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Return of the Emblem Chapter Seven: Reunion


Phoenix
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John ordered Gil to stop. <No, little can be done running away. Besides, they're after the emblem, not Raquel personally. If I leave then I won't be able to help them.> Either way, they made the choice for him anyway when the other coffins appeared and the wall of light at the perimeter of the inner part of the fortress did as well.

<Well, so much for that anyway.> He shrugged. <Better place her somewhere safe then.> The wagon was the only thing to came to mind, so John headed over and had Gil land just behind the wagon.

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Loud noises were happening outside of the carriage and people were beginning to jump out of it. Sirocco exited it, and looked around. Only the mounts seemed to be fighting, but there wasn't a large number of the enemy. Surely they would have more if the group was attacking a base of theirs that was supposedly well defended.

Sirocco noticed some of her companions were trying to attack some woman casting a spell in the center of the field. Large coffins were around here, and each one had a strange rune on it. Sirocco noticed one had the same markings as her Light tome, and two others looked like the other schools of magic. Sirocco took her tome out and recited a spell, aiming for the one with the Darkness symbol on it, hoping her light magic would do some damage.

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Veronika

"I'd fire a shot off if you could," Veronika said to Ranyin, still watching the coffins. She looked for an opening to dart through them, but every time there seemed to be any sort of opening, another coffin took its place.

Nadya

Nadya had started applying her staff to Bert before he even opened his mouth. "Well, it sure is courteous of them to let us patch up before starting the fight proper. Not that I'm complaining mind ya," she said, finishing her work on the pegasus knight.

Edited by -Cynthia-
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"Thanks." Norbert could feel the pain ebbing away as his injurries were repaired. "Yeah, I don't expect their courtesy to last much longer, though," he mentioned in reply to her thoughts about the time they were haing to make ready for battle, short as it probably would be. I wonder if John got away with Raquel... Even if we're captured, if she made it out, we've done our job and she'd still have John to look after her until she could get more support. We'll just have to fight our hardest to make it back to her if... Wait, is that John by the wagon? Darn, that means he couldn't get her away before this trap was sprung... Well, we don't have the option of losing. We have to win this fight.

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Between the group’s initial arrival and their imprisonment, Synthia jumped between trying to calm the horses and being stupefied by the coffins embedded in the ground. Where the hell were they coming from? She ran and hid in the back of the wagon, probably the safest place at the moment. From her hiding place vantage point inside the wagon she watched the rest of the proceedings, the glowy lights and spinning coffins.

It seemed no more hunks of metal were going to fall from the sky. Synthia hopped out of the cart, intent on joining her teammates, when John landed with Raquel. She could kick herself; somehow, she had forgotten about the whole reason they were here. Amon and Gytha could take care of themselves for the moment, it’d be best to make sure Raquel was alright. Holding her staff, she approached Gil. “John, is she injured?”

-----

As soon as they had arrived Valter dismounted and surveyed the scene. As far as Valter could tell, no one had yet managed to hit the enemy spellcaster protected by her rain of coffins. Bow strung, arrow nocked, he was about to attempt a shot when the coffins lifted and a glyph appeared under Naomi’s feet and raced across the ground. He took a step back. What was going on here?

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Bert's horse came down on Robin, hard. She had not expected retaliation in the form of a mystical magical flying overhead pony smash assault and was firmly trapped as Rizen and Norbert came down hard on top of her. As fast as she could, she dove to try and get out of the way, only to end up hard, on her back, with Norbert's head driving into her belly with what felt like 500 pounds of horse and horse-ass on top of her. Thankfully, Nadya was right on the job and quickly healed the group up. Standing upright after Bert got off of her, she tried her best to give a empty laugh, but her ribs hurt too much to give more than a faint gasp. Not that it mattered. In less than a minute, others had joined in the fight as well, providing some reinforcements! The fight was about to start!

"Be careful! Those coffins, she is a necrophile! She is going to raise dead with magic!" she said, gripping her still-hurting chest. "And Bert... You are welcome for being your cushion."

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At first, Norbert just gave Robin an odd look. It was definately an awkward statement. "Uhh..." A bit more awkward silence, then, "You didn't do a very good job at being a cushion. You're kind of boney..." His fall hadn't been softened at all, but he couldn't think of a better way to put it at the moment. It wasn't important right now, though. He simply got onto Rizen's back and put the polaxe back onto her tack. He'd be using his maces for this. After all, slabs of solid material was best broken, not cut.

