Soren37 Posted December 22, 2010 Author Share Posted December 22, 2010 Oh, sorry! I'll give you a spot right away! Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 27, 2010 Share Posted December 27, 2010 This is dangerously close to falling off the first page. This being Forum Games, I don't think it would survive that. Quote Link to comment Share on other sites More sharing options...
eclipse Posted December 27, 2010 Share Posted December 27, 2010 I finally have some time, but I have no clue where/how to roll my character. Quote Link to comment Share on other sites More sharing options...
Balcerzak Posted December 27, 2010 Share Posted December 27, 2010 I finally have some time, but I have no clue where/how to roll my character. http://www.pathguy.com/cg35.htm Walks you through a fair bit of the process. I think Soren already linked the SRD, but if you have any specific questions or concerns, feel free to PM me about anything. Quote Link to comment Share on other sites More sharing options...
eclipse Posted December 28, 2010 Share Posted December 28, 2010 (edited) Thank you, thank you!!! Okay, here's my character, in SPOILER form! Note that she's not going by her real name (which. . .isn't important). Amethyst Neutral Good Strength 16 (+3) Dexterity 12 (+1) Constitution 13 (+1) Intelligence 11 (+0) Wisdom 10 (+0) Charisma 8 (-1) Size: Medium Height: 4' 0" Weight: 165 lb Skin: Tan Eyes: Dark Brown Hair: Black Total Hit Points: 11 Speed: 20 feet Armor Class: 17 = 10 +5 [chainmail] +1 [light steel] +1 [dexterity] Touch AC: 11 Flat-footed: 16 Initiative modifier: +1 = +1 [dexterity] Fortitude save: +3 = 2 [base] +1 [constitution] Reflex save: +1 = 0 [base] +1 [dexterity] Will save: +0 = 0 [base] Attack (handheld): +4 = 1 [base] +3 [strength] Weapon Finesse: +2 = 1 [base] +1 [dexterity] Attack (unarmed): +4 = 1 [base] +3 [strength] Attack (missile): +2 = 1 [base] +1 [dexterity] Grapple check: +4 = 1 [base] +3 [strength] Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 76 lb. or less 77-153 lb. 154-230 lb. 230 lb. 460 lb. 1150 lb. Languages: Common Dwarven Light Mace [1d6, crit x2, 1 lb, light, bludgeoning] Heavy Pick [1d6, crit x4, 6 lb., one-handed, piercing] Dwarven Waraxe [1d10, crit x3, 8 lb., one-handed, slashing] Chain mail [medium; +5 AC; max dex +2; check penalty -5; 40 lb.] Light Steel Shield [+1 AC; check penalty -1; hardness 10; hp 10; 6 lb.] Feats: Athletic Weapon Finesse Traits: Legend: Key Ability = KA, Skill Modifier = SM, Ability Modifier = AM, Misc. Modifier = MM Skill Name KA SM AM Ranks MM Appraise Int 0 = +0 Balance Dex* 1 = +1 Bluff Cha -1 = -1 Climb Str* 5 = +3 +2 [athletic] Concentration Con 1 = +1 Craft_1 Int 0 = +0 Craft_2 Int 0 = +0 Craft_3 Int 0 = +0 Diplomacy Cha -1 = -1 Disguise Cha -1 = -1 Escape Artist Dex* 1 = +1 Forgery Int 0 = +0 Gather Info Cha -1 = -1 Heal Wis 1 = +0 +1 Hide Dex* 1 = +1 Intimidate Cha -1 = -1 Jump Str* -3 = +3 -6 [speed 20] Listen Wis 0 = +0 Move Silently Dex* 2 = +1 +1 Open Lock Dex 2 = +1 +1 Perform_1 Cha -1 = -1 Perform_2 Cha -1 = -1 Perform_3 Cha -1 = -1 Perform_4 Cha -1 = -1 Perform_5 Cha -1 = -1 Ride Dex 1 = +1 Search Int 0 = +0 Sense Motive Wis 1 = +0 +1 Spot Wis 0 = +0 Survival Wis 0 = +0 Swim Str** 5 = +3 +2 [athletic] Use Rope Dex 1 = +1 * = check penalty for wearing armor Dwarf: +2 constitution / -2 charisma (already included) Can move 20 feet even if in heavy armor Darkvision (see 60 feet in pitch-dark) Stonecunning (+2 on searching stone, intuit depth) +2 racial bonus on saves vs. poison +2 racial bonus on saves vs. spells / spell-like abilities +1 racial bonus to hit orcs and goblinoids +4 dodge bonus on AC against giants +4 stability bonus to avoid being tripped/bull rushed standing on solid ground +2 racial bonus on appraise checks if stone/metal Fighter: Bonus Feats (already included) Class HP rolled Level 1: Fighter 10 Equipment: 61 lb 2 lb 1 lb _____ 64 lb Weapons / Armor / Shield (from above) Backpack Thieves' tools Total More about this character: I have no idea what a NG character is doing with a NE and CN. Edited December 28, 2010 by eclipse Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted January 7, 2011 Share Posted January 7, 2011 If this falls off the front page, this will fall directly to its death, rather than merely dying with a cleaver through each eye. Quote Link to comment Share on other sites More sharing options...
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