TheGreatNothing Posted April 30, 2017 Share Posted April 30, 2017 (edited) In terms of difficulty and how much you like the characters, is it a good idea to do a no reset iron man run? Edited April 30, 2017 by ThatOneWeakArcher ? Quote Link to comment Share on other sites More sharing options...
NaokiP Posted April 30, 2017 Share Posted April 30, 2017 37 minutes ago, SatsumaFSoysoy said: No one else seems to do reasonable damage, however. Celica is the closest thing, but she dies on the counter. Ah... Think maybe you didn't grind enough? Most of my units could tank at least one shot from Doma at the end, in fact they mostly dodged (he had around 30% hit on his eyebeam, and around 50-60% on his close range attack). It was the witches and dark mages that game me a headache, plus Doma's anti-all attack every couple of turns. I didn't want to repeat the mistake I made with Gaiden when I didn't grind enough for the battle with Doma and ended up losing half my army just cause I wanted to end the game at that point... I don't know, maybe try reloading a prior save, or making sure you have unit with high Def taking the first shots? What difficulty are you on? Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted April 30, 2017 Share Posted April 30, 2017 Just now, NaokiP said: Ah... Think maybe you didn't grind enough? Most of my units could tank at least one shot from Doma at the end, in fact they mostly dodged (he had around 30% hit on his eyebeam, and around 50-60% on his close range attack). It was the witches and dark mages that game me a headache, plus Doma's anti-all attack every couple of turns. I didn't want to repeat the mistake I made with Gaiden when I didn't grind enough for the battle with Doma and ended up losing half my army just cause I wanted to end the game at that point... I don't know, maybe try reloading a prior save, or making sure you have unit with high Def taking the first shots? What difficulty are you on? I'm playing on Hard. I didn't really grind that much since I didn't want to cheese. Quote Link to comment Share on other sites More sharing options...
NaokiP Posted April 30, 2017 Share Posted April 30, 2017 Just now, SatsumaFSoysoy said: I'm playing on Hard. I didn't really grind that much since I didn't want to cheese. I have no idea how you made it all the way to Doma on Hard without grinding. Even the original Gaiden demanded that you grind a fair bit for him, and it seems to correspond with the Normal difficulty. All I can say is good luck, you'll need it... Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted April 30, 2017 Share Posted April 30, 2017 Just now, NaokiP said: I have no idea how you made it all the way to Doma on Hard without grinding. Even the original Gaiden demanded that you grind a fair bit for him, and it seems to correspond with the Normal difficulty. All I can say is good luck, you'll need it... Well, I didn't exactly skip all of the encounters. I just didn't do extra grinding if I could help it. But anyway, considering how Rudolf's total stats were like, 20 above most of my units, maybe I am underleveled. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted April 30, 2017 Share Posted April 30, 2017 1 hour ago, Konnor97 said: Does Gaiden's 40 turn battle limit return? When testing Mila's Turnwheel I went up to Turn 260 or something. Quote Link to comment Share on other sites More sharing options...
SatsumaFSoysoy Posted April 30, 2017 Share Posted April 30, 2017 (edited) 2 hours ago, NaokiP said: I have no idea how you made it all the way to Doma on Hard without grinding. Even the original Gaiden demanded that you grind a fair bit for him, and it seems to correspond with the Normal difficulty. All I can say is good luck, you'll need it... I actually did it lol. I cheesed Duma using Illusion (Invoke) decoys to draw his aggro during his phase, while Alm with Celica's +10 crit support killed him. Edited April 30, 2017 by SatsumaFSoysoy Quote Link to comment Share on other sites More sharing options...
Azz Posted April 30, 2017 Share Posted April 30, 2017 2 hours ago, VincentASM said: When testing Mila's Turnwheel I went up to Turn 260 or something. Continuing on from this, Collector Togami on youtube went to 999 turns and beyond. So you can go beyond 999 but 999 is the listed cap. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted April 30, 2017 Share Posted April 30, 2017 (edited) For those of you who cleared the game: Is Medusa something I might have to worry about seeing a fair amount in the postgame? Edited April 30, 2017 by Levant Mir Celestia Quote Link to comment Share on other sites More sharing options...
