JSND Alter Dragon Boner Posted November 10, 2013 Share Posted November 10, 2013 MVC Style game So that we can have air dashing Cavalier Quote Link to comment Share on other sites More sharing options...
Rehab Posted November 10, 2013 Share Posted November 10, 2013 (edited) The last time I remember the topic being discussed, I seem to remember most/a lot of it being devoted to discussing the roster. I think that's cool to a point, but when discussion becomes firmly centered around statements like "[character] isn't relevant enough to get in/wouldn't move enough copies," my eyes start to glaze over a little (not saying the topic is there, just that it seems like a common trend in the topics, and isn't exactly a part that I get too much out of) I wonder what the range of backgrounds would/could look like, like how many stages would be used for plot shoutouts and contrast (Serenes, Dread Isle, etc) versus how many "dudes fighting in the background" stages would be a nice balance MVC Style game So that we can have air dashing Cavalier Everyone is an assist Everyone Edited November 10, 2013 by Rehab Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted November 10, 2013 Share Posted November 10, 2013 Hidden Marth IMBA Jagen Session too good DAT Abel Cart Hector Tatsu assist OP Quote Link to comment Share on other sites More sharing options...
Icarusu Posted November 10, 2013 Share Posted November 10, 2013 like how mugen has some FE characters? Naahh..dunno. Quote Link to comment Share on other sites More sharing options...
Soledai Posted November 10, 2013 Share Posted November 10, 2013 I think I'd prefer the gameplay to be like Guilty Gear or Melty Blood, preferably Melty With such a huge cast, in each game, Dynasty Emblem is the only thing I see that could work. But thats just me Yes, Hero-King understands everything perfectly, this is one of the things I wanna see happen in FE's life-span... very badly I wonder what the range of backgrounds would/could look like, like how many stages would be used for plot shoutouts and contrast (Serenes, Dread Isle, etc) versus how many "dudes fighting in the background" stages would be a nice balance This makes me wonder, would the stage from RD where you fight the DBs with the medallion count, would that stage be in? I'd kinda wanna see that Although, I'm more of the 'how would the music get handled?' kind of guy, remixes and arranges always make me nervous... I would only deem it neccesary if the original couldn't work As for the characters... what's a good, average number of chars for the first FE fighter without under/overdoing it? I'd say get that down, then focus on the chars Quote Link to comment Share on other sites More sharing options...
Jedi Posted November 10, 2013 Author Share Posted November 10, 2013 Dynasty Emblem or Fire Barsara would be amazing lol. Also gonna agree with Melty Blood style but maybe also a touch of KoF in there. FE is about Teamwork to some extent. Maybe certain characters would be buffed by "supports" Quote Link to comment Share on other sites More sharing options...
Soledai Posted November 10, 2013 Share Posted November 10, 2013 Dynasty Emblem or Fire Barsara would be amazing lol. Jedi also gets it, The world of warriors/basara(and my world too) would be absolutely perfect Alright someone else who knows Melty, I forgot KoF had teams and stuff, I second the motion of chars getting supported in however fashion it would apply Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted November 10, 2013 Share Posted November 10, 2013 I'd make it like Soul Calibur. And totally, TOTALLY put LIBRA in it. Libra is yes. Lucius should be in the roster too because Lucius. MVC Style game So that we can have air dashing Cavalier This right here. Assist up the wizzwazz and Pegknights. Quote Link to comment Share on other sites More sharing options...
Garland Chaos Posted November 10, 2013 Share Posted November 10, 2013 (edited) Like Jay, I would like to see it play a lot like Dissidia. Too lazy to think of characters that I'd like to see in it. :c I HAS IDEAS Characters I'd like to see in it: Alm Celica Echidna Gonzales Jaffar Lugh Zephiel Roy Ray Ross Harken Sigurd(He could probably dismount and remount as a gimmick.) Lyn Leila(C'mon, you knew this was coming when you saw my avatar!) Matthew(Same as above.) Florina Ethlin(Same gimmick as Sigurd.) Selena(FE8 Selena. Also, same gimmick as Sigurd.) Lilina Rebecca Sue(Same gimmick as Sigurd.) Karel Eirika Caeda/Sheeda Dieck Rutger Marth(Just because he's the mascot.) Thany/Shanna Nino Moulder Gilliam Wallace(Flame shield up.) Lute Hector Ephraim ...and that's all I can think of right now. Edited November 10, 2013 by GarlandDaHero Quote Link to comment Share on other sites More sharing options...
