JSND Alter Dragon Boner Posted August 18, 2014 Share Posted August 18, 2014 Explosion in doubles is pure stupidity. We all know that which is why its nerfed in gen 5. But now, after seeing how Aegislash is banned, i relate it a bit and I think i'm convinced. Explosion seems more like a ridiculously broken move in gen 4, and gamefreak noticed this as well. Explosion in gen 4 slowly feels more like a lot of broken things combined in Gen 6. This move basically allows you to pick off a target for free by sacc-ing a, what is essentially a useless pokemon(Lead have set SR, lets explode and get a kill. DURRRR). If you have played pokemon competitively, you can easilly see how powerful sacc-ing is as a strategy. Sacc-ing a useless/weakened pokemon, brings up another and pull the momentum in your favor. Explosion is the same thing, but better. It can set up the offensive momentum in your favor, and then more This also opens a potential for snowballing. If you play the early turns really REALLY well, it could be something dumb like get SR up, kill one pokemon, cripples another. Simmilar to say... Mega Gengar, this move allows you to open up a hole, and, arguably without "sacrificing" a pokemon slot which is a pretty realistic prospect with things like Explosion heatran being a valid strategy to beat up Blissey. The only thing that makes all of this seems fair is Aegislash(Rotom-H in Gen 4) being EVERYWHERE. We're talking about only one pokemon making all of this seems fair which sounds pretty stupid in theory. This make Gen 6 being a power creep seems like a pretty shallow concept. Gen 5 is obviously more retarded than Gen 6, and Gen 4 have Explosion. Quote Link to comment Share on other sites More sharing options...
kingddd Posted August 18, 2014 Share Posted August 18, 2014 That feeling when you pull off a fly or dig when your opponent activates explosion. Feels so good. Quote Link to comment Share on other sites More sharing options...
Djing Posted August 18, 2014 Share Posted August 18, 2014 The ability to kill something at 100% while you yourself are at 1% so reliably was what probably lead to the nerf as well. Final Gambit seems to do what Explosion was intended to do. A full out 1 for 1. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 18, 2014 Share Posted August 18, 2014 explosion wasn't too bad as it was until focus sash got introduced. Quote Link to comment Share on other sites More sharing options...
Comet Posted August 18, 2014 Share Posted August 18, 2014 https://m.youtube.com/watch?v=belVH4arPz0 Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted August 18, 2014 Share Posted August 18, 2014 The ability to kill something at 100% while you yourself are at 1% so reliably was what probably lead to the nerf as well. Unless your opponent's pokemon has Rock, Steel or Ghost typing. Then it's not so reliable. Quote Link to comment Share on other sites More sharing options...
Nobody Posted August 18, 2014 Share Posted August 18, 2014 explosion wasn't too bad as it was until focus sash got introduced. did focus sash work with explosion? Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 18, 2014 Share Posted August 18, 2014 no, what focus sash did was that it guaranteed the survival of a pokemon at 1 HP so that he could get a chance to fire off an explosion. the concept of the suicide lead didn't really exist in gen 3, but it took off in gen 4, and focus sash was a big reason why. Quote Link to comment Share on other sites More sharing options...
Jedi Posted August 18, 2014 Share Posted August 18, 2014 Focus Sash pretty much allows all explosive experts to give the middle finger. Quite the annoying item as is the ability sturdy Quote Link to comment Share on other sites More sharing options...
secondworld Posted August 18, 2014 Share Posted August 18, 2014 Unless your opponent's pokemon has Rock, Steel or Ghost typing. Then it's not so reliable. Explosion halved defense before gen 5. Not even Rock and Steel types were safe. Quote Link to comment Share on other sites More sharing options...
JSND Alter Dragon Boner Posted August 19, 2014 Author Share Posted August 19, 2014 Explosion only goes from an absurd 500 bp into an "ok" 250 BP. That's stronger than DM. Sash less gen 4 would be interesting if only because there's no fast exploder, yet we still have berry leads like Metagross and Heatran, which pretty much acts the same Quote Link to comment Share on other sites More sharing options...
