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General Horace

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About General Horace

  • Rank
    I always go the extra mile to avoid doing things.
  • Birthday 10/12/1991

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    Canada.

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  • Favorite Fire Emblem Game
    Shadow Dragon

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    Quan (Cipher)

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    Jugdral

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  1. CHAPTER 18 - 5/126 TURNS Too much forest to do this with an 8 move flier. Got the guiding ring village as a consolation prize though! CHAPTER 19 - 5/131 TURNS Still lost a turn since Zeiss doesn't have boots. Got both villages I guess! CHAPTER 20 - 4/135 TURNS Ellen silence one sleep dude, WOLT was a champ and tanked the other one. Zealot got dumped by Juno and got her to open chests. Allen killed the berserk dude after Ellen restored him on turn 3 so he wouldnt get berserked again and then killed Roartz on turn 4. Fa tanked the right side so the enemies wouldn't kill Wolt and Marcus went back to save Wolt from the two mercs on the right. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 13.17 27 09 13 13 14 08 02 C SWORD C MARCUS C ALLEN C WOLT MARCUS ??/09.13 37 10 15 15 11 10 08 S LANCE B SWORD D AXE C ROY C ALLEN ALLEN 14/17.14 46 24 22 23 14 14 09 S LANCE B SWORD D AXE C MARCUS C ROY WOLT 14.57 29 09 11 13 07 04 02 B BOWS ELLEN 10/03.84 21 11 13 12 17 03 15 B STAFF D LIGHT LUGH 16/06.90 32 17 17 23 07 08 12 S TOME E STAFF ZEALOT ??/08.85 42 13 13 14 06 15 08 A LANCE A AXE C SWORD ZEISS 14/06.20 41 23 16 21 11 19 04 B LANCE E SWORD FA 12.14 32 24 23 11 25 21 31 DRAGON CHAPTER 20X - FREE Got Zeiss a bunch of levels and to S lances. Allen to S Swords, and Zealot to S Axes. Roy hit level 19 and is still really bad. CHAPTER 21 - 6/141 TURNS AAAAAA WYVERNS Rescued Allen over the mountains twice with Yodel, while Zeiss moved Yodel over the mountains themselves and cleared that annoying manakete out of the way. Allen killed Murdock over an enemy phase and player phase because he's thick AF. Yuno bought 16 boots, all I could afford. Along with a bolting time because I broke the other one this map killing Wyvern Lords to make sure Yuno didn't die. Used some boots on Lalum and 1 on Zealot. CHAPTER 21X - 5/146 TURNS Used a bunch of Boots, and repaired rescue. Zeiss carried Roy to victory.
  2. CHAPTER 13 - 7/83 TURNS Ran the paladins down the bridge, walled off the cavsquad on turn 2 with Horseslayer!Marcus and Allen, then boosted the dancer and Roy ahead. Lugh got the body ring village, used it and promoted. Ellen healed Lugh a couple times. I swear they have to be close to C support!!!! CHAPTER 14 - 8/91 TURNS Hard map without a flier. Lugh couldn't really carry Roy and survive anything substantial so basically had to wait for Allen anyawy. Lugh still cleared out a decent chunk of enemies and then went south to get the silver blade and warp to sell. Allan ate the boots on turn 1, got all the items pretty easily. Bought a single lightning tome for Ellen when she promotes. CHAPTER 15 - 6?/97 TURNS I'm 99% sure I got 6 here. Recruited Garret and Percival for their stuff. Allen ran around the mountain and got help from Zealot. Lugh got the Hammerne village and Marcus bought some keys. CHAPTER 16 - 9/106 TURNS Got all the chests except recover and the Silver Bow. Recruited Hugh for the card, which involved Roy going up the right side. Fa, Ellen (who promoted on turn 1) and Zealot handled the enemies there, with Ellen chipping the Manakete just enough for Fa to kill on turn 6 if she fullmoves every turn. Zealot carried Roy to the throne after he got Hugh. Allen was given Miledy and broke the wall on turn 7/8/9 to get him on turn 9, and Marcus + Wolt raided the rescue staff room for goodies. Lugh and Lalum ran to kill the boss together, and Wolt was chased into the treasure room by Douglas, who was a huge pain keeping alive this map, since Lugh came very close to ORKO'ing him. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 11.98 26 09 11 12 13 08 01 C SWORD C MARCUS MARCUS ??/07.32 35 10 15 15 11 09 08 A LANCE C SWORD D AXE C ROY C ALLEN ALLEN 14/12.67 43 21 19 22 11 12 07 S LANCE C SWORD E AXE C ALLEN WOLT 13.45 28 08 11 13 06 04 02 C BOWS ELLEN 10/01.12 21 10 12 11 15 03 03 B STAFF D LIGHT LUGH 16/06.30 32 17 17 23 07 08 12 S TOME E STAFF ZEALOT ??/07.18 41 13 13 14 06 14 08 A LANCE B AXE C SWORD ZEISS BASE FA 03.79 19 16 15 05 09 18 27 DRAGON RETROACTIVE 14X - 4/110 TURNS Woops forgot to list 14x Allen ran to the throne and Zealot helped. I rigged Merlinus a level by making the devil axe berserker suicide on him. CHAPTER 16X - 6/116 TURNS FEAR THE BERSERKED SNIPER With some rescue chaining was able to boost Lalum and Allen really far ahead and moved roy up the left side a good amount. Got Zeiss enough exp to hit level 11, where he will have to promote sadly. Was big dumb and forgot to give him speedwings to use. Ellen Berserked the Longbow Sniper to kill the Bolting mages so Lalum wouldn't die since she only lives one hit. CHAPTER 17 - 5/121 TURNS Decided to keep Zeiss unpromoted for a little bit longer for 3 more levels courtesy of the arena, without the Delphi shield its quite tough to actually do much here. He also used a speedwings and a dracoshield before promoting. The paladins just ran Roy to the throne, and Allen killed the boss. Bought a few more killer weapons and got the village. WOLT even won in the arena twice for BIGMONEY.
  3. Carmine your math is off by a bit between chapter 8 and 8x. CHAPTER 8X - 7/51 TURNS Had to boost a paladin two sqares forward to be able to drop Roy in range to seize on turn 7. Allen also hit C Swords on turn 6 allowing him to double Henning with the Killing edge at just below 50 hit. WOLT was huge by carrying Roy for the first two turns then passing him off to Zealot. The enemies are so weighed down here even Marcus/Zealot carrying someone double and ORKO. Lugh handled the bottom enemies with some help from Ellen and a sacrifice from Merlinus. Someday Lugh will proc hp. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL ROY 07.86 22 08 08 10 10 07 01 C SWORD MARCUS ??/04.49 33 10 14 14 10 09 08 A LANCE D SWORD D AXE ALLEN 14/02.66 34 15 13 18 08 12 05 B LANCE C SWORD E AXE WOLT 08.01 24 07 07 09 05 04 00 C BOWS ELLEN 06.09 17 04 08 09 12 00 07 D STAFF LUGH 08.90 17 08 08 12 05 03 07 C TOME ZEALOT ??/02.63 36 10 12 13 05 11 07 A LANCE C SWORD D AXE CHAPTER 9 - 6/57 TURNS Thank god you don't need to get a village for A Route. Did manage to get the Silver Sword village instead, somehow. Allen killing edged the boss. Ellen spammed Torch which was nice. Lugh got a kill. Wolt almost died to an Archer. Shin actually critted Roy but was so bad he didnt even kill with a hit + crit, which was pretty funny. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL ROY 07.87 22 08 08 10 10 07 01 C SWORD MARCUS ??/04.99 33 10 14 14 10 09 08 A LANCE D SWORD D AXE ALLEN 14/03.71 35 16 14 18 09 12 05 A LANCE C SWORD E AXE WOLT 08.61 24 07 07 09 05 04 00 C BOWS ELLEN 06.99 17 04 08 09 12 00 07 D STAFF LUGH 09.23 18 09 08 13 05 03 07 C TOME ZEALOT ??/02.77 36 10 12 13 05 11 07 A LANCE C SWORD D AXE CHAPTER 10 - 5/62 TURNS Ran Allen down and killed the boss. Got the village as well. CHAPTER 11 - 4/66 TURNS Not getting more villages might backfire, we'll see. Undrafted Shanna did some more shopping for me, need more chest keys, along with a killer axe in case Zealot needs to kill something in his way, plus 1-2 range weapons. Broke the wall with Silver lance Allen + Marcus + LONGBOW WOLT and Allen killed the boss. Got the Speedwings, Restore staff, and Dracoshield. Wanted the Orion's bolt for Wolt, but couldn't get someone down there without trading a dracoshield for it. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL ROY 08.35 23 09 09 11 11 07 01 C SWORD MARCUS ??/05.23 34 10 15 14 10 09 08 A LANCE C SWORD D AXE ALLEN 14/05.73 37 16 15 19 10 12 05 A LANCE C SWORD E AXE WOLT 09.46 25 07 08 09 05 04 02 C BOWS ELLEN 07.66 17 05 08 09 13 01 08 D STAFF LUGH 12.13 20 10 09 15 05 05 08 C TOME ZEALOT ??/04.00 38 12 12 13 05 13 08 A LANCE C SWORD C AXE CHAPTER 12 - 5/71 TURNS I think? I could have done this in 4 turns but I'd miss the Elysian Whip which I need for Zeiss, and the extra turn lets me get the blue gem too, which is pretty good Value. Marcus carries Roy up the middle on his own (Ellen and Lugh raided the chests on the left) and Allen, Zealot and Lalum went up the right corridor and met up with Marcus to dump roy in the throne room. Wanted to recruit Ray for his tome to sell, but couldn't get either Chad or Lugh there in time. Merlinus and Wolt opened chests on the right side. CHAPTER 12X - 5/76 TURNS Pretty basic clear. Got the Red Gem and the White gem, along with an Elixir. Need more chest keys for c16 now. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT ROY 08.36 23 09 09 11 11 07 01 C SWORD C MARCUS MARCUS ??/05.49 34 10 15 14 10 09 08 A LANCE C SWORD D AXE C ROY ALLEN 14/07.79 39 17 16 19 10 12 05 A LANCE C SWORD E AXE WOLT 10.58 26 07 09 10 05 04 02 C BOWS ELLEN 08.57 17 06 08 09 14 01 08 C STAFF LUGH 15.31 22 11 11 16 06 05 09 B TOME ZEALOT ??/04.46 38 12 12 13 05 13 08 A LANCE C SWORD C AXE
  4. Allen, Zealot, Lugh, Zeiss, Elen, Wolt, Yodel, Yuno Kind of fucked up drafting my team I think. Hopefully Allen can carry hard at least until Zeiss shows up. CHAPTER 1 - 4/4 TURNS I'm pretty sure you can do this with just Marcus? He rescued Roy on turn 2 after he got a kill then dropped on turn 3 in a spot where he could seize after the two fighters attacked him. Allen got like 2.5 levels killed Marcus's scraps. Wolt chipped like one thing and almost died to a fighter getting the village. CHAPTER 2 - 6/10 TURNS Oh I think this is why I'm supposed to draft Bors :nipples: He can drop Marcus on the fort on turn 1 with a cav and maybe save a turn? Marcus doesn't ORKO the boss and I dunno if he can get the armourslayer over. Anyway got Roy THREE levels by feeding him a bunch of kills, just in case he needs to have (slightly) higher stats at some point. Allen picked up kills when available and Merlinus and Wolt ensured Ellen could heal every turn, with undrafted Bors and Lance ensuring she couldn't be attacked without getting hit themselves. CHAPTER 3 - 6/16 TURNS Allen rescued Marcus ahead on turn 1 and boosted him ahead a bit on turn 2 so people wouldn't get blocked. Ended up 1 tile short of a 5 turn, which was salt inducing. Marcus ended up killing the boss over the course of two turns with axes and got a super rigged str/spd level. Wolt got the mend village with the help of Ellen, and Merlinus with the help of undrafted units ensuring he had a path (again without the undrafted dudes getting hit) got Lugh's village, allowing Lugh to get a little exp. CHAPTER 4 - 4/20 TURNS Ended up being very easy because Marcus levelled speed last map so he could ORKO Erik. Marcus somehow got targetted instead of Roy by some cavaliers but he had no chance of death regardless on turn 3. Got two villages, missed the robe, but nobody on my team is really begging for one other than Lugh or something. CHAPTER 5 - 3/23 TURNS Opened the door on turn 2, Roy killed the mage and then almost died to the merc on enemy phase. Allen picked up a random kill on turn 2 and killed the boss after Marcus weakened him. Merlinus ate an axe to the face on turn 1 so Ellen could have something to heal on turn 2, and Lugh was healed up on turn 3 after he held the fort. STATS TIME UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL ROY 05.65 20 07 07 09 09 07 01 D SWORD MARCUS ??