Edited by Mercakete
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''I don't know.'' John answered as he dismounted, carrying Raquel on his back, then set her on the floor in a sitting position against the wagon. ''She seems to be only unconscious.''

-----

Sophia was speechless. All that was unfolding, she decided to remain by the wagon, only watching. So now what? She thought. Is there anything we can do to get out of here?

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Raquel didn’t appear to have any wounds, but Synthia healed her just to be sure. “Here, I’ll help you put her in the wagon. Connor can look after her for now," she told John.

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Column of Light

"Do not get me wrong, Miss Alexakis, your generous offer is not unappreciated, however, we cannot allow ourselves to be taken into custody. Despite the threat you pose, we will fight you." Sardis replied, quickly revealing two short blades and twirling them in his hands as he assumed a fighting stance. Those behind him tensed up. The offer to surrender was rejected and now things would be getting rather heated.

Just then Sardis heard someone near the back of his group yelling at the top of his lungs. The man succeeded in getting their attention and began frantically pointing back at the fortress. Sardis was shocked to see the circle of light sitting under the entire complex, its rays shooting up into the clouds and beyond. "Buuuuurke ..."

"What's going on?!" Hayato exclaimed.

"Now I see why he was so confident ... I didn't think he would do something that ... that powerful. This may not work in our favor after all ... just focus on the Ursians for the moment."

High Hammerne

The coffin made no attempt to avoid Sirocco's attack, and its surface was struck hard by the light magic. The silver symbol on its face cracked, but no other noticeable changes occurred. Naomi immediately took out the staff Burke had tossed to her earlier and held it up. As its inner gem lit up, the cracks on the surface of the Coffin of Darkness vanished. "Oooooo don't do that!" Naomi yelled in frustration.

"Quit crying and bury them up to their necks in misery already!" Burke called out from his perch.

Nine Lives

Tightening up their orbits, all eight of the coffins began flying in circles around Naomi so closely that they were beginning to be obscured by dust and she stood there with her hands on the High Hammerne staff. "If you try to hurt my friends ... I'll make you regret it ..." she threatened in a much darker tone.

"Those coffins ... they're being controlled by some kind of magic I've never seen before. Most magicians have enough trouble lifting a cup of coffee and this girl's throwin' eight metal coffins around loike meteors ..." Gabbie exclaimed. I can't fight with this thing on me. Something could go wrong. Gabbie quickly turned around and flew down to the wagon, dismounting midair and landing on the roof before leaping down to the back end where the others were. "Get this to Raquel and keep her out of soight." she said taking off her waist bag and pushing it to John's chest. "I think she's gonna need it ..."

--------------

OBJECTIVE: Survive for 8 turns; Suffer no more than 10 persistent KO's (10)

Tips: Beware of the coffin abilities.

Note: 'Persistent KO's' count as members that are currently down, not the total that went down.

BONUS OBJECTIVE: Defeat Naomi (10)

Tips: Naomi is fully aware that she is an appealing target. Mind the plot.

Post notes:

-Battlepost limit is 7

-Each coffin grants the points of a tier 2 level 1 (2/1) when defeated.

-Weapon coffins are all weapon triangle neutral. Magic coffins fall into Light, Dark, and Anima respectively.

Naomi

Class: Level 5 Shaman

Raw Stats

HP: 4 STR: 0 MAG: 10 SKL: 3 SPD: 4 LCK: 1 DEF: 4 RES: 6

Simplified Stats

HP: 12 MT: 10 Hit: 3 Evade: 5 AS: 4 Defense: 4 Resistance: 6

Weapon 1: Barrier Tome

Weapon 2: High Hammerne Staff (Unique Staff)

Special Weapon:

Item: Elixir

Special Item: Iron Rune

Book: None

Overall Stats

HP: 12 MT: 10 Hit: 3 Evade: 5 AS: 4 Defense: 4 Resistance: 6(11 if BT)

(Coordinator: Can override the behaviors of allied units instead of acting on their turn. This allows the designated units to perform any action the coordinator desires for that turn.)

(Sacrifice: Naomi can reduce her hp down to one point to completely restore a destroyed coffin at the beginning of her turn.)

