Re: The weirdo. Posted June 22, 2018 Share Posted June 22, 2018 Expecting gba or tellius canto, but no way in hell are they going without canto. just a vibe im gettin. Quote Link to comment Share on other sites More sharing options...
HappyHawlucha. Posted June 22, 2018 Share Posted June 22, 2018 With how much they're drawing from older games - I would be surprised not to see Canto; I see GBA Canto unless they want to completely break mounted units again by adopting the Tellius version. Quote Link to comment Share on other sites More sharing options...
X-Naut Posted June 22, 2018 Share Posted June 22, 2018 Considering the past five entries haven't had Canto I wouldn't be surprised if it was absent. We may get a formation or combat art that allows cavalry to use leftover movement after attacking, however. Quote Link to comment Share on other sites More sharing options...
thecrimsonflash Posted June 22, 2018 Share Posted June 22, 2018 I prefer gba canto, it was great for making rescue useable and it wasn't too strong to break anything. I also hope that cavs in general get nerfed. Quote Link to comment Share on other sites More sharing options...
Modamy Posted June 22, 2018 Share Posted June 22, 2018 If dismounting is back then it has to be at least super canto. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted June 22, 2018 Share Posted June 22, 2018 I'm not really expecting its return - 5 straight games without it does that to ya. Quote Link to comment Share on other sites More sharing options...
Dark Holy Elf Posted June 22, 2018 Share Posted June 22, 2018 To be honest the boosted mobility of cavalry is good enough that canto on top of that is too big an advantage for the classes which have it. It's at its most egregious in Path of Radiance where there was hardly any reason to use any units without canto at all. I would like to see Canto return mind, but maybe as a specific skill, assuming that some semblance of the Awakening/Fates skill system returns in this game. Quote Link to comment Share on other sites More sharing options...
Lynsanity Posted June 23, 2018 Share Posted June 23, 2018 Cantopocalypse - all mounted units get Galeforce Quote Link to comment Share on other sites More sharing options...
edgelordweeaboo Posted June 23, 2018 Share Posted June 23, 2018 GBA canto would be healthier for the game but I kind of want to see Tellius/Jugdral canto make a return just because i enjoy it even though it makes mounted units really overpowered Quote Link to comment Share on other sites More sharing options...
Cysx Posted June 23, 2018 Share Posted June 23, 2018 5 hours ago, Lynsanity said: Cantopocalypse - all mounted units get Galeforce Infinite Galeforce. Actually, just fielding a mounted unit wins you the chapter instantly. Quote Link to comment Share on other sites More sharing options...
EdeaCreamer Posted June 24, 2018 Share Posted June 24, 2018 ...given the mook squads following everyone around, I'm not sure how that would even work. Synchronized mounting? Quote Link to comment Share on other sites More sharing options...
Re: The weirdo. Posted June 24, 2018 Author Share Posted June 24, 2018 @EdeaCreamer probably the mooks would all be on horseback would be my guess Quote Link to comment Share on other sites More sharing options...
Ivy Wife Supremacy Posted June 24, 2018 Share Posted June 24, 2018 I'm not sure if it'll be back it wasn't an issue for the past couple games that it was absent. Quote Link to comment Share on other sites More sharing options...
Electric-Gecko Posted June 25, 2018 Share Posted June 25, 2018 They might even have both. The "Super Canto" as you call it can be called "Canto+". I haven't played the games that have it, so I have no experience with how powerful Super Canto is in practice. But I the GBA limited Canto I feel should be a very common ability. In fact, I think it would be nice if all, or almost-all units can unlock it once reaching a certain level. It should not be limited to mounted units. On the Skills thread, I posted some ideas for skills. I didn't know that Canto existed until immediately after posting this (as I've only played Heroes & Awakening), but all these skills except the last turned out to be limited forms of Canto. On 2018-05-24 at 6:01 PM, Electric-Gecko said: I'll list some skills, most of which roughly follow this idea. Reveal hidden contents Ram: If unit defeates an enemy with a mellee weapon in a single hit, then unit may move any remaining Mov. Unit must pass through the enemy's space while using additional movement. Hit-&-run: If unit attacks an enemy with lower Spd and only inflicts a single hit, unit may move their remaining Mov. (Note that if unit is fast enough to strike enemy twice, then there will be options to either "double attack" or "single attack" in case if player wants to move unit after attack.) Hit-&-run+: Same as above, but unit may attack an additional enemy at the end of their movement if Unit Spd×2-5 is greater than the combined Spd of both enemy units. Alternatively, unit may use remaining movement spaces after double-striking an enemy. Fly-by-Support: After doing a support action (Heal, Rally, Dance), unit may move using any remaining Mov. Quick-recovery: Unit may use a recovery item or stat-enhancing item and attack in a single turn. Spd will be reduced by 3 for this battle. On-Guard: After a "Wait" command, unit may counterattack before an enemy attacks if unit is greater than enemy Spd-5. This applies if enemy enters unit's attack range during any part of their movement path, not just the space that enemy attacks from. Quote Link to comment Share on other sites More sharing options...
HappyHawlucha. Posted June 25, 2018 Share Posted June 25, 2018 There might be a unique battle formation which doesn't provide any stat buffs but will enable a canto+ effect after combat. Quote Link to comment Share on other sites More sharing options...
Avarice Shadow Posted June 27, 2018 Share Posted June 27, 2018 I would love to get the gba canto version back if anything, but Idk if they would bring it back in this game though. Quote Link to comment Share on other sites More sharing options...
Nowi's Husband Posted July 1, 2018 Share Posted July 1, 2018 My favorite was the Tellius style, attacking or healing and moving away was great. Give them worse stats than the infantries to make up for it. Quote Link to comment Share on other sites More sharing options...
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