47948201 Posted December 18, 2012 Share Posted December 18, 2012 Given that there's a worldmap with skirmishes, I'm going to assume there's some simple postgame material there, and I'm quite sure we'll get DLC for extra postgame chapters, but difficulty stars aside, there's no clear progression as far as those go. Is there some primary "highest challenge" that gives players a specific reason to keep training their units as much as they can after they beat the game, like FE8 had Valni and Lagdou? (Thanks!) Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted December 18, 2012 Share Posted December 18, 2012 (edited) Is there some primary "highest challenge" that gives players a specific reason to keep training their units as much as they can after they beat the game, like FE8 had Valni and Lagdou? The Path of a Grandmaster DLC. At least the non-fanservice ones. They WILL destroy you if you're not prepared. Edited December 18, 2012 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
Knight Posted December 18, 2012 Share Posted December 18, 2012 I think the DLC is what makes up most of the post game experience, I really wouldn't have a problem with that, except that I'll have the game done in less than a week. Quote Link to comment Share on other sites More sharing options...
Othin Posted December 18, 2012 Share Posted December 18, 2012 The final Ultimate Training DLC is pretty much that. A chapter with five consecutive sets of enemies, all absurdly powerful to the point of laughing at stat caps. Quote Link to comment Share on other sites More sharing options...
47948201 Posted December 18, 2012 Author Share Posted December 18, 2012 Oh, speaking of caps, is there a lot of opportunity in the pseudo-postgame to farm money and stock up on statboosters? (Assuming they're in the game) Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted December 18, 2012 Share Posted December 18, 2012 Oh, speaking of caps, is there a lot of opportunity in the pseudo-postgame to farm money and stock up on statboosters? (Assuming they're in the game) Oh, PLENTY. Depends on your luck with what skirmish enemies drop though, or when merchants appear with stat boosting items. Quote Link to comment Share on other sites More sharing options...
Othin Posted December 18, 2012 Share Posted December 18, 2012 Oh, speaking of caps, is there a lot of opportunity in the pseudo-postgame to farm money and stock up on statboosters? (Assuming they're in the game) All the opportunity you could ever ask for. Don't need stat boosters, though, with Change Seals on hand. Quote Link to comment Share on other sites More sharing options...
Replica Model Posted December 18, 2012 Share Posted December 18, 2012 Do these "Change Seals" return you to Lv.1 on your current class? Like a Lv.20 Swordmaster and you use the Change Seal and it brings you back to a Lv.1 Swordmaster is what I'm assuming. Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted December 18, 2012 Share Posted December 18, 2012 Only if you're Level 20. Quote Link to comment Share on other sites More sharing options...
Replica Model Posted December 18, 2012 Share Posted December 18, 2012 Only if you're Level 20. Oh, so I was right! Thanks for the help! Quote Link to comment Share on other sites More sharing options...
Othin Posted December 18, 2012 Share Posted December 18, 2012 Or LV30, in the case of single-tier classes that go that high. But yeah, you can always reset directly from maximum. Quote Link to comment Share on other sites More sharing options...
Crimsonis Posted December 19, 2012 Share Posted December 19, 2012 How much weapon experience do you need per rank? Is there any way to speed up WEXP gain besides the Discipline skill? Quote Link to comment Share on other sites More sharing options...
Othin Posted December 19, 2012 Share Posted December 19, 2012 How much weapon experience do you need per rank? Is there any way to speed up WEXP gain besides the Discipline skill? About the same as in the DS games. The gain is 1 per fight instead of 2, but the gains are generally cut in half, so it evens out. You don't have inbuilt WExp from any classes, though. You can use Arms Scrolls, but that's it. Quote Link to comment Share on other sites More sharing options...
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