(Conceal: Naomi can enter one of the eight coffins at the beginning of her turn or at the start of battle making her effectively unreachable. The coffin containing her remains unmarked until it is destroyed, she heals it from within, only one coffin remains, or she emerges. While concealed, she can only heal the coffin that she is concealed within. Conceal is a free action but must be performed before attacking. Coordination is unaffected.)

(The Eight: Naomi selects a coffin at the beginning of each turn by rolling a d8. The coffin selected performs its unique effect each time it is selected.

1: Light

2: Darkness

3: Force

4: Arrows

5: Swords

6: Spears

7: Axes

8: Staves)

(High Hammerne Staff: A special staff that can heal armor and 'metallic' beings during battle. It heals using all of the wielder's mag.)

Coffin of Light

Raw Stats

HP: 5 STR: 10 MAG: 10 SKL: 10 SPD: 4 LCK: 0 DEF: 6 RES: 10

Simplified Stats

HP: 15 MT: 10/10 Hit: 10 Evade: 4 AS: 4 Defense: 6 Resistance: 10

Overall Stats

HP: 15 MT: 10/10 Hit: 10 Evade: 4 AS: 4 Defense: 6 Resistance: 10

(Great Shield: Can defend Naomi along with all other eight coffins at once. This coffin can defend her up to two times per turn.)

(Coffin of Light: When selected, the Light Coffin will completely restore a destroyed coffin. If all are present, it will restore half of the hp of all allied units instead.)

Coffin of Darkness

Raw Stats

HP: 5 STR: 10 MAG: 10 SKL: 10 SPD: 4 LCK: 0 DEF: 6 RES: 10

Simplified Stats

HP: 15 MT: 10/10 Hit: 10 Evade: 4 AS: 4 Defense: 6 Resistance: 10

Overall Stats

HP: 15 MT: 10/10 Hit: 10 Evade: 4 AS: 4 Defense: 6 Resistance: 10

(Great Shield: Can defend Naomi along with all other eight coffins at once. This coffin can defend her up to two times per turn.)

(Coffin of Darkness: Effect Unknown.)

Coffin of Force

Raw Stats

HP: 5 STR: 10 MAG: 15 SKL: 4 SPD: 4 LCK: 0 DEF: 6 RES: 10

Simplified Stats

HP: 15 MT: 10/15 Hit: 4 Evade: 4 AS: 4 Defense: 6 Resistance: 10

Overall Stats

HP: 15 MT: 10/15 Hit: 4 Evade: 4 AS: 4 Defense: 6 Resistance: 10

(Great Shield: Can defend Naomi along with all other eight coffins at once. This coffin can defend her up to two times per turn.)

Coffin of Force: Effect Unknown.)

Coffin of Arrows

Raw Stats

HP: 5 STR: 10 MAG: 0 SKL: 15 SPD: 10 LCK: 0 DEF: 10 RES: 6

Simplified Stats

HP: 15 MT: 10 Hit: 15 Evade: 10 AS: 10 Defense: 10 Resistance: 6

Overall Stats

HP: 15 MT: 10 Hit: 15 Evade: 10 AS: 10 Defense: 10 Resistance: 6

(Great Shield: Can defend Naomi along with all other eight coffins at once. This coffin can defend her up to two times per turn.)

(Coffin of Arrows: Effect Unknown.)

Coffin of Swords

Raw Stats

HP: 5 STR: 10 MAG: 0 SKL: 10 SPD: 10 LCK: 0 DEF: 10 RES: 6

Simplified Stats

HP: 15 MT: 10 Hit: 10 Evade: 10 AS: 10 Defense: 10 Resistance: 6

Overall Stats

HP: 15 MT: 10 Hit: 10 Evade: 10 AS: 10 Defense: 10 Resistance: 6

(Great Shield: Can defend Naomi along with all other eight coffins at once. This coffin can defend her up to two times per turn.)

(Coffin of Swords: Effect Unknown.)

Coffin of Spears

Raw Stats

HP: 5 STR: 10 MAG: 0 SKL: 15 SPD: 10 LCK: 0 DEF: 10 RES: 6

Simplified Stats

HP: 15 MT: 10 Hit: 15 Evade: 10 AS: 10 Defense: 10 Resistance: 6

Overall Stats

HP: 15 MT: 10 Hit: 15 Evade: 10 AS: 10 Defense: 10 Resistance: 6

(Great Shield: Can defend Naomi along with all other eight coffins at once. This coffin can defend her up to two times per turn.)

