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+60 Max Hp for Player Characters.


Bloodth3rsty
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The cap is hard coded to 60. You can set it higher with stat boosting equipment and it'll stay at whatever the stat boosting equipment sets it to as long as said equipment is still equipped, but, otherwise, if you give them higher than 60 HP, once they attack, or get attacked, or anything, it'll go back down to 60.

Unless you know ASM, it's impossible to change this.

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If you really wanted to you could make it so that every weapon by default gives +10HP or so, and then substract that from all the classes base stats, and it'd allow the "cap" to be 70... XD

the only flaw with this that I can think of is that if somebody doesn't have any weapons equipped... >_____>

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