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Event Coding


Fateborn
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I want to code it so a character enters the map then leaves the map, (Like that FE6 map where Gale and Miledy appears on the map together and discuss about the Princess, then leave the map.)

There weren't anything on that in Arch's event for dummy thread.

Unless I'm extremely thick and missed it.

Edited by Fateborn
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Ah. DISA isn't included in Arch's dummy tutorial. Thanks!

It is actually. It's in his youtube vids, at least.

Edited by Siuloir
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Why just walk them to the edge though? You should be able to walk them right off the map entirely I'd think. Would look better if you could.

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iirc it crashes if you try to move units offscreen

Hm, actually it doesn't.

It only crashes if you try to move an unit that is *already* offscreen.

Hah, I usually don't move them to negative coordinates outside the map, by the way. I suppose it also crashes if you do that.

Edited by Alfred Kamon
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Yeah, it crashes when trying to move to negative coordinates; I'm fairly certain moving them offscreen down or to the right is not an issue.

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Make all your maps one tile wider in each direction with the extra tiles impassible, then change the camera to only scroll within the inner area. Simple :D

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