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Posts posted by Ryan7556
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Barst and Ogma should have one. They're both mercenaries for Talys after all. I don't think anyone mentioned this yet.
Gordin and Jeorge. Jeorge seems to be a mentor figure for Gordin in book 2, so something related to that could be done here.
Astram and Horace, both betrayed Archanea only for them to fight for it again (unless you changed something here).
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Will there be NPCs representing the remnants of the Aurelian army fighting off Macedon in the champions of aurelius chapter?
If not, there's another idea for you.
Can I also assume that the various armies will have their own palettes?
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Hey Arch, will you make the deploy limit more consistent? It kept going back and forth in FE11. I think it should be about 14-16 units per chapter.
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Ecut did some really nice GBA sprites based on the FE11 ones (but didn't animate them i believe). Maybe she could help sprite some classes for this?
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FE11 Hunter animation. Someone is making it.
Speaking of that, I wonder if all (or most) of the class sprites will eventually be updated for this instead of just using the standard GBA graphics.
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That's good to know then. Will Barst also get introduction lines as well? It would probably make sense for him to introduce himself at the end of chapter 1 if he's still a Talys mercenary.
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Hey Arch. There's something you forgot to answer earlier. But will Barst still be in the game? Or have you not decided on that yet? If you're going to cut out an axe user, do it Bord, I don't think anyone cares about him
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Another idea. The Jiol fight should be a lot more important in this (I mean he did contribute to the death of Marth's father after all). Maybe Jiol could have a unique "King" class as well. I have a feeling you have something like this planned already.
Another thing, are Agro's converted SD tracks going to be featured in this?
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I was thinking. What about making Hardin into a main character or some sort of Lord class on his own. Since he is pretty important in Book 2/FE12 after all. Plus, it always felt like he should have been more important in FE1/FE3/FE11 than he actually was.
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Maybe generals should have access to the 4 physical weapon types? Not sure about armours, but I think they should have more than just a lance.
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Will Barst still be in?
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Perhaps the new character could be some sort of mercenary maybe?
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Just thinking, but isn't it possible that Marcus and Erik could have a battle conversation. I mean, Marcus was around the first time Erik tried to double cross them after all. Or is it possible Marcus just doesn't remember?
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Found a small issue in chapter 4. The enemies are labeled Silvaticans instead of bandits. That wasn't present in the previous version.
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What was updated in this patch?
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Hey Blazer, will the next patch fix certain songs not unlocking in the sound room?
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How would that be accomplished considering they both happen at the same time in the story?
The story could be altered so that Roy's army goes through Ilia then Sacae maybe?
Wasn't another hack planning to do something like this. Was it the Divine War?
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NYZ, Agro updated his music recently. The new Endless Battle track seems improved over the one you currently implemented. Also, are you going to use one of his other converted tracks for the enemy battle theme? As of now, the track you have implemented for the player battle theme (Early Initiative) sounds pretty good.
I also think that "Days of Training" would be a good NPC phase theme.
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Max 30-33 chapters sounds quite promising.
I also have another request. Do you think maybe you could (have your spriter) make some of the bosses (or future bosses) less ugly looking maybe. As in giving a similar attractiveness to Gavri (the first boss) or maybe even Donwik. Basically I'm asking this because every single Fire Emblem game tends to make the bosses either ugly or really generic looking (while the playable cast is usually full of good looking guys). It would be nice to deviate a bit from that formula.
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Another question. How many more chapters are planned for this hack?
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A minor thing, but is it possible for the skin on Agro's battle palette to be darkened? It would match up more with his portrait that way.
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I assume the Villains/Bosses have updated portraits as well?
Also, Ragnar's portrait looks a lot better now. Actually looks like a soldier.
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That generic armourknight portrait on the left screen is really nice looking. Are there going to be any other generic class portraits during the cutscenes?
Fire Emblem: Exalted Legacy
in Fan Projects
Posted
I was thinking of this as well.
Also, since we have Horace and Lorenz present as Generals in FE11, will one of them be changed to a Great Knight for more variety?