Dwarfishh Posted November 10, 2013 Share Posted November 10, 2013 (edited) I'd make it 3D, similar to soul calibur, partly due to the weapon using nature of both games. Critical hits would feature in some way, possibly by interrupting an opponent during certain attacks or by context sensitive damage (maybe different conditions for different characters). Character list (A / indicates cloned movesets, or just one being in game) Marth (as much as i hate him, it's required) Roy/Eliwood Lyn Hector (ARMADS!) Dieck/Gerik Bartre (grapple/Massive axe damage/) Pent/Saleh Cormag (can flank enemy with wyvern) Jaffar (Bonus crit damage) Lloyd/Rutger/Joshua Ross (starts battle weak, grows stronger the longer the battle lasts) Seth Sain/Kent (cavalry charge special) Nergal (can summon morphs) Kellam (as a secret character) Wolt/Wil (can charge ranged attacks for bonus damage) Karel (combo god) Sigurd Leif Jeigan (low damage, but powerful special moves) Midir/Rath Canas (can summon spirits, but damage him if they miss) Grima Walhart Basilio Oswin/Wallace (slow, but counts as permanant guard mode) Duessel Ike Zelgius Stefan Ranulf (Has special mode, and will auto dodge if possible when in it for a short time) Caineghis (Grappler, short range, massive damage) Hardin Wolf Jodel (can heal self, but vulnerable when doing so) Fortmotiis Ephraim Chrom/Lucina Avatar/Morgan Hawkeye Athos (frail, takes a lot of damage, weak standard attacks, but huge damage from specials) Zephiel Lyon (can summon monsters) Est/Farina (can flank enemy with pegasus) Alm Tiki/Nowi Ewan Talito Arenas Regna Ferox Grado throne room The black gate Zephiels throne room Greil Merc camp Plains of Sacae Ests Execution Caer Pelyn Edited November 10, 2013 by eggs4king Quote Link to comment Share on other sites More sharing options...
Garland Chaos Posted November 10, 2013 Share Posted November 10, 2013 Edited my previous post to include the characters I want in it. Quote Link to comment Share on other sites More sharing options...
Roy: Marquess of Pherae Posted November 10, 2013 Share Posted November 10, 2013 Completely forgot about Soul Caliber. Yeah, that'll do also, but I'm unsure of the mounted units though Yeah I had the same thought about mounted units, but decided not to say anything. Quote Link to comment Share on other sites More sharing options...
Dwarfishh Posted November 10, 2013 Share Posted November 10, 2013 /\ Maybe like Zwei and Ein in SCV Quote Link to comment Share on other sites More sharing options...
shadykid Posted November 10, 2013 Share Posted November 10, 2013 Hidden Marth IMBA more like Hidden Falchion (bonus points for getting the translation) Quote Link to comment Share on other sites More sharing options...
Jedi Posted November 10, 2013 Author Share Posted November 10, 2013 /\ Maybe like Zwei and Ein in SCV I will never forgive SC5 for replacing half the cast and killing off my favorite character/ end rant Quote Link to comment Share on other sites More sharing options...
