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[FE8]PKL Ruleset Test Draft #2


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Drafting:

1. This draft is for 4 players.

2. Eirika/Ephraim, Gilliam, Orson, Tethys, and Myrrh are free for all to use.

3. Seth, Franz and Vanessa are banned from all use.

4. The game will be played on Hard Mode.

Rules:

1. Undrafted units may recruit characters, rescue undrafted units and NPCs, trade, visit Shops and Armories and dig up items in the desert.

2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, and opening Doors or Chests.

3. Map shopping is allowed.

4. Skirmishes/use of the Tower or Ruins is disallowed. Skirmishes that are blocking your path may be activated and immediately fled from.

5. Defend chapters count the last played Player Phase for turns if the timer is waited out.

6. Remaining unit after drafting will be banned.

Penalties:

1. Undrafted units have a 4 turn penalty, per unit per chapter.

2. Seth has a special 8 turn penalty per chapter.

Exceptions:

1. Amelia can be trained in the Tower of Valni to Level 10/1, Ewan can be trained in the Tower of Valni to Level 10/5 and Marissa can be trained in the Tower of Valni to Level 10.

Teams:

SB: Tana, Ross, Colm, Innes, L'Arachel, Amelia

PKL: Garcia, Moulder, Forde, Joshua, Duessel, Ewan

Jedi: Artur, Kyle, Cormag, Natasha, Dozla, Marisa

CR: Saleh, Lute, Gerik, Neimi, Knoll, Syrene

[spoiler=Units Remaining]

Rennac

Edited by HORSEBIRD
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Prologue - 2 turns (2)

EIRIKA

Chapter 1 - 5 turns (7)

GILLIAM

Chapter 2 - 5 turns (12)

ROSS

Chapter 3 - 6 turns (18)

COLM

Chapter 4 - 6 turns (24)

ZOMBIES

Chapter 5 - 6 turns (30)

PROMOTED ROSS

Chapter 5x - 7 turns (37)

EPHRAIM

Chapter 6 - 5 turns (42)

RUN

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FML why did you drag me into yet another FE8 draft

Prologue - 2/2 turns

Chapter 1 - 5/7 turns

Chapter 2 - 5/12 turns

Boring, next.

Chapter 3 - 7/19 turns

YEAH GO NEIMI AND THWOMP WALLBREAKER COMBO. Also Eirika crit things with her rapier, namely that one merc iirc in front of the boss.

Chapter 4 - 7/26 turns

Neimi and Gilliam are best combo.

Chapter 5 - 9/35 turns

Got guiding ring for Loot, because wynaut, it's only like a few turns.

Chapter 5x - 7/42 turns

asfdsdgkjh I don't know

Chapter 6 - 6/48 turns

fml had to turtle

Chapter 7 - 8/56 turns

Gilliam has no mov/10

Chapter 8 - 7/63 turns

LANDHORSEGILLIAM THE BEST

Chapter 9 - 14/77 turns

HOW ABOUT NO. Even Gilliam was not thwomp enough for this chapter :(

Chapter 10 - 8/85 turns

I shouldn't have picked Saleh and Lute at the same time :facepalm: But YESSS Gerik

Chapter 11 - 8/93 turns

Gilliam goes down, Gerik goes around and Loot does things I guess. Also longbow!Neimi so clutch

Chapter 12 - 9/102 turns

YES SALEH GET

Chapter 13 - 2/104 turns

hahahaha

Chapter 14 - 8/112 turns

Carlyle is a dick on wheels

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Chapter 15 - 6/118 turns

NO SO CLOSE. Saleh and Loot are the best.

Chapter 16 - 3/121 turns

WARP YES. Though Saleh didn't hit it yet... But he will for the next chapter >:|

Chapter 17 - 1/122 turns

yess loot

Chapter 18 - 6/128 turns

WARP. Lute also gets the boots for more reach. It'll also come in handy the next chapter so she can warp people far enough so they can reveal Riev.

Chapter 19 - 1/129 turns

Lute warps Gerik in who attacks Riev with Garm. Then Tethys refreshes her and then she warps in Neimi who finishes Riev off. Saleh restores Warp.

Chapter 20 - 3/132 turns

Lute warps in Gerik with Garm, while Syrene rescues Eirika to drop her off. Saleh warps her a bit away from most enemies so she isn't killed. I had to give her a robe for more durability too, so meh.

Final 1 - 2/134 turns

Warp/rescue/ferry shenanigans happened, as always.

Final 2 - 1/135 turns

And then the goat king falls to the amazing Neimi. Aw yeah

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Chapter 3 6/18

Gilliam and Garcia break dem walls. Eirika rushes.

Chapter 4 5/23

Garcia goes for bossman. Eriika takes snag. Gilliam takes reinforcements.

Chapter 5 5/28

Got the Armorslayer. Garcia and Gilliam are pretty bro. Even tho gilliam got a shin level.

Chapter 5x 7/35

Orson saves all da turnz

Chapter 6 4/39

Wow. This is like, the best Garcia Ive ever had.

Chapter 7 6/45

Dropped Eirika in river.

Chapter 8 7/52

Gilliam promotes and carries Eirika to victory. Forde got a bunch of kills.

Chapter 9 Eirika 11/63

So many units. Forde has been pretty bro. Gilliam da bess tho. Joshua helped too with enemies near the start.

Chapter 10 Eirika 6/69

Carry Eirika to victory.

Chapter 11 Eirika 6/75

Everyone stomps dem monsters.

Chapter 12 Eirika 8/83

Welp.

Chapter 13 Eirika 2/85

Kill the guy. Get Forde's promo item

Chapter 14 Eirika 7/92

Forde is amazing.

Chapter 15 Eirika 5/97

Stoopid Desert. Duessel helped a lot though.

Chapter 16 2/99

Warp Forde up.

Chapter 17 1/100

Warp Forde with Mouldah. Forde so amazing right now. It's like he got all the stats he never got for me before

Chapter 18 6/106

Welp, I didnt get Purge so this map didnt go as fast it could've. Gilliam got 2 shin levels

Chapter 19 1/107

Woop woop. Riev is done for. Gogo Forde

Chapter 20 3/110

Pro strat to actually get through the mountains. Couldve been faster if Moulder had more mag I guess.

Final 1 2/112

Warp Myrrh.

Final 2 1/113

Everyone styles on the DK.

Edited by HORSEBIRD
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Chapter 7 - 5 turns (47)

RIVER

Chapter 8 - 9 turns (56)

WHIP

Chapter 9 - 9 turns (65)

BESERKER

...

Damn, I can't sum up this one in all caps. Ross goes down, snags the Ocean Seal and promotes. Colm hangs back to kill Pirates, Eirika and Gilliam go left over the bridge, and Tana rushes to save the Draco. Nessie carries Franz so that he can recruit Amelia. Tana chugs all of the boosters.

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