Nicolas Posted October 27, 2013 Share Posted October 27, 2013 I miss Warp and I cannot beat Ch12 so easy, but I don't want to waste Thief stave uses. Quote Link to comment Share on other sites More sharing options...
Shin Posted October 27, 2013 Share Posted October 27, 2013 If Tina is silenced, she can't speak. It's kinda hard to talk when you can't make any noise. Quote Link to comment Share on other sites More sharing options...
Refa Posted October 27, 2013 Share Posted October 27, 2013 If Tina is silenced, she can't speak. It's kinda hard to talk when you can't make any noise. I silenced Harken, could totally speak to him just fine. Problem with Tina is that she can't speak through homoerotic undertones, her loss. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted October 27, 2013 Share Posted October 27, 2013 Can't you just grab an unfamiliar woman and then negotiate everything in a different setting later Quote Link to comment Share on other sites More sharing options...
BrightBow Posted October 27, 2013 Share Posted October 27, 2013 Unfortunately it is impossible to talk to captured units. Anyway, in the worst case the Thief Staff can be repaired by Saphy's Repair Staff. Quote Link to comment Share on other sites More sharing options...
Nicolas Posted October 27, 2013 Author Share Posted October 27, 2013 So if I need to replay this chapter anyway one question more: I need to keep dancers captured, or I can just free them to get warp and Knight Proof ? Quote Link to comment Share on other sites More sharing options...
buttmuncher.ops Posted October 27, 2013 Share Posted October 27, 2013 (edited) i generally dont even try to capture them. just steal their slim swords for gold later and even let the knight proof dancer escape. the warp dancer, however, is another story. i keep that one just for myself, and no one else. Edited October 27, 2013 by black op: skyfang Quote Link to comment Share on other sites More sharing options...
BluBlaDe Posted October 27, 2013 Share Posted October 27, 2013 (edited) Without warp you are fucked. Sorry. You can't sleep or silence her, it will be impossible to recruit her. YOU COULD come into the chapter with like your units with the best magic stats ( maybe juste 3 units that have higher magic than her) and even use holy water to boost the magic of your others units and basically Tina would not be able to steal your stuff but that would be not worth it at all and a waste of your resources. Not to mention units with good magic would have a problem just getting to Tina. You would basically make the chapter much harder. Anyway to get everything you'll need the following : Sleep staff for Trewd. Warp Lara to recruit Pahn. Use Pahn to steal the Thief staff. Later on Safy will recruit Tina. Don't open the door with Pahn. When you recruit Pahn everyone starts running away. Move your guys and try to kill some people if you want to. I don't think the thieves will try to get the treasures after Pahn is recruited. Trewd will run away and you can't get him without Sleep or warp. He's pretty useless anyway. I think you can catch and release the dancers but haven't played the chapter in ages. Anyway if you have the resources it's a really easy chapter. Edit : Just thought of something... Come with high build characters that have no weapons whatsoever and give your weapons to people that have high magic. You could micro manage you army so that at the end of each turn you give all your equipment to people that have higher magic than Tina so she won't be able to steal anything. Your high build characters will be attacked but they won't be caught. I don't think it could work although, there would be too much enemies and it would be a pain. The thief would steal all the treasure and you probably would not be done in time to get the Dancers with K proof and W staff Edited October 27, 2013 by BluBlaDe Quote Link to comment Share on other sites More sharing options...
buttmuncher.ops Posted October 27, 2013 Share Posted October 27, 2013 Warp Lara to recruit Pahn. Use Pahn to steal the Thief staff. Later on Safy will recruit Tina. Don't open the door with Pahn. is there something scary behing door #2? you'd have to trade him a lockpick first, but tina doesnt try to escape..so might as well use him to open the door and maybe get some booty while he's at it. as in treasure chests. the other dancer will only attempt to escape when the single tile wide path is not being occupied (blocked) by any of your units the rest of your post is on point, sorry to steal a bit of your thunder here thoughseewhatididhere Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted October 28, 2013 Share Posted October 28, 2013 BBD, he doesn't even have Warp, so he can't do all of that. Anyhow, you'd have to walk through the whole chapter if you don't have Warp. And since you can't Silence Tina, you'd have to let her cast her Thief Staff freely. If you're lucky, she miss enough times to still have some uses left by the time Safy reaches her. In any cases, broken Thief Staff is not such a huge loss because you can always use Safy's Repair Staff and fix it up. Just try to be more conservative about using weapons and staves from now on, so that you can live with one less use of Repair. Also, try getting your hands on Warp staves when you get the chance. They would be very useful. Regarding the capture+release issue, iirc, capturing+releasing an enemy unit yields the same results as killing them. There were some noted exceptions, I think, but 12x was not one of them. Capturing without releasing should definitely be fine, if you're okay with letting some big dudes sit with halved stats until the treasure dancers show up. But yeah, I would suggest stealing their weapons and letting them roam free. Quote Link to comment Share on other sites More sharing options...
General Banzai Posted October 28, 2013 Share Posted October 28, 2013 fun fact, in FE7 you cant support if one of the support people is silenced, OR standing in kishunas douche sphere Quote Link to comment Share on other sites More sharing options...
dondon151 Posted October 28, 2013 Share Posted October 28, 2013 fun fact, in FE5 chapter 18, the green NPCs can still talk to the red armor knights if the red armor knights are asleep Quote Link to comment Share on other sites More sharing options...
General Banzai Posted October 28, 2013 Share Posted October 28, 2013 fun fact, in FE5 chapter 18, the green NPCs can still talk to the red armor knights if the red armor knights are asleep thats... thats stupidly helpful why didnt i think of that before Quote Link to comment Share on other sites More sharing options...
dondon151 Posted October 28, 2013 Share Posted October 28, 2013 yeah that actually makes recruiting xavier kind of a joke it'll use up a sleep sword though Quote Link to comment Share on other sites More sharing options...
General Banzai Posted October 28, 2013 Share Posted October 28, 2013 yeah that actually makes recruiting xavier kind of a joke it'll use up a sleep sword though I mean that's just about the best use I can think of for a sleep sword since if you're close enough to hit someone with a sword you usually just want to kill them Quote Link to comment Share on other sites More sharing options...
General Horace Posted October 28, 2013 Share Posted October 28, 2013 fun fact, in FE7 you cant support if one of the support people is silenced, OR standing in kishunas douche sphere you also can't visit villages, its kind of funny Quote Link to comment Share on other sites More sharing options...
Narga_Rocks Posted November 2, 2013 Share Posted November 2, 2013 I mean that's just about the best use I can think of for a sleep sword since if you're close enough to hit someone with a sword you usually just want to kill them I'm a little obsessed with getting equipment, though, so I frequently use the sleep sword on mounted stuff I want to capture for their items or whatever. Quote Link to comment Share on other sites More sharing options...
Balcerzak Posted November 2, 2013 Share Posted November 2, 2013 fun fact, in FE7 you cant support if one of the support people is silenced, OR standing in kishunas douche sphereThe tooltip it brings up when you use R for context help is hilarious. Anyway, it seems most of the relevant discussion has already been covered, so I don't have much more to add. Quote Link to comment Share on other sites More sharing options...
BluBlaDe Posted November 2, 2013 Share Posted November 2, 2013 The best use for a sleep sword is getting two more in 16 A ha ha ha Quote Link to comment Share on other sites More sharing options...
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