Hawkwing Posted August 23, 2018 Share Posted August 23, 2018 (edited) 8 hours ago, AnonymousSpeed said: Granted, but she enters into an unnecessarily violent conflict with a fox while on a trampoline. It goes viral on YouTube, but it's on someone else's channel, so you get nothing and are kicked out of the trampoline park forever. Ah, so you brought Kaden/Selkie into this. So... I don't get any money from the ordeal, but I can still watch the video. And I can always go to a different trampoline park, or just use a normal one, if I want to see the whole thing again. Meaning I technically still got what I wanted. (I may have just asked that question to have an excuse to post the picture. Can you blame me?) 30 minutes ago, The_antithesis said: I wish for an FE world with no gods or dragons. Clerics no longer have an excuse for their healing powers, so they're replaced by medics. And just like in real life, they simply prevent a character from dying; they don't actually bring back lost HP. And because this is the middle ages, where most deaths besides starvation and disease were the result of nonexistent, poor, and/or botched medical treatment and surgery, some of the characters would die anyway. There would also be no wyvern riders, as they technically count as dragons. And the Final boss would be a realistic, if anticlimactic, battle with a normal human then again, most of the final bosses in Fire Emblem are anticlimactic, so it's not that big of a loss. I wish that there was a character/boss that wears a Komuso. Edited August 23, 2018 by Hawkwing Quote Link to comment Share on other sites More sharing options...
Hawkwing Posted September 3, 2018 Share Posted September 3, 2018 Despite being historically accurate, they look ridiculous, and almost no one can take the character seriously. Historically savvy players can also predict that they're an enemy spy, so the twist will be lost on them. (I know that this is a double post, but it's nearly been two weeks since the last reply, and I don't think people would notice an edit.) I wish that there were more magical weapons besides tomes, such as staffs, wands, runes, etc. Quote Link to comment Share on other sites More sharing options...
SMEDIA Posted September 3, 2018 Author Share Posted September 3, 2018 Granted, but with the wands, they make it so the caster has to say Harry Potter like gibberish to cast the spell. This annoys fans. I wish L’Arachel will show me her naked shoulder. Quote Link to comment Share on other sites More sharing options...
Hawkwing Posted September 4, 2018 Share Posted September 4, 2018 Granted... after an enemy chops her arm off, meaning you see it disconnected from the rest of her body in a bloody stump. I wish that the games came with a built-in randomizer. Quote Link to comment Share on other sites More sharing options...
The_antithesis Posted September 4, 2018 Share Posted September 4, 2018 It uses true RNG, so you need an advanced quantum computer just to play it! I wish there were more adjustable difficulty settings in FE (like turning ambush spawn off etc.) Quote Link to comment Share on other sites More sharing options...
Hawkwing Posted September 5, 2018 Share Posted September 5, 2018 Firaxis sues Intelligent Systems for supposedly stealing the "Second Wave" options from XCOM, despite the two systems having a number of differences. The whole thing is seen as a frivolous lawsuit, the adjustable difficulty system is never implemented, and Firaxis looses some credibility. In real life, I think Friaxis would be more proud/happy to see that they positively influenced another company on the market. However this is corrupt a wish, not grant it. I wish that the Mordhau technique is used in the next Fire Emblem game (if you're curious about what it is, a good video about it is in the spoiler). Spoiler Quote Link to comment Share on other sites More sharing options...
The_antithesis Posted September 5, 2018 Share Posted September 5, 2018 Enemies being able to grab your weapons means you run out of weapons very quickly, causing regular softlocks. I wish axes had better hit rates in FE6. Quote Link to comment Share on other sites More sharing options...
Hawkwing Posted September 5, 2018 Share Posted September 5, 2018 They increase them too much, making enemy bandits, berserkers, fighters, warriors, heroes, paladins, and generals a pain in the butt to deal with. On the flip side, your own axe users are now ridiculously useful, to the point that the other weapon types are there more there for fluff than anything else, and now lances are considered the worse weapon type in the game. I wish that the Killer Instinct reference in Echoes went the whole nine yards. Quote Link to comment Share on other sites More sharing options...
