 c lance <BR>nav 18 cav 34 12 0 7 11 13 14 0 d lance b sword <BR>hardin 3 draco 32 17 1 17 17 6 15 4 e axe a lance <BR>caesar 9 dm 24 1 8 5 11 7 6 4 d tome <BR>boah 2 bishop 22 1 4 8 10 5 5 9 b tome c staff <BR>midia 3 sniper 28 10 1 14 12 7 9 3 c bow<BR> <BR>after gaiden<BR> unit lev class hp str mag skill spd lck def res rank <BR>marth 15 lord 30 10 0 11 14 16 10 1 b sword <BR>jagen 8 sage 24 3 7 10 7 4 6 7 d tome c staff <BR>cain 8 draco 42 17 1 21 17 16 13 3 e axe a lance <BR>draug 5 zerk 47 19 0 9 21 8 7 0 b axe <BR>darros 17 knight 31 14 0 7 2 8 19 0 c lance <BR>nav 20 cav 35 12 0 8 11 14 15 0 d lance b sword <BR>hardin 6 draco 35 18 1 19 20 6 15 5 e axe a lance <BR>caesar 14 dm 27 1 8 8 14 8 6 5 c tome <BR>boah 4 bishop 23 1 4 8 10 6 5 10 b tome c staff <BR>midia 4 sniper 29 10 1 15 13 7 9 3 c bow<BR> <BR>Chap 18<BR>nav promotes dracos go pally darros go pirate speedwing to nav midia go draco.<BR>rushing... 6 turns 116 total<BR> unit lev class hp str mag skill spd lck def res rank <BR>marth 15 lord 30 10 0 11 14 16 10 1 b sword <BR>jagen 9 sage 25 3 8 11 7 4 6 7 d tome c staff <BR>cain 9 pally 45 16 1 22 18 17 11 6 d sword a lance <BR>draug 5 zerk 47 19 0 9 21 8 7 0 b axe <BR>darros 18 pirate 31 13 0 6 8 9 12 0 c axe <BR>nav 1 pally 39 14 1 11 14 14 16 6 c lance b sword <BR>hardin 8 pally 38 17 1 20 21 6 13 8 d sword a lance <BR>caesar 14 dm 27 1 8 8 14 8 6 5 c tome <BR>boah 4 bishop 23 1 4 8 10 6 5 10 b tome c staff <BR>midia 5 draco 26 11 1 13 12 7 12 3 e axe c lance<BR> <BR>Whats the brplem with these charts? Edited August 10, 2010 by Sho.M Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted August 20, 2010 Share Posted August 20, 2010 (edited) Chapter 19 darros promote and goes hero draug goes hero. I got all 3 spheres all stat ups and sniper´s seal 5 turns unit lev class hp str mag skill spd lck def res rank marth 16 lord 31 11 0 11 15 17 10 1 b sword jagen 9 sage 25 3 8 11 7 4 6 7 d tome c staff cain 10 pally 45 17 1 23 19 18 11 6 d sword a lance draug 5 hero 45 18 1 17 26 8 8 3 b axe d sword darros 1 hero 35 14 1 15 14 9 15 3 d sword c axe nav 2 pally 40 15 1 12 14 14 16 6 c lance b sword hardin 8 pally 38 17 1 20 21 6 13 8 d sword a lance caesar 15 dm 28 1 8 9 14 8 6 5 c tome boah 5 bishop 23 1 4 8 11 6 5 10 b tome b staff midia 5 draco 26 11 1 13 12 7 12 3 c lance e axe chapter 20 caesar promotes ds go zerk pallys go draco jagen go bishop. Fuuuuuuuuuuuuuuu bridge. fuuuuuuuuuuuuuuuu no arms scroll for staffs. Dust goes for caesar, wing to nav 5 turns unit lev class hp str mag skill spd lck def res rank marth 16 lord 31 11 0 11 15 17 10 1 a sword jagen 9 bishop 25 1 7 11 7 4 6 10 d tome b staff cain 10 draco 43 18 1 23 19 18 13 3 e axe a lance draug 6 zerk 48 19 0 9 22 9 7 0 b axe darros 1 zerk 37 15 0 7 9 9 14 0 c axe nav 3 draco 38 17 1 12 17 15 18 3 c lance e axe hardin 10 draco 38 18 1 20 22 7 15 5 e axe a lance caesar 1 sorc 34 3 11 10 15 8 6 8 c tome e tome boah 5 bishop 23 1 4 8 11 6 5 10 b tome b staff midia 6 draco 27 11 1 13 12 7 12 3 c lance e axe lorenz base robe and scroll went for lorenzs bow after gaiden unit lev class hp str mag skill spd lck def res rank marth 16 lord 31 11 0 11 15 17 10 1 A sword jagen 10 bishop 25 1 7 11 7 4 6 10 d tome b staff cain 10 draco 43 18 1 23 19 18 13 3 e axe A lance draug 6 zerk 48 19 0 9 22 9 7 0 b axe darros 2 gen 42 16 1 8 6 10 24 3 b lance e bow nav 6 pally 43 16 1 14 18 15 16 6 c lance A sword hardin 10 draco 38 18 1 20 22 7 15 5 e axe A lance caesar 2 sorc 34 3 12 10 16 8 6 8 c tome e tome boah 6 bishop 23 1 4 8 11 6 5 10 b tome b staff midia 7 sniper 32 10 1 16 14 8 9 3 c bow lorenz 6 gen 42 12 1 3 6 3 17 3 A lance A bow ymir base chap 21 Ymir and lorenz go horseman. darros and draug to hero cain go pally.3 turns I bought the shop empty so heres some info Energy drop hardin, lorenz, midia Spirit dust boah, caesarx2 secret book lorenzx3 speedwing nav, ymirx2 goddes icon cainx3 so