Tsak Posted May 1, 2017 Share Posted May 1, 2017 20 hours ago, ThatOneWeakArcher said: In terms of difficulty and how much you like the characters, is it a good idea to do a no reset iron man run? I'd imagine an Ironman run wouldn't be that hard considering you have turnwheel. If you didn't want to use that as well....... well... lol good luck. Based on what the RNG might be you could see yourself losing units to a lot of low % crits as i've seen a hilarious number of those just on people's streams Quote Link to comment Share on other sites More sharing options...
Armagon Posted May 1, 2017 Share Posted May 1, 2017 4 minutes ago, Tsak said: I'd imagine an Ironman run wouldn't be that hard considering you have turnwheel. If you didn't want to use that as well....... well... lol good luck. Based on what the RNG might be you could see yourself losing units to a lot of low % crits as i've seen a hilarious number of those just on people's streams I'm pretty sure an Iron Man run would prohibit the use of the Turnwheel. Then again, different Iron Man rules i suppose. Quote Link to comment Share on other sites More sharing options...
Camisado Posted May 1, 2017 Share Posted May 1, 2017 Are the Duma's Lance/Shield and the Mila's Bow/Ring drops for the amiibo dungeons? Are those the only items you can get there, or are there any other drops? Quote Link to comment Share on other sites More sharing options...
VincentASM Posted May 1, 2017 Share Posted May 1, 2017 21 minutes ago, Camisado said: Are the Duma's Lance/Shield and the Mila's Bow/Ring drops for the amiibo dungeons? Are those the only items you can get there, or are there any other drops? Don't have the amiibo to check and lazy to decode the data atm, but Duma's Lance is from the Fear Shrine IIRC. Oh actually, it's easy to figure out... Mila's Ordeal gives you Mila's Bow and Ring, yeah. Duma's Ordeal gives you a big silver bag and Duma's Helm. I also just noticed I got the icons for Duma's Helm mixed up with the Suspicious Mask... Oops. Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted May 1, 2017 Share Posted May 1, 2017 No, as in would I care if a unit died. Quote Link to comment Share on other sites More sharing options...
Tsak Posted May 1, 2017 Share Posted May 1, 2017 23 minutes ago, ThatOneWeakArcher said: No, as in would I care if a unit died. Milas turnwheel effectively can stop units from ever dying if you use it correctly. But if you didn't use it I'd imagine iron man run would be difficult on hard mode Quote Link to comment Share on other sites More sharing options...
TheGreatNothing Posted May 1, 2017 Share Posted May 1, 2017 NO! As in are they likable enough to reset for? Quote Link to comment Share on other sites More sharing options...
Armagon Posted May 1, 2017 Share Posted May 1, 2017 3 minutes ago, ThatOneWeakArcher said: NO! As in are they likable enough to reset for? Most of them are. Gray is becoming a fan-favorite for pretty much everyone. The only one you might not like is Faye, but you do have the option of simply not recruiting her. That being said, i will say three things: 1. Likeableness will depend on you. I mean, most people don't like Faye but i do. 2. Considering this game has like, the smallest playable cast, you would still want to reset if a character dies. 3. Some characters like Gray and Tobin apoear in the story quite reguraly. I imagine if they died, the story would change in certain scenes. Quote Link to comment Share on other sites More sharing options...
NaokiP Posted May 2, 2017 Share Posted May 2, 2017 11 hours ago, Armagon said: Most of them are. Gray is becoming a fan-favorite for pretty much everyone. The only one you might not like is Faye, but you do have the option of simply not recruiting her. That being said, i will say three things: 1. Likeableness will depend on you. I mean, most people don't like Faye but i do. 2. Considering this game has like, the smallest playable cast, you would still want to reset if a character dies. 3. Some characters like Gray and Tobin apoear in the story quite reguraly. I imagine if they died, the story would change in certain scenes. I THINK what happens is that story-heavy characters are permanently taken off the roster but do the "retreat" routine like a lot of Awakening characters usually, and only actually "die" on the final bossfight? Don't take my word for it though, I haven't tested it. I can't imagine them having written different scenarios in the middle of the game, it's just not what Fire Emblem usually does... Quote Link to comment Share on other sites More sharing options...