(Coffin of Spears: When selected, the Spear Coffin will attack and automatically KO the last unit to destroy a coffin if the attack hits. If there are no applicable targets(last person already KO'd or only target was KO'd previously and revived), the Spear Coffin will instead reduce the hp of the last person who attacked a coffin to 1 with its attack(provided the attack itself does not KO them).)

Coffin of Axes

Raw Stats

HP: 5 STR: 15 MAG: 0 SKL: 4 SPD: 10 LCK: 0 DEF: 10 RES: 6

Simplified Stats

HP: 15 MT: 15 Hit: 4 Evade: 10 AS: 10 Defense: 10 Resistance: 6

Overall Stats

HP: 15 MT: 15 Hit: 4 Evade: 10 AS: 10 Defense: 10 Resistance: 6

(Great Shield: Can defend Naomi along with all other eight coffins at once. This coffin can defend her up to two times per turn.)

(Coffin of Axes: Effect Unknown.)

Coffin of Staves

Raw Stats

HP: 4 STR: 10 MAG: 0 SKL: 10 SPD: 4 LCK: 0 DEF: 10 RES: 10

Simplified Stats

HP: 12 MT: 10 Hit: 10 Evade: 4 AS: 4 Defense: 10 Resistance: 10

Overall Stats

HP: 12 MT: 10 Hit: 10 Evade: 4 AS: 4 Defense: 10 Resistance: 10

(Great Shield: Can defend Naomi along with all other eight coffins at once. This coffin can defend her up to two times per turn.)

(Afflict Counter: The Staff Coffin counters by trying to inflict status ailments that rely on hit. If the coffin's counter hits, the target must roll a d3 to determine which status they are afflicted with.

1=Sealed for one turn (sealed units cannot be healed by magic or cast any spells)

2=Sleep for one turn (sleeping units can be awakened by a friendly unit forgoing a turn to wake them or a direct attack, friendly fire possible)

3=Poison for one turn.)

(Coffin of Staves: Effect Unknown.)

Naomi (Erratic) 12/12

Light (Defending Naomi) 15/15

Darkness (Defending Naomi) 15/15

Force (Defending Naomi) 15/15

Arrows (Defending Naomi) 15/15

Swords (Defending Naomi) 15/15

Spears (Defending Naomi) 15/15

Axes (Defending Naomi) 15/15

Staves (Defending Naomi) 12/12

Amon 15/15

Gytha 21/21

Synthia 12/12

---

John 24/24

Chelsea 12/12

Bert 15/15

---

Shadrak 15/15

Gabbie 18/18

Robin 12/12

---

Ranyin 15/15

Veronika 15/15

Sammy 15/15

---

Valter 12/12

Nadya 18/18

Mireille 15/15

---

Blake 12/12

Nanahm 18/18

Sirocco 12/12

---

Aneda 15/15

Tipheret 24/24

Sophia 12/12

---

Zel 21/21

BATTLE START

PLAYER PHASE

Edited by Phoenix
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Sirocco looked on in shock as her spell first made contact and was then healed back. The girl seemed to be fully focused in her spell, but Sirocco quickly cast another spell at the Darkness Coffin.

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Sirocco hit! Damage dealt 5!

Coffin of Darkness 10/15

The coffin swung open it's door, launching a ball of shadows straight for Sirocco.

Link

Coffin of Darkness hit! Damage dealt 11!

Sirocco 1/12!

Edited by arachnidsGrip
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Charge:

<Insert relevant information here>

Nanahm stepped back involuntarily upon seeing the girl heal the coffin. "She's a demon," he growled suspiciously. The number of opponents was lower in number than what the fighter could recall from previous battles…. but what were they? "Are we supposed to kill these things?!" Tightening his grip on the axe, Nahm wondered again why they were here. Rescuing Raquel, right.

Nowhere to run now I guess, deliberating whether to just charge at the only human enemy and be done with it when the new girl rushed out and attacked one of the coffins. Seeing her fall back, the axeman lunged forward and swung, cracking the dark symbol on its cover.

Nanahm hits Coffin (Dark). -11 dmg. Link Fighter skill activated.