heres my team unit lev class hp str mag skill spd lck def res rank marth 16 lord 31 11 0 11 15 17 10 1 A sword jagen 10 bishop 25 1 7 11 7 4 6 10 d tome b staff cain 11 pally 46 17 1 23 20 25 12 6 d sword A lance draug 7 hero 46 18 1 17 26 9 8 3 b axe d sword darros 2 hero 36 14 1 15 14 10 16 3 c axe d sword nav 7 pally 44 16 1 15 20 15 16 6 c lance A sword hardin 11 draco 38 20 1 21 23 7 16 5 e axe A lance caesar 3 sorc 34 4 16 10 16 8 6 8 b tome e tome boah 6 bishop 23 1 6 8 11 6 5 10 b tome b staff midia 7 sniper 32 12 1 16 14 8 9 3 c bow lorenz 6 horse 34 12 1 12 10 3 8 3 e sword A bow ymir 10 horse 40 17 1 17 18 5 10 3 e sword d bow chap 22 hardin pally forget to check turns unit lev class hp str mag skill spd lck def res rank marth 17 lord 32 11 0 12 16 18 10 1 A sword jagen 10 bishop 25 1 7 11 7 4 6 10 d tome b staff cain 13 pally 47 18 1 24 20 25 12 6 d sword A lance draug 8 hero 47 18 1 18 26 10 8 3 b axe d sword darros 2 hero 36 14 1 15 14 10 16 3 c axe d sword nav 8 pally 45 16 1 15 20 16 16 6 c lance A sword hardin 12 draco 40 20 1 22 23 7 14 8 e axe A lance caesar 3 sorc 34 4 16 10 16 8 6 8 b tome e tome boah 6 bishop 23 1 6 8 11 6 5 10 b tome b staff midia 7 sniper 32 12 1 16 14 8 9 3 c bow lorenz 7 horse 34 13 1 13 10 3 8 3 e sword A bow ymir 10 horse 40 17 1 17 18 5 10 3 e sword d bow Edited August 20, 2010 by Sho.M Quote Link to comment Share on other sites More sharing options...
Sackninja Posted August 22, 2010 Share Posted August 22, 2010 Sorry I'm behind :(. I've been busy. Anyway, Chapter 7 6 turns. Sorry no summary I played it a while ago currently on 8 will edit post when done. Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted August 24, 2010 Share Posted August 24, 2010 ^that must be one heck of an chapter if it takes that long to play trought Quote Link to comment Share on other sites More sharing options...
Alex345 Posted August 24, 2010 Share Posted August 24, 2010 So I was erasing some of my old files and I erased the draft run file, woops. I'll hopefully be able to restart sometime soon, but ahh homework. Quote Link to comment Share on other sites More sharing options...
a.f.k.a. Howard Hughes Posted September 18, 2010 Share Posted September 18, 2010 (edited) Chap 23 No starlight. No barrier. 1 shot of pure water. Awesome. Midia go pally. 7 turns unit lev class hp str mag skill spd lck def res rank marth 17 lord 32 11 0 12 16 18 10 1 A sword jagen 10 bishop 25 1 7 11 7 4 6 10 d tome b staff cain 13 pally 47 18 1 24 20 25 12 6 d sword A lance draug 9 hero 47 18 1 19 26 10 8 3 b axe d sword darros 3 hero 37 14 1 15 14 10 17 3 c axe d sword nav 9 pally 46 17 1 15 21 17 17 6 c lance A sword hardin 14 pally 42 21 1 23 23 7 14 8 e axe A lance caesar 3 sorc 34 4 16 10 16 8 6 8 b tome e tome boah 6 bishop 23 1 6 8 11 6 5 10 b tome b staff midia 7 pally 30 12 1 13 12 8 10 6 c lance d sword lorenz 7 horse 34 13 1 13 10 3 8 3 e sword A bow ymir 11 horse 40 17 1 18 18 5 10 3 e sword d bow chap 24 pallies go draco 4 turns. 140 + chap 22 total Hardin with gradivus and starsphere = god. Midia rob the shop unit lev class hp str mag skill spd lck def res rank marth 17 lord 32 11 0 12 16 18 10 1 A sword jagen 11 bishop 25 1 7 12 8 4 6 10 d tome b staff cain 15 draco 47 20 1 26 22 25 14 3 e axe A lance draug 10 hero 48 18 1 19 26 10 8 3 b axe d sword darros 4 hero 38 14 1 15 14 11 18 3 c axe d sword nav 9 draco 44 18 1 15 21 17 19 3 b lance e axe hardin 17 draco 42 23 1 24 23 9 16 5 e axe A lance caesar 3 sorc 34 4 16 10 16 8 6 8 b tome e tome boa 7 bishop 23 1 7 9 12 6 5 10 b tome b staff midia 7 draco 28 13 1 13 12 8 12 3 c lance e axe lorenz 7 horse 34 13 1 13 10 3 8 3 e sword A bow ymir 11 horse 40 17 1 18 18 5 10 3 e sword d bow Statups: Seraph robe jagen,hardin, boah Dracoshield cain hardin(2x) Talisman all to Mr.Turban Arms scroll Ymirs bow after hitting c in 24x, Darros axe and midias lance After 24x unit lev class hp str mag