emblempride Posted June 6, 2015 Share Posted June 6, 2015 The idea is that you're using everyone in the DB sans Leo, Fiona, and Meg. Everyone considered at least usable in NM/HM. I tend to only get them all to level 17 or so and use the 4 Master Seals on Aran, Jill, Edward, and Nolan. Usually, Master Seals only see their use outside of level 20 in Hard Mode and 17 doesn't feel close enough to 20 to where you'd say screw it, or far enough away to feel like a waste. Have you ever been able to consistently and efficently use the majority of the Dawn Brigade, where every move has major opportunity costs, and keep them balanced and effective for Part 3? Or is just too much of a hassle when others get the job done better and immediately? Quote Link to comment Share on other sites More sharing options...
Draco Posted June 6, 2015 Share Posted June 6, 2015 Due to the nature of the Dawn Brigade, there's hardly a point in using all of them, rather focus on a select few, usually Sothe, Micaiah, Nolan, and Edward for me. There's not as much EXP to go around as the other teams in the game so your select few need to take what they can get to be viable in Part 3. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted June 6, 2015 Share Posted June 6, 2015 There's not as much EXP to go around as the other teams in the game The Crimean Royal Knight chapters seem to suggest otherwise. Quote Link to comment Share on other sites More sharing options...
Draco Posted June 6, 2015 Share Posted June 6, 2015 (edited) The Crimean Royal Knight chapters seem to suggest otherwise. Ehh, yeah, I guess. I mostly meant the Greil Mercs. EDIT: While the CRKs don't have many chapters, they're leveled high enough and have plenty of chances to get some EXP. More than the DB, at least. Edited June 6, 2015 by Draco Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted June 6, 2015 Share Posted June 6, 2015 (edited) EDIT: While the CRKs don't have many chapters, they're leveled high enough and have plenty of chances to get some EXP. How do they have plenty of chances to gain EXP if they don't have many chapters? Edited June 6, 2015 by NinjaMonkey Quote Link to comment Share on other sites More sharing options...
Draco Posted June 6, 2015 Share Posted June 6, 2015 How do they have plenty of chances to gain EXP if they don't have many chapters? There's plenty of enemies in their chapters, iirc. Less chances to get EXP than GMs still though Quote Link to comment Share on other sites More sharing options...
Phantom037 Posted June 6, 2015 Share Posted June 6, 2015 I normally get Nolan and Jill to level 20 before promoting them, and get Aran and Leo to as high a level as I can (usually something pathetic like 14) before promoting them. Lughnasadh > Edward. Quote Link to comment Share on other sites More sharing options...
omglmaowtf Posted June 6, 2015 Share Posted June 6, 2015 Slightly off-topic question: even if you promote Nolan to Warrior in part 1, he's still axelock. When does he get crossbows? Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted June 6, 2015 Share Posted June 6, 2015 He gets Crossbows as a Warrior. Quote Link to comment Share on other sites More sharing options...
emblempride Posted June 6, 2015 Author Share Posted June 6, 2015 I think crossbows are available in the armory in 3-6. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted June 6, 2015 Share Posted June 6, 2015 In general unlike most other FE10 casual players here I promote my units not before level 20. The only exception is Edward, because he usually maxes out HP, skill and speed very early. I always give him a bexp. level to increase his strength and defense and then I promote him at level 17 or 18. Also I always use Leonardo instead of Aran, because he's the only range weapon user of the DB besides Micaiah and Lugnasadh is the best of the legendary weapons of Daein and makes Leo more useful in part 3. If he has reached 15 speed, he'll double most of the tigers instead. Quote Link to comment Share on other sites More sharing options...
Augestein Posted June 6, 2015 Share Posted June 6, 2015 It's a bit too much to use all of them in hard mode. The EXP curve is not very forgiving to use all of them. I can generally get 2 or 3, and that's about it. Quote Link to comment Share on other sites More sharing options...
Sentacotus Posted June 6, 2015 Share Posted June 6, 2015 I would only focus on Nolan and Edward to be honest. Aran and Jill might be other viable options if you've got some to spare. Sothe and Micaiah get promoted through story events if I'm not mistaken. Quote Link to comment Share on other sites More sharing options...