Nanahm: 18/18 HP +5 to Nahm/Sirocco/Blake

Coffin of Darkness: 0/15 HP KO

Edited by the_whistler
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Robin grumbled under her breath at Bert's comment. Sure, she wasn't as full-bodied as Raquel and tracking through the mountains had kept her in good shape, but bony? Ah well, it was Bert, his idea of a ideal woman was probably his sisters anyways. It was unimportant in the grand scheme of things too... especially with giant magical death-coffins lining the battlefield! These weren't normal flesh and blood beings! She didn't have to worry about hitting a vital organ by accident or anything of the sort! She took out one of her arrows and took aim at one of the coffins, she didn't know which. However, she was certain that, regardless, the coffin was likely powered by the weird symbols, and that is what she took aim at!

Robin attacks Coffin of Force:

Robin rolls: 6, 5, 1 :http://invisiblecastle.com/roller/view/3291094/

5 damage dealt! Coffin of Force can't counter!

Coffin of Force: 10/15

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The coffins kept spinning faster and faster, it seemed. Valter was getting dizzy watching them. He smacked the side of his head, trying to drive out the fatigue. This wasn’t going to work. He needed something. Then he remembered the stimulant he had. There was still some left...

Valter drinks stim, ect, stim empty *sadface*

That stuff was amazing; he already felt more awake and alert. He knew it wouldn’t last, though, and made the best of his short boost of energy. The coffins were able to be damaged, he realized; one had been taken down already and another hit. Running to where he had a slightly better angle, he let off two crossbow bolts at the damaged coffin possessing an anima symbol.

Rolls: (5, 1, 2) (6, 2, 3)

10 + 5 = 15 – 4 = HIT, lol

8 + 1 = 9 – 6 = 3 DMG

Doubles!

10 + 6 = 16 – 4 = HIT

8 + 2 = 10 – 6 = 4 DMG

Force Coffin HP: 3/15

Valter HP: 12/12

-----

With Raquel safe for the moment and the more present danger of flying, magic hunks of metal, Synthia hurried over to her teammates, but not before witnessing one of the coffins suffering a magic attack. The coffin with a symbol of dark magic seemed to be affected by light magic attacks... It would logically follow that the one bearing the symbol of light would be weak against anima. With this in mind, she joined Gytha and Amon with an idea.

“Hey, Amon, attack the Light Coffin. I’ll cover you this time,” she said. It may have been unlike her, but she felt confident about this.

Mage ability: - 4 skill + 4 mag

Synthia defends Amon!

Edited by roymbrog
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Beating Steel

As the fighting began, several attacks were made, but only Nanahm's succeeded in bringing down a coffin. It slammed into the ground lifelessly. The coffins didn't wait around and began to violently attack anyone close by. The Coffin of Darkness' symbol gave off an intense glow before sending off a violent burst of dark magic at Sirocco. The coffins with the magical symbols seemed to be the easiest to get rid of, so Amon took Synthia's advice and rushed in. Readying his knife, he leaped up to reach his target and rammed his knife into the silver symbol! To his surprise it didn't slip on the smooth surface, but his attack hadn't been strong enough to break it. He quickly attacked it again, but this time his strike lacked the precision to hit the flat parts and though it struck hard, it was a glancing blow a best. The coffin quickly flipped, throwing him over twenty feet into the air and away from itself. Its damaged symbol then began to glow just as the Darkness' symbol did. Finally a burst of light magic came flying toward the two of them. Synthia took the hit, but Amon was nearly blinded by the flash and didn't see exactly what happened next ...

Amon attacks the Coffin of Light! Rolls 5,3,4

http://invisiblecastle.com/roller/view/3291116/

HIT!

-3 hp

The Coffin of Light rolls 4,4,3

http://invisiblecastle.com/roller/view/3291118/

HIT!

-4 hp

Amon doubles! Rolls 2,1,2

http://invisiblecastle.com/roller/view/3291120/

AUTOHIT!

-1 hp

Synthia rolls 1,4,2

http://invisiblecastle.com/roller/view/3291123/

MISS!