/02.92 32 10 14 12 10 09 08 A LANCE D SWORD E AXE ALLEN 08.28 26 10 08 11 06 08 01 D LANCE E SWORD WOLT 03.44 20 05 05 07 02 04 00 D BOWS ELLEN 03.75 16 02 07 08 09 00 06 D STAFF LUGH 03.26 17 05 07 08 05 03 05 D TOME CHAPTER 6 - 4/27 TURNS Technically doable in 3, but it involves a sick 30% javelin hit from Allen after Marcus hits a 45 or something with the Silver Lance, plus a bunch of other lucky stuff on turn 1 and 2. Fed the boss to Iron Sword Allen after Marcus chipped. Wolt got a hilariously good level. CHAPTER 7 - 5/32 TURNS Feel like Zealot probably saves a turn here. Deployed some undrafted mounts to shop. Got all the villages except the Hero crest, which is kind of a bummer, but i'll make do. Zealot ORKO'd the boss after Marcus did ONE damage to the boss. CHAPTER 8 - 12/44 TURNS Managed to get all the middle treasure and the guiding ring. Allen promoted mid map at level 14 and killed the boss as Marcus and Zealot were too busy rescuedropping each other forward so they could reach the guiding ring chest on the last turn. Merlinus got shot by the archer by Lilina for the whole map so Ellen could get exp. Lugh uh, built support with Ellen (TOTALLY GONNA HAPPEN) and Wolt rescued Roy on turn 1 to give him to Zealot on turn 2. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL ROY 07.65 22 08 08 10 10 07 01 C SWORD MARCUS ??/04.31 33 10 14 14 10 09 08 A LANCE D SWORD D AXE ALLEN 14/01.75 33 15 12 17 07 12 05 B LANCE D SWORD E AXE WOLT 06.66 22 07 06 08 04 04 00 D BOWS ELLEN 05.43 17 03 08 08 11 00 07 D STAFF LUGH 06.41 17 07 07 10 05 03 06 D TOME ZEALOT ??/02.23 36 10 12 13 05 11 07 A LANCE C SWORD D AXE
  5. gonna pull a power move and pick dayan along with yuno
  6. its been a while since ive drafted, ill join as well
  7. Hey I forgot about this nothing like a h5 draft to do during quarantine am i right? CHAPTER 7 - 6/51 TURNS Ran to the bottom. Merric killed two of the fliers with excalibur, and Doga and Castor "killed" the whitewings for exp. Forged a +4 Mt +15 hit hammer. Didn't use it. Oops. Caeda killed the boss after Jeigan and Hardin chipped him. Gave my robe to Hardin since Caeda's leaving soon anyway, and I can work around her getting OHKO'd by bosses. I think. UNIT CLASS LEVEL HP ST MG SK SP LC DF RS WEP LEVEL MARTH CHUMP 04.35 21 06 00 03 08 08 08 00 D SWORD JEIGAN PALAIDN ??/04.28 22 08 01 12 08 03 10 06 B LANCE D SWORD SHIIDA PEGASUS 09.62 19 07 01 12 19 14 07 06 C LANCE ABEL CAVALIER 08.33 24 12 00 10 10 02 08 00 C LANCE E SWORD DOGA HUNTER 05.98 23 07 00 07 12 03 04 00 E BOW (D LANCE) WRYS CURATE 06.66 16 00 05 06 07 06 03 10 D STAFF DARROS FIGHTER 08.61 28 10 00 03 09 05 06 00 C AXE CASTOR HUNTER 07.41 22 10 00 06 08 04 06 00 C BOW MERRIC MAGE 05.77 23 00 05 06 08 06 04 03 D TOME ROSHEA CAVALIER 05.38 23 06 00 06 08 04 07 01 D LANCE E SWORD HARDIN CAVALIER 09.55 33 10 00 08 10 03 08 00 B LANCE D SWORD CHAPTER 8 - 5/56 TURNS Got exp. Merric + Darros killed the boss. Bought a few vulneraries, they'll probably be useful. Roger recruited too I suppose. UNIT CLASS LEVEL HP ST MG SK SP LC DF RS WEP LEVEL MARTH CHUMP 04.35 21 06 00 03 08 08 08 00 D SWORD JEIGAN PALAIDN ??/04.38 22 08 01 12 08 03 10 06 B LANCE D SWORD SHIIDA PEGASUS 09.88 19 07 01 12 19 14 07 06 C LANCE ABEL CAVALIER 09.11 25 12 00 11 10 03 08 00 C LANCE E SWORD DOGA HUNTER 06.45 24 07 00 07 12 03 04 00 D BOW (D LANCE) WRYS CURATE 07.14 16 00 05 07 07 06 03 11 D STAFF DARROS FIGHTER 09.27 29 11 00 03 10 06 06 00 C AXE CASTOR HUNTER 07.67 22 10 00 06 08 04 06 00 C BOW MERRIC MAGE 06.38 23 00 05 06 09 06 04 04 C TOME ROSHEA CAVALIER 06.18 25 07 00 07 08 05 07 01 D LANCE E SWORD HARDIN CAVALIER 10.31 33 10 00 08 11 04 08 01 B LANCE D SWORD ROGER HUNTER 05.20 22 07 00 05 11 02 05 00 E BOW (D LANCE)
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