Da Bear Posted June 11, 2013 Author Share Posted June 11, 2013 Would it be possible to give him a ton and maybe have him lure Ludveck? He could possibly get a level (it depends...) to get the 1-round... Quote Link to comment Share on other sites More sharing options...
Quintessence Posted June 11, 2013 Share Posted June 11, 2013 That'd be in the case haar has like .99exp, gets the lv up, gets str and kills ludveck. Quote Link to comment Share on other sites More sharing options...
Da Bear Posted June 11, 2013 Author Share Posted June 11, 2013 Even better idea! Rig that like 2% critical! That'd be in the case haar has like .99exp, gets the lv up, gets str and kills ludveck. Really? Does Ludveck like move first out of the enemies? Quote Link to comment Share on other sites More sharing options...
Quintessence Posted June 11, 2013 Share Posted June 11, 2013 He moves right after the southwestern group of sniper+gen+priest move, also, he's the first of his group to move after the thunder sage. But haar can get the lv up on pp1, get vigored and rush down... Quote Link to comment Share on other sites More sharing options...
PKL Posted June 11, 2013 Share Posted June 11, 2013 I saved 1500 or so BEXP from the bexp i had given neph, turns out it was unnecesary if the armor didnt proc def or hp at the start :P. And will get more BEXP after Im done with 2-3. I wont play again until later thoguh because NINTENDO OMG. Quote Link to comment Share on other sites More sharing options...
Quintessence Posted June 11, 2013 Share Posted June 11, 2013 yeah, stahp it because ninty is coming zomg! Quote Link to comment Share on other sites More sharing options...
PKL Posted June 11, 2013 Share Posted June 11, 2013 Smash 4. THE HYPE, it hurts. Quote Link to comment Share on other sites More sharing options...
Quintessence Posted June 11, 2013 Share Posted June 11, 2013 5 minutes, holy shit my body is ready! Quote Link to comment Share on other sites More sharing options...
PKL Posted June 12, 2013 Share Posted June 12, 2013 2-2 3 turns again This time without any BEXP on Neph. The second armor proc'd enough def and hp to avoid Stl GreatLance ORKO but luckily, Neph was in wrath modus so she blicked the fuck out of him. Boss fell to Javelin. 2-3 5 turns again This time, the initial Marcia helps Geoffrey standard, but I also unequipped her later and parked her in the center so she would lure enemies to her instead of Geo and they survived, got 7000 BEXP from pacifist. 2-E 1 turn Funny story, I make Haar get to 6.70 Tier 3, he caps hp str spd def in Tier 2 as usual. But guess what? All my troubles were for nothing because Haar stunned Ludveck in EP 1. He literally never attacked from 1 range until now. Fuck you, Ludveck. Anyway, the strat to get 3 kills was easy. Attack with Haar a random Halberdier +10 exp. Canto a bit back. Haar is danced. He attacks Longbow Sniper +10 exp. Thunder Sage suicides on Haar before Ludveck +10 = levelup. He got str, only to stun him. I think he attacked from 1 range because to the AI, its the same as if he would attack from 2 range. This BEXP move has left Marcia with nothing to spare so I might redo... Quote Link to comment Share on other sites More sharing options...
PKL Posted June 12, 2013 Share Posted June 12, 2013 2-3 5 turns Fuck it, decided to train Marcia a bit instead and get the Wing. Brave Lance to convoy. 2-E 1 turn Scumbag Ludveck got stunned by Tier 3 Haar. Quote Link to comment Share on other sites More sharing options...
Quintessence Posted June 12, 2013 Share Posted June 12, 2013 lol ludveck Quote Link to comment Share on other sites More sharing options...
