Gradivus. Posted July 17, 2015 Share Posted July 17, 2015 I'm pretty sure you could've opened the throne room on turn 5 to avoid facing any reinforcements. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 17, 2015 Share Posted July 17, 2015 Would he be able to kill the boss and recruit everyone on the same turn though? Quote Link to comment Share on other sites More sharing options...
Gradivus. Posted July 17, 2015 Share Posted July 17, 2015 He recruits the boss and seizes via again staff. Quote Link to comment Share on other sites More sharing options...
DuckFace Posted July 17, 2015 Share Posted July 17, 2015 5 turn seems like a lot, how come no warp? Is it because you have to open a door to reach the throne room? Conserving it for later? Quote Link to comment Share on other sites More sharing options...
PKL Posted July 17, 2015 Author Share Posted July 17, 2015 (edited) Hmm yeah, I see what you mean Gradivus. Would've been more reliable too lmao. Oh well, not like im gonna re-record just for that. But If i make a v2 of this run then I know how to trivialize Chapter 17 now. And the reason why no warping in this map is because I have to wait til I open the door anyway to warp Marth and there's worse maps out there that I will need Warp in. EDIT: Gotta think positive! The way I did it gets me trivial amounts of Lance wexp on Minerva and Sword wexp on Katarina... Edited July 17, 2015 by PKL Quote Link to comment Share on other sites More sharing options...
PKL Posted July 18, 2015 Author Share Posted July 18, 2015 (edited) Just dropping by quickly before a smash tournament to say that I might actually redo Chapter 17. Opening the door in the last turn has a few benefits: it saves 3 RP uses (Jeorge, Palla and potentially Minerva don't need it anymore). saves a Lck and Def Bond (Astram/Darros wont need it, in fact, Astram/Darros isnt needed, period), saves 2 or more Levin Sword uses and it makes the last turn have 100% reliability since Palla doesn't need to tank anything anymore. I can also probably deploy Yumina and train all my staffbots during the chapter. EDIT: Forgot that it saves 2 Parthia uses too. Edited July 18, 2015 by PKL Quote Link to comment Share on other sites More sharing options...
PKL Posted July 21, 2015 Author Share Posted July 21, 2015 Here's Chapter 17 redone. https://www.youtube.com/watch?v=WgUf3G93lYU Quote Link to comment Share on other sites More sharing options...
ZemZem Posted July 22, 2015 Share Posted July 22, 2015 Quite a lot of thought has went into these chapters. I'm impressed, PKL. Keep it up! Quote Link to comment Share on other sites More sharing options...
PKL Posted July 23, 2015 Author Share Posted July 23, 2015 (edited) Thanks once again to Gradivus for the tip on Chapter 17. Saved me so many RP due to one oversight. :) https://www.youtube.com/watch?v=sv_O-8M_nmw At the beginning of the playthrough, I looked at this map and was worried because I saw that H2 has 4 Paladins. I was prepared to forge a Ridersbane with +5 MT so some of my units could OHKO at least 2 of them so Marth could go to the village safely.Once I actually got to the map though, I very quickly noticed at least one of the Paladins would remain alive anyway and thus, this strat was born. Marth and Feena stay barely out of range, protected by Darros the mighty meatshield. Katarina proceeds to being a badass on the east side and Palla ORKOs the throne General with Killer Lance crits. I even managed to find a way to get the Recover staff for selling later on. Very satisfied with how this chapter went.Chapter 18 is completed in 2 turnsFunds: same as previous chapterRainbow Potions: 28/77 Quite a lot of thought has went into these chapters. I'm impressed, PKL. Keep it up! You better Z M all! Thanks btw <3 Edited July 23, 2015 by PKL Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 23, 2015 Share Posted July 23, 2015 Chapter 18 sounds like a good time to give the player a Master Seal. Quote Link to comment Share on other sites More sharing options...
PKL Posted July 23, 2015 Author Share Posted July 23, 2015 Chapter 18 sounds like a good time to give the player a Master Seal. There's another one in a chest in ch20, right when you need it the most! 1250G is always cool :P Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 23, 2015 Share Posted July 23, 2015 Chapter 18 sounds like a good time to give the player a Master Seal. IS is always great at giving players master seals at useful times in my FE11 revision i have to skip both of the chapter 12 master seals so i only have one until like chapter 17 Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted July 24, 2015 Share Posted July 24, 2015 (edited) Thanks once again to Gradivus for the tip on Chapter 17. Saved me so many RP due to one oversight. :) At the beginning of the playthrough, I looked at this map and was worried because I saw that H2 has 4 Paladins. I was prepared to forge a Ridersbane with +5 MT so some of my units could OHKO at least 2 of them so Marth could go to the village safely. Once I actually got to the map though, I very quickly noticed at least one of the Paladins would remain alive anyway and thus, this strat was born. Marth and Feena stay barely out of range, protected by Darros the mighty meatshield. Katarina proceeds to being a badass on the east side and Palla ORKOs the throne General with Killer Lance crits. I even managed to find a way to get the Recover staff for selling later on. Very satisfied with how this chapter went. Chapter 18 is completed in 2 turns Funds: same as previous chapter Rainbow Potions: 28/77 You better Z M all! Thanks btw <3 @3:39 General: *MISS!* *Splat* My word for him: LOSER! *Insert thumbs down here* Edited July 24, 2015 by Levant Colthearts Quote Link to comment Share on other sites More sharing options...
