47948201 Posted December 11, 2016 Share Posted December 11, 2016 Something I've been wondering, since I was trying to speed up staff animations in my game until I thought, do I even need them? Did anybody really miss staff animations in the DS games, and like to keep them on in the 3DS games? How much do you feel you're missing out on by not having them, or are you glad they're togglable because you find them a waste of time? Quote Link to comment Share on other sites More sharing options...
Agro Posted December 11, 2016 Share Posted December 11, 2016 I like them in the 3DS games because it means hearing the little voice clips but otherwise I think they're a waste of time Quote Link to comment Share on other sites More sharing options...
Ryo Posted December 11, 2016 Share Posted December 11, 2016 (edited) As someone who loves battle animations, I tend to turn off dance/sing and staff animations. The more "beautiful" healing effects usually belong to AoE staves which only have on-map animations nowadays anyway. Edited December 11, 2016 by Ryo Quote Link to comment Share on other sites More sharing options...
Vaximillian Posted December 12, 2016 Share Posted December 12, 2016 Combat staff animations can get tedious but I'd prefer they still exist and be toggleable. I was a tiny bit disappointed when New Mystery hadn't them. Quote Link to comment Share on other sites More sharing options...
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