GrySun Posted September 14, 2014 Share Posted September 14, 2014 -Dodge a LIGHTNING BOLT by SIDESTEPPING. (missing with the thunder book in the gba games) Not even chuck norris can pull that one off. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted September 14, 2014 Share Posted September 14, 2014 This is correct; in Thracia, use up your tome uses and you are left with an empty tome. But this would mean that some tomes only have five pages. Which makes no sense. xP Quote Link to comment Share on other sites More sharing options...
Beelzebub Posted September 14, 2014 Share Posted September 14, 2014 But this would mean that some tomes only have five pages. Which makes no sense. xP In D&D, at least, more powerful spells take up more pages. It's not that more powerful spellbooks are thinner, just that more powerful spells are more complicated, and thus consume more pages. Quote Link to comment Share on other sites More sharing options...
X-Naut Posted September 14, 2014 Share Posted September 14, 2014 GBA games only, but a horse can carry another horse, the horse's rider and gear, and its own rider and gear at the same time. Similarly, Pair Up in Awakening lets Pegasus Knights bring others over water when it's implied they aren't carrying them. Quote Link to comment Share on other sites More sharing options...
Shinehollow Posted September 14, 2014 Share Posted September 14, 2014 I too noticed how Ephriam does crotch stabs...like what kind of crazy combat training did he get? That's not a vital area. It just feels like one. Dussel must have taught him how to deal with berserkers.Or maybe it seems like a vital area to him. Quote Link to comment Share on other sites More sharing options...
pianime94 Posted September 15, 2014 Share Posted September 15, 2014 I think the most ridiculous is that: - You can marry someone just through 3 conversations (the 4th one is usually proposal) - A unit carrying Pegasus/Horse/Wyvern+the rider - Unachievable critical animation (for the GBA games, just look at Lyn or myrmidons) - Supplies of ranged weapons, when you use it all it says "insert name" broke Quote Link to comment Share on other sites More sharing options...
AnonymousSpeed Posted October 12, 2014 Share Posted October 12, 2014 How about the fact that Draco Shields, which are shields and should logically be held to increase defense, magically disappear/are absorbed into the body? The same thing applies to Seraph Robes. Speaking of, I know it's a general video game thing, but has anyone noticed that HP is kind of a stupid idea? Combat experience (getting stabbed in vital organs) increases the amount of stabs to vital organs you can take. Isn't the boot item called 'boots'? It doesn't explain the movement (especially on mounted units), but it at least means they come in a pair. Mine is just that their magic is eventually depleted.This is also what I believe: the books have magical energy or something else silly like that, and as you use the spells the energy leaves...or something else silly like that.As for light magic, I imagined it dealing damage via intense light; so basically super sunburn. The real question is dark magic: what even is it? Light is something, but darkness is literally not having light. So how, logically, does that deal damage? Of course, it's magic, and stupid to ask, but by gone it I shall! Oh, also: How no one ever changes there clothes. Ever. Even when they're a different class. Do they just change back into their old clothes whenever they need to say something? Quote Link to comment Share on other sites More sharing options...
Dragoncat Posted October 12, 2014 Author Share Posted October 12, 2014 The real question is dark magic: what even is it? Light is something, but darkness is literally not having light. So how, logically, does that deal damage? Of course, it's magic, and stupid to ask, but by gone it I shall! I picture it as maybe some kind of poison or something similar. Some kind of dangerous chemical that shrivels things up and drains their blood/life force. Quote Link to comment Share on other sites More sharing options...
Knight Posted October 12, 2014 Share Posted October 12, 2014 Nobody thinks to put a front door on their castles. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted October 12, 2014 Share Posted October 12, 2014 In Tear Ring Saga, more powerful shields also break faster. So scratch damage is more harmful to steel then it is to wood. Quote Link to comment Share on other sites More sharing options...
Roivann Posted October 13, 2014 Share Posted October 13, 2014 How about the fact that Draco Shields, which are shields and should logically be held to increase defense, magically disappear/are absorbed into the body? The same thing applies to Seraph Robes. Speaking of, I know it's a general video game thing, but has anyone noticed that HP is kind of a stupid idea? Combat experience (getting stabbed in vital organs) increases the amount of stabs to vital organs you can take. Isn't the boot item called 'boots'? It doesn't explain the movement (especially on mounted units), but it at least means they come in a pair. This is also what I believe: the books have magical energy or something else silly like that, and as you use the spells the energy leaves...or something else silly like that. As for light magic, I imagined it dealing damage via intense light; so basically super sunburn. The real question is dark magic: what even is it? Light is something, but darkness is literally not having light. So how, logically, does that deal damage? Of course, it's magic, and stupid to ask, but by gone it I shall! Oh, also: How no one ever changes there clothes. Ever. Even when they're a different class. Do they just change back into their old clothes whenever they need to say something? No, no, no, you just duct tape the shield to your body. Quote Link to comment Share on other sites More sharing options...
