SpiceMan Posted June 3, 2019 Share Posted June 3, 2019 I mean, Brigand and Mercenary don't appear to have any skills either. Maybe Armour knights will just have 5 movement in this game which would make them roughly equal to regular infantry classes, just with more defensive capabilities without any of the low movement. Quote Link to comment Share on other sites More sharing options...
Armchair General Posted June 3, 2019 Share Posted June 3, 2019 4 hours ago, Emperor Hardin said: I'm talking about halving damage from bows in particular, rather then gauntlets. I don't see player Knights ever being targeted by bows in any scenario. Really they should get something like Guardian from Vestaria saga. You know that there's magical weapons, right? Quote Link to comment Share on other sites More sharing options...
TheWildestCat Posted June 4, 2019 Share Posted June 4, 2019 Going to the original question, I would like to see a ranger type class that you see in those medieval fantasy movies. i.e. Legolas from The Lord of the Rings. They would be an infantry unit that could use swords and bows (Which is a thing now 😞) and could have skills that improved stats in forests and other terrains. Quote Link to comment Share on other sites More sharing options...
HappyHawlucha. Posted June 4, 2019 Share Posted June 4, 2019 1 minute ago, TheWildestCat said: Going to the original question, I would like to see a ranger type class that you see in those medieval fantasy movies. i.e. Legolas from The Lord of the Rings. They would be an infantry unit that could use swords and bows (Which is a thing now 😞) and could have skills that improved stats in forests and other terrains. Ranger(Advanced Class(Professor Level: C in Swords; B in Bows) Class Skills: Range +1(Classic Sniper has Range +2) Stealth(10% of maximum HP is restored at the end of the enemy phase if no enemies attacked unit) Sneak Strike(If unit is standing on a tile that boosts evasion; or unit is attacking an enemy that cannot counterattack, damage dealt +3 when user initiates combat.) Quote Link to comment Share on other sites More sharing options...
TheWildestCat Posted June 4, 2019 Share Posted June 4, 2019 Just now, HappyHawlucha. said: Ranger(Advanced Class(Professor Level: C in Swords; B in Bows) Class Skills: Range +1(Classic Sniper has Range +2) Stealth(10% of maximum HP is restored at the end of the enemy phase if no enemies attacked unit) Sneak Strike(If unit is standing on a tile that boosts evasion; or unit is attacking an enemy that cannot counterattack, damage dealt +3 when user initiates combat.) My Dream class is finally here 😂 Quote Link to comment Share on other sites More sharing options...
HappyHawlucha. Posted June 4, 2019 Share Posted June 4, 2019 1 minute ago, TheWildestCat said: My Dream class is finally here 😂 Feel free to give me more ideas for classes I've got a lot free time lmaoo. Quote Link to comment Share on other sites More sharing options...
Owain Dark Posted June 4, 2019 Share Posted June 4, 2019 1 hour ago, HappyHawlucha. said: Feel free to give me more ideas for classes I've got a lot free time lmaoo. How about an arcane sorcerer with a two hander sword and Healing magic? Quote Link to comment Share on other sites More sharing options...
HappyHawlucha. Posted June 4, 2019 Share Posted June 4, 2019 3 minutes ago, Owain Dark said: How about an arcane sorcerer with a two hander sword and Healing magic? Arcanist(Master Class; B in Swords; A in Faith) Class Skills {White Magic Recovery +10 Slow Swing - Selecting "Slow Swing", Attack Speed is halved but weapon might is doubled. Rune Blade - Physical weapon types target lower of Foe's Defence or Resistance if unit initiates combat.} Quote Link to comment Share on other sites More sharing options...
Owain Dark Posted June 4, 2019 Share Posted June 4, 2019 6 minutes ago, HappyHawlucha. said: Arcanist(Master Class; B in Swords; A in Faith) Class Skills {White Magic Recovery +10 Slow Swing - Selecting "Slow Swing", Attack Speed is halved but weapon might is doubled. Rune Blade - Physical weapon types target lower of Foe's Defence or Resistance if unit initiates combat.} Can IntSys hire you for making classes? :3 Quote Link to comment Share on other sites More sharing options...
HappyHawlucha. Posted June 4, 2019 Share Posted June 4, 2019 4 minutes ago, Owain Dark said: Can IntSys hire you for making classes? :3 You're too kind :3 Gimme more lmao Quote Link to comment Share on other sites More sharing options...
Fabulously Olivier Posted June 4, 2019 Share Posted June 4, 2019 (edited) Bard Faith Magic Swords Authority High stats - Speed, Luck, Resistance Low stats - Hp, Strength, Defense Class Skills: Inspire - Battalions have increased health and Gambits are more effective. Sing - Use Sing to grant an ally another action. Edited June 4, 2019 by Etheus Quote Link to comment Share on other sites More sharing options...
Owain Dark Posted June 4, 2019 Share Posted June 4, 2019 2 minutes ago, HappyHawlucha. said: You're too kind :3 Gimme more lmao Aaaaaaaaaalritooooooo Shapeshifter from the ocean and prehistoric Let's see what you're making out of those haha Quote Link to comment Share on other sites More sharing options...
Emperor Hardin Posted June 4, 2019 Share Posted June 4, 2019 On 6/3/2019 at 12:59 AM, Armchair General said: You know that there's magical weapons, right? Enemies almost never use magic weapons, so I highly doubt halving damage from magic bows will ever come in handy for the player. 4 hours ago, TheWildestCat said: Going to the original question, I would like to see a ranger type class that you see in those medieval fantasy movies. i.e. Legolas from The Lord of the Rings. They would be an infantry unit that could use swords and bows (Which is a thing now 😞) and could have skills that improved stats in forests and other terrains. Ranger was a infantry knife/bow/sword class in Berwick Saga that promoted from Hunter(a class in older FE games). Quote Link to comment Share on other sites More sharing options...
