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RJWalker

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About RJWalker

  • Birthday 03/24/1994

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  • Location
    Pune, India

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  • Favorite Fire Emblem Game
    Shadow Dragon

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  • Members
    Camus

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  • I fight for...
    Archanea

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  1. Speaking of Leif in FEH, what are movement stars called in the latest version? His special skill for the Legendary version is called 'Njorun's Zeal'. Zeal should be the term used for movement stars since Njorun's Zeal replicates the effect of movement stars in granting another action to the unit.
  2. I just think that though it started off its localisation history as a name for the lower ranked class, its recent history of being used for the highest tier version of the class shows intent. Granted, those games don't have a lower ranked class that would require an additional name but we've seen the localisation team stick with the direct translation even in cases where it may clash with established localisation norms (such as keeping Myrmidon as the name for the Mercenary promotion in SoV). I just don't think that PN deciding something makes more sense than what the official localisation does is a valid reason to affect this translation. Personally, I don't even think PN would have kept its naming scheme if it came out today because the Bow Knight's usage is more consistent today than it was when PN was released.
  3. Genealogy but damn, do I love the Kaga era. Yeah, I'm one of those "FE peaked during the Kaga era and never really recovered after" type of person. Tear Ring Saga is also another favourite and I very recently played and loved Vestaria Saga.
  4. I unironically think The Last Promise is on par in overall quality with a couple of actual FE games. Even the story is way better than the trash that is Awakening/Fates.
  5. Project Naga received its last update in mid 2016. Of all the games localised before 2016, FE9/FE10 used Bow Knight for the the Tier 1 class. The GBA and DS games had variants of the bow cavalry class but used different names entirely (Nomad Trooper for FE7, Ranger for FE8 and Horseman for FE11). But both Awakening and Fates used Bow Knight for the highest tier class. So at that point, at least it was somewhat dubious what the official localisation would be in the future as Bow Knight was used for a base class twice and for the promoted class twice. However, since 2016, both Echoes and Three Houses also used Bow Knight. If the intent of the localisation patch is to follow official naming conventions, then using Bow Knight for the promoted variant is the only decision, I feel. Project Naga saying, "Well, I don't think it should be this way even though this is the most consistent official way" was a very strange decision. I think its time for a localisation update to match the official localisation which have been pretty consistent about Bow Knight. I mean, you already chose not to use Forest Knight...
  6. The announcement for Lil Fiana was buried in-between the thread with no indication on the opening post so I don't know why such unnecessary hostility ("Learn to read.") by the other users. Still, I think I'm content to wait for the proper release of that but thanks anyway.
  7. I know you've already said that the vast majority of players don't mind the patch's QoL additions but you really should consider making a 'base' patch with zero additions readily available instead of people like me requesting personal patches. This is the only complete translation patch of FE5 readily available to the public and I don't like the idea that the only readily available patch is making gameplay changes to the base game. I've seen this on numerous sites that this is the patch that gets recommended whenever anyone asks how to start playing FE5. For better or worse, FE5 is not being represented accurately. I know the vast majority of people won't notice or care but still. I might be wrong about this but I think something similar happened with the newer FE6 patch that was also making changes (though vastly more drastic) and that was later separated into two different patches. And Project Naga didn't make any changes either. This patch didn't start off as the intended default patch for FE5 as Project Exile was still easily available and recommended to people (though I don't recall if it too made QoL changes/additions to the game) so it was fine that this was a 'deluxe edition' patch of sorts but that's not the case anymore and this has become the default patch. I appreciate the work you and many others have put into making translation patches so I'm not saying this because I think this patch is bad or anything. But purely from a preservation point of view, a 'base' patch that accurately represents FE5 as it was intended should be readily available (including the rightfully derided 'wait command at the top of the unit menu') in my opinion.
  8. You were willing to do it before so here I am again, asking for the latest version with no extra implementations, if it's not too much trouble. Like, exclude everything listed in this section: Essentially, a version with just the translation implemented. Thanks in advance in any case.
  9. I feel Leif's speech is far too formal in this translation. He doesn't sound like someone who's been on the run and hiding in villages for his entire childhood. I think Heroes did a fine job with his mannerisms and speech. He sounds like a brat at times there which suits him more but with some deep trauma behind that (though that part is done well enough in this translation). I doubt you're making entire script revisions such as changing the main character's mannerisms but whatever.
  10. 1) Removing the Guard AI display feature 2) Removing the exclamation icons when talk options are available 3) Moving the wait command to where it was (this already has a separate patch to remove it in the original download but I don't know how you taking out some of the other features I requested would affect compatability. 4) L button to swap animation modes. 5) Crit display in battle. 6) Reordering or rearranging units during battle preps (there's a separate patch to implement this but again, I don't know how compatability would work out) 7) Weapon EXP display Not a whole lot of changes. I'm fine with more descriptions on items and stuff like that but I'd like things that affect gameplay to remain identical to the original. Thanks in advance for agreeing to make a specific patch just for me. Though I imagine future updates to the main patch would require you to do this again, making this whole attempt futile in the long run. Edit: If it's easier to do, I'd be fine with removing all the QoL changes that aren't considered essential. Like, I'd be fine with a menu and script translation if it was easier to do than removing several specific changes.
  11. Don't know if you've changed it already but the script notes say you removed Raydrick invented title "Twofold Traitor" from your version but it still shows up at least once when Hannibal first shows up. You can see it in action in part 11 of Mangs' LP. Also, is there a version without the QoL changes? I find many of them to be intrusive, such as the exclamation icon when talk options are available. Even changing back where the 'end turn' option shows up would be nice. Seems like these changes are implemented through Zane's patch. Would it be possible to remove this patch on my end? Personally, I prefer not to have these additions. Edit: Seems like those additions and changes are in an optional folder. So no problem for me so far. Edit2: Got the top wait thing working but I'd still prefer a way to remove the exclamation marks and such.
  12. Jeralt's death wasn't even planned. It seems like something Kronya did out of anger rather than something any of her higher ups wanted her to do. Thales had to come in and bail her out.
  13. In Chapter 7, if you kill Ishtore before you kill Liza (which I accomplished with the use of the Sleep sword), this happens: The text also skips from the first line to the second as soon as it's finished displaying (ie, without you pressing the A button).
  14. Man, it certainly sounded from the post announcing his retirement a month ago that he had more time. The post made it seem like he was going to take a backseat in the coming months while his content creation (especially his podcast) transitions over to his wife and people he trusts (so people like Jesse Cox and Dodger for his podcast). It sounded like he had a few more months at least. Does going off treatment for terminal cancer really make it progress that fast? That's... rough. The gaming world will never be the same without him.
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