Dragoncat Posted October 14, 2014 Author Share Posted October 14, 2014 No, no, no, you just duct tape the shield to your body. Because duct tape is the best thing ever xD Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted October 14, 2014 Share Posted October 14, 2014 Why is it, in the GBA games, units undergo spontaneous human combustion as soon as their HP hits zero? Quote Link to comment Share on other sites More sharing options...
momogeek2141 Posted October 14, 2014 Share Posted October 14, 2014 In the GBA games, mercenaries don't get hurt when thunder blasts them...as long as they turn their sword upside down. Same with flux. Swordmasters in said games can fly through the enemy in a blur, get back without any moving whatsoever, and do it 3 more times before attacking their opponents. Either that or they're just throwing rocks really fast. Assasins cannot hide, even though that's what they specialize in. Hand axes are like boomerangs. (This was fixed in the DS games, don't know about PoR or RD) Arrows fly through walls. I can sort of understand magic, but arrows? "Unpromoted" horses can't climb mountains. It's easier with a horse! Magic swords instead of throwing knives. Quote Link to comment Share on other sites More sharing options...
Topazd Posted October 14, 2014 Share Posted October 14, 2014 Where was Lorenz able to find that dynamite to commit suicide with in a medieval-esque setting? Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted October 14, 2014 Share Posted October 14, 2014 Literally nothing about combat makes sense about Fire Emblem as a direct simulation of mass combat. The numbers involved are, obviously, the main question mark. Quote Link to comment Share on other sites More sharing options...
Refa Posted October 14, 2014 Share Posted October 14, 2014 Literally nothing about combat makes sense about Fire Emblem as a direct simulation of mass combat. Sword goes in, gold comes out! Sword goes in, gold comes out! IN THIS PLACE, MEN BLEED GOLD! CUT THE JUGULAR! REAP THE SHINY HARVEST! Quote Link to comment Share on other sites More sharing options...
Julius Nepos Posted October 14, 2014 Share Posted October 14, 2014 The real question is dark magic: what even is it? Light is something, but darkness is literally not having light. So how, logically, does that deal damage? Of course, it's magic, and stupid to ask, but by gone it I shall! I imagine dark magic sucks the light and with it the life out of your body or something like that. Quote Link to comment Share on other sites More sharing options...
Misses Elise-chan! Posted October 27, 2014 Share Posted October 27, 2014 (edited) Put boots on your boots to make you run farther. The boots are magical. They are just like energy drop. This explains the seraph robe and draco shield too. Magic explains everything. Edited October 27, 2014 by Rabbattack Quote Link to comment Share on other sites More sharing options...
AnonymousSpeed Posted October 28, 2014 Share Posted October 28, 2014 A troubadour, mounted by a tiny mage, has less move than a paladin, which is ridden by a fully armored knight. Quote Link to comment Share on other sites More sharing options...
Misses Elise-chan! Posted October 28, 2014 Share Posted October 28, 2014 Sully's exposed thighs and shoulders are a problem. Nowi, Tharja, and Aversa should at least have some light armor on. A troubadour, mounted by a tiny mage, has less move than a paladin, which is ridden by a fully armored knight.This logic applies to a good amount of advanced classes. General's get more armor. Even the smallest additions to a promoted unit should at least take off one movement. I'm too lazy to list other examples. Quote Link to comment Share on other sites More sharing options...
Knight Posted October 30, 2014 Share Posted October 30, 2014 A troubadour, mounted by a tiny mage, has less move than a paladin, which is ridden by a fully armored knight.Horses bred for knights are much stronger and faster than common horses. Quote Link to comment Share on other sites More sharing options...
Misses Elise-chan! Posted October 30, 2014 Share Posted October 30, 2014 Horses bred for knights are much stronger and faster than common horses.Why give a troubadour a common horse? They need to be there fats to heal allies. Very important role. Quote Link to comment Share on other sites More sharing options...
TheRealBlueBlur Posted October 30, 2014 Share Posted October 30, 2014 I noticed that absolutely nobody in Awakening wields the Ragnell correctly, even Priam himself. Even Olivia can hold the Ragnell in one hand, and she can throw it like throwing knives with Astra XD Quote Link to comment Share on other sites More sharing options...
Knight Posted October 30, 2014 Share Posted October 30, 2014 Why give a troubadour a common horse? They need to be there fats to heal allies. Very important role.A troubadour doesn't need to pull off a lance charge, and in most FE games troubadours are non-fighting noblewomen, the kind of horses they have would be bred for fashion, not function. Quote Link to comment Share on other sites More sharing options...
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