Hawkwing Posted September 11, 2018 Share Posted September 11, 2018 (I kinda knew this one would be niche) The gameplay out of nowhere turns into Killer Instincts. All units punch and kick each other in combo attacks that number in the double digits, and there's an announcer somewhere excitedly shouting off combo names and saying c-c-c-c-combo breaker! all the time. I wish that, as a climactic way to finish off a boss, a character throws their sword. Quote Link to comment Share on other sites More sharing options...
The_antithesis Posted September 11, 2018 Share Posted September 11, 2018 This means the protagonist wields a sword. Again. I wish for inheritable wyrmslayers in FEH Quote Link to comment Share on other sites More sharing options...
indigoasis Posted September 12, 2018 Share Posted September 12, 2018 They can't be refined. Also, that means another sword unit. If there were to be any new weapons introduced to the series, I wish for whips to be added. Or ball and chain. Long reach weapons like those. Quote Link to comment Share on other sites More sharing options...
DragonFlames Posted September 13, 2018 Share Posted September 13, 2018 Balls on chains will be inaccurate as all hell (a.k.a. not worth using) and an entirely new class will be made that exclusively wields whips. Said class is called Dominatrix, wears only BDSM gear and constantly makes references to it. Wait, that's just the Dark Hunter from Etrian Odyssey. Darn it! I wish there was an additional ending scene depending on who your avatar romanced in Fates / Awakening / an eventual new Fire Emblem game with that mechanic. Quote Link to comment Share on other sites More sharing options...
Hawkwing Posted September 13, 2018 Share Posted September 13, 2018 It's just a scene of your avatar embracing their spouse, with the other character being obviously model-swapped. After all, why are they wearing full armor (or the same casual outfit, if they go that path) on a romantic occasion? At least the dialogue is unique for each character, if a bit samey. I wish that bucklers were a shield type. Quote Link to comment Share on other sites More sharing options...
The_antithesis Posted September 29, 2018 Share Posted September 29, 2018 They increase avoid instead of def, making them very unreliable and generally only useful when dealing with early-game axe bandits with no hit rates. I wish there were a Fire Emblem game that explored the consequences of magic and pegasi being real. Stuff like massive wards on castle walls, or very large high-up windows for pegasus deployment. This could even be used in level design! (physical attacks destroy magic wards, while mages can blow up exposed walls, for example) Quote Link to comment Share on other sites More sharing options...
Hawkwing Posted October 1, 2018 Share Posted October 1, 2018 IS gives the best worldbuilding in the history of the series. Technologies, societies, and more are designed with the presence of magic, flying creatures, and more in mind. Form things as small as Pegasus mail runners being a thing, to how magic has been used in everyday life from warming tea to early application of electricity, to how nations as a whole now have tactics built with magic users and Pegasus riders in mind, the amount of thought put into the detail of the world, large and small, is simply commendable. ...And in a bitter irony, magic sucks so much now that people wonder why it was built up as much as it was in the story. Also, towers for flying units are considered more of an unfun annoyance than anything else, as while it's nice to know what kind of unit will appear during reinforcements, it's a pain that you can't block the tower with your infantry, and getting a flying unit over there is more difficult than it sounds, as they're also weaker than what the story builds them up to be. I wish that there was a character based off Kenshi, who has a telekinetic sword, can attack at a range via throwing it, and can make projections of themselves while fighting. Bonus points if said character is also blind. Quote Link to comment Share on other sites More sharing options...
SMEDIA Posted October 1, 2018 Author Share Posted October 1, 2018 Granted, but because this character is so damn useful, it just seems that IS wanted to make a useful character that’s disabled just to be politically correct. Also, this character is so useful that he nerfs the difficulty. I wish nomads and nomad troopers had a hit n run ability to move, fire with the bow, and then move again with their remaining movement points. Quote Link to comment Share on other sites More sharing options...
The_antithesis Posted October 2, 2018 Share Posted October 2, 2018 (edited) There's an enemy boss Nomad with 14 mov and a prf range 4 bow, allowing her to completely camp out your units. The only ways to beat her are to use Bolting/Meteor tomes, baiting her to use her full movement range with a pegasus knight (which WILL die!), or exploiting terrain to limit how far she can retreat. It's NOT fun... I wish the positive reception to FEH prompts IS to revive advance wars. Edited October 2, 2018 by The_antithesis Quote Link to comment Share on other sites More sharing options...