Armagon Posted May 2, 2017 Share Posted May 2, 2017 32 minutes ago, NaokiP said: I THINK what happens is that story-heavy characters are permanently taken off the roster but do the "retreat" routine like a lot of Awakening characters usually, and only actually "die" on the final bossfight? Don't take my word for it though, I haven't tested it. I can't imagine them having written different scenarios in the middle of the game, it's just not what Fire Emblem usually does... Well no, because characters like Gray and Tobin still have legitimate death quotes. Even Clive has one. There are no retreat quotes outside of Casual Mode. Spoiler Gray: "Ah...what a blunder. Good guys don't live long after all..." Tobin: "It hurts...look like it's over. Alm, I believe in you..." "Clive: Gh...this is the end for me too. I'm sorry everyone, Mathilda..." And yeah, writing different scenarios is not something Fire Emblem usually does but neither is making minor characters story relevant, yet SoV is doing just that. Quote Link to comment Share on other sites More sharing options...
Konnor97 Posted May 2, 2017 Share Posted May 2, 2017 If a character has all of their stats higher than their promoted classes bases, do they still get the freebie 1 HP point? Quote Link to comment Share on other sites More sharing options...
NaokiP Posted May 3, 2017 Share Posted May 3, 2017 1 hour ago, Konnor97 said: If a character has all of their stats higher than their promoted classes bases, do they still get the freebie 1 HP point? Yes Quote Link to comment Share on other sites More sharing options...
LowestRes Posted May 4, 2017 Share Posted May 4, 2017 On 29/04/2017 at 0:58 PM, LowestRes said: Why do some enemies appear to have support bonuses (ie orange bars in the forecast)? Figured it out! It's because of Faye weird support bonuses. She's easier to hit when close to Alm, poor thing. Quote Link to comment Share on other sites More sharing options...
Armagon Posted May 4, 2017 Share Posted May 4, 2017 8 minutes ago, LowestRes said: Figured it out! It's because of Faye weird support bonuses. She's easier to hit when close to Alm, poor thing. On the bright side, she gets like the highest boost in hit-rate. Quote Link to comment Share on other sites More sharing options...
Tolvir Posted May 4, 2017 Share Posted May 4, 2017 (edited) How do stat caps work here? If I take a Dread Fighter and turn them into a villager, then to another class, do they retain their stats, does it reduce them down to the stat caps of that class until they promote, or does it permanently reduce their stats? Spoiler When can you recruit Zeke? Is there special criteria you have to meet in order to do so, or is it just a matter of completing the chapter or defeating him in battle? Also, how does everything work once you get to Chapter 6? I imagine you get a combination of Alm and Celica's team, but do you get a little bit of free reign on where to go? Can you go to previous chapter's locations, or is it just confined to Chapter 6's locations? Also, how do Alm and Celica's amiibo dungeons work? Edited May 4, 2017 by Tolvir Quote Link to comment Share on other sites More sharing options...
Tsak Posted May 4, 2017 Share Posted May 4, 2017 11 minutes ago, Tolvir said: How do stat caps work here? If I take a Dread Fighter and turn them into a villager, then to another class, do they retain their stats, does it reduce them down to the stat caps of that class until they promote, or does it permanently reduce their stats? it doesn't reduce their stats, just if they aren't at the classes base stats it will raise those stats up to be in line 12 minutes ago, Tolvir said: Hide contents When can you recruit Zeke? Is there special criteria you have to meet in order to do so, or is it just a matter of completing the chapter or defeating him in battle? You have to rescue Tatiana from Nuibaba's manor, with her on the field Zeke and his army will immediately go green and help you defeat the boss Quote Link to comment Share on other sites More sharing options...
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