Comet Posted August 19, 2014 Share Posted August 19, 2014 Unless your opponent's pokemon has Rock, Steel or Ghost typing. Then it's not so reliable.0 Atk Azelf Explosion vs. 0 HP / 4 Def Metagross: 172-203 (57.1 - 67.4%) -- guaranteed 2HKO(172, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201, 203) Uninvested azelf does a minimum of 57.1% to metagross. Quote Link to comment Share on other sites More sharing options...
Shinehollow Posted August 19, 2014 Share Posted August 19, 2014 Wait,what if Lickilicky,the only Pokemon possible to get STAB on it,used Explosion?More death? Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted August 19, 2014 Share Posted August 19, 2014 (edited) Choice Band does 132-156% damage vs. Choice Band Metagross. It kills Shuckle with rocks on the field and should cut more than half of an offensive Aggron's HP. Edited August 19, 2014 by Woodshooter Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted August 19, 2014 Share Posted August 19, 2014 (edited) Wait,what if Lickilicky,the only Pokemon possible to get STAB on it,used Explosion?More death? Whatever it hit would be feeling the pain, natch. Unless it was Aggron, Bastiodon, or a Ghost who was on the receiving end, that is. Choice Band does 132-156% damage vs. Choice Band Metagross. Ouch. Edited August 19, 2014 by Levant Caprice Quote Link to comment Share on other sites More sharing options...
Captain Wesker Posted August 28, 2014 Share Posted August 28, 2014 I remember reading in the game (Gen 5) it did freaking 200 damage. Imagine that with a normal gem or power orb... Blissy ain't gonna live against that. Quote Link to comment Share on other sites More sharing options...
Shinehollow Posted August 28, 2014 Share Posted August 28, 2014 Wait,what if Lickilicky,the only Pokemon possible to get STAB on it,used Explosion?More death? I remember reading in the game (Gen 5) it did freaking 200 damage. Imagine that with a normal gem or power orb... Give a Lickilicky a normal gem in Gen 5 and have it use Explosion.Completely wreck the Metagame healers. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted August 28, 2014 Share Posted August 28, 2014 Explosion halved defense before gen 5. Not even Rock and Steel types were safe. 0 Atk Azelf Explosion vs. 0 HP / 4 Def Metagross: 172-203 (57.1 - 67.4%) -- guaranteed 2HKO (172, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201, 203) Uninvested azelf does a minimum of 57.1% to metagross. Clearly you two didn't see that my post was a reply to this: The ability to kill something at 100% while you yourself are at 1% so reliably was what probably lead to the nerf as well. Now since an uninvested Azelf only does 57% damage to a Metagross, it proves my point that Explosion is not a 100% reliable way to take out one of your opponents pokemon. Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted August 28, 2014 Share Posted August 28, 2014 (edited) There aren't many purely reliable ways to power through the metagame no matter what. There's only a few of the types left that can't be blocked whatsoever : Ice, Flying, Bug, Rock, Dark, Steel and Fairy. Explosion is best used when your opponent leasts expect it and when most things that can take it comfortably are gone. Edited August 28, 2014 by Woodshooter Quote Link to comment Share on other sites More sharing options...
Comet Posted August 28, 2014 Share Posted August 28, 2014 Clearly you two didn't see that my post was a reply to this: Now since an uninvested Azelf only does 57% damage to a Metagross, it proves my point that Explosion is not a 100% reliable way to take out one of your opponents pokemon. yes, uninvested, non stab, resisted attack, does 57% to something with good bulk Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted August 28, 2014 Share Posted August 28, 2014 (edited) yes, uninvested, non stab, resisted attack, does 57% to something with good bulk Do you even logic? Assuming the Metagross starts at 100% health, it would have 43% of its health left after the Explosion. Therefore, it would take more than one Explosion to KO it, thus meaning that Explosion isn't 100% reliable at KOing opposing Pokemon. Edited August 28, 2014 by NinjaMonkey Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted August 28, 2014 Share Posted August 28, 2014 Do you even logic? Assuming the Metagross starts at 100% health, it would have 43% of its health left after the Explosion. Therefore, it would take more than one Explosion to KO it, thus meaning that Explosion isn't 100% reliable at KOing opposing Pokemon. Either way, it's still pretty telling when an uninvested attack's doing that much damage ON A RESISTED HIT. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.