Kngt_Of_Titania Posted March 14, 2012 Share Posted March 14, 2012 (edited) If You're Curious About How Any Chapter Strat Works (Or Doubt a Turn Count), I'll Post It In Detail! After 4 months of trying, I finally beat my Lunatic LTC run! I managed to do it in 165 turns, and I don't think I could do it any faster under the given rules; I shaved at least 1 turn per rescue or again use until the last 2 uses, which combined to shave 1 turn in C23. I could have spent a rescue use to 5 turn C13 (I think), but then the C23 strat would take 3 turns, so there wasn't a turn to save there. If there's somewhere else I could save another turn with a rescue use, then I could've done the run in 164 turns, but I never saw one. I finished the game with basically no money and a nearly empty convoy -- it was seriously close. Rules: - In prologue, no crits allowed on character enemies (Luke, Jaigan, Athena, etc.). With their luck, you hit 1% crit range, and it's just too much RNG, especially since you usually level up RIGHT after and have to force growths dramatically in order for things to work. I will post the turn count I WOULD have gotten had this rule not existed later on. - Crits on 0 LUK enemies are allowed always. - NO Rainbow Potion. - Originally there was going to be no Lunatic statboosters, but it's nearly impossible to make things work past C20 without them. So, basically, no use of Lunatic statboosters until C20. - As stated in the sub-title, ALL allies must be recruited. P.S. Michealis was a BITCH to recruit since I didn't train Minerva and had to get her to the village by turn 4. It literally took me 2 weeks to beat C21 because of this guy. - Oh yeah, random clock was allowed, but it never gave me anything of huge value. Wasn't a game-breaker as far as I recall. Arran got a ton of +MAG boosts, at least, I guess. Best things I got were a couple of glass bows, a defense staff, and a quick lance. - Rampant RNG abuse allowed, simply because it's literally necessary with H3 enemies. I advertise this as a LTC run, not an efficiency run, for a reason. This doesn't mean that I used RNG abuse to trivialize the challenge or breezed through this at all. Oftentimes, it was a huge challenge getting strats to realistic chances of success and took many attempts at rearranging unit movements, the order that they moved in, etc.; it wasn't uncommon to have to re-do a chapter at turn 4 or 5 because I realized I moved one unit one space too little or too far on turn 1. [spoiler=Actual Turn Counts:]P-1: 4/4 P-2: 4/8 P-3: 3/11 P-4: 3/14 P-5: 2/16 P-6: 2/18 P-7: 3/21 P-8: 7/28 1: 6/34 2: 7/41 3: 17/58 3x: 6/64 4: 5/69 5: 8/77 6: 6/83 6x: 1/84 7: 4/88 8: 3/91 9: 5/96 10: 2/98 10x: 1/99 11: 5/104 12: 5/109 13: 6/115 13x: 2/117 14: 5/122 15: 5/127 16: 2/129 16x: 2/131 17: 4/135 18: 2/137 19: 7/144 20: 5/149 20x: 3/152 21: 5/157 22: 4/161 23: 2/163 F: 2/165 [spoiler=Estimated Turn Counts If I Forced Jaigan, Luke, & Rody Crits:]P-1: 2/2 P-2: 3/5 P-3: 3/8 P-4: 3/11 P-5: 2/13 P-6: 2/15 P-7: 3/18 P-8: 7/25 1: 6/31 2: 7/38 3: 17/55 3x: 6/61 4: 5/66 5: 8/74 6: 6/80 6x: 1/81 7: 4/85 8: 3/88 9: 5/93 10: 2/95 10x: 1/96 11: 5/101 12: 5/106 13: 6/112 13x: 2/114 14: 5/119 15: 5/124 16: 2/126 16x: 2/128 17: 4/132 18: 2/134 19: 7/141 20: 5/146 20x: 3/149 21: 5/154 22: 4/158 23: 2/160 F: 2/162 [spoiler=Proof:] [spoiler=Final Team Used:] [spoiler=Marth:] [spoiler=MU:] [spoiler=Feena:] [spoiler=Palla:] [spoiler=Malicia:] [spoiler=Ryan:] [spoiler=Sirius:] [spoiler=Linde:] [spoiler=Luke:] [spoiler=Merric:] He was essentially base + 1 level up until Final, where I fed him 3 Angelic Robes, 3 Dracoshields, and a Talisman (all from C21) in addition to 4 Speedwings (from C11 and Lunatic Statboosters) so he could be in 3HKO territory for Final. 