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FE12 NM Reclass Recruitment Soyo


Jedi
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-Most next picks were done via skype-

PKL if your having issues on skype pick here, your up for me currently

Edited by Jediwaki Kuno
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aaaand finished prologue, now the real game begins

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hahaha cav cecille proc'd magic

CHAPTER 1 - 6 TURN CLEAR

ran to the village while cecille healed where she could, and arran went to get the boss

CHAPTER 2 - 6? TURN CLEAR

I really can't remember, marth fullmoved every turn

CHAPTER 3 - 17 TURN CLEAR

just noticed Julian was free, woo

matthis and PEGLINDE get

CHAPTER 3X - 6 TURN CLEAR

matthis tinked armours

sadness

CHAPTER 4 - 5 TURN CLEAR

don't think two rescues are worth it

also thanks shin

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40 turns total

Edited by General Horace
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Prologue completed:

ch1-marth-1.jpg

ch1-mu-1.jpg

ch1-Rody-1.jpg

Chapter 1:

Marth goes to recruit then seize. MU takes on most of the enemies while taking tons of damage thanks to his amazing defense. Draco!Arran helps MU take down the boss. 6 turns.

Chapter 2:

Catria and Draco!Arran go left, everyone else goes right. Catria gets Warren and Arran gets the thief. Marth and MU advance as quickly as possible and Arran helps MU take down the boss so Marth can seize on turn 6. I always expect those dracoknights to be more dangerous than they are.

Total turns: 12

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CHAPTER 5 - 5 TURN CLEAR

Reclassed Arran to Berserker. He orko'd the boss while everyone else did misc. stuff.

CHAPTER 6 - 6 TURN CLEAR

Ran at the boss and Arran orko'd lang with the armourslayer.

CHAPTER 6X - 2 TURN CLEAR

Yep.

Linde actually orko'd radd so i had to use cecille as bait

CHAPTER 7 - 5 TURN CLEAR

I recall arena'ing matthis a lot here. Grabbed the physic, got all the thieves etc

CHAPTER 8 - 3 TURN CLEAR

man it sucks to have thwomp gordin here, because having cav gordin recruit Jeorge helped. Got Bantu then rescued Marth with Cecille.

CHAPTER 9 - 6 TURN CLEAR

Stupid Etzel.

Did some shopping, and promoted Barst and Matthis.

CHAPTER 10 - 2 TURN CLEAR

Again, uh, whoever has wendall here is boned, hopefully they're in a waterwalking class.

CHAPTER 10x - 1 TURN CLEAR

Promoted Linde here. She got danced and 3HKO'd roro.

CHAPTER 11 - 6 TURN CLEAR

Missed the lady sword, elysian whip and Goddess icon due to lack of fliers and planning, but I require none of the above so that's ok.

Jake get.

UNIT        LEVEL     HP ST MG SK SP LC DF RS WEP LEVEL
MARTH       15.04     35 15 00 15 16 17 12 00 C SWORD
ARRAN       12.82     27 15 01 17 13 04 14 03 B LANCE C AXE
CECILLE  16/04.87     32 06 09 19 18 16 04 12 B STAFF E TOME
LINDE    20/05.79     36 12 02 24 23 22 17 05 B LANCE E AXE
MATTHIS  20/02.10     42 17 01 16 21 07 11 03 B SWORD
BARST    20/03.30     41 19 01 20 23 17 17 03 C SWORD D AXE
FEENA       04.64     19 04 00 03 15 10 05 01 E SWORD
JULIAN      08.49     22 09 00 09 16 08 07 00 E SWORD
SAMTO       12.23     27 11 00 07 10 06 11 00 E BOW
MARIS       11.05     26 06 01 05 09 10 07 09 E STAFF
JAKE     ??/01.00     29 06 05 06 08 12 06 07 D TOME E STAFF
MINERVA  ??/04.30     40 13 01 10 12 11 21 03 C LANCE E BOW
JEORGE   ??/05.97     36 13 01 09 09 05 21 03 D LANCE E BOW
SHIN        14.25     32 13 02 11 06 13 18 02 B LANCE

75 turns total

Edited by General Horace
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Chapter 3:

MU took on the first set of dracos, Draco!Arran went to help Palla, everyone else went left. Arran attacked the dracos on the mountain to make them move, and they suicided on MU in the mountains. People were recruited and MU got the boss. 17 turns.