Coffin of Light hp 11/15

Amon hp 15/15

Synthia hp 8/12

With the emblem delivered to the wagon, Gabbie rushed over to the fighting to try and sort things out. Things weren't going too bad it seemed; one coffin was already lying on the ground with a shattered symbol and Nanahm, the obvious culprit, not far away. Another was unsuccessfully harassing Amon and Synthia. Noticing Robin taking shots at coffins as well, Gabbie decided to get closer and try to keep the girl from getting knocked out, again. "Take your shots from behind, okay? Just don't shoot me in the back or anythin' ..." she glanced back at Robin with a somewhat distrusting glare.

Gabbie defends Robin!

Naomi (Erratic) 12/12

Light (Defending Naomi) 11/15

Darkness (On de floor) 0/15

Force (Defending Naomi) 3/15

Arrows (Defending Naomi) 15/15

Swords (Defending Naomi) 15/15

Spears (Defending Naomi) 15/15

Axes (Defending Naomi) 15/15

Staves (Defending Naomi) 12/12

Amon 15/15

Gytha 21/21

Synthia 12/12

---

John 24/24

Chelsea 12/12

Bert 15/15

---

Shadrak 15/15

Gabbie 18/18

Robin 12/12

---

Ranyin 15/15

Veronika 15/15

Sammy 15/15

---

Valter 12/12

Nadya 18/18

Mireille 15/15

---

Blake 12/12

Nanahm 18/18

Sirocco 1/12

---

Aneda 15/15

Tipheret 24/24

Sophia 12/12

---

Zel 21/21

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As the Light coffin’s symbol began to glow Synthia prepared to intercept its attack. She stepped between the coffin and Amon, tome in one hand with the other outstretched, and focused. From what she knew, her tome was supposed to enhance magical barriers and she tried to form one now. When the burst of magic was released from the coffin, it struck and was deflected around a wind barrier, however, Synthia didn’t fare quite as well as she thought she would. The magic hadn’t hit her directly, but the force of the impact sent her flying several feet back where she hit the ground, hard. It was not pleasant. As soon as she managed to stand up again she tried to strike the coffin, but her attack missed by several inches. Useless.

Edited by roymbrog
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Arrows had been pelletting one of the coffins. Some fired off by Valter, some by Robin. It was in something of a sorry shape. Already, one of its fellow coffins had fallen to the ground and another was under attack. Might as well team up. With that thought and a flick of the reigns, Rizen charged at the coffin and Norbert pulled Crunch into position, ready to strike the symbol on the enchanted case for the dead.

AUTOHIT!

(4+6)-6 = 4 damage!

Force Coffin 0/15!