amadeuscho Posted November 11, 2013 Share Posted November 11, 2013 (edited) I went with Julius due to him being more of a "true" villain, and because he appeared in both FE4 and 5. I think making a bunch of characters of questionable importance playable just for the sake of "class representation" is a god idea. I think that if you stick to the characters I included you'd still get a bunch of characters that "represent" most major FE classes(besides archers). That's a good point. I put Arvis over because he killed Sigurd, which gives a large amount of villain points in my book.. I think that would be a fun conversation in the game. You could probably include both. I don't really have a means of determining, but I tried to pick mostly favorites and spread it out across all the games. I would make a poll and have people vote per class. I put it separate just as an example. The only character I have due to purely from like that from my true list would be Nephenee. But what do you mean by god idea? I imagine it would play like Samurai Showdown, but in 3D like Smash Bros. I prefer 2D fighters to 3D. I also think Nintendo would be better adapted at developing a 2D fighter. Class Break Down of selections: Lords: Lord Arechetype: Marth Priestess: Celicia Mymidon Lord: Seliph Cavalier Lord: Sigurd Hero Lord: Leif Hero Lord: Roy Myrmidon with Archer abilities: Lyn Fighter: Hector Soldier: Ephraim Hero: Ike (FE 9) Light Mage: Micaiah Hero Lord:Chrom Mymidon Lord:Lucina Villains: Dark Mage: Ghanref General: Hardin Mage: Arvis Mage: Ishtar General: Zephiel General: Black Knight Super Sage: Ashera Great Knight: Walhart Others: Thief: Anna Manakete: Tiki Tactician: The Tactician (Robin) Soldier: Nephenee Pegasus: Caeda Thief: Sothe Archer Briggid All classes are covered very well. I took out Soren and added Briggid. Edited November 11, 2013 by Viewtiful_J Quote Link to comment Share on other sites More sharing options...
Soledai Posted November 11, 2013 Share Posted November 11, 2013 Viewtiful, I agree with this list for the most part, but I wanna make a suggestion if I may, Dark Mage: Julius, could work as the 'teleporter' and/or the 'trapper' or the wreck your shit char I wouldn't call Ashera the super sage per se, I'd say she'd be more like a boss type character, like Galactus minus all the suckiness, and I don't think it'd hurt to have an unblockable move or two, she is a goddess after all With Sages and archers being the zoning characters... I don't know if it's just me, but I can see some of Lyn's moves being rekka Quote Link to comment Share on other sites More sharing options...
Jedi Posted November 13, 2013 Author Share Posted November 13, 2013 Roster has Briggid I approve 150% Quote Link to comment Share on other sites More sharing options...
shadykid Posted November 13, 2013 Share Posted November 13, 2013 clearly Micaiah's level 3 should be to call for Ashera's judgement Quote Link to comment Share on other sites More sharing options...
Soledai Posted November 13, 2013 Share Posted November 13, 2013 That'd be funny if Ashera herself was in... Micaiah vs. Ashera; Micaiah uses Lv3 super, calls Judgement of Ashera... On Ashera, mindblown.jpg Quote Link to comment Share on other sites More sharing options...
Dwarfishh Posted November 13, 2013 Share Posted November 13, 2013 Do we get mortal kombat style fatalities/Xray/BABALITIES? Imagine the possibilities... Quote Link to comment Share on other sites More sharing options...
Jave Posted November 13, 2013 Share Posted November 13, 2013 I would like to have one that plays like King of Fighters, with teams of three or four. Quote Link to comment Share on other sites More sharing options...
Jedi Posted November 13, 2013 Author Share Posted November 13, 2013 I would like to have one that plays like King of Fighters, with teams of three or four. Or 3 with a striker. I already mentioned the fact I would like a blend of KoF with Melty Blood style gameplay :P Quote Link to comment Share on other sites More sharing options...
MJThom_2009 Posted November 14, 2013 Share Posted November 14, 2013 If the fighting game allows you to pick two or three characters, there could be a possibility they might have the same tag system in either TTT2 or SFxT Quote Link to comment Share on other sites More sharing options...
MRDRHAWK Posted November 14, 2013 Share Posted November 14, 2013 I would like to have one that plays like King of Fighters, with teams of three or four. I'm not sure just how this would work, and how they'd set up 'default' teams (because, let's face it, they'd have to) outside of the FE7 trio. They'd need to balance out each game's groups so they had at least three reps per game. Quote Link to comment Share on other sites More sharing options...
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