Refa Posted July 24, 2015 Share Posted July 24, 2015 IS is always great at giving players master seals at useful times in my FE11 revision i have to skip both of the chapter 12 master seals so i only have one until like chapter 17 At least it makes your prepromotes look relatively good for a while longer, I guess. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted July 24, 2015 Share Posted July 24, 2015 IS is always great at giving players master seals at useful times in my FE11 revision i have to skip both of the chapter 12 master seals so i only have one until like chapter 17 LTC or speedrun? And I guess that means no bosskilling strats with Hardin (since I assume Caeda is promoting first). Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 24, 2015 Share Posted July 24, 2015 LTC i stream some nights and i'm almost done (at chapter 20, which means i can probably finish in one more sitting) Quote Link to comment Share on other sites More sharing options...
PKL Posted August 3, 2015 Author Share Posted August 3, 2015 Was a bit busy again, sorry about that. This chapter took like no time to do today since it was already figured out aside from some positioning things I had to figure out (avoiding ballista as much as possible, not being in 2 range of Wolf ever again after Turn 1 so he goes the right way). Credit to Gradivus for the staff use tips in this chapter. https://www.youtube.com/watch?v=eARSXUv3QOU Quote Link to comment Share on other sites More sharing options...
Espinosa Posted August 4, 2015 Share Posted August 4, 2015 Why does it say it's the final battle when, in fact, it is not? This chapters looks like one of FE5's clears... Quote Link to comment Share on other sites More sharing options...
Nintales Posted August 4, 2015 Share Posted August 4, 2015 Whoah there... Really good job. I'm looking forward to 20x. Quote Link to comment Share on other sites More sharing options...
PKL Posted August 4, 2015 Author Share Posted August 4, 2015 (edited) https://www.youtube.com/watch?v=YKrkCiQP0Xw Why does it say it's the final battle when, in fact, it is not? This chapters looks like one of FE5's clears... I guess it's the final battle of the war with Archanea/Hardin. Still a dumb name for a not-final chapter of the game. Whoah there... Really good job. I'm looking forward to 20x. Thanks! I'm definetely not looking forward to 20x lol. That one might be the hardest chapter of the run. So, Marth and Minerva cant get to A with Michalis and Maria already has A when she joins with him in endgame so Bond Drop is useless on him. And Marth cant get to A with Katarina either so it's kinda useless on her unless I deploy Cecil/MU somehow. What should I do with this item? :/ I wonder which chapters wouldve been easier had I used it earlier in the game on Palla? Edited August 4, 2015 by PKL Quote Link to comment Share on other sites More sharing options...
Nintales Posted August 4, 2015 Share Posted August 4, 2015 Hardin one-turned. :D And sphere of invincibility gone. Thanks, I guess. Would this have been doable in Lunatic with an Aura Forge? Why does it say it's the final battle when, in fact, it is not? This chapters looks like one of FE5's clears... Duh, it's because it's the final battle before the final one. Quote Link to comment Share on other sites More sharing options...
PKL Posted August 4, 2015 Author Share Posted August 4, 2015 Hardin one-turned. :D And sphere of invincibility gone. Thanks, I guess. Would this have been doable in Lunatic with an Aura Forge? Duh, it's because it's the final battle before the final one. In order to OHKO in Lunatic I think Kat needs a Thoron forge? But you could just get some chip from, like, Mercurius Palla or something and then Aura bomb, I suppose. Quote Link to comment Share on other sites More sharing options...
Gradivus. Posted August 4, 2015 Share Posted August 4, 2015 (edited) Do you have a plan for C20x already? The Berserkers having Silver Axe > Tomahawk (iirc) makes them like fodder for Katarina and the Generals are killable by Armorslayer!Palla. I'm interested in how you'll go about the boss area and the snipers quickly. You're probably the only one not looking forward to it Edited August 4, 2015 by Gradivus. Quote Link to comment Share on other sites More sharing options...
DuckFace Posted August 5, 2015 Share Posted August 5, 2015 It seems so wasteful to consume that many staves to recruit the likes of Roshea. I can only imagine how much easier this LTC challenge would be if you dropped the full recruitment requirement. Quote Link to comment Share on other sites More sharing options...
Ownagepuffs Posted August 6, 2015 Share Posted August 6, 2015 "Oh man Hardin is gonna be epic!" *insta blicked* "... Oh yeah." Gg PKL. Quote Link to comment Share on other sites More sharing options...
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