please choose what are you hope for the "form" of the next Lord!
72 members have voted
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1. For the storywise that you might hope, where's the Lord's backgrounds came from?
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Royalty / Nobility20
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Military / Militia27
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Civilian / Volunteer9
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Foreigner / Refugee2
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Peasantry / Slave2
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Criminal6
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Exile1
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Tribesman1
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Vagabond1
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Rebel1
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Defector1
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Hired-Soldier1
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2. What's the Lord's main weapon type that you hope (may become the type of sacred prf.weapon)?
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Sword9
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Lance20
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Axe9
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Bow / Crossbow9
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Tome (all kinds)19
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Staff1
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Dagger3
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none. Unarmed Combat2
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3. The Lord is your skilled commander. What's the Lord's new battlemap's feat that may you hope?
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Leadership-Figure Effect like "Charm", with more benefits to strengthen the allies around the Lord : Improve battle-formations.34
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Harming-Figure Effect like "Reversed-Charm", inspire terror and greatly weakens the enemies around the Lord : demoralizing the enemy's lines.14
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An unique [active] Rally-Command. Example : MERCILESS - all ally units in 3 tiles radius around the Lord gains Critical Rate +30 for 1 turn.14
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An unique [active] Unrally-Sentences. Example : BLUNT - all enemy units in 3 tiles radius around the Lord suffers Str -5 and Mag -5 for 1 turn.3
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Summon [active] : Summon a flying pseudo-unit for assist the battle. The summoned unit cannot be pairing-ups, nor have any squad. Only able to summon one unit. Able to resummoned after the previous unit destroyed. Exp.and item-drops from enemy which killed by the summoned unit automatically transfered to the Lord.3
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none. I prefer the Lord never really care about the enemies or allies (including any Supports), but him/herself and the objectives only. Strong attack Skills.4
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4. [When promoted] Do you hope the Lord will be able to wield another weapon?
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Yes. I want the Lord able to wield a secondary weapon type.58
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No. I want the Lord have the S-rank proficiency of the single-type weapon or the unarmed one.14
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5. [When promoted] The Lord started as a regular infantry unit with movements 5. After promotion, including the squad-type, you hope the Lord may becomes....
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An unique infantry who have improved all-terrain flexibility. Movement +2. -OR- An unique sturdy armored-infantry who have no armour-type weaknesses. Movement +1.33
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Cavalry. Dismountable (movements 5 when dismounted). Rides an unique fastest steed which have no beast-type weaknesses. Movement +4. [Special for Unarmed-Combatant : when battle while still mounted, the steed would be the one who clashing the enemy.]22
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Flier. Dismountable (movements 5 when dismounted). Rides an unique flying steed which have no flying-type weaknesses. Movement +3. [Special for Unarmed-Combatant : when battle while still mounted, the steed would be the one who attacking the enemy.]12
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Like most traditional infantry Lord who just gaining stats. Movement +1.5
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