+5pts Norbert/Chelsea/John

The mace's head smashed right in the middle of the anima symbol, cracking it horribly and denting the metal underneath somewhat as pieces fell from the coffin and the magic left it to fall to the ground. Norbert steered Rizen around back to the group, smiling broadly as he looked over to his work. Ha! If we keep this up, we'll be out of here in no time!

~~~~~~~~~~~~~~~~~~

Amon and Synthia worked well together, but Gytha was a little concerned for them. After that maneuver, they were pretty open. Then, it came down to who to protect. Both were pretty vulnerable. It was a difficult decision... In the end, Gytha decided she trusted Amon to be able to take care of himself better than Synthia could and defended the mage. "I'll watch after ye. That was a...reckless move, ther," Gytha half-teased to Synthia, smiling in approval.

Gytha defends Synthia!

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''Right.'' John said. He took a look at the bag. <And this is? Well, anyway...> He looked back at Raquel, still resting against the wagon. <Guess I'll do as she said and place her inside first.>

Picking Raquel up again, he then climbed into the wagon's back and right in. <This wasn't as bad as I thought.> He thought after seeing the inside. <Either way, I'm thankful on being able to avoid this kind of things anyway, heh.> He thought with a laugh.

Placing Raquel again in a sitting position, this time against the inner wall, he took another look at the bag. <And this is going to help her how?> He then began to open the bag. <Some kind of...> Then the light burst out. John quickly put a hand over his eyes. <What the...!? This light...> It then hit him like a wyvern ramming into a pegasus in mid-air. <The Emblem!? So this is why they let us in in the first place? Just great, it would've been safer to leave it back with Weyland. But I guess we wouldn't made it this far in the first place without it anyway.> He shook his head. <Well, what's done is done, it's better to leave this here anyway.> Taking it out of the bag, he then placed it right next to Raquel. <At least the light won't be that easily noticeable in here. Hm, what did she meant by she's gonna need it? I guess the energy it emits may wake her up or something.> He shrugged. <Well, time for the task at hand.> He then got out of the wagon.

-----

Sophia watched as the battle unfolded. To her it was weird, seeing the others attack usually ordinary objects, but seeing them fight back, well, she was seeing it right there with her own eyes. She sighed. I better focus. She thought. Someone may be in need of healing.

And right it was. The coffin emanating darkness was down for the count, but it had managed to injured that weird girl before it did. This is it. Heading over her, she held over her staff, to treat over the damage. ''Are you alright?'' She asked.

[sophia heals Sirocco. Sirocco's total: 12/12. Aneda, Tipheret, and Sophia +2 points. Sophia's current total: 69.]

-----

John went back to Gil, mounted, and took off again. He had missed what had happened so far, but a quick look over the battlefield told him. <Sure is unusual to be attacking coffins.> He noted. <Well, I guess if artificial humans can exist, then why not coffins with a mind of their own.> He shrugged.

After looking around, he spotted Sophia and... the girl who had those fake wings? <Wait, what? When did she...?> Curious, he ordered Gil to head over and land near them. ''Say, weren't you that girl from the road?'' He asked. His sudden appearance startled Sophia again, but this time she knew better since she could recognize him even with the helmet, and well, he and the wyvern weren't a coffin now, do they?

''She...'' Sophia began, trying to find the correct words. ''Wanted to tag along I guess.'' Truth to be told, she herself wasn't exactly sure either. ''Well, anyway.'' John said. ''We better watch out. Who knows what those coffins are capable of doing.''

[Activating class skill. John defends Sophia.]

Edited by Acacia Sgt
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ENEMY PHASE

Naomi gasped as two of her coffins were destroyed. "Wh- ... Hemera!" she calledo out. Using the High Hammerne staff, she restored the Light Coffin and then that coffin left the spinning formation and began to shine so brightly that everything nearby was obscured. The Coffin of Darkness' shattered symbol quickly reassembled and the coffin rose back into the air and joined the others. The Light Coffin fell into the formation right behind it.'

Coffin Selection: Naomi rolls 1

http://invisiblecastle.com/roller/view/3291085/

Coffin of Light Selected.

Naomi heals the Coffin of Light!

The Coffin of Light restores the Coffin of Darkness!

"Lex! Retaliate!" she ordered, pointing her staff toward the party members. Quickly turning to face Nanahm, the Coffin of Darkness' unleashed a pulse of dark energy from its symbol like a blast from a blunderbuss!

Coffin of Darkness rolls 5,1,1

http://invisiblecastle.com/roller/view/3291523/

CRITICAL HIT!

-20 hp

KO!

Coffin of Darkness hp 15/15

Nanahm hp 0/18

The Coffin of Light's ability is revealed!

http://serenesforest.net/forums/index.php?showtopic=29093&view=findpost&p=1782103

Naomi (Erratic) 12/12

Light (Idle) 15/15

Darkness (Idle) 15/15

Force (In the Abyss) 0/15

Arrows (Defending Naomi) 15/15

Swords (Defending Naomi) 15/15

Spears (Defending Naomi) 15/15

Axes (Defending Naomi) 15/15

Staves (Defending Naomi) 12/12

Amon 15/15

Gytha 21/21

Synthia 8/12

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John 24/24

Chelsea 12/12

Bert 15/15

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Shadrak 15/15

