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Mercenary Lord

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Everything posted by Mercenary Lord

  1. Haven't been on here in a while, but this is really cool ! I like the style you have going
  2. hello there

    general kenobi

  3. looks to me like the problem with the animation is mostly just that is doesn't have any real oomph to it, so to speak. In the middle of the og animation when the merc jumps up and flips and shit, it really drives home the power in the strike when it finally lands. not sure how much you want to devote time to this, but try having the sword tilt back a few frames in the opposite direction of the strike before it goes forward. see if that does anything ...wow i havent posted here in years
  4. Animators are a lot harder to come by on the forums than mug-makers: not that its any harder or easier, just that there's fewer people who make full animations that you might be looking for. It really depends on how complicated or intricate you want the animations to be
  5. Three days later. It's irrelevant at this point. We have short memories: why did you feel the need to drag this back? you've seen how quickly we forget things in your art thread, three days of nothing and then a self-righteous outburst does you no favors and annoys everyone else
  6. Lol if you dont have a thick enough skull to handle fuck then you probably dont have a thick enough skull to handle critique from people on this forum If something is worth praising, I'll praise it. for example: nice job using a reference of the zebra (can I see the ref pls) But I'm not going to find things that I like about it just so I can say something that's wrong about it, or something that I think could be improved This is not rocket surgery
  7. Literally the only reason I post in this thread is because I used to be shitty at taking critique, and now I'm less shitty at it, and I had kind of the same problem so I think that there's the same solution here too if you're just willing to try other people's ideas, even if you think they're dumb When I said love yourself it was a witticism implying that by being so stubborn and not trying silly and crazy things, you're hurting yourself. People who love themselves dont do things that hurt themselves
  8. You know there have been times where I've seen someone make an edit to my work and I'm like "I don't really like that at all", but then I toy with it a little bit, see what they did instead of rejecting it outright, and then im like "oh huh this is actually better than mine, wow" maybe some criticism is just plain stupid, but 99% of the criticism given to you is worth experimenting with with an open mind, an open heart, an open sooooullll- If everyone spent as much time refuting criticism as you instead of experimenting with it, nobody would have any skill at all. It must be such hard work to write the essays you do about why you dont need the crit or why you disagree: if you disagree so much just don't respond, move on to something else, at least then you wouldn't give off the impression of having an attitude and being stubborn and difficult (WHETHER YOU HAVE OR DONT HAVE AN ATTITUDE IS IRRELEVANT IT IS THE APPEARANCE OF ONE THAT IS THE PROBLEM) >Criticism is given to you >You say "Oh, this is bad I don't need to waste time with it at all, stop trying to make me, it looks fine" Fine is great if you're willing to settle with mediocre. That's what Feaw is saying: "mediocre" is literally a synonym for "fine" he's not being insulting I can't count how many times I've said that and then finally grudgingly spent time on it and found it to be incredibly useful Ana pls love yourself
  9. I still make things, every once in a blue moon This is kind of fun too Breathing animation for something I will hopefully someday get around to finishing
  10. That black facial hair seems really pixel-y and not very lifelike or FE-like, but I really have no idea how to improve it. Sorry, I'm not good at mugging
  11. Not about yours not being good enough, it's about other peoples' being better. And I mean that in the nicest way possible, if something else grabs the attention of people and they go "wow" then they are gonna pick that over something that doesnt make them say wow
  12. man it took so much effort to do that one idk if i wanna enter anymore so much easier to just sit back and criticize
  13. Thanks for counting, I appreciate it I'll believe in the you who believes in my color count
  14. Sorry for not being FE-Style enough, too busy PIERCING THE HEAVENS Pretty sure this is 16 colors total, but I'm still not sure and I don't care I slave all day for this reference again [spoiler=reference for reference]
  15. I think what bugs me primarily is that there isn't really any movement in the air and he moves quite a bit of distance Like the arm would start behind and move to the front during the jump? I don't know, just something to give it a bit more movement
  16. Could do the first frame of each animation along with the stills in one category, then have the animations compete on their own
  17. What's fair is what the contest creator thinks is fair, not what a contestant thinks is fair
  18. ilu thor god of thunder and my life Look, once you go above 40 pixels, "FE Style" battle sprites gets very difficult to judge. Fomortiis and the Fire Dragon look very different from the human classes, because, by nature of their size, there's more room for detail. 35 pixels means good luck fitting in a head and a body, but 150 pixels gives you a lot of room for little things. Doesn't make it any less FE style. By the nature of the contest's concept, crossover = not quite FE style anyway why am i defending myself to the person who put a pokemon into fire emblem style anyway
  19. Find me a Fire Emblem styled giant robot from one of the games and I will adapt my style
  20. Maybe, but I think I'll see what I can get done I'm only doing the top half of the body anyway
  21. Here's proof that I'm actually working on something Here's proof that it's allowed I'm not entirely sure if it's fe styled, but there's not really a metric I can reference for giant robots [spoiler= and the reference]
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