2 turn requires him to be in attack range of the dragons so he can reach Elice as a Paladin. So he cost me...27,500G to prepare before I count the 10,000G in arena training I had to do before Final (he needs capped SPD as a paladin to avoid being doubled by fire dragons). Now you might see WHY I was so broke at the end of the game. [spoiler=Catria:] [spoiler=Xane:] [spoiler=Rescue & Again Uses:]C4: 1xRescue (Standard) C5: 1xRescue (Saves 2 turns) C6: 1xRescue (Standard) C6x: 1xRescue (Standard) C7: 1xRescue (Using Navarre's KE means I only need to rescue Marth) C8: 1xRescue (Fuck you, Bantu) C9: 2xRescue (Each saves 1 turn; SDS's strat) C10: None C10x: None C11: 2xRescue (1x Marth, 1x Feena to save a turn) C12: 1xRescue (Feena to save a turn) C13: 1xRescue (Recruiting Beck; could've shaved a turn with a second rescue, but invalidates 2 turn C23 strat, which needs last 2 rescue charges) C13x: None C14: 1xRescue (Recruiting Tiki) C15: 1xRescue, 1xAgain (both shave 1 turn each) C16: None C16x: None C17: 1xRescue, 1xAgain (Rescue for Tomas, Again for Sheema recruitment and cap on same turn) C18: 1xRescue (Marth gets Lifesphere on turn 1, nosferatank rescues him near throne on turn 2) C19: 1xRescue, 1xAgain (Rescue for Roshea village, Again shaves a turn and prevents like 9 units from spawning as Marth nears throne) C20: 1xRescue (Midia recruitment) C20x: None C21: 1xRescue, 1xAgain (each shave 1 turn) C22: 1xAgain (Trivializes boss room, shaves 1 turn) C23: 2xRescue, 1xAgain (Saves 2 turns total; only chapter where I don't save at least 1 turn per Rescue/Again use) F: None Edited March 17, 2012 by Kngt_Of_Titania Quote Link to comment Share on other sites More sharing options...
Othin Posted March 14, 2012 Share Posted March 14, 2012 Do you mean four months or something? FE12 hasn't even been out for two years. Impressive, regardless. Quote Link to comment Share on other sites More sharing options...
Kngt_Of_Titania Posted March 14, 2012 Author Share Posted March 14, 2012 Do you mean four months or something? FE12 hasn't even been out for two years. Impressive, regardless. Oh yeah, I mean four months. I started it about a week or two after I joined SF in November. Quote Link to comment Share on other sites More sharing options...
Peppy Posted March 14, 2012 Share Posted March 14, 2012 Oh my god, what you did there is amazing... This was a extraordinary run, i give you kudos! Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted March 14, 2012 Share Posted March 14, 2012 We're those screenshots are part from the fan translation? Quote Link to comment Share on other sites More sharing options...
Kngt_Of_Titania Posted March 14, 2012 Author Share Posted March 14, 2012 Were those screenshots are part from the fan translation? Yeah; I used the fan translation (no changes to mechanics, just the English menus for practicality). It was whatever edition was out on November. Quote Link to comment Share on other sites More sharing options...
Randoman Posted March 14, 2012 Share Posted March 14, 2012 Wow, that's really impressive. It must've been insanely frustrating having to restart a lot though. Though that's the kind of patience that separates the regulars from the elite FE players. What was your final team's stats and levels? I'm kind of curious as to whether or not you used a typical FE12 Lunatic team or threw in some wild cards in there. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted March 14, 2012 Share Posted March 14, 2012 i beat it in 164 turns try again Quote Link to comment Share on other sites More sharing options...
fatgamecat Posted March 14, 2012 Share Posted March 14, 2012 i beat it in 164 turns try againAnd people think I'm a douche. lol List the conditions you got your turn count under, so your post isn't totally useless on top of being rude, please.And congrats Kngt_Of_Titania. Quote Link to comment Share on other sites More sharing options...
Dark Sage Posted March 14, 2012 Share Posted March 14, 2012 I'm impressed at the lack of RNG abuse used to achieve these turncou-wait a second. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted March 14, 2012 Share Posted March 14, 2012 And people think I'm a douche. lol List the conditions you got your turn count under, so your post isn't totally useless on top of being rude, please. ooooh what am i gonna do im scared now of the big bad mjemirzian Quote Link to comment Share on other sites More sharing options...