SMEDIA Posted October 2, 2018 Author Share Posted October 2, 2018 Granted, but do you really want IS to waste time with Advance Wars? I only played the first one and it is completely inferior to FE. So yes, if your wish gets granted, that means fewer FE games. I wish Beserk Rods had a very low hit %. Quote Link to comment Share on other sites More sharing options...
Alike Posted October 3, 2018 Share Posted October 3, 2018 Berserk rods are only useable by the player and they obtain a lot of them I wish that unique map themes returned (eg. Fog of war, defend, or other non-rout chapters) Quote Link to comment Share on other sites More sharing options...
Kedata Posted October 3, 2018 Share Posted October 3, 2018 (edited) The unique map themes return, but they're so hopelessly difficult and unfair that many players ragequit and give bad reviews of the game, forever ruining the FE franchise. In particular, one of the fog of war maps forces you to run through a thin corridor while being blasted by Meteors and Snipers. When a unit exits the corridor, they get swarmed by 7 paladins and 3 mage knights from max movement range that can kill literally any unit in your party in one turn. Warp, Rewarp, nor Rescue cheese isn't available on the map, and the map objective is to get all of your units to a certain tile within a turn limit that's extremely unforgiving and forces you to rush. All units have to make it or else they're dead, not just the lord. And to unlock the gaiden chapter after the map you have to spend a large detour wading through a corner of the map with lots of extra enemies that makes things even harder, just so that one of your slow armor units lands on a very specific tile in said corner of the map. I wish FE13 and FE14 didn't have any waifu emblem in it. Edited October 3, 2018 by Kedata Quote Link to comment Share on other sites More sharing options...
Hawkwing Posted October 3, 2018 Share Posted October 3, 2018 Then there would be no S-supports, meaning that either no one gets a paired ending, or limited supports are back. It would also mean no child characters, as S-Supports lock them in. People also find it odd how no one get married in this game, despite it being present since the very first game. That, and shipping would still be present even without the waifu emblem elements. I wish that the games gave a visual warning (like a caution sign over the fort/square) of when and where reinforcements will arrive. Quote Link to comment Share on other sites More sharing options...
Arcphoenix Posted October 3, 2018 Share Posted October 3, 2018 (edited) 48 minutes ago, Kedata said: I wish FE13 and FE14 didn't have any waifu emblem in it. FE13 is less successful due to the lack of buyers drawn in by the Waifu aspect. They decide to try one more time with Fates. IS decides to end the series EDIT: ninja'd 5 minutes ago, Hawkwing said: I wish that the games gave a visual warning (like a caution sign over the fort/square) of when and where reinforcements will arrive. New warning signs have been added! Only available in Phoenix mode I wish for something like the Base conversations from PoR where character interaction didn't just have to be limited to supports Edited October 3, 2018 by Arcphoenix Quote Link to comment Share on other sites More sharing options...
Hawkwing Posted October 17, 2018 Share Posted October 17, 2018 Continuing off Echoes, not only do they re-add and expand upon base conversations, they also have all the characters comment on missing, critting, what they think about the mission, etc. during the level. They also interact with the townspeople and other members in the army in an expanded versions of the barracks. The cost of this is the removal of support conversations, the gameplay bonuses that arise from them, and paired endings. In Fire Emblem Echoes, I wish that the illusions summoned by Genny, Silque, and Tatiana had their own personalities. Quote Link to comment Share on other sites More sharing options...
Arcphoenix Posted October 17, 2018 Share Posted October 17, 2018 (edited) 21 minutes ago, Hawkwing said: In Fire Emblem Echoes, I wish that the illusions summoned by Genny, Silque, and Tatiana had their own personalities. Granted, but they're all offensive stereotypes. I wish for some aspects of PoR's forging system to return, like the option of coloring weapons Edited October 17, 2018 by Arcphoenix Quote Link to comment Share on other sites More sharing options...
DragonFlames Posted October 17, 2018 Share Posted October 17, 2018 You can colour your own weapons with forging, but it costs one thousand gold for each colour swap and it doesn't show up during battle animations and only on the weapon icon. Also, due to a glitch that will never be patched, colour swapping disables the ability to increase any actual stats. I wish the characters of the next game are all likeable and none of them is an unbearable jerk or a philanderer. Quote Link to comment Share on other sites More sharing options...
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