skill spd lck def res rank marth 18 lord 33 12 0 13 16 19 11 1 A sword jagen 12 bishop 32 1 8 12 8 4 6 10 d tome A staff cain 15 pally 49 19 1 26 22 25 14 6 d sword A lance draug 10 hero 48 18 1 19 26 10 8 3 b axe d sword darros 5 hero 39 14 1 15 14 11 18 3 b axe d sword nav 11 pally 48 18 1 16 22 19 17 6 b lance A sword hardin 18 pally 52 22 1 25 23 10 18 14 d sword A lance caesar 4 sorc 35 4 17 11 17 8 6 8 b tome e tome boah 8 bishop 30 1 7 9 12 6 5 10 b tome b staff midia 8 pally 31 12 1 14 13 8 10 6 b lance d sword lorenz 8 horse 35 13 1 14 10 4 8 3 e sword A bow ymir 11 horse 40 17 1 18 18 5 10 3 e sword b bow Endgame Lorenz go general. My unit debloyment was this. Geosphere Midia caesar and heroes in upper left. Lorenz, elice and 2 reps in upper right. Team Pally down left and rest with marth. Turn 1 midia and darros used geo. Elice died. Jagen used fortify. Boah recovered jagen. Caesar used geo. Sho.M lolled. Others move and spam vulnerary. Turn 2 fortify + moving Turn 3 fortify, blocking enemies, moving. Turn 4 Nav crits(18%) medeus with mercurius. Hardin misses with gravidus. fortify. moving. Turn 5 Nav crits medeus to death. would have died without it so that cain/hardin could finish with gradivus. What a lame ending for my playtrought. Chap 22 was 7 turns 140 + 7 + 5 = 152 turns total. My team: Marth-112B 55W Runs to seize. Grabs a kill on the way if can. usually doesnt. Atleast hes was better than in a normal run. Only opition for boots. Jagen-45B 8W His majesty Utility the 1st. Was a good healer when needed and flew around at the times of crisis. His lance rank brought terror where hardins didnt reach and without his A rank in staves I might have perished in the endgame. Only if he only would have had wendels barrier he could have been even better with fortify spam so many chapters before. Shame u Marth. How could u give his job to some sick poser and put him to spar with some rookie. Cain-182B 141W Probably the 2nd Mvp. Shoved of so many turns by whipping stuff out of marths way. Draug-118B 72W On paper he seemed to be one godly glass canon. But unlike ed he actually was good outside of paper as well. After getting that first Seraph robe he became a semi-god. Only if he had more strenght as a hero. Darros-117B 44W I thought he would make a good knight. How wery wrong I were. Once I give up with the whole general fiasco he became a very nice hero though. Not like Draug but still carried his own weight. Navsomething-136B 84W When I drafted him I though that at least he is better curate than matthis. Thank god I came to my senses. His armourslayer while not the most accurate way of killing bosses, did save some turns. Solid if slow member of trio 10-move-suckers. Didnt need to compete from Mercurius usage witch helped his damage output a lot. The Emperor who can beat anyone with his eyes closed-137B 104W The MVP of this run. Instantly outclassed Nav and wasnt so far away from Cain before outclassing him aswell. The reason why Cain wasnt as good as I though he would by stealing Gradivus and starshpere. Once he got the fili shield he went from almost undefatable to undefeatable. If he just could hit enemies without 100% hit rate... Caesar-58B 36W was a failure. There just isnt enough time to train him. If I just would have made him a merc->horseman. Boah-14B 4W Not Jagen but did solid job. Midia-49B 23W Beter than u think. At least in normal mode. Lorenz-23B 7W Didnt have time to or flying steed to be all that good but was a desent Parthiabot. Ymir-10B 5W Just one thing he needs. A draco. And he cant get one. Lets try again in 12 okay? Nagi-0B 0W Thanks from the sword... That I didnt use Others were so good that they were left to their villages/corners/killed/whatever 152 turns. Man im bad Edited September 18, 2010 by Sho.M Quote Link to comment Share on other sites More sharing options...
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