Doga Posted June 14, 2013 Share Posted June 14, 2013 I forgot my last post so I'm just going to post what I have so far: 1-P: 6 1-1: 6 1-2: 10 1-3: 8 1-4: 6 1-5: 6 1-6-1: 8 1-6-2: 4 1-7: 7 1-8: 14 1-9: 13 1-F: 11 2-P: 8 2-1: 12 2-2: 10 2-3: 9 2-F: 3 3-P: 15 3-1: 12 (Rhys and Mist died. Fuck Mist. Seriously, Fuck Mist.) 3-2: 4 3-3: 11 3-4: 8 3-5: 2 (lolHaar) 3-6: 7 Quote Link to comment Share on other sites More sharing options...
Da Bear Posted July 5, 2013 Author Share Posted July 5, 2013 (edited) Here I go! Part 1 Prologue 4(4) Easy Chapter 1 3(7) Easy Chapter 2 5(12) :( stupid long map. Chapter 3 3(15) Aran better make it up to me. Chapter 4 4(19) Aran hhelped but didn't save turns. Chapter 5 3(22) A strat that took some actual thought O_o Chapter 6-1 4(26) Sothe can 1-round armored units with a forge. Chapter 6-2 3(29) Maradoans are 1-rounded even on EM it seems. Edit: updated it for the re-run. Edited July 6, 2013 by bearclaw13 Quote Link to comment Share on other sites More sharing options...
Quintessence Posted July 5, 2013 Share Posted July 5, 2013 how Aran doesn't save turns? Quote Link to comment Share on other sites More sharing options...
Da Bear Posted July 5, 2013 Author Share Posted July 5, 2013 how Aran doesn't save turns? I could 4-turn without him. He just gets Micaiah more EXP and 3000 gold. And ups reliability. Quote Link to comment Share on other sites More sharing options...
Quintessence Posted July 5, 2013 Share Posted July 5, 2013 I could 4-turn without him. He just gets Micaiah more EXP and 3000 gold. And ups reliability. I thought the regular was 5 turn with MicSothe d_d Also, you wasted a turn in 1-3 heehee Quote Link to comment Share on other sites More sharing options...
PKL Posted July 5, 2013 Share Posted July 5, 2013 Edward is free silly... Quote Link to comment Share on other sites More sharing options...
Quintessence Posted July 5, 2013 Share Posted July 5, 2013 (edited) herp derp edit: post progress pls Edited July 5, 2013 by Quintessence Quote Link to comment Share on other sites More sharing options...
Da Bear Posted July 5, 2013 Author Share Posted July 5, 2013 I thought the regular was 5 turn with MicSothe d_d Also, you wasted a turn in 1-3 heehee How do I get better while recruiting Aran? Quote Link to comment Share on other sites More sharing options...
Quintessence Posted July 5, 2013 Share Posted July 5, 2013 How do I get better while recruiting Aran? Aran costs no turns there, and even then you have eddy, amirite Quote Link to comment Share on other sites More sharing options...
Da Bear Posted July 5, 2013 Author Share Posted July 5, 2013 Aran costs no turns there, and even then you have eddy, amirite How does Aran not cost turns? Actually I do have an idea but I doubt it would work... Quote Link to comment Share on other sites More sharing options...
Quintessence Posted July 5, 2013 Share Posted July 5, 2013 How does Aran not cost turns? Actually I do have an idea but I doubt it would work... I got the 3 turn with just aran and micsothe. Laura gets aran and he pushes miccy to open the door. Yellow units block enemies. Quote Link to comment Share on other sites More sharing options...
Da Bear Posted July 5, 2013 Author Share Posted July 5, 2013 I got the 3 turn with just aran and micsothe. Laura gets aran and he pushes miccy to open the door. Yellow units block enemies. Didn't think of that <_< Doesn't the AI make that tough though? Quote Link to comment Share on other sites More sharing options...
Doga Posted July 5, 2013 Share Posted July 5, 2013 How many chapters are in Part 4? Quote Link to comment Share on other sites More sharing options...
Da Bear Posted July 5, 2013 Author Share Posted July 5, 2013 How many chapters are in Part 4? 7.12 Quote Link to comment Share on other sites More sharing options...
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