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Great Geargia Gateway

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Everything posted by Great Geargia Gateway

  1. I didn't know it was Mew2, and yet... I was playing Mew2 for shits and gigs. Still, it's got nothing going for it's approaches, options out grabs or Side B, and flexibility against a lot of fighters. Speed is useful, UpThrow is good, DTilt, Up Smash is good, Air attacks are good and that Dair *Licks lips*, and Down B is quite good for a punish... which turns into a greater punish. Why does DSmash suck tho? There's no use for it, since FSmash is the exact same and yet more damage and range. And why make the DThrow set up right next to you, but unable to connect anything?
  2. I can see the "Dodge!" memes incoming already. Oh wait... we say that.
  3. Well if Otaku aren't well received, then why keep pandering to them. It makes me question IS among the other directors of most fluff anime.
  4. If Japan even think incest is a taboo, then why put it anywhere? Why a thing o much in anime/manga/Japanese games?
  5. I find it weird for a character to have two specials essentially the same. How much creativeness was going into Sonic's moveset?
  6. I look and the design differences between Fates and Bubuki for the characters... and I say... well. Obviously it shows Kozaki able to do better than what he did in fates.
  7. Caps Jab and flurry attack are the strongest in the game. Too much knock back for just a jab.
  8. I just realized the same animation for Side Tilt (Mii Sword Fighter Side Tilt), Down Tilt (Ike Down Tilt), UAir (Marths UAir) were copied from sword fighters, and still has the same uses. The dash attack is Corrin's Crit/Skill attack animation.
  9. How does Ike perform his Aether? Originally like in the radiant series?
  10. Yeah, adventure mode needed to come back. They should have gotten voice acting and characters explaining, talking and whatnot during gameplay so Sakurai can avoid the whole "I don't like the cutscenes being uploaded to Youtube" matter. Kinda like they did with KI:U.
  11. Oh yeah, numerous times, I just wasn't at a high enough % to be in knockback. I haven't tested, but I assume you need your 30% and above.
  12. Yeah, tech'ing Falcon Dive and retaliating to knock Cap further can literally cost them a stock, even at lower %'s, if you've made them exhaust their 2nd jump. I've gotten myself caught on purpose just for this. Hasn't been working lately tho. You need to be caught right near a tech'able object, or you might go to high and not get to Cap in time. I also think Caps UTilt has a hit box just sticking out over the ledge. I've been hit by Cap's uptilt and spiked to my death, despite Marth using a perfect spaced Dolphin Slash to grab the ledge.
  13. I agree. There's some luck somewhere is smash. "I SD'ed, I was unlucky." True, but prefer these people to stop making Johns. Not everything will go out as smoothly. There's no one to blame. Also, another one of Mr. Danish's "Bomb to DAir" combo's. He made Samus look good, and cause of him why I'm better with Samus. Her style bruh... Hm, hm, hmmm. Samus maybe low tier, but she can make you look pro and dish some salt.
  14. I think mental stamina is big, but too much in Smash Bros, like in a 3 stock would mean that to be good, you don't need a lot more skill than ZeRo or Nairo, just endurance than whatever you're facing. 2 stock would include more skill and still showing you need endurance, especially when you enter rounds. You might not like any of the matchups that will drag you down with time. 2 Stocks and 5-6 minutes of it can be a limit. Again, especially with rounds. Do you want 3 rounds, 3 stocks 8 minutes against a campy DHD? And I mean a good zoning DHD. Yeah, no one wants that. I don't think it's as subjective when it comes to tournaments. Now when Jedi (We cool bruh) said he preferred 3-stocks. The wording sounds like from a 'Players' standpoint. But you're in a tournament, so whether it's 2-3 stocks, the 'Players' aim to just win. You must factor from other standpoints too. 1st, the 'Audience'. A 2-stock is quicker and so the chances of getting bored is low and the entertainment is still high, all depending on matchups, play styles and etc, can even take up 5 minutes. Imagine 2 DHD's camping and spamming. No one wants that. Once that game is done, the next one starts with newer matchups and play styles. They only want to be entertained and 2-stocks keep them wanting more. 2nd, the 'Managers'. The people who drive, started, hosted, in control of the venue. They don't want it taking too long. So time is of the essence. So with 2-stock, they control the 'Players' length of battle and styles for their benefit. So with 2-stock the 'Audience' will want more, or won't get bored etc, so the 'Audience' will stay for their benefit.
  15. I would've had a laugh if you said "Git Gud". But that was a little than excessive, don't you think. I had a short opinion, and the point I was not trying to make. I mean, I could say that you're no good at 2 stocks cause you're not fast enough to get on your feet. Or when you make a mistake, you don't own up to it and etc. But I'm not one to judge. I don't care. I doubt anyone could handle getting JV4 match after match. But that's how it goes. Because the player was better, not because of the stocks. 2 stocks... would have been the same. So why say something like that? Anyway, I'm sure if you make a mistake in general, it'll cost you the match. Can depend on the mistake. But it's irrelevant either way. No one can have a perfect game. You can't just have everything go your way, or go down as you expected, for short.
  16. If you're not careful, you can get carried across stage with grabs and forward airs. Other than UTilt, she's bad on the ground. SideB sucks. You have to carefully place the reflector in the way of the projectile. Normally, you need to quickly land on the ground to do so, or you'll set the reflector to high.
  17. I find 3 stocks to drag on in any tourney. 2 is good because you no player needs to much stamina to keep at the games pace. It's also quicker, and no one like being bodied 1 to 3 stocks. I can only find what ever stocks acceptable when I play for fun.
  18. Mmm. I'd like to see this match with Battlefield too. No. It's just these two have unreliable grab followups cause people escape them. They're slow on the ground. Flaws in their utility. The normal stuff that makes a low tier.
  19. I'd stick to my guns. But rather IS not caring, I that their not trying hard enough. The part about not tacking incest maturely. We'd all have to agree right? The part about the team not loving Fire Emblem. I think this is maybe a 50/50. They could like Fire Emblem to bits, but only the newer ones since Awakening. I honestly believe their's workers in IS who miss old Fire Emblem, or S. Kaga even.
  20. Hmm. I'm gonna need to hear more of Eng Marth's voice before throwing a tantrum.
  21. I agree. This Fire Emblem was hyped up as hell because it was the final one. But never in previous installments of FE, a commercial was not made except for RD and FE7, but they were rare to see apparently, because I never saw 'em. It also sold well because it was on 3DS. At least that was a good strategic smart move. Git shit together Intyllygent Sisters!
  22. I mean, they said they are not done with Advanced Wars, but they make Steam when they could have made Advanced Wars after Awakening. It was after Steam when they said that they weren't done with AW. But I don't get why they wouldn't make /aw after Awakening. Strategy games made by the same people. To me it doesn't make sense. Really though, I bet Steam could have nothing to do with it.
  23. I think you missed the fact that it's a gameplay showcase and they're showing very bit they can show. Cut scenes, Attacking, Defending, Your Turn, Enemy Turn, Enemy Deaths and Your Unit Deaths. I get where you're coming from but showing gameplay doesn't matter for anything. Could of had Casual Mode on for all we know.
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