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About Agro

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    ilyana as a japanese schoolgirl
  • Birthday 04/14/1993

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    ya mum
  • Location
    Melbourne, Victoria

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  • Favorite Fire Emblem Game
    Radiant Dawn

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  1. For story reasons, CF is the absolute worst to play first. The central mysteries in the game are: Who are Those Who Slither in the Dark, and what do they want? Who are the Death Knight and the Flame Emperor? What are the origins of the Crests and the Hero's Relics? Who/what is Byleth? What is the truth behind the Tragedy of Duscur? (actually, this is barely mentioned outside of BL route and their respective support chains) What are the origins of the Church of Seiros?
  2. So she's an adjutant during those battles, which means... she's not being used?
  3. OP, I'd suggest contacting the developer of FEBuilder or posting in the hacking questions thread if you need hacking help.
  4. It's a cool idea but I feel that the tentacle (?) graphics need some work. the tiles are a bit too repetitive. maybe add a few different graphics?
  5. Try using a program called VGMTrans (find the GitHub on Google so you have the latest version) to import song files from those other games. Literally just a matter of dragging and dropping the ROM into the program. Let me know how it goes.
  6. Chapter 1 is a MASSIVE map for such an early chapter. it looks like it'd take at least 15-20 turns to complete, which sounds painful. Sniper Jeigan is kind of useless as a Jeigan to be honest The splices are nice and clean but you're not really being very adventurous with them Post some gameplay videos and/or ask for hacking help if your game is bored!
  7. This game is shaping up to be pretty cool! though I do wish you'd do more FE sprites
  8. I rip them myself, usually using programs like VGMTrans. My latest thing has been to turn the Berwick Saga soundtrack into GBA-able format so this suits FE pretty well. I know some members here do their own compositions but I've not seen anyone with real composing chops unfortunately. There's quite a bit of theory involved if you want to write something like an FE-style soundtrack.
  9. It's a great class in Conquest, actually. There's a brief period (specifically chapters 18, 19 and 20) where there are consecutive lots of Kitsune/Pegasus/Generals/Horses and Odin and Kaze are really good units to switch over to MoA and give an Arms Scroll to, instantly giving them access to the Beastkiller, Armorslayer or Hammer. Kaze fares particularly well with a Defense pairup like Effie or Camilla and Odin likes a Speed pairing like Selena, Niles or Outlaw!Nyx and then they both wreck shit. It's a good time for them to learn the Samurai tree and they both value Life or Death in Master Ninja and Sorceror, respectively. Odin really likes it because it boosts his Nosferatu quite a lot and he can ORKO a lot of stuff with Lightning (it's a whopping +20 effective damage with Lightning) and Kaze doubles everything and has reliable 2-range and then can learn Shurikenfaire on top of that. +30 damage per battle is nothing to scoff at. With judicious use of Paralogues you can easily get them to level 15 in time for the last 5-6 chapters. If you like, you can recruit Midori around this time and have Kaze pass down Life or Death. Then Midori can switch over to Master Ninja to learn Shurikenfaire and basically becomes Kaze 2.0. Neither Kaze or Odin should finish up using swords in my opinion so they don't really make great users of Swordfaire. I can appreciate that Great Knight might be a better option for other characters, though. So yeah, it's a great pivot class. The base HP/Def is high enough to patch up potential bulk issues and base Speed is not terrible. I don't really think it's the best class to finish in as most characters have better options but again, a good class to put someone in for a few chapters so that you've got a reliable Beastkiller/Hammer/Armorslayer user.
  10. The problem with Micaiah is that the game makes it feel like such a punishment to use Micaiah. She could do with some Leadership stars, for a start. At least then it would feel like she's contributing to something. Instant staff access would be nice, rather than waiting until promotion. And giving her some good ones, like Rescue or Sleep = A+ unit already 6 movement rather than 5 (or is that normal in this game? I can't remember) From a story perspective it doesn't make sense for her to have huge levels of defense or HP, but they could perhaps have given her an auto-Miracle or something so she can survive another hit. Or just give her a Refresh move. I mean, Azura in FE14 is frail as shit, but she's still considered a top tier unit because of her ability to refresh. So rewrite Micaiah's Sacrifice ability as a Refresh still adn you're good. It fits in well with the story, too, since she is of heron descent, after all.
  11. I don't think Roy is even that "bad", per se. I think his biggest problem is that he's a lord and that one is usually too busy trying to get him to accomplish secondary goals in a chapter and seize the throne to worry about his combat and utility. The maps are so huge and Roy only has 5 movement so if you want to finish anything in a reasonable timeframe you've got to rescuedrop him everywhere. He isn't free to become a decent combat unit even if he had the growths and/or stats for it. He could probably do with some extra functions that aren't combat-oriented, like be able to open chests without a Chest Key or Lockpick (I can't remember if Chest Keys are in this game) or have an ability to buff other units like Azura's dance can. The maps of FE6 are also poorly designed around Roy so really, you'd want to look at redesigning most of the game.
  12. Silas x Mozu is not amazing. It makes Sophie a lot more... Sophie, in that she's quite frail but quite strong/speedy.
  13. they're pretty boring pairings tbh
  14. If you want skills then it'll have to be FE8 as there is no public, working skill system for FE7
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