HappyHawlucha. Posted June 4, 2019 Share Posted June 4, 2019 With it's popularity in FE2/15 and Fateswakening I could totally see Dread Fighter making it back in. Whether it's a 4th tier class that isn't really linked to a class tree; or the effective promotion of Swordmaster, as it sorta was in Echoes(as a promotion of Myrmidon). Quote Link to comment Share on other sites More sharing options...
Marros Posted June 4, 2019 Share Posted June 4, 2019 1 hour ago, HappyHawlucha. said: With it's popularity in FE2/15 and Fateswakening I could totally see Dread Fighter making it back in. Whether it's a 4th tier class that isn't really linked to a class tree; or the effective promotion of Swordmaster, as it sorta was in Echoes(as a promotion of Myrmidon). As long as it's not too overdesigned like it was in Echoes, I'd be down for that. Quote Link to comment Share on other sites More sharing options...
Azz Posted June 4, 2019 Share Posted June 4, 2019 I can imagine Dread Fighter being a master class with proficiency in swords, axes and fighting, as a crossover between the the Mercenary (and presumably Hero as its advanced class) and Brigand and Brawler (with possibly Warrior and Berserker/Gladiator being their advanced classes) since traditionally, those classes nearly always share promotions in class trees Quote Link to comment Share on other sites More sharing options...
HappyHawlucha. Posted June 4, 2019 Share Posted June 4, 2019 59 minutes ago, Azz said: I can imagine Dread Fighter being a master class with proficiency in swords, axes and fighting, as a crossover between the the Mercenary (and presumably Hero as its advanced class) and Brigand and Brawler (with possibly Warrior and Berserker/Gladiator being their advanced classes) since traditionally, those classes nearly always share promotions in class trees Classes won't have specific promotions; classic FE trees will return but the line from say Myrmidon to Mercenary to Hero won't be treated as a line, you can switch between classes as much as you want but still jump up to whatever you want regardless if your previous class in the previous tier. Quote Link to comment Share on other sites More sharing options...
Azz Posted June 4, 2019 Share Posted June 4, 2019 19 minutes ago, HappyHawlucha. said: Classes won't have specific promotions; classic FE trees will return but the line from say Myrmidon to Mercenary to Hero won't be treated as a line, you can switch between classes as much as you want but still jump up to whatever you want regardless if your previous class in the previous tier. I know, but I feel like certain classes will be better promotion options for others if you get what I mean. That's what I was referring to. Quote Link to comment Share on other sites More sharing options...
Jayvee94 Posted June 4, 2019 Share Posted June 4, 2019 Most mono-weapon classes get a secondary weapon in this game. The possibility of Sniper getting swords and Berserkers getting fighting is highly likely. What would be the proficiencies of a Master Knight? Quote Link to comment Share on other sites More sharing options...
HappyHawlucha. Posted June 4, 2019 Share Posted June 4, 2019 3 minutes ago, Jayvee94 said: Most mono-weapon classes get a secondary weapon in this game. The possibility of Sniper getting swords and Berserkers getting fighting is highly likely. What would be the proficiencies of a Master Knight? I think the specialised classes might just get their specialty weapon + Authority. Master Knight would probably be Sword; Lance; Axe; Bow; Reason; Faith, Riding, but being a bit more grounded most likely Sword; Lance; Axe; Reason; Riding. Quote Link to comment Share on other sites More sharing options...
Owain Dark Posted June 4, 2019 Share Posted June 4, 2019 5 minutes ago, Jayvee94 said: Most mono-weapon classes get a secondary weapon in this game. The possibility of Sniper getting swords and Berserkers getting fighting is highly likely. What would be the proficiencies of a Master Knight? Swords, Lances and Axes I'd think Quote Link to comment Share on other sites More sharing options...
Jayvee94 Posted June 4, 2019 Share Posted June 4, 2019 20 minutes ago, Owain Dark said: Swords, Lances and Axes I'd think *This class can use some magic Quote Link to comment Share on other sites More sharing options...
BastienSoul Posted June 4, 2019 Share Posted June 4, 2019 I wonder if they'd go with Marshall or Baron for a fourth tier Armor class. If the traditional specialty classes do get secondary weapons, I think Swordmaster might get Fighting. Both Felix and Catherine seem to specialize in Swords and Fighting (as well as Bows for Felix), and Felix in particular definitely feels like he'd be one. Quote Link to comment Share on other sites More sharing options...
Owain Dark Posted June 4, 2019 Share Posted June 4, 2019 14 minutes ago, BastienSoul said: I wonder if they'd go with Marshall or Baron for a fourth tier Armor class. If the traditional specialty classes do get secondary weapons, I think Swordmaster might get Fighting. Both Felix and Catherine seem to specialize in Swords and Fighting (as well as Bows for Felix), and Felix in particular definitely feels like he'd be one. Let's hope Swordmasters are back in the first place, I have the feel, that they go the Gaiden Echoes route with myrm promotions. Quote Link to comment Share on other sites More sharing options...
HappyHawlucha. Posted June 4, 2019 Share Posted June 4, 2019 I wonder what class Hannemann will be, in trailer 1 he appears to be an infantry magic user; but the teaching implies he focuses on Reason; Bows and Riding, so some sort of long range riding mage archer I guess? That would be odd but cool. We know at least early on Manuela is a Priest; but maybe she'll end up as a singing Faith user? Maybe Faith and Reason since she casted a fire spell in trailer 1. Catherine will definitely be a Swordmaster. Alois will be an Axe General/Baron/Marshall. Ceteth is a lot harder to place; unless you know what you know about his class from Thani. Quote Link to comment Share on other sites More sharing options...
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