Radiant head Posted June 6, 2015 Share Posted June 6, 2015 (edited) Jill is way higher priority than Nolan or Edward for promotion. She basically becomes she-Haar and trivializes the hell out of Part 3 and 4. Edited June 6, 2015 by Radiant head Quote Link to comment Share on other sites More sharing options...
momogeek2141 Posted June 6, 2015 Share Posted June 6, 2015 I normally get Nolan and Jill to level 20 before promoting them, and get Aran and Leo to as high a level as I can (usually something pathetic like 14) before promoting them. Lughnasadh > Edward.Having an extremely low speed base needed for Lughnasadh to be good, requiring tons of BEXP to boost that could better be used on other characters, is not better than Edward.Focus on a few characters from DB, and use from other groups. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted June 6, 2015 Share Posted June 6, 2015 (edited) I generally don't have any issue promoting them before part 1 is over (or at least getting them close). That said, I generally stay as far away as humanly possible from hard mode; I also don't bother with Edward (Too much trouble to work with in general), Meg (for obvious reasons), and Jill (Lackluster bases for her level, at least without transfers). Edited June 6, 2015 by Levant Caprice Quote Link to comment Share on other sites More sharing options...
Ownagepuffs Posted June 6, 2015 Share Posted June 6, 2015 Leonardo is a funny case because with 0 investment whatsoever he is still a pretty useful unit in part 3 and 4. Note I said useful, not strong. Lugh is more useful than Eddie. Quote Link to comment Share on other sites More sharing options...
Radiant head Posted June 6, 2015 Share Posted June 6, 2015 Getting Leo to level 10 is fairly doable without bexp. His chipping makes the early chapters easier anyhow. Quote Link to comment Share on other sites More sharing options...
Phantom037 Posted June 7, 2015 Share Posted June 7, 2015 Having an extremely low speed base needed for Lughnasadh to be good, requiring tons of BEXP to boost that could better be used on other characters, is not better than Edward. Focus on a few characters from DB, and use from other groups. Leo can chip. Eddie is outclassed by Zihark. As others have said, Leo's decent without investment, and giving him an early promo will help his combat without being too much of a hindrance on the rest of the team. Edward is garbage without investment. Leo > Eddie. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted June 7, 2015 Share Posted June 7, 2015 Leo doesn't even need to be promoted, if he has 15 speed. Quote Link to comment Share on other sites More sharing options...
momogeek2141 Posted June 7, 2015 Share Posted June 7, 2015 Leo can chip. Eddie is outclassed by Zihark. As others have said, Leo's decent without investment, and giving him an early promo will help his combat without being too much of a hindrance on the rest of the team. Edward is garbage without investment. Leo > Eddie.Leo's USEFUL without investment, not necessarily good. Although Eddie isn't even useful without investment. Your point about Zihark is void, as you don't consider other characters when debating over two specific ones. If given his needed investment, then Edward>Leonardo. However, Lughnasadh (not Leonardo)>Edward. Whether you use Edward is a different story. Quote Link to comment Share on other sites More sharing options...
Radiant head Posted June 7, 2015 Share Posted June 7, 2015 Needing investment is a point against Edward, especially considering how much he needs to not be dead weight. Quote Link to comment Share on other sites More sharing options...
momogeek2141 Posted June 9, 2015 Share Posted June 9, 2015 Fact of the matter is, Leo has a lot against him too. IE, lackluster bases and bad growths. Without investment he's a good chipper, however chipping does not mark a unit as better, especially if the other has kickass growths and makes better use of his investment. (I bet that was a comma splice) The units most deserving of investment (and generally are better than those below) are (not including Sothe and Volug for obvious reasons) Jill>Nolan>Zihark>Aran=Edward(former has better defensive capabilities, latter has better offensive capabilities. Tbh Aran is probably slightly better)>Ilyana(good availability)>Leo>Meg>Fiona. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted June 9, 2015 Share Posted June 9, 2015 Edward can hit and double stuff unlike Aran. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted June 9, 2015 Share Posted June 9, 2015 There's plenty of enemies in their chapters, iirc. There aren't all that many enemies in either 2-3 or 3-9. As for 2-E, the CRK's don't turn up until turn 8. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.