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Parrhesia

Section Moderator
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    7981
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About Parrhesia

  • Rank
    ... and I'm not livin' life in monochrome
  • Birthday 03/28/1995

Contact Methods

  • AIM
    jesus christ
  • MSN
    lol
  • ICQ
    what
  • Yahoo
    welcome back 2003
  • Jabber
    what the fuck is a jabber

Profile Information

  • Pronouns
    Any/All
  • Interests
    Parrhesia's optimism is daunting. They wield their joy like a hammer.
  • Location
    straya

Previous Fields

  • Favorite Fire Emblem Game
    Radiant Dawn

Member Badge

  • Members
    Marisa

Allegiance

  • I fight for...
    Tellius

Recent Profile Visitors

30337 profile views
  1. For me it was pretty much when talking to your tech became a thing. Hard, hard no for me.
  2. They aren't very good, but you'll be fine long-term, especially if you give them scrolls to bolster their strength.
  3. Parrhesia

    Game

    I'd strongly advise the OP to put some more information about the game in the OP. I've seen you talking about it before, but if people haven't, they're unlikely to click on a shady mediafire link.
  4. Javelins and handaxes were ludicrously overpowered for a good long time, as IO's timeline illustrates. Eventually IS realised that what was intended to be a side-arm for when a melee character is two tiles out was instead their all-purpose weapon, and started nerfing them aggressively... and of course in 3H for that purpose you can just hand everyone an iron bow. So you aren't wrong, but it's just kind of hilarious to me given the time I've spent on this site that now the utility of javs/handaxen across the series - once the pinnacle of weapons in the games most frequently discussed - is now in question.
  5. Depends entirely on context. What genre the story is, what age range the target audience is, what the villain is precisely guilty of, who the heroes are that presumably have him at their mercy... Don't feel you have to kill him, but it may be the most natural thing for the heroes to do in that situation. It may also not.
  6. Imagine closing a thread for saying a bunch of cartoon characters are cute.

     

  7. even in fftf this thread is too bad to let live.
  8. I mean, it's pretty basic knowledge that 'how are you' is by default a greeting / acknowledgement, not a genuine question. This is also not a bad thing. It's a signal they do, at least, care about your wellbeing, even if nobody involved wants to have a Moment about it. You are allowed to answer in the negative - 'not great', 'been better' - so it isn't purely ornamental, either.
  9. Define 'grinding'. It's pretty hard to avoid finding optional fights while playing normally. I picked a few out of my way when people were on the cusp of promotion, which arguably counts. It's certainly possible, in any case. Most FEs have been completed with 0% growths.
  10. Scene 7: Finding the smallest Everest possible
  11. Fjorm/Summoner is always going to seem weird, until they do more to make The Summoner distinct from The Player. Always did want Fjorm and Laegjarn to get together, but honestly, it's been years and I don't honestly remember how much subtext there really was between them. But hey, the LP alt's about to get there, so we'll see. I like Fjorm, though it's taken until more recent FBs for her to really start to have a personality. I guess this also makes her canon bi. And yeah, I'm more or less happy she's relevant again. The ship itself is just... weird, to me.
  12. merged with the other, identical topic which was locked - for being a fucking garbage fire - due to being a blatant attempt to circumvent the lock.
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