Gabbie 18/18

Robin 12/12

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Ranyin 15/15

Veronika 15/15

Sammy 15/15

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Valter 12/12

Nadya 18/18

Mireille 15/15

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Blake 12/12

Nanahm 0/18

Sirocco 12/12

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Aneda 15/15

Tipheret 24/24

Sophia 12/12

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Zel 21/21

PLAYER PHASE

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Ranyin heeded Veronika's advice and readied his spell. Unfortunately, the sight of everyone scoring two kills in such short time distracted the kigenese mage as he observe to his dismay, the female staff user easily revive one of the coffins with the aid of another sent his spirits plummeting. The fierce counterattack the dark coffin dished out was in no way uplifting either. Deciding that the coffin that revived it's comrades was a nearer...and more immediate threat, Ranyin shouted to Veronika, "Strike the bright one!" as he unleashed multiple blades of wind at it.

Fueling all his hopes into the spell to empower it, Ranyin watch in dismay as the coffin barely budge under the fierce assault. At least it budged, thought Ranyin.

Mage ability! +4mag, -4Luk, Range attack

http://invisiblecastle.com/roller/view/3291750/ 3,2,6

5+3-4 = Hit!

7+2+2+4 -10 = 5

Ranyin 15/15

Light Coffin 10/15

***

Not wanting to get in the way of Valter's archery, Mireille stood aside to watch him let loose his volley of arrows. She was impressed by his performance and glad to see Bert swoop in to bring it down while it appeared weak...or as feeble as coffins can present itself.

Seeing the dark coffin down the fighter among the group made Mireille instinctively raise her shield and stood closer to Valter as she brandished her lightning spear at her foes.

Mireille defends Valter!

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Nadya

Nadya saw one of the coffins strike down the axe fighter who had smashed a coffin previously. "Good thing we can bring ours back too, eh?" she said, applying her staff to the man. Raise! ability used on Nanahm. Nanahm 1/15 +2 Valter, Mireille, Nadya

Veronika

Seeing Ranyin attack the coffin that seemed to repair the other one, Veronika followed up with two swift sword strikes. Her two strikes struck with just enough force to smash the light symbol coffin into several pieces.

(5,6,1)= 7+6= 13-6 7 damage. (5,2,6)= 7+2= 9-6= 3 damage. Light Coffin 0/15 +5 points Veronika, Ranyin

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Edited by -Cynthia-
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"Yes, thank you. I have been called here to rescue Raquel. And....to take care of these things apparently." Sirocco stood on her feet, her face covered in a fair amount of dirt after that blow sent her reeling back.

Sirocco fired off another spell at one of the other coffins, this time aiming for a slower one.

Link

Sirocco hit! 3 Damage Dealt! Coffin of Axes 12/15

Sirocco was easily able to dodge the coffin's attack, moving out of the way just in time.

Link

Coffin of Axes miss! Sirocco 12/12

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“She can revive them?” Valter muttered. Statement corrected, it appeared that the Light coffin could revive others. Really, he shouldn’t be surprised; stranger things had happened no more than a few minutes ago...

The coffin of light was taken down mere moments later, and the horseman turned his attention to the one newly revived. With Mireille defending him and his crossbow reloaded, he took aim and fired at the revitalized Dark Coffin.

Valter’s rolls: (1,4,5) (3,5,5) Dark coffin’s roll: (4,1,4)

1+10 = 11-4 = HIT

8 + 4 = 12 – 6 = 6 DMG

Coffin counters!

AUTOHIT!

10 + 1 + 2 (MTA) = 13 – 5 = 8 DMG (Sorry Miri :(:)

Valter doubles!

10 + 3 = 13 – 4 = HIT

Critical!

8 + 5 = 13 – 6 = 7 * 2 = 14 DMG

Dark Coffin down!

Valter’s HP: 12/12

Miri’s HP: 7/15

+5 points (Miri, Valter, Nadya)

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“Wha- That wasn’t reckless, that was... planned,” Synthia replied to Gytha. “I knew exactly what I was doing.” Well, she had a general idea, anyway.

In other news, people were getting hit by magic coffins. That was probably not fun. Knowing that from firsthand experience, Synthia jogged over to the nearest victim, the knight defending Valter, and quickly healed her.

+9 HP

Mireille’s HP: 15/15

+2 points (Gytha, Synthia, Amon)

Edited by roymbrog
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As the battle kept going, Sophia looked around, alert for anyone else who needed healing. One of the coffins was capable of 'reviving', so to speak, the other coffins. Not good. And now the dark coffin reanimated attacked the axe user and sent him to the floor. Though he was brought back to consciousness, his wounds remained, so she headed over to him to heal him.

[Activating Class Skill, Sophia heals Nanahm. Nanahm's HP: 18/18. Aneda, Tipheret, and Sophia +2 points. Sophia's current total: 71.]

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<Time to be elsewhere.> John thought taking to the skies once more. So far it seemed things were turning fine, though it's no reason to lower their guards after all. <Okay, who knows what the rest of the coffins are capable of. We must keep our healers protected I'd think.> His soon spotted then landed in the area near Nanahm and the others. <I'd say gathering together isn't that ideal. But I guess it couldn't be helped.>

[using Class Skill, John defends Nadya.]

Edited by Acacia Sgt
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