Kngt_Of_Titania Posted March 14, 2012 Author Share Posted March 14, 2012 (edited) Wow, that's really impressive. It must've been insanely frustrating having to restart a lot though. Though that's the kind of patience that separates the regulars from the elite FE players. What was your final team's stats and levels? I'm kind of curious as to whether or not you used a typical FE12 Lunatic team or threw in some wild cards in there. Posted my final team in the Original Post. Enjoy. :D EDIT: Does anybody know what aspects of play the rankings in FE12 actually MEASURE? I'm guessing turns, survival, and maybe recruitment? I'm sure it isn't funds...lol. Edited March 14, 2012 by Kngt_Of_Titania Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted March 14, 2012 Share Posted March 14, 2012 ooooh what am i gonna do im scared now of the big bad mjemirzian You still didn't list the conditions he asked for. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted March 14, 2012 Share Posted March 14, 2012 itt people cannot read between the lines Quote Link to comment Share on other sites More sharing options...
Randoman Posted March 15, 2012 Share Posted March 15, 2012 Ah, a pretty typical Lunatic Mode Team. Except for the cavalier Merric. That must've been absolute torture getting him up to speed at base that far in the game. EDIT: Does anybody know what aspects of play the rankings in FE12 actually MEASURE? I'm guessing turns, survival, and maybe recruitment? I'm sure it isn't funds...lol. Survival and recruitment are a combined rank, I know that much. I'm really sure one of them is turncount and I think the last one is combat? Quote Link to comment Share on other sites More sharing options...
PKL Posted March 15, 2012 Share Posted March 15, 2012 Good job KoT! Quote Link to comment Share on other sites More sharing options...
Refa Posted March 16, 2012 Share Posted March 16, 2012 (edited) itt people cannot read between the lines but all i see in between the lines are spaces, i dunt understand. also great job KoT, couldn't have done better myself. Edited March 16, 2012 by Refa Quote Link to comment Share on other sites More sharing options...
Vicious Sal Posted March 16, 2012 Share Posted March 16, 2012 Can you send me the rescue, hammerne, warp and again uses. I am pretty sure you can save five turns with some better planning, i know because i am doing a draft where i planned just as much as you do. Although i do not have to recruit everyone. Quote Link to comment Share on other sites More sharing options...
Kngt_Of_Titania Posted March 17, 2012 Author Share Posted March 17, 2012 Can you send me the rescue, hammerne, warp and again uses. I am pretty sure you can save five turns with some better planning, i know because i am doing a draft where i planned just as much as you do. Although i do not have to recruit everyone. Posted them in the OP, Vicious. Quote Link to comment Share on other sites More sharing options...
Vicious Sal Posted March 17, 2012 Share Posted March 17, 2012 I derped. And i just realized that warp is unavailable in H 3 so my strats all fly out of the window. I was going to say, ditch two rescue uses that both save one turn, and use them as a rescue chain on something like chapter 20, which is then a one turn. Which save overall more turns. But since there is no warp, that doesnt work ofc. Sorry bout that. Quote Link to comment Share on other sites More sharing options...
13th Posted March 17, 2012 Share Posted March 17, 2012 Whoa. I am truly impressed, KoT. Horace is going to manage to do it like 10 turns faster, even if its impossible. Quote Link to comment Share on other sites More sharing options...
Kngt_Of_Titania Posted March 17, 2012 Author Share Posted March 17, 2012 Horace is going to manage to do it like 10 turns faster, even if its impossible. He's my rival...it would only be fitting. >:D Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 17, 2012 Share Posted March 17, 2012 my lord, I seem to make enemies easily I don't really intend on playing FE12 at anything faster than a casual run until I get a computer that doesn't suck, and I really don't like it a whole lot in the first place, so probably not :P Nice job btw :P Quote Link to comment Share on other sites More sharing options...
Kngt_Of_Titania Posted March 17, 2012 Author Share Posted March 17, 2012 my lord, I seem to make enemies easily Well, it is a friendly rivalry. You're the person who convinced me to go to SF, after all. ^.^ Quote Link to comment Share on other sites More sharing options...
Dark Sage Posted March 20, 2012 Share Posted March 20, 2012 - Crits on 0 LUK enemies are allowed always. wat. - Rampant RNG abuse allowed, simply because it's literally necessary with H3 enemies. no it isn't actually. You just need to settle taking 3-4 turns instead of 2. "Oh noes, I didn't 2 turn the map because i didn't abuse the rng so much its at a women's shelter. I'm going to disembowel myself with my DS stylus now." Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.