Chapter 3x:

Very straightforward, nice that Rody could 1HKO the armours with a steel sword crit (and Taurus). 6 turns.

Chapter 4:

Ogma solo'd everything in his area, Marth was rescued over and Sirius accidentally killed the boss with a critical. 5 turns.

Chapter 5:

Shamelessly copying Horace, I had Berserker!Arran charge the boss, followed by Marth, MU, and Rody. Castor, Ogma, and the thieves trained to the north and MU took the boss again. 5 turns.

Now farther than I've ever gone in fe3/12

Total turns: 45

Question: How do you do those white stat boxes?

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Thanks Lucina. One more question: Am I allowed to bring undrafted characters to recruit someone if it is possible for that person to be recruited by someone else? Specifically, I want to bring Caeda to recruit Samto, but he can also be recruited by Ogma, who I do have drafted. Obviously she would just talk to him and wouldn't see combat or do anything that's not allowed.

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Undrafted Caeda can recruit Samto, even though you have Ogma. Undrafted characters can recruit other characters.

(unless PKL says differently)

Edited by Lucina
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Chapter 6:

Had many failed attempts going left, went right and it was simple. 6 turns.

Chapter 6x:

MU 1RKO'd the boss with a hand axe, I would have cleared the whole map if Mage!Frey wasn't terrible. 2 turns.

Chapter 7:

Having Navarre drafted was useful here. Rody refused to crit the boss with a killing edge so Arran had to get the kill. The others went left to fight the dragon and reinforcements. 5 turns.

Chapter 8:

MU promoted and Marth got the Robe, along with Cancer so that the enemies would target MU over him. It took way too much trial and error to get Marth to stop being one square short of being able to seize, because apparently we've actually gone back to fe6 and gates take 2Mov. Wendell lured Roger in while Arran took the south thief, MU cleared the way north, Marth went to the village and was then rescue+danced north. 3 turns.

Total turns: 61

I don't know why this won't line up properly for the promoted units, but here's some stats:

  	
Unit    	Level	HP ST MG SK SP LC DF RS  WL
Marth   	9.53 	35 11 0  12 12 12 9  0   D Sword
Rody    	14.45	29 10 0  17 20 16 7  0   C Sword
Hawkeye    20/2.68 	56 22 0  22 18 14 10 2   A Axe E Bow
Arran        XX/6.20 	26 11 1  12 12 4  12 3   B Lance E Axe
Julian  	7.27 	20 8  0  8  15 8  7  0   E Sword  
Ogma    	14.48	34 15 0  14 16 9  6  0   D Bow
Castor  	11.69	27 13 0  8  5  5  17 0   D Lance
Rickard 	3.48 	18 6  0  3  9  1  3  0   E Sword
Frey    	10.28	26 6  3  8  9  7  5  3   E Tome
Wendell    XX/7.10 	28 7  4  11 18 4  9  4   C Bow
Caesar  	7.00 	24 9  0  6  6  6  9  0   E Bow
Navarre 	10.57	24 6  1  8  11 9  8  6   E Staff
Feena   	2.60 	16 2  0  3  14 8  6  0   E Sword
Bantu   	3.00 	18 2  0  3  4  1  3  1   

Also, Horace, you should be at 76 turns, not 75.

*Edit* Moar chapters

Chapter 9:

MU charged the boss, Arran hunted thieves because nobody else could, Marth got Minerva and was rescued back and danced to recruit Etzel who was lured by Wendell. 6 turns.

Chapter 10:

Thank God I have Wendell drafted, otherwise this chapter would have been easy. Thankfully, snipers have partial water walking. I was having a lot of trouble with this until I remembered that I got boots last chapter. Boots!Marth was danced on the first turn, Wendell was danced on the second turn, and all that good stuff happened. No silver card because a cleric blocked the path to the throne. 2 turns.

Chapter 10x:

I was absolutely freaking out over Horace's 1 turn clear because I thought that the center Roro was always the real one. Once I realized that wasn't the case things were a lot simpler. Trained Ogma way too much in the arena and promoted him. He was danced up and took out the boss. 1 turn.

Edited by Hawkeye
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