TheMoniker Posted May 2, 2015 Share Posted May 2, 2015 Yeah, a good VBA-esque screenshot feature would definitely be helpful for anyone who wants to do LPs. Quote Link to comment Share on other sites More sharing options...
Narius Posted May 2, 2015 Share Posted May 2, 2015 So this topic was made like a year and a half ago, is it out yet? Because I would love a tool like this since hacking is extremely difficult. Quote Link to comment Share on other sites More sharing options...
Shadow Stalker X Posted May 2, 2015 Share Posted May 2, 2015 It's not out publicly, though there hasn't been any update on the status of the private beta (that I'm aware of). Quote Link to comment Share on other sites More sharing options...
Crazy Li Posted May 2, 2015 Share Posted May 2, 2015 The engine was developed primarily for the creator to make his own FE fangame, FE7x: Immortal Sword. I believe his primary focus is development of the game itself and he expands the engine as needed to facilitate that process. That said, a public beta is planned to be released eventually, but don't expect things to move super fast when the game itself has a higher priority than the maker. There's a good chance there will be something out sometime this year... but that could be closer to the end for all we know (or not this year at all, nothing is for sure). This also isn't a professional product, so it's not exactly yeti's job to develop it. That's another reason the project naturally moves slower than one might expect. For those who are less patient, do some looking into yeti's old FEXP project that was a set of scripts for RPG Maker XP to try and make a FE game out of it. This project was dropped upon finding XNA to be easier to work with than trying to turn RMXP into something it was never meant to do but still has some of the core foundations in place. It's a good testing ground for balancing units, placement, stats, and map design. You can also practice eventing and making conversation scenes. A lot of these skills will be transferable to FEXNA as stuff like the text format for dialog will be the same. Quote Link to comment Share on other sites More sharing options...
BwdYeti Posted May 10, 2015 Author Share Posted May 10, 2015 You shouldn't master a language, you should master programming concepts, then learning languages will be an exercise in getting used to the syntax and compilation process. You should at least be familiar with a few different languages because some are better than others for certain tasks so instead of trying to "learn a language", you should instead try to learn about CS in general; then you can employ and manifest that understanding into programming.truth Are there plans to institute a screenshot button?F12 Quote Link to comment Share on other sites More sharing options...
TheRepeat Posted May 16, 2015 Share Posted May 16, 2015 brb learning C# Quote Link to comment Share on other sites More sharing options...
Augestein Posted May 16, 2015 Share Posted May 16, 2015 Oh? I didn't realize that you guys were still working on FE7x. I was looking forward to that so much. I liked all of the crazy young versions of the characters. Wallace with hair was too much. I'm glad it's still a thing. Quote Link to comment Share on other sites More sharing options...
lonelyVoxel Posted May 16, 2015 Share Posted May 16, 2015 Oh? I didn't realize that you guys were still working on FE7x. I was looking forward to that so much. I liked all of the crazy young versions of the characters. Wallace with hair was too much. I'm glad it's still a thing. It's going along slowly but surely. Kind of like how Cave Story's development went, now that I think of it. Quote Link to comment Share on other sites More sharing options...
Shadow Stalker X Posted May 17, 2015 Share Posted May 17, 2015 I am a bit curious to the overall progress of 7x. Roughly how many chapters of that have been completed? Quote Link to comment Share on other sites More sharing options...
BwdYeti Posted May 19, 2015 Author Share Posted May 19, 2015 Nine, but some still have some polishing to do. Quote Link to comment Share on other sites More sharing options...
Shadow Stalker X Posted May 20, 2015 Share Posted May 20, 2015 Take your time. I look forward to whenever you release it. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted June 4, 2015 Share Posted June 4, 2015 (edited) This stuff was added about... three weeks ago, still more to be added. See if you can guess what it is. Edited June 4, 2015 by Klokinator Quote Link to comment Share on other sites More sharing options...
BwdYeti Posted June 4, 2015 Author Share Posted June 4, 2015 I'm going to guess it's unflattering screenshots of 14-15fps do I win Quote Link to comment Share on other sites More sharing options...
Klokinator Posted June 4, 2015 Share Posted June 4, 2015 I'm going to guess it's unflattering screenshots of 14-15fps do I win wrong dumb yeti doesn't even know whats in his own engine Quote Link to comment Share on other sites More sharing options...
47948201 Posted June 4, 2015 Share Posted June 4, 2015 whoa wait yeti added a remote poisoning tool? do want Quote Link to comment Share on other sites More sharing options...
BwdYeti Posted June 4, 2015 Author Share Posted June 4, 2015 (they're not poisoned) Quote Link to comment Share on other sites More sharing options...
47948201 Posted June 4, 2015 Share Posted June 4, 2015 (edited) I believe the government disagrees (EDIT to make this less spammy, huh it reduces (fow) vision? I have to look into that...) Edited June 4, 2015 by 47948201 Quote Link to comment Share on other sites More sharing options...
NobodiePichu Posted June 4, 2015 Share Posted June 4, 2015 dont drink and drive kids. Quote Link to comment Share on other sites More sharing options...
GamerX51 Posted June 16, 2015 Share Posted June 16, 2015 Has there been any more progress on FEXNA Recently? Or is Yeti focusing entirely on FE7x right now? Quote Link to comment Share on other sites More sharing options...
Klokinator Posted June 17, 2015 Share Posted June 17, 2015 I'm tempted to just say 'yes' and leave it at that. However, instead I'll say that any progress put towards fexna is progress towards fe7x and vice versa, with the exception of events in fe7x. So yeah, he always makes more progress on both. Did you miss that one thing I posted? Quote Link to comment Share on other sites More sharing options...
Klokinator Posted June 29, 2015 Share Posted June 29, 2015 (edited) Proof that Intelligent Systems copies Yeti. Yeti, April 1st, 2014. - Intelligent Systems, more than a year later. If this isn't proof that the Illuminati has decided to spare Yeti from the C&D gods, I don't know what is. Edited June 29, 2015 by Klokinator Quote Link to comment Share on other sites More sharing options...
Happiest Posted July 4, 2015 Share Posted July 4, 2015 ^Yeah, I've never believed in coincidences. Quote Link to comment Share on other sites More sharing options...
Eckirion Posted July 5, 2015 Share Posted July 5, 2015 (edited) I don't know about the coincidence, but both of Intelligent System's UI of the "Select Diffuculty" still somehow resembles to each other. Question: Is FEXNA programmed in C#? Edited July 5, 2015 by Anecki Quote Link to comment Share on other sites More sharing options...
Klokinator Posted July 5, 2015 Share Posted July 5, 2015 Yeah, it's in C#. Quote Link to comment Share on other sites More sharing options...
VROOOOM Posted July 5, 2015 Share Posted July 5, 2015 Sorry if this was answered already but is this coming to mac and do you require large knowledge of rom hacking to do stuff? Quote Link to comment Share on other sites More sharing options...
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