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Event Hacking and Stuff


dlamey8015
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Hey there,

I was recently editing events, not really for anything specific, but just to get back into the swing of things.

Anyway, I assembled my events and it came up error free. Then I ran the rom, and the typical black error screen with beeping noises came up.

The code I am using is this:

//Made by markyjoe1990 of Youtube
//Modified by Nintenlord

#define DISABLE_TUTORIALS
#include EAstdlib.event

EventPointerTable(0x06,Pointers)

ORG 0xD80000
Pointers:
POIN Turn_events
POIN Character_events
POIN Location_events
POIN Misc_events
POIN TrapData TrapData
POIN Bad Bad Bad Bad
POIN Good Good Good Good
POIN Opening_event Ending_event

Bad:
UNIT Batta Berserker 0x00 Level(20,Enemy,True) [10,10] [2,2] [Elixir] [0x00]
UNIT Empty

Good:
UNIT Eliwood EliwoodLord 0x00 Level(1,Ally,False) [1,1] [1,1] [ironSword][0x00]
UNIT Sain Cavalier 0x01 Level(1,Ally,False) [1,2] [1,2] [ironSpear] [0x00]
UNIT Guy Myrmidon 0x01 Level(1,Ally,False) [1,3] [1,3] [ironSword] [0x00]
UNIT Dart Brigand 0x01 Level(1,Ally,False) [1,4] [1,4] [ironAxe] [0x00]
UNIT Rebecca Archer 0x01 Level(1,Ally,False) [1,5] [1,5] [ironBow] [0x00]
UNIT Erk Mage 0x01 Level(1,Ally,False) [1,6] [1,6] [Fire] [0x00]
UNIT Lucius Monk 0x01 Level(1,Ally,False) [1,7] [1,7] [shine] [0x00]
UNIT Canas Shaman 0x01 Level(1,Ally,False) [1,8] [1,8] [Flux] [0x00]
UNIT Empty

Turn_events:
TURN 0x00 Opening_event [01,00] 0x0 0x00
END_MAIN

Character_events:
END_MAIN

Location_events:
END_MAIN

Misc_events:
CauseGameOverIfLordDies
END_MAIN

Opening_event:
LOU1 Good
LOU1 Bad
ENUN
ENDA

Ending_event:
MoveToChapter(0x07)
ENDA

TrapData:
ENDTRAP

MESSAGE Events end at offset currentOffset
//The map for this chapter is at offset: 0x836AF00

If anyone could help, that'd be great.

Edited by dlamey8015
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It's unmodified. I changed the ending events so that it points to the events for the correct next chapter. After that, the units load, but then the game freezes and I get beeping noises.

Okay, it's somewhat fixed.

Now all of the units load, but whenever I attack Batta, it returns me to the title screen once the battle ends.

ModEdit:

Merged. Please use the edit button instead of double posting. Thanks~

Edited by eCut
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